[Flightgear-devel] Seeing double

2006-08-26 Thread AJ MacLeod
After checking out the latest SG and FG this morning, I have started seeing 
double!  I initially noticed with the bo105, that there appeared to be two 
sets of rotor blades spinning, and on takeoff a second cockpit was suddenly 
apparent during more violent pitching/yawing moves.  OK, so most of my moves 
in the bo105 are of that nature but I shouldn't see two cockpits :-)

http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=517set_albumName=album33id=double_vision2
http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=515set_albumName=album33id=double_vision

The same thing is apparent with the Lightning (the gear jitter makes it more 
obvious at standstill)

I had a few brief flights last night with various a/c and didn't notice 
anything at all untoward; that would have been SG and FG not more than a day 
or two old.

Anyone else seeing this, or is it time I took a holiday?

Postscript (added because SF.net seem to reject 4/5 emails sent to the list)

After a bit of thought, I tried without MP enabled - and sure enough, the 
problem disappeared.  Which left me wondering about the latest personality 
changes?

Cheers,

AJ

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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Frederic Bouvier
AJ MacLeod a écrit :
 After checking out the latest SG and FG this morning, I have started seeing 
 double!  I initially noticed with the bo105, that there appeared to be two 
 sets of rotor blades spinning, and on takeoff a second cockpit was suddenly 
 apparent during more violent pitching/yawing moves.  OK, so most of my moves 
 in the bo105 are of that nature but I shouldn't see two cockpits :-)

 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=517set_albumName=album33id=double_vision2
 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=515set_albumName=album33id=double_vision

 The same thing is apparent with the Lightning (the gear jitter makes it more 
 obvious at standstill)

 I had a few brief flights last night with various a/c and didn't notice 
 anything at all untoward; that would have been SG and FG not more than a day 
 or two old.

 Anyone else seeing this, or is it time I took a holiday?

 Postscript (added because SF.net seem to reject 4/5 emails sent to the list)

 After a bit of thought, I tried without MP enabled - and sure enough, the 
 problem disappeared.  Which left me wondering about the latest personality 
 changes?
   

So give us a command line where this problem appears, and another where
it doesn't occurs.

-Fred


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Curtis L. Olson
I've seen this 2 times with the YF-23, but not under any reproducable 
conditions though.  Last time I saw this, I restarted with the exact 
same options and the problem went away.  It's really weird.  Are we 
inadvertently drawing two copies of the aircraft over top of each other 
and under extremely rare conditions these get out of sync?

Curt.


Frederic Bouvier wrote:
 AJ MacLeod a écrit :
   
 After checking out the latest SG and FG this morning, I have started seeing 
 double!  I initially noticed with the bo105, that there appeared to be two 
 sets of rotor blades spinning, and on takeoff a second cockpit was suddenly 
 apparent during more violent pitching/yawing moves.  OK, so most of my moves 
 in the bo105 are of that nature but I shouldn't see two cockpits :-)

 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=517set_albumName=album33id=double_vision2
 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=515set_albumName=album33id=double_vision

 The same thing is apparent with the Lightning (the gear jitter makes it more 
 obvious at standstill)

 I had a few brief flights last night with various a/c and didn't notice 
 anything at all untoward; that would have been SG and FG not more than a day 
 or two old.

 Anyone else seeing this, or is it time I took a holiday?

 Postscript (added because SF.net seem to reject 4/5 emails sent to the list)

 After a bit of thought, I tried without MP enabled - and sure enough, the 
 problem disappeared.  Which left me wondering about the latest personality 
 changes?
   
 

 So give us a command line where this problem appears, and another where
 it doesn't occurs.

 -Fred


   


-- 
Curtis Olsonhttp://baron.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Frederic Bouvier
Curtis L. Olson a écrit :
 I've seen this 2 times with the YF-23, but not under any reproducable 
 conditions though.  Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.  Are we 
 inadvertently drawing two copies of the aircraft over top of each other 
 and under extremely rare conditions these get out of sync?

   

When did you see that ? before or after my recent changes ?

-Fred


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread AJ MacLeod
On Saturday 26 August 2006 15:00, Curtis L. Olson wrote:
 I've seen this 2 times with the YF-23, but not under any reproducable
 conditions though.

100% repeatable here so far, exactly like I said in my initial report - enable 
muliplayer and you get two planes for your money, don't enable multiplayer 
and it works fine.

fgfs

works;

fgfs --multiplay=in,10,192.168.0.150,5002 
--multiplay=out,10,mpserver03.flightgear.org,5002

= double a/c

 Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.

I've never seen this before this morning; I normally keep pretty current with 
FG cvs, rarely more than three days out.  Not seen any lack of consistency, 
either; happens with MP enabled (which I always have, by default) and doesn't 
if I take it out of my .fgfsrc.

 Are we 
 inadvertently drawing two copies of the aircraft over top of each other
 and under extremely rare conditions these get out of sync?

With the lightning, the conditions aren't rare at all - it's immediately 
visible on startup because of the jitter.  The bo105 is initially more 
subtle - there are two copies of each rotor blade, slightly offset.  Until 
you start moving around, that is, when you can see the effect in my 
screenshot.

Cheers,

AJ

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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Curtis L. Olson
Frederic Bouvier wrote:
 Curtis L. Olson a écrit :
   
 I've seen this 2 times with the YF-23, but not under any reproducable 
 conditions though.  Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.  Are we 
 inadvertently drawing two copies of the aircraft over top of each other 
 and under extremely rare conditions these get out of sync?

   
 

 When did you see that ? before or after my recent changes ?
   

Before your changes.

Curt.

-- 
Curtis Olsonhttp://baron.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Frederic Bouvier
Curtis L. Olson a écrit :
 Frederic Bouvier wrote:
   
 Curtis L. Olson a écrit :
   
 
 I've seen this 2 times with the YF-23, but not under any reproducable 
 conditions though.  Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.  Are we 
 inadvertently drawing two copies of the aircraft over top of each other 
 and under extremely rare conditions these get out of sync?

   
 
   
 When did you see that ? before or after my recent changes ?
   
 

 Before your changes.
   


So this is more likely a bug in the multiplayer code. Maybe there is an
avatar airplane for self that is not filtered out.

-Fred


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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