Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-26 Thread Tim Moore
Durk Talsma wrote:
 On Saturday 24 January 2009 00:10:16 Frederic Bouvier wrote:
 Would you mind adding this commit to the VC7.1 directory :
 Fri Jan 16 07:31:01 2009 UTC : Update MSVC 7.1 project

 Otherwise I managed to get it with git and build it. I am just waiting
 instructions ;-)

 
 Just to keep everybody in the loop, I have just build the source packages for 
 what is likely going to be FlightGear 1.9.1 and put them on my website. I 
 have 
 informed have informed the people involved in building the windows and mac 
 versions, as well as those in charge of pushing the source on the mirrors 
 about the exact location, so if no unexpected problems arise, a 1.9.1. bugfix 
 release should be available soon. 
I've just committed two more of Csaba's division by zero and initialization 
patches to cvs and maint. They were submitted a while ago and should go into 
1.9.1. I promise I'll stop now :) and can tag the current maint head as 1.9.1 
in 
git if you'd like.

 
 Notice that this bugfix release is based on a subset of commits (bugfixes 
 only) that have gone into our main CVS repository, and which were kept in a 
 separate git repository set up by Tim Moore. 
 
To recap, since the 1.9 release these commits are in maint:
simgear:
git log --date=short --pretty=format:%ad %ae %s SIMGEAR_1_9_0..maint
2009-01-19 timo...@redhat.com Protect against division by zero in QuadTreeBuilde
r
2009-01-14 timo...@redhat.com Remove OptionsPusher and manipulation of osgDB dat
aFilePathList.
2009-01-14 timo...@redhat.com SGPropertyNode must increment / decrement the refe
rence counter in an aliased
2009-01-13 fredb Csaba/Jester : fix the material animation and display night tex
tures
2009-01-10 fredb fix end of file
2009-01-10 fredb ignore generated files
2008-12-26 jmt Fix test-program linkage now sgmath depends on sgstructure.
2008-12-26 jmt Fix a potential crash when OSG is misconfigured, and an appropria
te image
2008-12-22 mfranz compilation fix: cstring for strcmp()
2008-12-21 mfranz - shininess is in the rage 0..128

flightgear:
git-log --date=short --pretty=format:%ad %ae %s FLIGHTGEAR_1_9_0..maint

2009-01-26 timo...@redhat.com _kollsman member not initialized
2009-01-26 timo...@redhat.com division-by-zero fix from Csaba Halasz
2009-01-25 fredb Packaging for the 1.9.1 release
2009-01-19 timo...@redhat.com Fix regression in Vivian's last patch.
2009-01-18 timoore Division by zero fixes from Vivian Meazza.
2009-01-17 fredb Csaba/Jester :  initialize all per-engine and per-tank attribut
es ( follow-up )
2009-01-17 fredb Csaba/Jester :  initialize all per-engine and per-tank attribut
es
2009-01-16 fredb Update MSVC 7.1 project
2009-01-15 timo...@redhat.com Pad T_PositionMsg to a multiple of 8 bytes, and ch
eck for messages that aren't.
2009-01-15 timo...@redhat.com FGMultiplayMgr: use binary search to find a proper
ty by id
2009-01-14 jmt Apply Ron Jensen's fix for Csaba's atan2() fix. Also remove some
dead code,
2009-01-14 timo...@redhat.com FGClouds: initialize clouds_3d_enabled in construc
tor.
2009-01-14 timo...@redhat.com HUD::Ladder::draw was capturing the value of a fre
ed temporary
2009-01-14 timo...@redhat.com FGEnvironment: fix broken copy constructor.
2009-01-10 timo...@redhat.com Change the near plane value back to .1
2009-01-08 timoore Divide-by-zero fixes from Csaba Halász
2009-01-06 jmt Prevent exceptions in getRunwayByIdent when a malformed rwyuse.xm
l means
2009-01-03 timoore Protect against divide-by-zero in setCameraParameters
2009-01-02 jmt NaN fix by Csaba/Jester - prefer atan2(x,y) to atan(a/y).
2009-01-01 fredb Temporary hack to avoid NaN problems when _mp is negative (?).
Discovered by Csaba
2008-12-30 fredb Csaba/Alexis : fix a NAN problem when wind is unspecified in a
metar
2008-12-30 fredb Win32 fixes
2008-12-30 durk Prevent CVS from complaining about unknown files in ATCDCL.
2009-01-04 timo...@redhat.com Merge branch 'tbm/graphics-bug' into maint2
2008-12-27 fredb Win32 fixes
2008-12-27 fredb Remove warnings
2009-01-01 timoore Set far camera reference frame to ABSOLUTE_RF
2008-12-30 timoore Set BACKGROUND_BIT as camera node mask.
2008-12-30 timoore Change the order of the main cameras from NESTED_RENDER to PO
ST_RENDER
2008-12-30 timoore Don't clone far camera; create a new one and initialize it fr
om the near camera
2008-12-27 timoore Expose the CameraGroup near, far, and near/far boundry as pro
perties
2008-12-21 mfranz Stuart BUCHANAN: fix METAR cloud interpolation
2008-12-21 fredb Don't try to fetch tiles when lat or lon are invalid
2008-12-20 mfranz revert to using a cached list of aircraft -- scanning the Airc
raft/

For reference, these commits are *not* in the maint branch:
simgear:
git-log --date=short --pretty=format:%ad %ae %s --no-merges maint..next
2009-01-23 timo...@redhat.com QuadTreeBuilder: create leaves on demand
2009-01-21 timo...@redhat.com Rewrite ShaderGeometry to use display lists and OS
G primitives.
2009-01-23 timo...@redhat.com Optimize empty groups from .ac 

Re: [Flightgear-devel] Microsoft FS Shutdown

2009-01-26 Thread Christian Buchner
I am in contact with one commercial customer of ESP - and they are
about as ped about Microsoft shutting down development as everyone
else is.

Christian

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Re: [Flightgear-devel] Microsoft FS Shutdown

2009-01-26 Thread George Patterson
On Mon, Jan 26, 2009 at 2:16 PM, Arnt Karlsen a...@c2i.net wrote:
 On Sun, 25 Jan 2009 20:54:36 -0600, Tom wrote in message
 1232938476.19707.15.ca...@big-laptop:

 Don't kid yourself about MSFS going away anytime soon...

 For the past couple years, MS has been flooding the market with their
 commercial-level ESP development environment, for high-end users

 ..what's an high end user?

 and developers. They have been pushing commercial licensing with a new
 front-end SDK into (what I am told) is the MSFS back-end (FDM,
 visuals, etc).

 ..freebee lock-ins?  Or does people pay money for these kits?


If we are talking about add-ons such as higher resolution scenery
packs or complete planes that are not included in the base MSFS
package. Yes, there is a sizeable market out there for this type of
thing. Grab a copy of PC Pilot (UK based magazine) and start reading.
The tutorials at the back of the magazine is rather good with
Jeppensen maps covering the departure and arrival airfields.



 There have been some pretty neat things to come out of
 this so far--just Google Flight1 and have a look at some of the
 things they have done. The Elite guys tell me that this is all done
 with the new ESP SDK.

 There may not be a game called MSFS any longer--but FS isn't going
 away by any means...at least not from what I've been told by several
 people active in the market.


So Game Off?? :-)

Regards


George

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[Flightgear-devel] Interesting FlightGear Job Opportunity (NASA Ames)

2009-01-26 Thread Curtis Olson
Hi, I am posting this on behalf of Glenn Meyer @ NASA Ames who is looking to
find a skilled FlightGear developer for a 4-6 month full time contracting
opportunity.  I believe there is some flexibility with how the arrangements
could be setup, so if you think you might be interested and have some
availability, and if you think you have some of the requested skill set,
please feel free to contact Glenn.  (Glenn's contact info is at the end of
this message.)


Job Description:

Four-month contract, full-time plus, integrating simulation testbed with
proprietary and OpenSource simulation systems.

 Responsibilities will include:
Helping integrate a multisystem UNIX- and Linux-based flight simulator
application with FlightGear, OpenSceneGraph and proprietary cockpit
instruments and software.
Intimately understanding, integrating and sometimes modifying FlightGear and
OpenSceneGraph to interface with an in-house simulator application.
IPC, graphics, general application, and possibly real-time programming will
be involved.


Experience:

Minimum 5 years, ideally 7-10 years of C/C++ programming experience with 5+
years Linux/UNIX experience.
Must have -- experience with FlightGear development and FlightGear
internals. Experience with OpenGL and Linux/UNIX-based 3D APIs such as
OpenSceneGraph and Performer is preferred.
Experience with shared memory and sockets programming is required.
This is a senior level applications development role.


X
Glenn Meyer Principal Engineer
office: (650)604-1491 or -3281  PerotSystems
fax:(650)604-3729   NASA Ames Research Center (MS 262-4)
grmeyer at mail.arc.nasa.gov grme...@mail.arc.nasa.gov
Moffett Field, CA 94035-1000
X
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Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-26 Thread Csaba Halász
On Tue, Jan 27, 2009 at 3:44 AM, Ron Jensen w...@jentronics.com wrote:

 A simple onespeed supercharger example is shown below:
  numboostspeeds 1   /numboostspeeds
  ratedboost18.15/ratedboost1 !-- 46.5 inHg --
  ratedpower1 1900   /ratedpower1 !-- Horsepower --
  ratedrpm1   2600   /ratedrpm1
  ratedaltitude1 0 /ratedaltitude1

From an xml standpoint, all those 1s look horrible (I mean
ratedboost1, ratedpower1, etc).
Is it too late to do away with them?
I would suggest something like:

supercharger
stage
boost8.15/boost
power1900/power
rpm2600/rpm
altitude0/altitude
/stage
stage
!-- stage #2 here --
/stage
/supercharger

I am saying this without any knowledge of the existing conventions and
compatibility issues, so feel free to ignore it :)

-- 
Csaba/Jester

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Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-26 Thread Ron Jensen
On Tue, 2009-01-27 at 04:07 +0100, Csaba Halász wrote:
 On Tue, Jan 27, 2009 at 3:44 AM, Ron Jensen w...@jentronics.com wrote:
 
  A simple onespeed supercharger example is shown below:
   numboostspeeds 1   /numboostspeeds
   ratedboost18.15/ratedboost1 !-- 46.5 inHg --
   ratedpower1 1900   /ratedpower1 !-- Horsepower --
   ratedrpm1   2600   /ratedrpm1
   ratedaltitude1 0 /ratedaltitude1
 
 From an xml standpoint, all those 1s look horrible (I mean
 ratedboost1, ratedpower1, etc).
 Is it too late to do away with them?
 I would suggest something like:
 
 supercharger
 stage
 boost8.15/boost
 power1900/power
 rpm2600/rpm
 altitude0/altitude
 /stage
 stage
 !-- stage #2 here --
 /stage
 /supercharger
 
 I am saying this without any knowledge of the existing conventions and
 compatibility issues, so feel free to ignore it :)

It probably is too late to do away with them, this is a legacy
definition.  Its also rather clumsy to use, which is why I posted a
functional sample.  But if Jon B is good with changing it, I'd be happy
to. 

Ron



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Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-26 Thread Martin Spott
Hi Erik,

Erik Hofman wrote:

 Alright, I've updated JSBSim now, including a number of engine files. 
 The following files might need some attention though, since they are not 
 in JSBSim CVS:

Mmmmh, did you make a plan to take care for those models whose authors
don't regularly read this list ?

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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