Re: [Flightgear-devel] Head-up: several Rembrandt changes

2012-05-19 Thread Kleo G .


  @/Kle:
   I downloaded the latest Git yesterday, and by enabling Rembrandt
   through the 'Internal Properties' dialog I get this lovely multicolored
   result:
   http://img515.imageshack.us/img515/8468/fgfsscreen133.png
  
  It never worked for me here. I always had to decide before to use
  Rembrandt or not.
  
   Also, I cannot activate it anymore by using the
   '--prop:/sim/rendering/
   rembrandt=true' string on .fgfsrc, it can only be done by the
   'Internal Properties' dialog inside the Program.
   Anyone else experiencing this?
  
  Said by Frederic in a previous posting:
  now:
  
  /sim/rendering/rembrandt/enabled
  
  instead of /sim/rendering/rembrandt before
 
 Indeed, I announced it in this thread. Selecting the renderer at runtime 
 won't ever work. You have to put in in the command line or in your .fgfsrc
 
 Regards,
 -Fred
 

I see, my mistake! /sim/rendering/rembrandt/enabled=true was the correct 
one... No clue about the colors, though...
Thanks, will test and give feedback if neccesary

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Re: [Flightgear-devel] Head-up: several Rembrandt changes

2012-05-18 Thread Kleo G .




Hey all!!

Frederic,
I downloaded the latest Git yesterday, and by enabling Rembrandt through the 
'Internal Properties' dialog I get this lovely multicolored result:
http://img515.imageshack.us/img515/8468/fgfsscreen133.png

Also, I cannot activate it anymore by using the 
'--prop:/sim/rendering/rembrandt=true' string on .fgfsrc, it can only be done 
by the 'Internal Properties' dialog inside the Program.
Anyone else experiencing this?

Cheers
/Kle

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Re: [Flightgear-devel] Head-up: several Rembrandt changes

2012-05-18 Thread Heiko Schulz
Hello,

@/Kle:
 I downloaded the latest Git yesterday, and by enabling Rembrandt through
 the 'Internal Properties' dialog I get this lovely multicolored result:
 http://img515.imageshack.us/img515/8468/fgfsscreen133.png

It never worked for me here. I always had to decide before to use Rembrandt or 
not. 

 Also, I cannot activate it anymore by using the '--prop:/sim/rendering/
 rembrandt=true' string on .fgfsrc, it can only be done by the
 'Internal Properties' dialog inside the Program.
 Anyone else experiencing this?

Said by Frederic in a previous posting:
now:

/sim/rendering/rembrandt/enabled

instead of /sim/rendering/rembrandt before


Heiko



still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html

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[Flightgear-devel] Head-up: several Rembrandt changes

2012-05-12 Thread Frederic Bouvier
I pushed several commit to the Rembrandt renderer to improve configurability. 
One is a breaking change that model designer should be aware of : the rembrandt
related properties have been moved to a dedicated branch to tidy things a bit.
So we now have :

/sim/rendering/rembrandt/enabled instead of /sim/rendering/rembrandt
/sim/rendering/rembrandt/use-color-for-depth instead of 
/sim/rendering/use-color-for-depth

Shadow properties are untouched. Aircraft in the base package have been updated.

Operations are now described in an XML file : Effects/default-pipeline.xml and 
a new option
--renderer= allow to specify another.

That allow me to add SSAO and bloom that are now fully XML and shaders.

Tell me if I broke something

Regards,
-Fred
http://wiki.flightgear.org/Project_Rembrandt


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Re: [Flightgear-devel] Head-up: several Rembrandt changes

2012-05-12 Thread James Turner

On 12 May 2012, at 14:37, Frederic Bouvier wrote:

 Tell me if I broke something

All working here on Mac, with and without rembrandt enabled on Mac. 

BTW should there be any performance changes from this or other changes?

James


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Re: [Flightgear-devel] Head-up: several Rembrandt changes

2012-05-12 Thread Frederic Bouvier
 On 12 May 2012, at 14:37, Frederic Bouvier wrote:
 
  Tell me if I broke something
 
 All working here on Mac, with and without rembrandt enabled on Mac.
 
 BTW should there be any performance changes from this or other
 changes?

There are 2 more effects that result in 6 full screen passes. But these passes 
are done on 1/16th of the screen (1/4th resolution), so there should be minimal 
impact.

Ambient occlusion effect can be disabled by setting 
/sim/rendering/rembrandt/ambient-occlusion-buffers to false.

Bloom effect can be disabled by setting /sim/remdering/rembrandt/bloom-buffers 
to false.

These 2 properties are only read at setup time. If they are set to true, during 
runtime, it is possible to set theses effects on and off by playing with 
/sim/rendering/rembrandt/ambient-occlusion (for now available in the debug 
menu) and /sim/rendering/rembrandt/bloom. An update to the rendering dialog 
would be welcome (no need to ask permission ;-) )

Both effect use a generic blur effect that could be used to implement light 
streaks. Left as exercise for who wants to try.

Regards,
-Fred

PS: James, for Jenkins slave seems to be dead.

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Re: [Flightgear-devel] Head-up: several Rembrandt changes

2012-05-12 Thread Stuart Buchanan
On Sat, May 12, 2012 at 4:47 PM, Frederic Bouvier wrote:
 These 2 properties are only read at setup time. If they are set to true, 
 during runtime, it is possible to set theses effects on and off by playing 
 with /sim/rendering/rembrandt/ambient-occlusion (for now available in the 
 debug menu) and /sim/rendering/rembrandt/bloom. An update to the rendering 
 dialog would be welcome (no need to ask permission ;-) )

Done.

-Stuart

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