Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-03-05 Thread Arnt Karlsen
On Wed, 29 Feb 2012 15:33:20 +, TDO wrote in message 
dub106-w2842f121108382786e2dc5f4...@phx.gbl:

 
 I also suspect that the speed of wind turbines is not just directly
 proportional to wind speed. As far as I know, the speed is generally
 regulated either by increasing the turbine load or by changing the
 blade pitch, to avoid them getting damaged in high wind. In extreme
 gusty gales they are probably stopped with the blades feathered. 

..some are turned off by yawing the mill head out of the wind 
until the blade chords face the wind. 

 It would be nice to see one or two turbines randomly stopped for
 maintenance in a wind farm.


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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread Emilian Huminiuc
On Tuesday 28 February 2012 23:14:18 D-NXKT wrote:

 The smoke is particle system based and thus uses a slightly different
 mechanism -- is the smoke really still reversed?  The steam off the
 catapult on the Vinson is correct.  Wind heading is typically the direction
 the wind is coming from, not the direction it is blowing to.
 
 Curt.
 Yup!
 Tested with release 2.6.0 at KSFO. Wind from 90° with 30kn.
 Fly direction San Fransisco. Behind the arena are a few chimneys.
 The smoke drifts to the bay! Use the dragonfly. You can fly with no 
groundspeed besides the chimneys and watch the weird scenario! 
 
 Best Regards
 D-NXKT

That's due to the particle system on those chimneys 
(Models/Industrial/generic_chimney_01.xml) having:

attachlocal/attach 

instead of:

attachworld/attach

Also while invetigating this I found the smoke.png texture these are 
referencing as missing from the terrrasync Models/Industrial folder.
That makes the smoke look square/ugly.


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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread Torsten Dreyer
Looks like we have two bugs here:
1. wind turbines with mixed orientations. These should be fixed in the 
database. If the correct orientation in the stg file is zero.

1a. wind turbine orientation and rotation/spin speed is bound to 
/environment/wind-from-heading-deg and /environment/wind-speed-kt which 
represent current wind at the FDM position. This should probably change 
to ground wind. The same is true for the windsock, btw.

2. Particles attached to local move against the wind on the northern 
hemisphere. Note: Particles attached to world (aircraft) behave 
correctly and move downwind. On southern latitudes, particles attached 
to local also move correctly downwind. This seems to be a bug.
IIRC, there was a fix for contrails moving into the wind some time ago - 
maybe this is somehow related.

Torsten




Am 28.02.2012 22:15, schrieb Curtis Olson:
 Certainly it would seem like all the wind turbines would need to share
 the same alignment for them to all point correctly into the wind.

 The windturbine uses wind-from-heading-deg which should be correct, but
 also includes a -90 degree offset and reverses the sense of rotation --
 perhaps to address the choice axis about which to rotate?

 property/environment/wind-from-heading-deg/property
 offset-deg-90/offset-deg
 factor-1/factor

 The smoke is particle system based and thus uses a slightly different
 mechanism -- is the smoke really still reversed?  The steam off the
 catapult on the Vinson is correct.  Wind heading is typically the
 direction the wind is coming from, not the direction it is blowing to.

 Curt.


 On Tue, Feb 28, 2012 at 3:05 PM, D-NXKT d_n...@yahoo.de
 mailto:d_n...@yahoo.de wrote:

 __

 Argh!

 And I thought this issue would be fixed within a few minutes!

  just checked a few turbines in the Netherlands around EHAM - they all

 look good to me. Is there any specific example or area to check?

 

 Torsten

 Ok, I went to the Netherlands, too. Inspected the next windturbine I 
 could find  and it was correct!?!?!

 After friends affirmed that I'm not drunk or a little bitout of order  
 I decided to do it more systematic:

 Scenery_TerraSync/Objects/e000n50  grep windturbine */*  e005n51.txt

 And the result is: a lot of windturbines with orientation 0 and a lot of 
 with 180!

 Picked this two:

 1.) e004n51/3023736.stg:OBJECT_SHARED Models/Power/windturbine.xml
 4.17551 51.92114 0 0

 2.) e005n51/3040067.stg:OBJECT_SHARED Models/Power/windturbine.xml
 5.973 51.048 69 180

 Grabbed the ufo 

 (Btw: is the orientation of scenery stuff visible in the property
 browser?)

 And the winner is:  1.

 This is the evidence!

 The next question is how we should proceed.

 a) fixing this issue in the assumption that the smoke issue is
 decoupled from windturbines

 b) first looking into the smoke issue and then fixing both

 A fast solution would be prefered. I can't see windturbine anymore
 at the moment!

 Best Regards

 D-NXKT


 
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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread thorsten . i . renk
 1a. wind turbine orientation and rotation/spin speed is bound to
 /environment/wind-from-heading-deg and /environment/wind-speed-kt which
 represent current wind at the FDM position. This should probably change
 to ground wind. The same is true for the windsock, btw.

Turbines should probably use mean ground wind, whereas the windsock should
use actual ground ground wind (including gusts and direction changes) so
that you can see gusty conditions on approach.

Wind turbines are probably too heavy to swing with the gusts in any
significant way.

 2. Particles attached to local move against the wind on the northern
 hemisphere. Note: Particles attached to world (aircraft) behave
 correctly and move downwind. On southern latitudes, particles attached
 to local also move correctly downwind. This seems to be a bug.
 IIRC, there was a fix for contrails moving into the wind some time ago -
 maybe this is somehow related.

Drag chute of the English Electric Lightining was also displayed blown
into the wind at some point - might be related?

* Thorsten


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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread Erik Hofman
On Wed, 2012-02-29 at 11:43 +0100, Torsten Dreyer wrote:
 Looks like we have two bugs here:
 1. wind turbines with mixed orientations. These should be fixed in the 
 database. If the correct orientation in the stg file is zero.

I was wondering, shouldn't all wind turbines share the same
configuration file?

Erik


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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread Torsten Dreyer
Am 29.02.2012 12:25, schrieb thorsten.i.r...@jyu.fi:
 Wind turbines are probably too heavy to swing with the gusts in any
 significant way.
Hehe - yes.

 Drag chute of the English Electric Lightining was also displayed blown
 into the wind at some point - might be related?
That should be an animation not a particle. I'll have a look - thanks 
for the heads-up.

 * Thorsten
Torsten

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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread Torsten Dreyer
Am 29.02.2012 13:05, schrieb Erik Hofman:
 On Wed, 2012-02-29 at 11:43 +0100, Torsten Dreyer wrote:
 Looks like we have two bugs here:
 1. wind turbines with mixed orientations. These should be fixed in the
 database. If the correct orientation in the stg file is zero.

 I was wondering, shouldn't all wind turbines share the same
 configuration file?

They do, the mentioned rotation is specified in the *.stg file (last 
data column).

Torsten

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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-29 Thread TDO Brandano

I also suspect that the speed of wind turbines is not just directly 
proportional to wind speed. As far as I know, the speed is generally regulated 
either by increasing the turbine load or by changing the blade pitch, to avoid 
them getting damaged in high wind. In extreme  gusty gales they are probably 
stopped with the blades feathered. It would be nice to see one or two turbines 
randomly stopped for maintenance in a wind farm.

Alessandro

 Date: Wed, 29 Feb 2012 14:24:56 +0100
 From: tors...@t3r.de
 To: flightgear-devel@lists.sourceforge.net
 Subject: Re: [Flightgear-devel] Windturbines facing in wrong wind direction
 
 Am 29.02.2012 13:05, schrieb Erik Hofman:
  On Wed, 2012-02-29 at 11:43 +0100, Torsten Dreyer wrote:
  Looks like we have two bugs here:
  1. wind turbines with mixed orientations. These should be fixed in the
  database. If the correct orientation in the stg file is zero.
 
  I was wondering, shouldn't all wind turbines share the same
  configuration file?
 
 They do, the mentioned rotation is specified in the *.stg file (last 
 data column).
 
 Torsten
 
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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-28 Thread Stuart Buchanan
On Tue, Feb 28, 2012 at 12:27 AM, Curtis Olson wrote:
 Interesting -- if smoke is also going the wrong way, maybe a bug was
 recently introduced with wind/environment?

I recall a big change to a lot of vector classes quite a while ago,
possible changing
from SGVec3f to osg::vec3f?

The created a couple of regressions, IIRC ridge lift worked on the
wrong slopes.
So it's possible that this bug has been present for some time.

-Stuart

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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-28 Thread Torsten Dreyer
Am 28.02.2012 10:11, schrieb Stuart Buchanan:
 On Tue, Feb 28, 2012 at 12:27 AM, Curtis Olson wrote:
 Interesting -- if smoke is also going the wrong way, maybe a bug was
 recently introduced with wind/environment?

 I recall a big change to a lot of vector classes quite a while ago,
 possible changing
 from SGVec3f to osg::vec3f?

 The created a couple of regressions, IIRC ridge lift worked on the
 wrong slopes.
 So it's possible that this bug has been present for some time.

I just checked a few turbines in the Netherlands around EHAM - they all 
look good to me. Is there any specific example or area to check?

Torsten

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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-28 Thread Gijs de Rooy




 I just checked a few turbines in the Netherlands around EHAM - they all 
 look good to me. Is there any specific example or area to check?

AFAIK all windturbines I orignally submitted with 0 degrees orientation, until 
Jon told 
me to set it to 180 (and elevation to -); I think Jon set them all (757 in 
NL) to 180...

I do remember having some issues with flag animations for the Aviodrome model, 
back in October. But I cannot recall whether it was a reversed animation on my 
side, 
or a reversed windsock direction.

Gijs
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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-28 Thread Curtis Olson
Certainly it would seem like all the wind turbines would need to share the
same alignment for them to all point correctly into the wind.

The windturbine uses wind-from-heading-deg which should be correct, but
also includes a -90 degree offset and reverses the sense of rotation --
perhaps to address the choice axis about which to rotate?

  property/environment/wind-from-heading-deg/property
  offset-deg-90/offset-deg
  factor-1/factor

The smoke is particle system based and thus uses a slightly different
mechanism -- is the smoke really still reversed?  The steam off the
catapult on the Vinson is correct.  Wind heading is typically the direction
the wind is coming from, not the direction it is blowing to.

Curt.


On Tue, Feb 28, 2012 at 3:05 PM, D-NXKT d_n...@yahoo.de wrote:

 **

 Argh!



 And I thought this issue would be fixed within a few minutes!



  just checked a few turbines in the Netherlands around EHAM - they all

 look good to me. Is there any specific example or area to check?

 

 Torsten

 Ok, I went to the Netherlands, too. Inspected the next windturbine I could 
 find  and it was correct!?!?!

 After friends affirmed that I'm not drunk or a little bit out of order I 
 decided to do it more systematic:

 Scenery_TerraSync/Objects/e000n50 grep windturbine */*  e005n51.txt

 And the result is: a lot of windturbines with orientation 0 and a lot of with 
 180!

 Picked this two:

 1.) e004n51/3023736.stg:OBJECT_SHARED Models/Power/windturbine.xml 4.17551
 51.92114 0 0



 2.) e005n51/3040067.stg:OBJECT_SHARED Models/Power/windturbine.xml
 5.973 51.048 69 180



 Grabbed the ufo 

 (Btw: is the orientation of scenery stuff visible in the property browser?)



 And the winner is:  1.



 This is the evidence!



 The next question is how we should proceed.

 a) fixing this issue in the assumption that the smoke issue is decoupled
 from windturbines

 b) first looking into the smoke issue and then fixing both



 A fast solution would be prefered. I can't see windturbine anymore at the
 moment!



 Best Regards

 D-NXKT


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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-27 Thread Curtis Olson
Interesting -- if smoke is also going the wrong way, maybe a bug was
recently introduced with wind/environment?

On Mon, Feb 27, 2012 at 3:09 PM, D-NXKT wrote:

 Hello,

 just checked the orientation of the windturbine.ac and windsock.ac(windsock
 is working correct) with blender:
 windsock in +y
  |
  |
  |
 ---
 windturbine in -y

  |
  |-|
  | |
   |
   |
  --
 That's correct, because the windsock faces out of the wind and the turbine
 into the wind.
 The animation of both in the xml-Files is absolute identical.
 -- both are working properly if they have the same orientation (I assume
 windsock has 0; haven't checked that)!

 But there is still this issue with smoke. Smoke is drifting for ALL wind
 directions into the wind. Maybe this is another story because it is
 related to
 the particlesystem:
 ...  program
fluidair/fluid
gravitytrue/gravity
windtrue/wind
  /program
 /particlesystem
 But at the moment I don't know where the drift is made in the code.

 Best Regards
 D-NXKT





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Re: [Flightgear-devel] Windturbines facing in wrong wind direction

2012-02-26 Thread Martin Spott
D-NXKT wrote:

 After a deeper investigation I found out that this is only true for the north-
 south direction. In contrast to this the heading in the east-west direction 
 is 
 correct.
 The reason is a wrong orientation of the windturbines in the *.stg files. 
 Most 
 of the placed windturbines have a orientation of 180 instead of 0 (e.g. 
 e010n50/e012n50/3154746.stg:OBJECT_SHARED Models/Power/windturbine.xml 
 12.654 50.9219444 298 180)!
 To make them work properly the orientation has to be changed to 0!
 Due to the enormous number of windturbines in the scenery this should be done 
 automatically.

If anybody verifies and tells me the ID of the affected model in
Scenemodels, I'd fix the orientation of all of them - that's just a
very simple one-liner in SQL,

Martin.
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