Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-13 Thread David Megginson
On 12/11/2007, gerard robin [EMAIL PROTECTED] wrote:

 probably i misunderstood the rule, didn't you modify cvs before getting
 decision  about *what* functions need keybindings.

I promised to put it back if there were objections -- there were, and
I plan to put it back, but I can't connect to the CVS right now (time
out).  My suggestion about discussing keybindings was also a response
to those objections (we used to just check in changes and revert them
if people didn't like them, but I can see that the project culture has
changed a bit).

Given the (apparent) anger and sarcasm, I'm guessing you've had a very
bad experience on some other open source project.  I'm sorry that's
happened (I've worked on projects like that too), but please try to
approach FlightGear with an open mind and not start by assuming the
worst of everyone -- unless it's changed a lot in the couple of years
that I was away, it's a group of very nice and talented people, and I
hope they've made you feel welcome.


All the best,


David

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Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-13 Thread gerard robin
On mar 13 novembre 2007, David Megginson wrote:
 On 12/11/2007, gerard robin [EMAIL PROTECTED] wrote:
  probably i misunderstood the rule, didn't you modify cvs before getting
  decision  about *what* functions need keybindings.

 I promised to put it back if there were objections -- there were, and
 I plan to put it back, but I can't connect to the CVS right now (time
 out).  My suggestion about discussing keybindings was also a response
 to those objections (we used to just check in changes and revert them
 if people didn't like them, but I can see that the project culture has
 changed a bit).

 Given the (apparent) anger and sarcasm, I'm guessing you've had a very
 bad experience on some other open source project.  I'm sorry that's
 happened (I've worked on projects like that too), but please try to
 approach FlightGear with an open mind and not start by assuming the
 worst of everyone -- 

Oh yes, your are right i don't have any open mind (that was said to me before 
by others, mainly regarding my use of OSG, and i got a recommendation to go 
to the MS World).
Working (playing) with FG since the beginning (i remember an FG without YAsim) 
i could notice a permanent progress, not a regression, when the carrier 
features came up, the keys where defined,  probably  you where not there at 
that moment.

 unless it's changed a lot in the couple of years 
 that I was away, it's a group of very nice and talented people, and I
 hope they've made you feel welcome.


 All the best,


 David

I don't mind to have a full rebuild of the Keyboard feature, i prefer an 
evolution rather than a revolution. 
To me the talk is closed.


Regards


-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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[Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-12 Thread David Megginson
Thanks to everyone for the suggestions so far.  Just to get back on
track, we have to start by seeing if we can come up with a short,
priority list of stuff that's (a) applicable to most aircraft, and (b)
important enough to have a key assignment.  We can decide exactly what
those key assignments will be (and what language[s] we'll use) after

I've started my own list here:

http://wiki.flightgear.org/flightgear_wiki/index.php?title=Keyboard_function_priority_list

Please go to the page and edit it with your own suggestions.
Collectively, I think we can come up with a priority list that's at
least 80% good enough, though obviously we'll never hit 100%.


All the best,


David
.

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Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-12 Thread gerard robin
On lun 12 novembre 2007, David Megginson wrote:
 Thanks to everyone for the suggestions so far.  Just to get back on
 track, we have to start by seeing if we can come up with a short,
 priority list of stuff that's (a) applicable to most aircraft, and (b)
 important enough to have a key assignment.  We can decide exactly what
 those key assignments will be (and what language[s] we'll use) after

 I've started my own list here:

 http://wiki.flightgear.org/flightgear_wiki/index.php?title=Keyboard_functio
n_priority_list

 Please go to the page and edit it with your own suggestions.
 Collectively, I think we can come up with a priority list that's at
 least 80% good enough, though obviously we'll never hit 100%.


 All the best,


 David
 .

Wouldn't it be better to say first which mains features will not have an 
official KEY dedicated ?

I have made a noise before, about the Carrier feature ( i am very sensitive 
with it ) , only to discover later on, that was not a problem , since we are 
free to overlap the KEY (L now in use for tail lock) ).

I usually use the following keys:

Carriers features
L Launchbar
C Catapult
O o  Hook
F f wings folding (or in my case with S-51 blade folding)
d door or canopy (open close)

With Turbine Engine
the start process is 
} toggle Electric Master Switch On/Off
s get the external Air compressor resources 
{ toggle Cutoff 

in addition  to it, with aircraft which have variable incidences or sweep 
wings  =  toggle

Within a close circle of  friends users this not a problem, it could be one 
big problem when my hangar will be in CVS  :) 


Cheers



-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-12 Thread Christian Buchner
I'm probably going to get tared and feathered (or tasered?) for this, but
can
we please get an optional keyboard mapping for Microsoft Flight simulator
converts ? This is to lower the barrier of entry for those who know nothing
else but FS004/FSX and would like to check out FlightGear.

My first FlightGear experience was how the hell do I throttle up...
poking the F4 button because I was used to that.

The alternative keyboard mapping should in my opinion be accessible from
the user interface through some kind of Reset Keyboard Mapping to FSX
and Reet Keyboard Mapping to FlightGear button or menu item that
can be found easily.

I know that not every function of FSX is accessible in FlightGear and vice
versa (in particular not the view system with the multiple sub windows),
but a mapping that gets the most important features right would be a huge
help for converts like me.

Christian
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Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-12 Thread gerard robin
On lun 12 novembre 2007, David Megginson wrote:
 On 12/11/2007, gerard robin [EMAIL PROTECTED] wrote:
  Wouldn't it be better to say first which mains features will not have an
  official KEY dedicated ?

 I think it's shorter to decide which ones *will* have an official key
 dedicated -- that's what the list is for.


 All the best,


 David
Do you mean wait and see  ?

Developing a model is not so easy, and the less time we spend on it, the best 
it is, i told my disappointment regarding   the use of L and your change 
ignoring the Carrier features (probably because it is not civilian).
I know that cvs could get permanent modifications, but i know when a user has 
in mind the how to process , with which key it takes some time to learn the 
new. 
Vivian said it before Any major change would require our users (and 
developers to unlearn the old and relearn the new. Unlikely to win many 
friends.

Regards


-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-12 Thread David Megginson
On 12/11/2007, gerard robin [EMAIL PROTECTED] wrote:

 Do you mean wait and see  ?

No, just that it makes sense to decide *what* functions need
keybindings before we decide *where* to bind them.  Have you had a
chance to edit the wiki page yet?


All the best,


David

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Re: [Flightgear-devel] Wiki keyboard page (was Re: Keyboard reorg)

2007-11-12 Thread gerard robin
On lun 12 novembre 2007, David Megginson wrote:
 On 12/11/2007, gerard robin [EMAIL PROTECTED] wrote:
  Do you mean wait and see  ?

 No, just that it makes sense to decide *what* functions need
 keybindings before we decide *where* to bind them. 
Oh, right , 
probably i misunderstood the rule, didn't you modify cvs before getting 
decision  about *what* functions need keybindings.

 Have you had a 
 chance to edit the wiki page yet?


 All the best,


 David





-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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