[Flightgear-devel] Rig of Rods

2010-04-01 Thread Heiko Schulz
Hi,

In the forum someone send a really interesting link to an OpenSource (GNU GPL 
v3) Simulator, which has features, which are- to be honest- really, really 
outstanding!

http://wiki.rigsofrods.com/pages/Portal/

It contains everyting: Drive-, Sail-, and Flightsimulation.
It is based on soft-body physics and Blade-Element-Theory.

The graphics are also very nice and allows to use several different 
terrain-models. 

I didn't try it yet, the hardware recommendations are pretty hard

Cheers and Happy easter
Heiko

still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html

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Re: [Flightgear-devel] Rig of Rods

2010-04-01 Thread Michael Smith
On 4/1/2010 5:44 AM, Heiko Schulz wrote:
 Hi,

 In the forum someone send a really interesting link to an OpenSource (GNU GPL 
 v3) Simulator, which has features, which are- to be honest- really, really 
 outstanding!

 http://wiki.rigsofrods.com/pages/Portal/

 It contains everyting: Drive-, Sail-, and Flightsimulation.
 It is based on soft-body physics and Blade-Element-Theory.

 The graphics are also very nice and allows to use several different 
 terrain-models.

 I didn't try it yet, the hardware recommendations are pretty hard

 Cheers and Happy easter
 Heiko

 still in work: http://www.hoerbird.net/galerie.html
 But already done: http://www.hoerbird.net/reisen.html

 __
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 Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz 
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This looks pretty interesting...
I will have to give it a try as I have always wanted a free sailing 
simulator (I just hope that my machine can handle the puppy :)).


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Re: [Flightgear-devel] Rig of Rods

2010-04-01 Thread Jason Shepard
Actually, their recommended setup is far more than you actually need most of
the time.  Only on certain terrains (known as maps to you guys) or when you
have multiple vehicles present on the map at once in single-player mode, do
framerates become a major issue.  Keep in mind that RoR works on both
DirectX as well as OpenGL, so adjust your settings to see which works better
for you (personally, OpenGL gives me a better detail level, but DirectX runs
faster - others have had the opposite results).

The flight and sail simulations are pretty basic - more game-like than
simulation-like, although the potential is there to make it much better.
However, the vast majority of their userbase (which is LARGE and VERY
active) use this as a game just for the damage modeling and most use it for
offroading, so the flight and sail sections are pretty neglected and not
much is available at this time.  They are also working on incorporating rail
simulation into RoR as well, so that may pop up soon.  Their goal is to be a
good overall simulation system for all types of people and vehicles rather
than an excellent simulation for one type of people and vehicle.

It is, however, a LOT of fun :) :)

-Jason

On Thu, Apr 1, 2010 at 7:10 AM, Michael Smith mdsmi...@highland.net wrote:

 On 4/1/2010 5:44 AM, Heiko Schulz wrote:
  Hi,
 
  In the forum someone send a really interesting link to an OpenSource (GNU
 GPL v3) Simulator, which has features, which are- to be honest- really,
 really outstanding!
 
  http://wiki.rigsofrods.com/pages/Portal/
 
  It contains everyting: Drive-, Sail-, and Flightsimulation.
  It is based on soft-body physics and Blade-Element-Theory.
 
  The graphics are also very nice and allows to use several different
 terrain-models.
 
  I didn't try it yet, the hardware recommendations are pretty hard
 
  Cheers and Happy easter
  Heiko
 
  still in work: http://www.hoerbird.net/galerie.html
  But already done: http://www.hoerbird.net/reisen.html
 
  __
  Do You Yahoo!?
  Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz
 gegen Massenmails.
  http://mail.yahoo.com
 
 
 --
  Download Intel#174; Parallel Studio Eval
  Try the new software tools for yourself. Speed compiling, find bugs
  proactively, and fine-tune applications for parallel performance.
  See why Intel Parallel Studio got high marks during beta.
  http://p.sf.net/sfu/intel-sw-dev
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  Flightgear-devel@lists.sourceforge.net
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 This looks pretty interesting...
 I will have to give it a try as I have always wanted a free sailing
 simulator (I just hope that my machine can handle the puppy :)).



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 Download Intel#174; Parallel Studio Eval
 Try the new software tools for yourself. Speed compiling, find bugs
 proactively, and fine-tune applications for parallel performance.
 See why Intel Parallel Studio got high marks during beta.
 http://p.sf.net/sfu/intel-sw-dev
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