[Flightgear-users] [Fwd: Re: Getting engines to start on the pa24-250 and the pa28-161]

2008-07-18 Thread Georg Vollnhals


 Original-Nachricht 
Betreff:Re: [Flightgear-users] Getting engines to start on the 
pa24-250 and the pa28-161
Datum:  Fri, 18 Jul 2008 20:11:35 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: [EMAIL PROTECTED]
Referenzen: [EMAIL PROTECTED] 
[EMAIL PROTECTED] [EMAIL PROTECTED]



Brian Keener schrieb:
 Georg Vollnhals wrote:
   
 Start pressing CTRL + C, then you'll see all hotspots you can click on.
 Look down and select the fuel tank. Look forward left and engage the 
 main-switch and the fuel-pump switch. Mixture should be full rich 
 (position at the panel).
 Maybe Priming is the realistic way to proceed, I never did it. Just 
 start the engines with the ignition lock.
 

 Too weird - that's what I did - engine just turns over.  Fuel Gauge points 
 to front of aircraft - is it in the wrong position?  The mix is the red 
 knob front right?

   
This is the wrong position for the fuel tank selection. There are 3 
positions clockwise you can select. If you want to know what tank you 
have selected, go via the main menu equipment = fuel and payload. 
You can see what you have selected and how many fuel is remaining for 
the selected tank.

Hope this helps
Georg EDDW



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Re: [Flightgear-users] Getting engines to start on the pa24-250 and the pa28-161

2008-07-17 Thread Georg Vollnhals
Brian Keener schrieb:
 Hello all,

 I seem to be having a bit of difficulty with the pa24-250 and the 
 pa28-161 aircraft.  I start FlightGear on Windows 2000 and after 
 selecting Aircraft and Airport I am sitting on the end of the runway 
 with engines running.  For some reason the pa24-250 and the pa28-161 
 when I select them leave me on the end of the runway with engines off. 
 Appear to be shutdown completely.  Using the ? For the aircraft help it 
 says I should use the f key for fuel tank selection and the ! For the 
 master switch and the @ for the fuel pumps.  Then CTRL-P 3 times to 
 prime and the s to start.  I see the prop rotating and then it will 
 when I let up on the s key it quits immediately.  Is there some quirk 
 to this aircraft.  I look at the fuel Gauge but can't tell if it was 
 designed empty or if it has fuel.

 I not too good at this so what am I missing.  Thanks for a real cool 
 simulator.

 Bk




   
Hi Brian,

I never work with the keys as we have such nice full 3D-cockpits with 
clickable hotspots.

PA 24-250
Start pressing CTRL + C, then you'll see all hotspots you can click on.
Look down and select the fuel tank. Look forward left and engage the 
main-switch and the fuel-pump switch. Mixture should be full rich 
(position at the panel).
Maybe Priming is the realistic way to proceed, I never did it. Just 
start the engines with the ignition lock.
Switch on all other stuff you need. Release the parking brake (also 
clickable). All should work nice now. Press CTRL + C again to toggle 
the hotspots.
Hope this helps
Georg EDDW

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Re: [Flightgear-users] Using a RC Transmitter with FlightGear

2008-06-17 Thread Georg Vollnhals
Duncan Groenewald schrieb:
 Does anyone know if it is possible to use a RC transmitter with  
 FlightGear ?  If so is it possible to do this on a Mac ?

 Thanks

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Hi Duncan,
this is what I wrote i the International FlightGear Forum some time ago, 
might be a help for you if you are a little skilled with electronics:

 
Hi teemodel,

to interface my Graupner MC-16/20 transmitter (and also another cheap 
transmitter) with a PC I built a trainer outlet - USB interface with 
the JoyWarrior 24 RC PIC. This works with absolut no problems with 
openSUSE 10.x Linux and Win$ XP as a normal USB joystick is simulated.
In FlightGear you just copy the four-axis-joystick.xml file to 
JoyWarrior.xml and after appending the USB-name of the interface into 
this file like (example!)

PropertyList
nameCode Mercenaries JoyWarrior24RC/name
axis n=0



you leave it as FlightGear/data/Input/Joysticks/Default/JoyWarrior.xml 
or put it into a separate folder like JoyWarriorChip.

If you never did any successful :D electronic soldering you should 
better search the internet to buy a already build commercial solution 
which is also available.
But building it yourself is cheap (PIC price at that time 13.60 EUR + 
some cheap other parts) and fast.

Here some (local, Germany) links but most of the sites can be switched 
to English language or ARE already written in English (like the PIC data 
sheet). It is only that you have some impression what to search for in 
your country.

Interface data - can't buy here, only producer of the chip
http://codemercs.com/D_index.html

Files for JoyWarrior 24 RC:
http://codemercs.com/JWdownloadsD.html

Data sheet for JW24 RC
http://codemercs.com/Downloads/JW24RC-Datasheet.pdf
electronic wiring see page 8!

Just to complete the stuff with two links if some other user from Europe 
reads this post:
Deutsches JoyWarrior Forum
http://codemercs.com/phpBB2/viewforum.p ... 43614054b8 
http://codemercs.com/phpBB2/viewforum.php?f=8sid=cc9eebb916c7a0be1a34cd43614054b8
 


Bezug: (where to get it)
http://www.segor.de/SEG_7_02.pdf#search ... r%20PIC%22 
http://www.segor.de/SEG_7_02.pdf#search=%22JoyWarrior%20PIC%22

Important: use DIP24 version!
JW 24 RC-P
Joy-Warrior 24 DIP24

Hope this helps, works very fine here!

Regards

Georg HeliFlyer EDDW

BTW: of course you can use your transmitter as a joystick also with 
other programs which support USB joysticks.




Duncan, as I wrote above, there are also commercial solutions availabe 
for this RC transmitter trainer outlet = USB joystick input interface.
It is just that your transmitter has to have this trainer female 
connector but beside my Graupner transmitter I own some cheap Chinese 
transmitters which also have one.

It works perfectly, have fun!

Georg EDDW

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Re: [Flightgear-users] Graphic card issue, solutions?

2008-02-16 Thread Georg Vollnhals
Roberto Inzerillo schrieb:
 Chris Hodge ha scritto:
   
 I had similar problems with a Radeon X1600 card after updating the 
 driver. I went back to an older version of the driver and it went away. 
 I'm using driver version 8.351.0.0 from 3/2/2007. Not saying that's the 
 best driver version, but it works for me.
 

 Thank you Chris, I'll try installing new/old drivers and try again.


   
Hi Roberto,

these ATI problems have been heavily discussed in the past at several
places (Forums, lists, etc).

It seems there is no general recipe. It is just a trial and error case.
There are people who need an older ATI driver and some who need the
newest one (a friend of mine). Other are successful by changing some
driver related values.
If the older ATI driver does not help, search the FG forum, you'll find
a lot of (hidden) hints, ie:

http://www.flightgear.org/forums/viewtopic.php?t=772highlight=ati
(go to the bottom).

Regards
Georg EDDW


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Re: [Flightgear-users] can't built fgfs-Atlas-0.3.1 on Fedora 8

2007-12-22 Thread Georg Vollnhals
 Martin Gansser wrote:
 hi,

 i tried to built fgfs-Atlas-0.3.1 on Fedora 8 against FlightGear-1.0.0
 fgfs-base-1.0.0 and SimGear-1.0.0, but this fails with the following
 error message:



*If* (?) your Atlas version is the OLD one and SimGear is the NEW one
(which was SimGear CVS until now) then you must fail.
Use the Atlas CVS version with the last included patches by Brian and
Nicolas which were necessary to build against SimGear CVS (search Atlas
devel list for details).

Regards
Georg EDDW

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Re: [Flightgear-users] Is flying the Cessna 172 (2d panel) vs he C310 (with IFR) that different) (sort of a continuation of a previous discussion on planes veering to the left)

2007-12-04 Thread Georg Vollnhals
Brian Keener schrieb:
 Georg Vollnhals wrote:
   
 3.
 How does the Cessna fly if you unplug your joystick and use the mouse?
 Or even better, ask a fried who ownes another joystick to test it with
 FlightGear/the Cessna.
 

 Hah,  that's why I use a joystick - at least for me mastering the mouse 
 for flying is even harder - there is truly a technique to mastering 
 that. 

Yes, it was just thought as a test whether this bad behaviour is also
seen with the joystick unplugged.
So, if you have no difference you might not accuse your poor joystick :-)
  But that said I did try this last night several times on the 
 desktop and each time I thought I was doing pretty well on the take off 
 roll but once airborne I was madly trying to keep it level during the 
 climb. Banking madly left and right and I tried using small movements or 
 severe climbs and then dives.  

 I tried a little while ago on my laptop which is more powerful than the 
 desktop and also has FlightGear 0.9.10 and using the mouse - same 
 scenario - pitching madly left and right after takeoff - swerving some 
 during the takeoff roll.

 bk
   
I am really at a loss with your problem :-(
Georg

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Re: [Flightgear-users] Is flying the Cessna 172 (2d panel) vs he C310 (with IFR) that different) (sort of a continuation of a previous discussion on planes veering to the left)

2007-11-30 Thread Georg Vollnhals
Hal V. Engel schrieb:
 This still tells me that something is up.  The C172 should be farily easy to 
 fly even for a noob pilot at least once you are in the air.  Once in the air 
 you should be able to trim it up and then let go of the stick and only have 
 it wonder gradually from it's current flight path.  Once trimmed you should 
 be able to hold it on a given flight path by touching the stick every 10 to 
 15 seconds to make very minor corrections.  If you can't do that then either 
 there is something wrong with your trimming techneque or there is something 
 wrong with your stick (or both). 

   
 This is Saitek Cyborg EVO Force - could it be the force part since
 Flightgear doesn't support force and MS does causing issues - or does
 FlightGear support force???
 

   
Hi,

no question, the FlightGear C172 really is very easy to fly and to land.
This all *must* be a controller problem.
1.
Did you ever try to display the HUD (h) and have a look at the axis?
Are they all centered when you have you controller centered? Do they
move right when you move your joystick? Is the rudder axis centered?
2.
Did you change the Saitek EVO  XML file and put the name of your FORCE
version in there?
These are the names of my evo-xml-file:
nameSaitek Cyborg USB Stick/name
nameSaitek Cyborg Evo/name
nameSaitek Cyborg evo Wireless/name
Might be your FORCE version does NOT use this predefined XML file?
3.
How does the Cessna fly if you unplug your joystick and use the mouse?
Or even better, ask a fried who ownes another joystick to test it with
FlightGear/the Cessna.

Regards
Georg EDDW

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Re: [Flightgear-users] Question on apt.dat

2007-11-06 Thread Georg Vollnhals
Vadym Kukhtin schrieb:


 


 Thanks you guys for a positive feedback! A'm very glad to read that.

 Now I'm time-to-time write manual in russian, and wanted then translate to 
 English and share,
 but now I give some detail here.
 I'm not a profi and I have some question how do some things too. May
 be you help me later.

 ...


 Also sorry for my English.
 If someone try this manual, fix errors (not orfo-gramma), rewrite it
 in English and post to wiki, it would be very good.

 Lets make FG world bright and true! :)

 -- 
 ---
 WBR, Vadym.
 
First, Vadym, thank you very much for your detailed reply. This is very
interesting for me, as I already pointed out, to improve some of the 
actually badly represented local terrain structures which then would go
into my Bremen-Weser scenery which you might know.

As I am working *nightshift* this week there is not much energy left.
I'll try your cooking-recipe next week and will give feedback and
eventually ask if there are questions left or problems occured.

If the setup and the procedures work for me I will try to style your
instructions a little and put it to the FG wiki, although this might not
improve it as much as wished as my English is not the very best. But
better instructions in bad English than NO instructions at all, right?

Regards
Georg

BTW: although I don't understand Russian I had a look at your very
active FG site where HHS pointed us to. Good to know there are also a
lot of FG activities  in your  country  :-)

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Re: [Flightgear-users] Question on apt.dat

2007-11-05 Thread Georg Vollnhals
Vadym Kukhtin schrieb:





 I'm also use FGSceneryDesigner for it, since I dont familiar with
 Linux and terragear is very hard for me now.
 Download shapes, HGT files, draw my
 aport, and mix it in FGSD; then export and change only one tile in my
 scsnery.
 I know, it is a bit dont right, but usefull as quick preview.

 in FGSD:
 http://flightgear.6bb.ru/uploads//bf/d2/104-1-f.png

 in flight:
 http://flightgear.6bb.ru/uploads//bf/d2/106-1-f.png

 -- 
 ---
 WBR, Vadym.
 
Hi Vadym,

this looks really GREAT!
I did not know until now that you can export the results of the scenery
designer to use it DIRECTLY in your scenery. I always thought the output
of this program is for processing with terragear.
Did you use the latest version of scenery designer? And can you give
some more details how you proceeded, please.
Of course, this would be a wonderful possibility to change a local
airport. EDDW must have some correctures.
Thank you very much in advance.

Regards
Georg EDDW

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Re: [Flightgear-users] Joystick suggestions

2007-10-27 Thread Georg Vollnhals
Melchior FRANZ schrieb:
 * Georg Vollnhals -- Friday 26 October 2007:
   
 Melchior Franz helped me out with a trick to set the saved calibration
 via a script on booting, [...]
 

 Nowadays I recommend to let udev do that:

   # echo 'KERNEL==js* RUN+=/usr/local/sbin/jscal.sh'  \
 /etc/udev/rules.d/91-local.rules

 ... whereby my /usr/local/sbin/jscal.sh sets the calibration
 values from jscal -p. This way it calibrates the js whenever
 Linux recognizes the js, that's at startup and whenever the js
 is plugged in.

 m.

   
Hi Melchior,

I thought a little about your suggestion and after I understood what you
are doing I tried it out with some little changes due to my local
requierements but it did/does not work. Did I do anything right?

As I have two joysticks (stick, pedals) and already two working scripts
(made after your first help) I modified your last method a little and
created  two files in /etc/udev/rules.d:

91-local.rules:
KERNEL==js0 RUN+=/etc/jscal0.sh
92-local.rules:
KERNEL==js1 RUN+=/etc/jscal1.sh

There are 3 changes against your suggestion:
1. I made two rules-files
2. I renamed js* to js0 and js1
3. I called the (already there and working) scripts in /etc/... and not
in /usr/local/sbin/

This does not work. If I call the scripts after booting from a KDE link
(/etc/jscal1.sh; /etc/jscal0.sh) all works fine.

Anything I did wrong with my modifications? Or are the new udev/rules
settings overwritten later by another process?

Regards
Georg

BTW:
there are already files in the udev folder related to joystick

50-udev-default.rules:
...
KERNEL==js*,NAME=input/%k, MODE=0644
...

60-persistent-input.rules:
...
# other devices
...
ATTRS{modalias}!=input:*-*k*14A,*r*, ENV{ID_CLASS}=joystick





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Re: [Flightgear-users] Joystick suggestions

2007-10-26 Thread Georg Vollnhals
John Clary schrieb:

 I'm rebuilding my simpit to convert it from gameport to USB and I'm
 thinking about changing from pots to Hall sensors. Hall sensors are
 non-contact so there is no wear, and give a 0-4V output with a 5V
 input that is much like a pot (5V GND and Out instead of Wiper). I
 have been working with Hall sensor throttles for e-bikes and
 e-motorcycles and they seem pretty bulletproof. Is there any reason
 not to use Hall sensors instead of pots with a USB encoder? BTW I'm on
 Linspire Linux.

   

Hi John,

I bought one of the first SIMPED Pedals many, many years ago which are
working with a  magnetic Hall sensor. First I used it with Win98 and the
Gameport, then with a cheap (16 EUR) gameport to usb-converter and Win
XP, since 1 1/2 year with the gameport to usb-converter and OpenSUSE
10.1/10.2.
I used it for many, many years nearly every day some hours (!), I really
can't count the total time. After once calibrating the hardware
mid-point value (at the pedals) I only touched them for cleaning. So
this concept using a Hall sensor seems pretty fine for me, I would like
to have such advanced tec in my joystick. Generally I am very satisfied
with my Saitek X45 as it was really cheap at that time I bought it, but
the main problem is the cross-mechanic transfering the stick movement to
the potentiometers. This is not precise enough and therfore you have a
pretty uncomfortable Null-Zone when hovering the helos. I improved this
a little but a Hall sensor would be perfect for a helo simmer (if it
works like my pedals, NO nullzone!).
So, I would be very interested if you would build such a joystick and
could get a wiring diagram from you. I constructed and built a lot of
electronic stuff when I was younger and some time ago built my own
R/C-transmitter - USB joystick interface from a wiring diagram (which
works fine!). So might be I could improve my old Saitek with Hall sensors.
If not on this list, as people might not be very interested in such
stuff, please contact me via private eMail heliflyer AT arcor POINT de.

Thank you in advance, good luck!
Regards
Georg EDDW

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Re: [Flightgear-users] Joystick suggestions

2007-10-26 Thread Georg Vollnhals
Hal V. Engel schrieb:

 I already have each plugged into different USB hubs. I got the same
 problem with them attached directly. I have also tried them on 2 other
 Linux boxes with the same results. It stopped working normally around
 2.6.14, but another reply I got on this list said it was working at
 2.6.18 again, no luck here though.
 Regards
 Sid.
 

 Yes exactly.  It was not working on earlier versions for me either but I 
 can't 
 say if 2.6.14 was when this happened.  Then It was working for me in 2.6.18 
 and stopped again in 2.6.19.  And did not work again until 2.6.22.  It is 
 however a minor issue as others have pointed out because there is a simple 
 work around.

   
Hi,
there seems a general problem with Linux and USB joysticks. My both USB
joysticks (stick and pedals) are recognized when booting OpenSUSE 10.2
(was the same with 10.1) but have lost their calibration. There has
never been a problem with WinXP some years ago with the same hardware.
Melchior Franz helped me out with a trick to set the saved calibration
via a script on booting, which does not work for me but I modified his
hints a little and an now run a little script before using the joysticks
the first time and all is fine.
All other USB stuff works fine without problems.

Regards
Georg EDDW

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Re: [Flightgear-users] it was propeller control

2007-08-11 Thread Georg Vollnhals
Jeremy Santizo schrieb:
 it was the propeller control, not the mixture. Sorry guys. Can U help me?
Hi Jeremy,

the only and last idea I have is that you own a joystick with one axis
assigned to the propeller speed control (like I have with my Saitek X
45, 2 axis assigned to both propeller and mixture). I tested with my
joystick that it is *sometimes* not possible to influence the propeller
speed with the keys, it seems to be locked upwards by the joystick axis.
At other positions I can move it with the keys, too.
So please check whether your joystick - if you own any - has one axis
for the propeller speed. That could solve your problem.

Good luck!
Georg EDDW

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Re: [Flightgear-users] Mixture Control

2007-08-10 Thread Georg Vollnhals
Jeremy Santizo schrieb:
 i've tried with the m and M keys but nothing happens...even in the
 panel when pressing c no control is marked, but the compass, radio and
 automatic pilot.  Of course the plane flies with the richest mixture
 and gets overheated by that. I know nothing is affectes (at least i
 think) but its really frustrating trying to learn deeply a plane,
 which a basic control is disabled.

 */Hal V. Engel [EMAIL PROTECTED]/* escribió:

 On Thursday 09 August 2007 18:06, Jeremy Santizo wrote:
  I'm wondering if the mixture control is disabled in the Seneca
 II Plane or
  another keys are used to control it.

 Works for me.

Hi Jeremy,

this is really a pity for you but I can only back what Hal already
answered - the m and M key commands work perfect for the Piper
Seneca II. At least for the latest version of the plane and FlightGear CVS.

You can download the CVS Seneca II version here:
http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data/Aircraft/SenecaII.tar.gz?view=tar

Regards
Georg EDDW

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Re: [Flightgear-users] Trouble compiling OSG

2007-08-05 Thread Georg Vollnhals
Will Harrison schrieb:
 I've tried this with both the stable 2.0 version and the latestsvn,
 but I'll keep messing with it.

Hi Will,

I don't know whether this helps you but what Nick wrote solved my
problems with OSG compilation some time ago:


...
...
I was a bit confused with this - I couldn't work out what 'the
configuration'
screen was, nor meant.

But I sussed out CMAKE now, so for anybody else with problems.

Once you have a fresh checkout, in the trunk directory (top layer of
code) to
build the CMAKE files, issue:

cmake -i .

CMAKE will now run through a lot of question and shows current values,
so you
can change it all to suit... very handy.

Any time you need to change the build, just run the 'cmake -i .' command
again
(after a make clean, of course).

I am now going to build an optimised OSG and try again (after my 5 fps
version
made me move back to PLIB).

Nick

==


Good luck

Georg EDDW

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Re: [Flightgear-users] Details on FG native protocol?

2007-07-14 Thread Georg Vollnhals
Bernhard Kuhn schrieb:


 40 KByte mailing list limit. (btw.: the triangles on the
 horizon as seen in the screen shot do only show up while
 selecting menus with the mouse, so it's not an issue for me,
 but i certainly don't mind if a developer would look into it :-)



 Any feedback is highly appreciated!

 regards

 Bernhard


Hi,

these triangles-error has been discussed a long time ago and _as far I
remember right_ this is a problem of the videocard-driver.

So you could try to update your videocard driver, this might help. I
also remember that changing the bpp from 24 to 32 or vice versa (FG
command --bpp=32 or --bpp=24) helped some users.

If this does not help and you are using an older precompiled FG version,
changing to FG OSG CVS (from PLIB) is another chance.

No guarantee for success, just 3 thoughts when trying to remember the
obsolete problem.

Regards
Georg EDDW

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[Flightgear-users] [Fwd: Stuart Buchanan! Microlight mainair blade 912]

2007-06-18 Thread Georg Vollnhals


 Original-Nachricht 
Betreff:Stuart Buchanan! Microlight mainair blade 912
Datum:  Mon, 18 Jun 2007 18:36:13 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: FlightGear user discussions flightgear-users@lists.sourceforge.net



Hi Stuart Buchanan,

this could be interesting for you :-)

I fly a Mainair blade 912 microlight - just wondered if there is a
powered flexwing microlight in flightgear, or any plans to include one?
Thanks

http://www.flightgear.org/forums/viewtopic.php?t=331

Regards
Georg EDDW



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[Flightgear-users] Stuart Buchanan! Microlight mainair blade 912

2007-06-18 Thread Georg Vollnhals
Hi Stuart Buchanan,

this could be interesting for you :-)

I fly a Mainair blade 912 microlight - just wondered if there is a
powered flexwing microlight in flightgear, or any plans to include one?
Thanks

http://www.flightgear.org/forums/viewtopic.php?t=331

Regards
Georg EDDW

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Re: [Flightgear-users] helicopter cyclic trimming (or: saving/restoring properties)

2007-06-05 Thread Georg Vollnhals
Melchior FRANZ schrieb:
 * Melchior FRANZ -- Tuesday 05 June 2007:
   
   setlistener(/sim/signals/fdm-initialized, func {
 

 Oops, make that

_setlistener(/sim/signals/fdm-initialized, func {

 The leading underscore calls the raw version, which we
 need for setlistener calls on the top level in files in
 $FG_ROOT/Nasal/ (and nowhere else).

 m.

   
Hi Melchior,

thanks a lot.
This can make my helicopter flights much more enjoyable :-)

Regards
Georg

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Re: [Flightgear-users] FG 0.9.10 Scenery Download

2007-04-30 Thread Georg Vollnhals
Laurence Homer schrieb:
 Hi,

 I've just tried to download the scenery pack for Germany from the FlightGear
 scenery page (the one with the map of the world:
 http://www.flightgear.org/Downloads/scenery-0.9.10.html), but the connection
 fails when I try and download the file, and all the other pieces seem to do
 the same.

 Does anyone know if the download site is down? (as it didn't work the other
 day when I tried it either) - also I wanted to check if anyone else could
 access it, because it could well be a problem with my computer or
 connection!

 Cheers,

 Loz


   
Hi Loz,

I asked the same and got this answer from Nick:



Hi Georg,

I have a special page for this - use the lower graphic, it links to a mirror 
when the main FTP server is AWOL:

http://mpserver05.flightgear.org/fgmp/scenery.html

Nick



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Re: [Flightgear-users] sound stutters and frame rate drop on dual core

2007-04-24 Thread Georg Vollnhals
Didier Fabert schrieb:
 Le Tuesday 24 April 2007 02:03:21 Andreas Hasenack, vous avez écrit :
 It helped indeed. FPS steady at 60 and no stuttering at all.
 Actually, if I fly a little longer (say, 10min), it starts to stutter
 again. Also, the joystick is no more read correctly after fgfs enters this
 mode: only aileron and pedals are correct. Pitch control is read too
 slowly.

 How are the CVS versions? I didn't try it yet because of the new building
 requirements (openscenegraph), which I have to package for myself.


 You can try the plib only CVS version

 cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 login
 cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
 cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login
 cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co source

 Didier.

Hi,
this would download the FG *OSG* CVS version.

To use the FG *PLIB* CVS version (as you suggested) you have to do

THE FIRST TIME:

SimGear CVS:
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 login
password is guest
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
#do not forget to change the directory here!
cd source
cvs up -rPRE_OSG_PLIB_20061029

FlightGear CVS:
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login
password is guest
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co source
#do not forget to change the directory here!
cd source
cvs up -rPRE_OSG_PLIB_20061029

(I am sure you can log into PRE_OSG_PLIB directly without the extra steps but 
this is how I know and do it)

THE NEXT TIMES
you want to update your CVS system, you only go into the data folders
and type
cvs update -dP

This is my tutorial for OpenSUSE 10.x, but it may help you to get an
overwiew how to compile FG CVS:

http://wiki.flightgear.org/flightgear_wiki/index.php?title=OpenSUSE_10.1_10.2

Good luck and regards

Georg EDDW



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Re: [Flightgear-users] sound stutters and frame rate drop on dual core

2007-04-24 Thread Georg Vollnhals
Phil Sammons schrieb:
 Hi,

 this is also of great help to me, but I need to remove flightgear
 0.9.10package and the attemped CVS install and I seem to have broken
 everything,
 can you quicklt describe how I do that,

 Thankyou
 :o) Phil

Hi,
which O/S???

But if you *really* want to start from scratch because you lost the
overwiew :-/  then delete all your CVS source folders and the FlightGear
data folder and - if you have this within your FlightGear folder - the
include and lib folder.
But be warned - on one side a newbee is pretty sure after deleting all
this that nothing disturbing is left *but* on the other side you have to
download also all FG data from CVS. You should have a fast internet
connection. Updating FG data is *not* important for FG CVS build but for
successfully running FG after compiling.
To be honest, some time ago when I learned how to manage the FlightGear
CVS build *this* was the only solution for me to get all sorted out.
Unbelievable for a prof, but true :-)

If you are using a Linux O/S then have a look at my link (previous mail)
and the other FG wiki postings (there should also be some help for Win
OS  users).

Regards
Georg EDDW

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Re: [Flightgear-users] FlightGear Wiki

2007-03-28 Thread Georg Vollnhals
Paul Duncan schrieb:
 Hi,

 Georg suggested I put up what I've learnt about
 getting the Nvidia 3D accelerated X drivers working on
 Kubuntu on the Wiki. I'm just wondering where I should
 add them. I'm thinking that the most appropriate place
 would be at the end of what is currently in the Why
 is FlightGear so slow section. Any comments?

 Paul
 ~


  
   
Hi Paul,

nice you really want to put it on the FG wiki :-), thank you very much.

What about creating a new entry like Video problems  (or something
like that, as a natural English speaker you might find a better fitting
expression) under User documentation behind Flying resources ?

Regards
Georg EDDW



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Re: [Flightgear-users] nice landing ...

2007-03-19 Thread Georg Vollnhals
Josh Babcock schrieb:
 I have nothing to say.

 http://video.google.com/videoplay?docid=-2307135223378952178q=worsthl=en

 Josh

   
Hi Josh,
I never thought I could see one of my sim-landings in reality ;-)
Georg EDDW

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Re: [Flightgear-users] No sound on FC6?

2007-03-17 Thread Georg Vollnhals
Donn Washburn schrieb:
 Daniel Pekelharing wrote:
   
 Hi all,

 I just recently updated to Fedora Core 6.
 I've now reinstalled FlightGear (v 0.9.10), I compiled from sources.

 All is well but I no longer have any sound?

 I noticed that if I run FG as root then the sound works fine...

 Could it be some permission settings or something..?

 Any ideas?

 Thanks,

 Daniel Pekelharing
 
 Check and make sure you have no other sound device working.
 It seems now a days that KDE will only allow one thing at a time if it 
 is a PCM input.  I know you are using GNOME but it may have a simmilar 
 issue.


   
Hi,

just to add, I got some gray hair about the sound problem because it
was only FlightGear related - despite installed drivers with OpenSUSE
10.x and KDE:
After intensive Google-research I found this, it worked for me, from
there no further problems :-)

1. Create ~/.openalrc file
2. Content:
(define devices '(native alsa sdl esd arts null))

Regards

Georg EDDW


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Re: [Flightgear-users] Issues with Saitek Joysticks

2007-03-04 Thread Georg Vollnhals
Hi Melchior,
first thank you for this big help, your hint is a big step forward
although not all is working here as it might:
..
 Same here with another USB joystick. I've solved that like this:
 jscal generated calibration script saved to /etc/jscal.sh:

   # jscal -p /dev/input/js0 /etc/jscal.sh  chmod 700 /etc/jscal.sh

   
This was the first to solve. If I use the above command line (after
first calibrating the joystick with # jscal -c /dev/input/js0) only an
empty (0 bytes) jscal.sh was written to the right place.
When I splitted the command line into
# jscal -p /dev/input/js0 /etc/jscal.sh
# chmod 700 /etc/jscal.sh
all the information was written (136 byte).
I compared the console-output of # jscal -p /dev/input/js0 and it is the
same dataset.  
 Advised udevd to run the calibration script whenever the js is detected,
 by changing this line in /etc/udev/rules.d/50-udev-default.rules:

   -KERNEL==js*, NAME=input/%k, MODE=0644
   +KERNEL==js*, NAME=input/%k, MODE=0644, RUN+=/etc/jscal.sh
   
These are the changed lines of 50-udev-default.rules (only to show, I
got it right):
# KERNEL==js*,NAME=input/%k, MODE=0644
KERNEL==js*, NAME=input/%k, MODE=0644,
RUN+=/etc/jscal.sh

*but* this does not do anything! After reboot the joystick is not
calibrated, also if I un/plug it.

 What works is running ./jscal.sh manually.  :-)
My plan is to give jscal.sh user-right and put a link on my Desktop.
Then it is only one mouseclick and spares a lot of time.
Did not test it but this should work.

I don't know why these two things (writing jscal.sh with  in the
command-line and starting jscal.sh from 50-udev-default.rules) do not work.
Anyhow, thank you once again, also with a only a part of your solution I
get it really more comfortable from now!

Regards
Georg


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Re: [Flightgear-users] Issues with Saitek Joysticks

2007-03-04 Thread Georg Vollnhals
Melchior FRANZ schrieb:
 Did you calibrate before you dumped the calibration script? I didn't
 mention that, as I considered it logical.  :-)

   # jscal -c /dev/input/js0 # calibrate first, then ...
   # jscal -p /dev/input/js0 /etc/jscal.sh  # dump the script

 m.

   
Yes, first calibrated then wrote calibration-values to jscal.sh (as above).
Then compared console-output of jscal -p ... with jscal.sh = same dataset!
It seems that the new command-line in 50-udev-default.rules either does
not run jscal.sh *or* it does and the corrected joystick-values are
overwritten by the booting O/S at a later time???.
Manually running #./jscal.sh sets the right data, the uncalibrated
joystick is *calibrated* after doing this!
Georg


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Re: [Flightgear-users] Issues with Saitek Joysticks

2007-03-04 Thread Georg Vollnhals
Melchior FRANZ schrieb:
 * Melchior FRANZ -- Sunday 04 March 2007:
   
 ..
   

 Anyway: you can still put a jscal.sh call into ~/.profile.
   

Done, works very fine! :-)

 That's at least called when logging in, which should be enough.
 You'd just have to run it manually if you plugged the js in
 later.

 m.

   
No problem, for this rather seldom case I just tested the Desktop-link
to jscal.sh solution. Works too.

Once again, thank you very much for your help.
A solution for this was on very high priority on my personal wish-list
(like the left-right, near-far UFO stuff) :-)

Georg

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Re: [Flightgear-users] sound stutters and frame rate drop on dual core

2007-02-23 Thread Georg Vollnhals
Andreas Hasenack schrieb:
 On Friday 23 February 2007 14:40:51 Curtis Olson wrote:
   
 You might try turning on sync to vblank to slow flightgear down.  In the
 

 It helped indeed. FPS steady at 60 and no stuttering at all.

   
60 is not enough for your hardware. Your display refresh rate might be
set too low.
I don't know anything about LCD screens but if you have a pretty old
CRT you may - depending on your hardware (videocard and CRT) increase
FG's framerate (with sync on) by setting the X-Server display refresh
rate  to a higher value.
This is very easy for me with NVIDIAs X Server Setting program, so you
might have something similar.

I have 1280 x 1024 with 85 Hz so FlightGear runs 85 frames/sec (max or
less depending on the scenery - but not more).

Regards
Georg EDDW

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Re: [Flightgear-users] sound stutters and frame rate drop on dual core

2007-02-23 Thread Georg Vollnhals
Heiko Schulz schrieb:
 Hi,

 interesting: a too high fps stops fgfs. 
 I don't think, that's really a problem. If we got more
 and more sceneries, we will need this high framerates.

 @georg: I understand, that his problem was that he had
 too much fps, so fgfs dindn't work alright. So he had
 to slow down the simulation artificial.
 But interesting to hear,that the frequency ofthe
 monitor has an influence on the fps...

 Greetings
 HHs
 -who is too involved in work instead the ec135 :-(-
 --- Georg Vollnhals [EMAIL PROTECTED] schrieb:

   
Heiko,

this is just a trick to stop this worse stuttering.
After I changed from Win XP to Linux last year I had an unbelievable
higher framerate (140/150 frames/sec) but very bad stuttering effects.

I found out at that time that I had to do it the other way under Linux -
braking FG by selecting VSync on and getting a fluendly running sim.
If I remember right - haven't run FlightGear under Windows since last
August/September - this was *only* a problem with Linux.

The higher you can set the refresh-rate of your CRT/display the faster
FG runs at maximum speed.

As I am curious whether this is really only a Linux problem I will test
it on Sunday with my WinXP install (I have still dual boot as my
printer-port scanner has no driver under Linux) and report about it.

Regards
Georg



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Re: [Flightgear-users] sound stutters and frame rate drop on dual core

2007-02-23 Thread Georg Vollnhals
Hal V. Engel schrieb:
..
 So Andreas should 
 be golden at 60 FPS with his LCD display.  

   
..
 Hal

   

Hal, one last word about the problem, then I stop this discussion.
It is NOT a *visual* problem, then 60 Hz on a LCD is really golden.

The problem I am feeling at my PC is that with VSync ON and LOW VSync
rates the general performance of FlightGear is worser, even the
helicopter flightmodel *seems* not to be as smooth as with HIGHER VSync
rates in my graphiccard setup.
I explained this to myself that it *might* be that the FlightGear
program is loosing time and with that performance ALSO for other tasks
like scenery rendering, flightmodel etc. by waiting for the next frame
to display IF you have a fast PC-system AND your vertical sync rate is
rather LOW.

But  this is just a feeling I had when I started to solve the without
VSync stuttering problem and tested different setups of my graphic card.
A higher VSync rate would reduce these waiting cycles after my opinion.
But it would be very interesting to get an answer from a real FG
specialist  whether FG really is loosing  overall performance when
synchronized down to a low VSync rate with a high performance PC system.

Ok, this just said as I had the feeling there was a misunderstanding
what the problem is.
Regards
Georg


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Re: [Flightgear-users] Installing FG on Suse 10.2

2007-02-17 Thread Georg Vollnhals
Greg Olah schrieb:
 That would be great.  I have Sunday available.  I am going to try to
 remove
 the files and then start over.

 Thanks
 GregO


Hi Greg,
I just updated, improved and editet my Wiki article. All should be clear
now. Please have a try:

http://wiki.flightgear.org/flightgear_wiki/index.php?title=OpenSUSE_10.1_10.2

Any questions? Feel free to ask - but remember my time-zone :-)
Feedback very wellcome

Georg EDDW

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Re: [Flightgear-users] G++ 4.1.2

2007-02-17 Thread Georg Vollnhals
Donn Washburn schrieb:
 Hey Group;

 I am trying to get SimGear 0.3.10 and/or a last night CVS version to
 compile.  Both are coming up witht the same error.

 It seems to be with SuSE's g++ 4.1.2.  Or is it a problem with plib,
 osg or openal?
 
Hi Donn,
I *just* updated and recompiled the PLIB and OSG branch CVS of FG with
OpenSUSE 10.2 x86_64 without any problem (just for a test after
receiving your mail).
My install uses  GCC-C++ 4.1.3-29.

One personal hint:
first try with SimGear and FlightGear as well

make clean
./autogen.sh
./configure --prefix=X
make; make install

If this  does NOT help, go into the source folders of SimGear and
FlightGear (*CVS!!!* source code) and delete *ALL* except the CVS folder.
Then start clean with

cvs update -dP

./autogen.sh
./configure --prefix=X
make; make install

I have sometimes/seldom strange compile errors which can only be fixed
by making this clean CVS update.

Regards
Georg EDDW



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Re: [Flightgear-users] G++ 4.1.2

2007-02-17 Thread Georg Vollnhals
Donn Washburn schrieb:

 Thanks Georg;
 I do think it is a problem with G++ g++ --version
  gcc-4.1 (GCC) 4.1.2 20061115 (prerelease) (SUSE Linux) 

 As a passed email suggested I did down load plib and SimGear and their 
 depend.  Sim Gear fails every time in any version of SimGear as in my 
 example.

   
Donn,

I got the previous reported  the GCC-C++  version-number (4.1.3-29) as
YAST showed me.
As a real Linux n00b I did not know the command you used.

Now when I tried
[EMAIL PROTECTED]:~ g++ --version
g++ (GCC) 4.1.2 20061115 (prerelease) (SUSE Linux)
Copyright (C) 2006 Free Software Foundation, Inc.
it is obvious that I have the same version installed as you have.
And this works here.

Regards
Georg

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Re: [Flightgear-users] G++ 4.1.2

2007-02-17 Thread Georg Vollnhals
Donn Washburn schrieb:


 Well that is a handy tool because rpm-q gcc O get the same one you 
 came up with.  However, gcc thinks it is something else.  By the way if 
 you have lost the error color that was in 10.1 I have a pearl script 
 that will give it back if you need it.

   

Hi Donn,

thank you for the offer but I think I am too unexperienced to really
take advantage of that. Might be sometimes in the future  - with more
knowledge - I'll come back to this.

Please don't misunderstand me - I think you are more trained with Linux
than I am - but if something doesn't work one should take any help, also
from an one-eyed person :-).
So please have a look at my Wiki article, I made some effort to update,
improve and edit it. I would regard to delete all your source-stuff as
it might be you have some old fixed files or mixed PLIB and OSG or
something else.
This might help you as a check-list to compare what you did and what
is working here for ages very fine (since 10.1, now 10.2):
http://wiki.flightgear.org/flightgear_wiki/index.php?title=OpenSUSE_10.1_10.2

Georg

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Re: [Flightgear-users] Installing FG on Suse 10.2

2007-02-15 Thread Georg Vollnhals
Greg Olah schrieb:
 With Win 2k no longer being supported and the intro of Windoze Vista; I 
 am sick of Bill Gates (the anti-christ) in my wallet and wish to switch 
 completely over to Linux.  My system is dual boot with Suse 10.2 on 
 another drive, but I can't seem to install Flight Gear on the Linux 
 drive (the reason for keeping Windoze on my computer).  Has anyone had 
 success downloading and installing FG with Suse?  I know there are 
 instructions and I tried following them but SimGear doesn't appear to 
 install properly.  Does anyone have the Installing FlightGear in Linux 
 for Dummies  instructions?

 Thanks
 GregO

   
Hi Greg,

I think you had already a look at my instructions in the Wiki which is
for OpenSUSE 10.1 but is mostly correct for OpenSUSE 10.2 (except that
there aren't the described YAST errors anymore :-)  ).

http://hellosimon.org/flightgear_wiki/index.php?title=OpenSUSE_10.1

If there are any problems I might help you this weekend with further
instructions (off list???).
It is early morning now here in Northern Germany and I am only awake due
to a very heavy cold, I could not sleep anymore. Have to go to work in 4
hours, so I will try to get some more sleep now.

If you are interested, please contact me and tell me if you have already
tried following my instructions and failed.
Due to the time-shift it is somehow more difficult to communicate but
I'll try my very best to help you.

Regards
Georg EDDW

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Re: [Flightgear-users] Building FlightGear under Cygwin

2007-02-12 Thread Georg Vollnhals
Bill Galbraith schrieb:
 I am attempting to build the FlightGear package under Cygwin. I deleted an
 old installation of Cygwin and reloaded with fresh downloads, following the
 GetStart.pdf document. Some of the packages have changed somewhat, but I
 think that I have a decent installation. There was nothing specifically
 called out for the XFree86 package, so I'm not sure if it snuck in under the
 radar.
  
 I've compiled and installed ZLIB, PLIB, and I think OpenAL without any
 problems, but when I go do the ./configure for the SimGear stuff, it fails
 with a message saying that 
  
 You  *must*  have the openal package installed on your system to build
 SimGear.
  
 It also suggests that I check the README.OpenAL file, which isn't there. 
  
 So, it is likely that I have an extra package, like XFree86 or something
 else that is hosing me, or is it some special option for compiling OpenAL
 that installs it someplace else?  How can I tell?
  
 Thanks,
 Bill

   
 

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Hi Bill,
it seems so long ago I built my last Cygwin system (on Linux now) but as
I remember you have to do it this way

(thanks to KEVIN who made this very nice Cygwin manual I cannot find
anymore, just my poor notes:)

1. download cyg_openAL.tgz from http://www.vso.cape.com/~nhv to ~/tar
2. tar -xzf ~/tar/cyg_openAL.tgz
3. copy c:\cygwin\usr\local\bin\openal32.dll to
c:\windows\system32\openal32.dll

Hope this helps a little
Regards
Georg

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Re: [Flightgear-users] Ship Flightplan

2007-02-05 Thread Georg Vollnhals
Neil Smith schrieb:
 To start with, I'd like to express my appretiation to Dene and Vivian for 
 taking time to help me work through this problem.  Right now I'm starting to 
 wonder what it is that scenarios with flight plans work other places, but 
 not when they're placed where I am.  Latest results inserted in following...

   
Hi Neil,
sorry, I did not read this very long main in detail. But I understand
that it is still not working for you.
Therefore I created some stuff with my FGTools program which should work
pretty well - at least on my PC.
I only viewed the Ferry start (on land :-/) and then going the right
direction, did some screenshots and shut FG.
But the rest should also work, you have to try it.

Screenshots:
http://home.arcor.de/vollnhals-bremen/FerryBoat/fgfs-screen-034.jpg
http://home.arcor.de/vollnhals-bremen/FerryBoat/fgfs-screen-039.jpg

ZIP-File:
http://home.arcor.de/vollnhals-bremen/FerryBoat/FerryBoat.zip

Just decompress, go into the folder, copy the data folder, go into
your FlightGear folder where the data folder is, copy it over the
existing data -folder (no harm is done).
Then make your preferences.xml entries/activation.
Make sure your FerryBoat1.ac is in Models/fgsdb !!! (this is the
normal place and the path I put into my files) and not in
Models/fgsdb/Models/f00gsdb as you set it.

When it works for you, have a look at the differences.

If you are interested to create more AI-files, do it the easy way. Have
a look at FGTools, the AI-page. Use the Ufo to make waypoints (just by
setting the cursor there), then read the ufo-xml-file with FGTools and
convert it into an AI-File. You can set some parameters and edit it by
hand later, if you want (ie different speed per waypoint).
Creating the other file and handling preferences.xml is also done pretty
easy with FGTools.
Also it is not up-to-date anymore (development has been stopped last
summer) and also the Manual is a little difficult to read as I did no
more real work on it, only some additions as there were some people
requesting the tool, it could be a great help.

http://home.arcor.de/vollnhals-bremen/FGTools-Win/FGTools14-1346.zip

Hope this helps (and works for you)
Regards
Georg EDDW

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Re: [Flightgear-users] Ship Flightplan

2007-02-05 Thread Georg Vollnhals
Dene schrieb:
 Hi Georg
   
  
 
 Are these in BC (there area Neil is trying)?
   

I really don't know, just typed in his lat/lon values and started FG
with  --lon=-123.44398 --lat=48.1225  in 1500 ft, although I noticed
there was an airport below me.


 I was hoping to be able to do that this weekend but FG PC crashed so no 
 flying 'til new HDD installed and all software re-installed... yours is 
 most probably more pertinent being on a similar version of FG

   
Cheers
 Dene
 NZWN
   
Hope you fixed it! If interested, download this version of FGTools, no
big changes to your version but some error-corrections.
Regards
Georg

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Re: [Flightgear-users] Error using aircraft=pa24-250

2007-01-15 Thread Georg Vollnhals
Dave Perry schrieb:
 On Sat, 2007-01-13 at 20:53 +0100, Georg Vollnhals wrote:
   
 Georg Vollnhals schrieb:
 

   
 Dave,
 this is part of the console output (another fresh update of *ALL* CVS
 and recompile (FG OSG branch)) with NOT working switches as described
 formerly. After I copied pa24.nas and pa24-electrical.nas into the
 pa24-250 folder all works fine.

 
 The replacement files I posted should not work with the current cvs and
 they should be the ones that are causing the Nasal errors.  These files
 are compatible with the version in cvs several months ago.  Since the
 current cvs pa24 gives the Nasal errors and the old Nasal files work,
 I must assume that you are launching an old binary w/o knowing it.

 You indicated you are using OpenSuse 10.2 x86_64.  Is it possible that
 this distribution has a FlightGear-0.9.10 binary that is running when
 you think you are running the current cvs?  How are you launching fgfs?
   
Hi Dave,

1. there are no default FG binaries delivered with OpenSuse
2. I have two different binaries on my system - FG OSG and FG PLIB.
3. What I am running is very easy to differentiate by the display of
some structures (ie. trees) I have in my sceneries (and 3D clouds,
airplane shadows, etc)
4. I start FG OSG and FG PLIB either by its own FGTools program with the
right pathes selected once and never changed (a new CVS compile only
changes the binary, not the address)
5. I deleted the PA24-250 folder completely and made a cvs update -dP
for the data folder as for the sources folder of SimGear and FG
6. I did not start this discussion, I just added that I had the same
problem to back the user who was telling you his problems.
7. As there is no other user complaining about that problem, don't worry
about it anymore.
The PA24-250 does work for me very fine *with* your patches and for all
the rest of the FlightGear world *without* them. So it might be a
mysterious phenomenon not understandable for us :-)
8. Thank you very much for this aircraft. It is one of those rare
real-life-proofen contributions to FlightGear and therefore extremly
valuable for me.

Regards
Georg EDDW


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Re: [Flightgear-users] SuSE Update cause FGFS problem

2007-01-15 Thread Georg Vollnhals
Curtis Olson schrieb:
 On 1/14/07, Donn Washburn wrote:

 Agree!  But it caught me by surprise after a upgrade and the only thing
 that failed was Flightgear.  I alway avoid runlevel 5 so no runlevel
 problem here.  But not every Linux user has a complete kernel source
 ready to have the NV.run work.  Anyway it was a warning for those that
 have NVidia video cards and SuSE.


 Hi Don,

 I suspect FlightGear is probably the only OpenGL based app that you run
 regularly.

 At least on Fedora, you've never needed full kernel source installed to
 install the NV drivers.  As of FC6, the nvidia drivers install ontop of a
 stock FC6 install.

 I have had SELinux issues in past versions of FC where the extra
 protection
 prevented the nvidia drivers from being able to load/run, but there are
 selinux commands you can run to unprotect the individual libs.

 Regards,

 Curt.
 

   
Hi,
just to add another view:

I upgraded my OpenSUSE 10.1 x86_64 to 10.2 end of December 2006 and had
absolute no problems.
During the upgrade process you are asked to keep or reinstall a lot of
stuff which is found and I decided to reinstall nearly all except Wine,
Lazarus and other programs from outside. I was very surprised that
even Wine worked as before the upgrade.
Naturally I had to install all not OpenSource drivers which is a
decision of the OpenSUSE developers not to support this stuff. One of
them was the NVidia driver which worked very fine afterwards. I remember
that there is a step for step installation manual from NVidia and on one
Wiki site which I followed very carefully.
There was absolutely no need to compile any kernel source or something
like that - I would have given up at this point as an absolutely Linux n00b.
Only to add, I had to reinstall all that additional stuff you need to
compile FlightGear (CVS) but this was very easy using the YAST system.

So there might be two sides of the medal, I got the lucky one :-)

Regards
Georg EDDW

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Re: [Flightgear-users] Error using aircraft=pa24-250

2007-01-13 Thread Georg Vollnhals
Dave Perry schrieb:
 On Sat, 2007-01-13 at 05:35 +0100, Georg Vollnhals wrote:
   
 Dave Perry schrieb:
 
 On Fri, 2007-01-12 at 17:41 -0600, Donn Washburn wrote:

   
   
 It seems that the CVS version I have will not start the engine. 
  It cranked and then quit.  The 
 space bar doesn't work
 The mixture and throttle was full scale  This a Linux system
 
 
 Don, 

 Is your fgfs compile from recent cvs or from several months ago?
 I get your symptoms with a recent pa24 running under the 0.9.10 WinXP
 binary (or even with months old cvs).  Try replacing both
 pa24-electrical.nas and /Models/pa24.nas with the attached versions that
 I use with the 0.9.10 WinXP binaries.

   
 
   
 Hi Dave,
 just to inform you that it has been and still is the same problem with a
 fresh CVS source compile (SimGear/FlightGear-OSG) and a new CVS data
 update. All instrument settings, the levers and the starter-key work
 fine with the mouse but NOT the switches (main ... etc) so that it is
 unusable.
 Your nasal patches solve the problem, I just made a little testflight.
 This is on OpenSuse 10.2 x86_64.
 

 Hi Donn,

 Very strange???  The only changes in the two files that you say work
 are 
 1)  replace 
 setlistener(/sim/signals/fdm-initialized, init_electrical);
 with
 settimer(init_electrical, 0);
 at the end of pa24-electrical.nas, and
 2)  back out 4 instances of [nn, mm] in aircraft.light.new, replacing
 them with just the ordered pair nn, mm.

 The first makes sure that init_electrical is called independent of the
 fdm-initialized.  This allows the electrical system to be initialized on
 most systems running fgfs from before Melchior Franz added the
 fdm-initialized call.  The second variable change in aircraft.light.new
 was made by Melchior about a month ago.

 You must have an older fgfs binary that is being used instead of your
 new compile when you launch fgfs.

 If you still have the two cvs nas files, check the log window for 
 Nasal Electrical System Initialized when you cannot start the pa24.
 If it is not there, the setlistener is not calling init_electrical
 because the value of fdm-initialized is never changed.  Another check
 would be to use the pa24-electrical.nas file with settimer and the cvs
 version of pa24.nas together.  If you are running a binary from before
 Melchior's data format change, the brackets will cause a number of nasal
 errors.

 I updated SimGear, source, and data from the osg branch just last night.
 Since I was checking that pa24 recent changes were correct, I deleted
 the pa24 before the updates and compiles.  All is working here.

   
Hi Dave,
you checked that we are *two* different user who had the same problem?
The last reply wasn't from Donn it was from me, Georg.
After breakfast I'll try two things - first delete my fresh fgfs compile
and do a new one to ensure I really have gotten the newest AND I delete
the pa24-240 folder and get the newest from CVS so no file can *survive
unwished* when doing a new CVS update.
Regards
Georg EDDW

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Re: [Flightgear-users] Error using aircraft=pa24-250

2007-01-12 Thread Georg Vollnhals
Dave Perry schrieb:
 On Fri, 2007-01-12 at 17:41 -0600, Donn Washburn wrote:

   
 It seems that the CVS version I have will not start the engine. 
  It cranked and then quit.  The 
 space bar doesn't work
 The mixture and throttle was full scale  This a Linux system
 

 Don, 

 Is your fgfs compile from recent cvs or from several months ago?
 I get your symptoms with a recent pa24 running under the 0.9.10 WinXP
 binary (or even with months old cvs).  Try replacing both
 pa24-electrical.nas and /Models/pa24.nas with the attached versions that
 I use with the 0.9.10 WinXP binaries.

   
 
Hi Dave,
just to inform you that it has been and still is the same problem with a
fresh CVS source compile (SimGear/FlightGear-OSG) and a new CVS data
update. All instrument settings, the levers and the starter-key work
fine with the mouse but NOT the switches (main ... etc) so that it is
unusable.
Your nasal patches solve the problem, I just made a little testflight.
This is on OpenSuse 10.2 x86_64.
Regards
Georg EDDW

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Re: [Flightgear-users] World Map

2007-01-09 Thread Georg Vollnhals
Donn Washburn schrieb:
 Hey Group;

 I used to go to www.flightgear.org and then links to a site that had a 
 world map.  Then you could download various regions.  I think I read 
 where this site was withdrawn due to security reasons.  Is this true?
 If No then where has it moved to?
   
Hi Donn,
do you mean this one?
http://www.flightgear.org/Downloads/scenery-0.9.10.html
Georg EDDW


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Re: [Flightgear-users] More planes

2006-12-24 Thread Georg Vollnhals
Arnt Karlsen schrieb:
 On Sun, 24 Dec 2006 15:10:53 +1300, Andrew wrote in message 
 [EMAIL PROTECTED]:

   
 Tatsuhiro San,

 thank you for the linksI now have a fantastic looking SU-26M
 acrobatic  plane in my hangar. It looks like it was converted from an
 MSFS 2004 model, 
 

 ..hang on a sec, _is_ it?  It _is_ your work, Tatsuhiro-san? 

 ..beautiful looks does not always come from Microsoft.  Lecture follows:
 Microsoft has their own theories on both the GPL and copyright, they
 instead prefer to rely on EULA contracts, which is much easier  to
 litigate if you're wrong but have big pockets, than the GPL and
 copyright law.

   
Now stop it!

This discussion is due to a *pure rumor* from Andrew Gorman.

The author of this plane is Flying Toaster and as I understood him it
is his own work.

Su-26 v1.0 alpha 1

Copyright 2006 Enrique Laso Leon
Final releases will be released under GPL or LGPL but for the time being I
reserve the rights to release any modification on the model.
This is in order to get only one thread of development.
This will NEVER be a commercial product.

(July 2006, first message):
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1882mesg_id=1882page=7

Thank you, Enrique Laso Leon, for your wonderful work!

Regards
Georg EDDW



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Re: [Flightgear-users] CVS and fgfs istream.h

2006-12-16 Thread Georg Vollnhals
Melchior FRANZ schrieb:
 * Donn Washburn -- Saturday 16 December 2006 13:15:
   
 [...]: In function �std::istream operator(std::istream, 
 FGNavRecord)�:
 [...]  error: �fromGeod� is not a member of 
 �SGVec3d�
 

 Umm ... and you are sure you have updated SimGear/CVS, too?
 (Hint: doesn't look like it. :-)

 m.

   
To add,
I never had any problems under OpenSuse 10.1 and just did 2 complete CVS
updates/compilations (OSG and PLIB) under OpenSuse 10.2 (final version)
(both x86_64).
Regards
Georg EDDW

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Re: [Flightgear-users] CVS and fgfs istream.h

2006-12-16 Thread Georg Vollnhals
Frederic Bouvier schrieb:
 Donn Washburn a écrit :
   
 Frederic Bouvier wrote:
   
 
 You'd better avoid the jpeg factory for now. Try :

 $ configure --without-jpeg-factory

 -Fred
 
   
 That was it!  Seems to compile rather cleanly now.

 Does this imply that libjpeg.so.# here has a unique problem?
   
 

 No, jpgFactory.cxx needs a port from plib to osg

 -Fred

   
Sorry,
I am not satisfied with this answer because it works without any problem
here.
Therefore I have to ask Donn whether he uses the right SimGear CVS.
If he wants to compile OSG then he has to use the normal CVS branch,
otherwise the SimGear-0.3-cvs-PREOSG CVS sources.

jpgfactory.cxx is *different* in both branches, ie:

---
OSG
(Line 24 ..)
#ifdef HAVE_WINDOWS_H
# include windows.h
#endif

#include jpgfactory.hxx


(Line 240 ..)

//OSGFIXME
// sgFrustrum 'frustrum = ssgGetFrustrum();

---
PLIB
(Line 24 ..)
#ifdef HAVE_WINDOWS_H
# include windows.h
#endif
#include plib/ssg.h
#include jpgfactory.hxx

...
(Line 240 ..)
sgFrustrum 'frustrum = ssgGetFrustrum();
-

Did Donn use the wrong SimGear CVS branch for his compile?

Regards
Georg EDDW

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Re: [Flightgear-users] CVS and fgfs istream.h

2006-12-16 Thread Georg Vollnhals
Frederic Bouvier schrieb:
 I am sorry you are sorry, but the frustrum definition is commented out,
 so HEAD CVS *cannot* compile at the line following this last one. For
 this, you'd have to provide a valid definition for it before it is used
 ( again line 242 ). And it is exactly the error Donn is writing about.

   
Fred, I am no coder at all.
I just thought about why it compiles here in both OSG and PLIB versions
and not for Donn as we both use OpenSuse 10.x.
 I don't know what is the miracle happening on your box, 
Maybe the force is with me ..
 but the
 --without-jpeg-factory option is the surest guess.

   
No doubt at all!
 What I said remain true anyway. We need to port jpgFactory.cxx from plib
 to osg. The //OSGFIXME comment is there as an hint.

 -Fred

   
Regards
Georg EDDW

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Re: [Flightgear-users] Wish List

2006-12-06 Thread Georg Vollnhals
Andrew Gorman schrieb:
 Hi Dene,

 dont joke, I just made a low poly uh1d last night as a test. It looks like 
 it should but need more development.
 Will post a pic os it once I get it off the laptop :)

 Slainte,

 Andy
 NZCH



   
Hi Andy-san!
Beside you very impressing knowledge of the Japanese language :-) I
would ask you not to put this *low poly* UH 1D to waste.
*This* is what we searching for not only to decorate military airbases
around the western world but here in Germany we still have some of them
in special use.
A low poly is just what we need  (of course the high poly for virtual
flying), so please share it with us.
Either you give it to Stockills database if it is in the right format or
I could convert it to *.ac.
Regards
Georg EDDW

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Re: [Flightgear-users] FlightGear Virtual Airline?

2006-10-23 Thread Georg Vollnhals
Didier Fabert schrieb:


 and likde this ?
 http://didier.fabert.free.fr/images/737-Flightgear-r3.jpg
 http://didier.fabert.free.fr/images/733FA-r3.rgb
   

Wow, Didier!
This looks really great!!!
But have to test it later - this was a FlightGear night - now off to
get some sleep!
Georg

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Re: [Flightgear-users] FlightGear Virtual Airline? New Thread Live ATC

2006-10-22 Thread Georg Vollnhals
What's about

FAIR - The FlightGear Airline

Georg

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Re: [Flightgear-users] [Fwd: Re: FGTools for Linux only for 64bit now]

2006-10-20 Thread Georg Vollnhals
Kees Lemmens schrieb:
 This is not completely true : if you compile only statically linked 
 binaries 
 (this means they do not depend on any libraries but have all required 
 librarycode linked in) it will work fine on all Linux versions. Only drawback 
 is that the code will be a lot larger.

   
Hi Kees,
although my reply comes a little late I read your feedback with great
interest as this would be the best solution for me, so I look out for
further information.
These days, nobody should care  about some more MB more for a program
which is only in RAM as long as you use it.
Regards
Georg

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Re: [Flightgear-users] FGTools for Linux only for 64bit now

2006-10-18 Thread Georg Vollnhals
Hi Sid,

also to you like to all other nice people trying FGTools/Linux and
giving feedback to me a big thank you for testing!
 Reading from the digest, I'd advise against installing the 32-bit distro 
 on the 64-bit box.
Yes, thank you for the advice. And it would be a shame as the 64bit
system runs like a rabbit. I am very satisfied with OpenSuse 10.1
x86_64 although it is pretty clear that (except the FGTools desaster)
some problems with the O/S (better to say: some solutions to find)
made me get some more gray hairs. :-)
But I would not change back anymore. Never had such a stable system as
the WinXP SP2 did not work very well with my new PC hardware. I had to
use a new Sata hd combined with an old IDE hd because this has another
120 GB, I had some serious data losses with XP. Although I am now really
*working* with the OpenSUSE system, trying a lot of the new stuff,
setting up compilers and compiling systems (like for FlightGear),
downloading a lot and making a lot of errors (means trouble for the O/S)
as I am such a n00b I love the system for its *stability*, *security*
and *trustworthiness*.
No new thrilling information for an old Linux guy like most of you,
but exciting for me :-)
  If you can't get 32-bit binaries built, I'd say 
 forget it and let someone with the skills do it in c++. With 10.1 x86_64 
 installed, you can build 32-bit binaries. I don't know if it's possible 
 with pascal, but gcc has a -m32 option, configure options --libdir=32 
 --libsuffix=32 are also available.
   
I will ask the Lazarus developers as soon as I have some time. They
should know why my checking the i386 compiler option did not
work.Might be I have to install some other libraries (32bit) or
something like that.

 On my Athlon 64x2 I got a floating point exception, I'll collect the 
 data later. As the binary is 64-bit, as pointed out, it will not run on 
 32-bit, I didn't even attempt it after this check.
 # file fgtoolsv13-48
 fgtoolsv13-48: ELF 64-bit LSB executable, AMD x86-64, version 1 (SYSV), 
 for GNU/Linux 2.4.0, dynamically linked (uses shared libs), for 
 GNU/Linux 2.4.0, stripped

   
Yes, all testers reported this. And Hal V. Engel did some more work
behind that and wrote a very long list what did not work on his system
even when he got it running due to unexpected dependencies. I thought it
to be a complete run alone due to its big size (two times bigger than
the stand alone Windows compile) but it is *not*.
I now deleted the Linux stuff from my homepage until I get a 32bit
working output sometimes in the future.

Thank you once again, I learned a lot from this constructive feedback!

Regards
Georg

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[Flightgear-users] [Fwd: Re: FGTools for Linux only for 64bit now]

2006-10-18 Thread Georg Vollnhals


 Original-Nachricht 
Betreff:Re: [Flightgear-users] FGTools for Linux only for 64bit now
Datum:  Wed, 18 Oct 2006 06:33:49 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: Hal V. Engel [EMAIL PROTECTED]
Referenzen: [EMAIL PROTECTED]
[EMAIL PROTECTED]



Hal V. Engel schrieb:

 Hope this was helpful.

   
Yes, more than that!
 Hal



   

Hal,

first let me thank you very much for your long and informative feedback
which I appreciate very much!

This is really a pure *desaster* not because FGTools does not work as
expected but due to all your wasted valuable sparetime, sorry about that!
I checked this all on my own system but transfered my Windows knowledge
to Linux and I should not have done this, it was really somehow very naive.

So the only thing I can do now is excuse me for the trouble I caused and
give myself some more time to get more knowledge about Linux.
Your list will be *very* helpful to check where the problems are if one
wants to share executives under Linux.

In the meantime I will go back to the FlightGear model and scenery work
which has been stopped when I changed from Windows to OpenSuse O/S.
The Menden-Barge gliderfield with thermals might compensate a little
what you sufferend while testing my waste-stuff! Will be uploaded soon.

Once again, thank you very much for your help and cooperation!
Regards
Georg





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Re: [Flightgear-users] [Fwd: Re: FGTools for Linux only for 64bit now]

2006-10-18 Thread Georg Vollnhals
Frederic Bouvier schrieb:
 This is why people prefer to have the sources. Not to hack it, but just to 
 build
 an executable that fits their system. I found that shared library problems are
 worst on Linux than on Windoze. So many distributions, so many vendors and so
 many different versions around ( just look the number of different GCC version
 with their different ABI and different level of C++ compliance ), that, 
 without
 special care, an executable usually only works on the distro it has been build
 for.

   
Thank you for the explanation. What I learned is that it is not only the
32/64bit Problem (what could be solved without big problems) but that
Linux-A is not equal to Linux-B and that it seems not possible to
compile *one* executive program which runs without problems under all
Linux versions.
I did not know that until now, otherwise I would have been more careful.
 BTW: is FGTools Open Source ?

   
*Yes*
in the sense that everone on the list can get the code from me without
any copyrights and can do with it what he wants. Just drop me a mail.
As I NEVER had the intention to make a project but only to SHARE my
personal tools as ready-to-run-programs - like the Win32 FGTools is -
nobody should look for structured code, English comments or any more
professional way one would go if code-sharing is intended.
The core of this program is still a FLY! 2 toolkit I wrote over the
years before I came to FlightGear. I could use many parts as the basic
structures of FLY! 2 and FlightGear are pretty similar.
And I never planned anything. I started with the problem how to start
FlightGear and Atlas with one keypress at the same time with special
parameters from the Win XP GUI - FGRun did not support that at this
time as it might now do.
The next was I need a helper for model placement. No manual
calculations which STG file to use, no manual editing of the STG files,
easy backup of the edited STG files, etc. Then it was making AI-files
without big work, now I am working on semiautomatic creation of
buildings, writing the *.ac files from some simple inputs (length,
width, height, flat roof or other roofs ...).
So FGTools only represents some solutions for repeating work to do to
save time and energy - I am a real lazy guy!
One thing left: the core-code of FGTools would be available now - some
external routines had to cut out of big libraries from projects I am
working on for my job - they are not free as a whole but I would cut out
the FGTools associated functions and put them into a new library. This
could last some time as I now want to finish some scenery projects I am
still working on for a longer time.
*No*
in the meaning that I would publish the code for a wider audience.
Simply, because it is very bad in style and structure and commented in
German.
 -Fred

   
Regards
Georg

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[Flightgear-users] FGTools for Linux only for 64bit now

2006-10-17 Thread Georg Vollnhals
Hi,

I got an unexpected feedback that the Linux FGTools version is not
working on 32bit systems but should on 64bit.
Please excuse my error, actually it is not possible for me to offer
another version.

Any further feedback from user with Linux x86_64 systems would be great.
I am really a Linux n00b and can only improve my knowledge by this.

Thank you very much in advance!

Georg

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Re: [Flightgear-users] OpenSUSE 10.1, compiling FG CVS

2006-10-03 Thread Georg Vollnhals
Sid Boyce schrieb:
 The best analogy I can come up with - when I approach an aeroplane type 
 I've never flown before, the main instruments and controls are all the 
 same, but I just have to learn how to fly it with the aid of an 
 instructor and reading documents. To attempt flying it with current 
 knowledge would almost certainly be the final installment to my obituary.
 Regards
 Sid.
   

Good example Sid, is similar on my daily job!

And Craig, just to add - today I feel that it is like a chain reaction.
Once you get familiar with some of the basics (ie doing some things with
the console like changing rights with chown ((open a console and type
in chown --help))) you get faster and faster with your learning process.
It helped me much (and that might a way for you too?) that I bought some
brandnew but pretty outdated books about (SuSE) Linux - together more
then 1400 pages for about $20. Ok, the biggest book is from the year
2000 for SuSE 6.4 and the other from 1999 but the *basics* are all the
same, pretty nice that Linux gets better and better (and if you want it
- like me - more comfortable with modern GUI) but you can use all that 6
year old stuff to get better knowledge and solve problems - especially
what you can do with all that console commands, etc. You can get a lot
of help and information online but I am a sort of old dino and like to
work with a good book, make my own notes into it, etc.
And - very important for me - all the time you spend now to learn is not
lost, it will be very valuable even with XX Linux version 2010!
No comparison to all these Windows versions, I threw all the books away
whenever a new version came out, background-things changed a lot.

So Craig, give Linux a chance. After 14 days working with OpenSUSE very
intensive I am fully conviced that this is my O/S from now on. To be
honest, there are some things I dislike. But I dislike much more all
these data-losses I had under Win XP SP2 during the last year. I never
had such a stable working system like I have now. There are some Linux
programs which are buggy, I even had to note that one blocked my PC
fully, but all this did not result in data-loss!

Regards
Georg


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Re: [Flightgear-users] OpenSUSE 10.1, compiling FG CVS

2006-10-02 Thread Georg Vollnhals
craig schrieb:
 Sid Boyce wrote:

   
 Georg Vollnhals wrote:
 
 Good stuff applicable to any version of SuSE/openSUSE, today I 
 successfully built and installed it on openSUSE 10.2Alpha4. The only 
 problem that still persists and it's a linux-usb problem of longstanding 
 that the developers never got back to me on, is that the buttons and 
 controls of the CH Yoke and Pedals won't work after a reboot, they have 
 to be removed and replugged, then they work fine. Strange that all other 
 devices, webcam, digital camera, printer, card reader, USB HD and 
 scanner don't need such intervention - this came on after the change of 
 the hid input layer back in 2.6.1x.

  

 
 Ahh that explains my problem some more.  This is strange as I would 
 have expected hot swapping to fail before boot device detection!  I 
 don't know why but my SUSE 10.1 doesn't seem to let Flightgear see the 
 Yoke as I've got no controls at all at present.  Might be time to get 
 the CVS and build it locally

 Craig

   

I have a *similar* problem with my usb-joystick, not the same. To get it
recognized I had to do a trick - assign a (any) usb-device (I used a
Logitech Gamepad USB) to my onboard soundcard (gameport) with YAST.
Then my HID 0583:2032 (/dev/input/js0) joystick gets recognized by the
KDE Kontrollzentrum (= controll-center), can be calibrated there and
works fine.
Although it is then present after every reboot of the PC (without that
described un-/replugging) the calibration values are lost and I have to
calibrate it everytime I have a new PC startup. And I had it lost once I
did a very long flight - the device got uncalibrated and the airplane
crashed.
I already made a bug-report to the KDE people, they might be the wrong
ones if it is a SUSE system problem. Ok, I have to look for a SUSE
bug-report then, as you possibly did already.
Regards
Georg

@Craig:
I am still converting some of the FGTools functions and was wrong when I
thought this would be a question of *hours*. This is true for 95% of the
code. But for the rest it is a question of *days* for a Linux n00b. To
find out how to access the users home directory automatically (to read
the UFO-export-XML-file by FGTools and let it do all that automated
things) when the Lazarus functions cannot use the '~' sign was a real
task. Now I learned to read the environment-variable HOME by a special
function. So there is a big delay! But work goes on.

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[Flightgear-users] OpenSUSE 10.1, compiling FG CVS

2006-10-01 Thread Georg Vollnhals
Hi,

any newbee to (Open)SUSE 10.1 who is interested to get a tutorial how to
get a running CVS FlightGear compilation working should have a look at
the FG Wiki

http://hellosimon.org/flightgear_wiki/index.php?title=OpenSUSE_10.1

This is how I prepared the OpenSuse 10.1 system, what programs and datas
are needed, where and how to get all and how to compile.

I started to work with OpenSuse seriously a short time ago and it took
me a lot of time and energy to learn all what is needed.
This tutorial should make life easier for other n00bs like me.

Any feedback/corrections are wellcome.

Regards
Georg HeliFlyer EDDW

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Re: [Flightgear-users] Sid Boyce, can you help me please - FG CVS, SUSE 10.1

2006-09-25 Thread Georg Vollnhals
Sid Boyce schrieb:
 Georg Vollnhals wrote:
   
   
 
 You can use YaST
 Software Management -- Package Groups -- Development
 installing gcc, gcc-c++, glibc should be all that's necessary.
 Regards
 Sid.
   

Hi Sid,

first thank you very much for your prompt reply.

That is what I tried first (and several times again). YAST offers that
glib* stuff but no gcc/-c++ compiler.
I installed all from the development package.
May be you own the commercial SUSE 10.1 version? I installed the free
OpenSuse 10.1.
Anyway, it would be nice if you tell me what version you own. Then I try
on the OpenSuse forum and ask for the missing stuff.

Regards
Georg

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Re: [Flightgear-users] Sid Boyce, can you help me please - FG CVS, SUSE 10.1

2006-09-25 Thread Georg Vollnhals
craig schrieb:
 
 Hi Georg,
 In YAST is your installation source the CD or DVD?  If so disable it and 
 try adding these servers:
 Click Add and then HTTP in the popup menu.  Add this address to the 
 Server Name field and then click OK.

 packman.unixheads.com/suse/10.1 (select a mirror if this address doesn't 
 work)

 You might get errors, ignore them and continue.  Add these two servers also:

 mirrors.kernel.org/opensuse/distribution/SL-10.1/inst-source/
 mirrors.kernel.org/opensuse/distribution/SL-10.1/non-oss-inst-source/

 These may take a few minutes to update but once they have got the lists 
 check to see if these packages are installed in Yast software manager:
 gcc
 make

 HTH's
 Craig


   

Wow, Craig!
That works for me, thank you a lot, I am really happy now as I tried a
*lot* of hours to solve this problem myself but failed :-(
I just installed the gcc/++ stuff with YAST2 after updating the install
sources with your links.
BTW, I installed OpenSuse from the 5 CDs and there were a lot of other
problems first until I got the broken updating system working.
But I really like OpenSuse, it is a very nice system for a Linux n00b
like me - and I had no problems to get my Lazarus/Free Pascal
development system installed and could get my FGTools program running
under Linux.
Once again, I am really thankful!
Regards
Georg EDDW

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Re: [Flightgear-users] Sid Boyce, can you help me please - FG CVS, SUSE 10.1

2006-09-25 Thread Georg Vollnhals




craig schrieb:

  Cool!  Glad that worked for you.  Had to do all that to get my graphics 
card working.
Let us know how the FGTools is going.  Never played with it but others 
report it being useful.  Keep up the good work.  Is Lazarus good?

Craig

-
  

Hi Craig,

as for FGTools I have to do 2 things a) adapt the Linux GUI to the
other fonts (sizes ..) and - more important - Linux specific
file-pathes. When I developed this tool it was for Win32 and Cygwin and
I had no clue about the specific Linux needs. Now a lot of it is done
and I already can use it to start the program and - more important - do
all that model and scenery administration as I am now developing with
Blender and Gimp under OpenSuse - this is luckily no change to Win32!
After making one important function work under Linux (creating an
airport selection file which is needed by the FGTools GUI, I just
copied the Win32 one to Linux for my own needs) I could upload it to my
homepage if you are interested. Then you could test whether it works
for you. It is less than an Alpha as not all pages/functions are
converted but you could work with all the important ones - I will give
you a short instruction what works and what not. Just give a feedback.

Lazarus is a wonderful project. I stopped working with Delphi 6.x in
2005 when I discovered this OpenSource and multiplatform project and
tested that it worked fine. There are more pro than contra arguments.
It is a really big developer community with a fast developing speed.
And for a guy like me who developed his whole PC life with Pascal and
Delphi it is a real present (I started working with Pascal and 8080/Z80
Assembler program parts at the good times of CP/M O/S). Just ask me for
further infos/installing help for OpenSuse , links, screenshots or
something else if you are interested.

One thing at last, sorry but you might help me a second time. I get
this error-message when compiling plib-1.8.4 source (and the same for
the "recent.tar.gz from plib). Any idea what is wrong?

In file included from ssgaSphere.cxx:32:
ssgaSphere.h:32:47: warning: no newline at end of file
if g++ -DPACKAGE_NAME=\"\" -DPACKAGE_TARNAME=\"\"
-DPACKAGE_VERSION=\"\" -DPACKAGE_STRING=\"\" -DPACKAGE_BUGREPORT=\"\"
-DPACKAGE=\"plib\" -DVERSION=\"1.8.4\" -DHAVE_LIBPTHREAD=1
-DHAVE_LIBGL=1 -DHAVE_LIBDL=1 -DSTDC_HEADERS=1 -DHAVE_SYS_TYPES_H=1
-DHAVE_SYS_STAT_H=1 -DHAVE_STDLIB_H=1 -DHAVE_STRING_H=1
-DHAVE_MEMORY_H=1 -DHAVE_STRINGS_H=1 -DHAVE_INTTYPES_H=1
-DHAVE_STDINT_H=1 -DHAVE_UNISTD_H=1 -I. -I. -I../../src/sg
-I../../src/ssg -I../../src/util -g -O2 -Wall -MT
ssgaCelestialBody.o -MD -MP -MF ".deps/ssgaCelestialBody.Tpo" -c -o
ssgaCelestialBody.o ssgaCelestialBody.cxx; \
then mv -f ".deps/ssgaCelestialBody.Tpo" ".deps/ssgaCelestialBody.Po";
else rm -f ".deps/ssgaCelestialBody.Tpo"; exit 1; fi
In file included from ssgaCelestialBody.cxx:36:
ssgaSphere.h:32:47: warning: no newline at end of file
ssgaSky.h:107: error: extra qualification ssgaCelestialBodyList:: on
member ssgaCelestialBodyList
ssgaSky.h:195: error: extra qualification ssgaCloudLayerList:: on
member ssgaCloudLayerList
make[2]: *** [ssgaCelestialBody.o] Fehler 1
make[2]: Leaving directory `/usr/local/src/tar/plib-1.8.4/src/ssgAux'
make[1]: *** [all-recursive] Fehler 1
make[1]: Leaving directory `/usr/local/src/tar/plib-1.8.4/src'
make: *** [all-recursive] Fehler 1

Regards
Georg

BTW: today is my "sunday" as I had to work the whol weekend. That is
why I try to get further with FG CVS ...


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Re: [Flightgear-users] Sid Boyce, can you help me please - FG CVS, SUSE 10.1

2006-09-25 Thread Georg Vollnhals
Dene schrieb:
 Hi Craig


   
 Let us know how the FGTools is going.  Never played with it but others 
 report it being useful.  Keep up the good work.  Is Lazarus good?

 Craig

   
 
 IMHO
 ...I reckon FGTools is a definite 12/10... in fact, to say; I wouldn't 
 be disappointed if FGRun was replaced by FGTools is a gross 
 understatement...but that's from a windows perspective.

 but this is OT so will keep it short... enough to say, if Georg gets 
 enough encouragement, FGTools development might be resumed and leave no 
 doubt to it's superiority over FGRun...
 :-Dene

   
Hi Dene,

nice to hear you are there and hopefully doing well :-)
It is good to hear that at least you use FGTools.
As you know, I never felt that FGTools is in competition with FGRun - I
am a big fan of FGRun and of our common friend Frederic Bouvier. He is a
real prof coder with great skills and I hope that he'll working for FG
his life long :-)
FGTools is more a collection of my own tools and aimed to more
experienced FG user and especially to scenery/AI file designer/creators.
I did some little improvements especially on the models and AI page and
- more important - corrected some bugs. Only the manual is not uptodate.
Nevertheless, I'll do a fresh compile this late European evening, put it
on my homepage and give the link to you.
You know, you can always ask if there are questions left! And if you,
Dene, are interested in FGTools furthermore I will keep up implimenting
new functions into the Win32 version although it has some different GUI
than the Linux one (but the engine in the back is the same).

All the best to you, my friend. How is your scenery work going on? You
may also contact me via private eMail if you have some news!
Regards
Georg

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Re: [Flightgear-users] Sid Boyce, can you help me please - FG CVS, SUSE 10.1

2006-09-25 Thread Georg Vollnhals
Georg Vollnhals schrieb:
 craig schrieb:
   
 ...
   

 One thing at last, sorry but you might help me a second time. I get this
 error-message when compiling plib-1.8.4 source (and the same for the
 recent.tar.gz from plib). Any idea what is wrong?

 In file included from ssgaSphere.cxx:32:
 ssgaSphere.h:32:47: warning: no newline at end of file
   
...

Hi Craig,
please stop thinking about my problem, I could solve it luckily myself

= downloaded from plib CVS
= had to install autoconf and automake (also lacking in OpenSuse 10.1)
= plib compiled without problems!

Now going on with further compiling - I hope the force is with me :-)

Thank you again!
Georg

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[Flightgear-users] Craig and Sid, thank you for your help!

2006-09-25 Thread Georg Vollnhals
Hi Craig and Sid,

just as a feedback: I just tested my first selfcompiled CVS version of
FlightGear under OpenSuse 10.1 (64) and it works perfectly!
What a wonderful day for me :-)
Doing the compile work was easy after I have got these additional links
for the SUSE YAST2 installer from Craig.
And to give something back, next weekend I'll write some lines for the
FG wiki as a help for other OpenSuse n00bs like me, this might be helpful!

Once again, thank you very much! Without your help I would have been
lost in the Linux jungle.
Regards
Georg EDDW
 

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[Flightgear-users] Sid Boyce, can you help me please - FG CVS, SUSE 10.1

2006-09-24 Thread Georg Vollnhals

 It's best to use CVS versions wherever possible, CVS freeglut works just
 fine. I've built RPM's for x86 and will have to check to see if they are
 still around as I changed hard drives a while back and they may be on
 the old one.
 Earlier today I built and installed everything on an Athlon 64x2 box
 with openSuSE 10.1 x86_64, the full set of RPM's generated with
 checkinstall and working. freealut-1.1.0.tar.gz and
 openal-0.0.8.tar.gz had to be used, though to build openal, it needed
 openal.xpm one directory up, so I had to copy it over from an earlier
 download - openal is looking a bit untidy with regards to Linux, they
 seem to be concentrating more heavily on Windows and OSX, may be SDL is
 the way to go. I am using plib that I built from CVS on 13th. August.
 The build instructions for FlightGear are quite straightforward, but it
 needs careful attention especially with regards to freealut, freeglut
 and openal, SimGear and FlightGear pose no problems.
 Regards
 Sid.
 -- 
 Sid Boyce ... Hamradio License G3VBV, Licensed Private Pilot
 Retired IBM/Amdahl Mainframes and Sun/Fujitsu Servers Tech Support
 Specialist, Cricket Coach
 Microsoft Windows Free Zone - Linux used for all Computing Tasks



Hi Sid!

1. I am a totally Linux n00b
2. After installing and updating a OpenSuse 10.1 x86_64 0/S all is
running fine (FlightGear precompiled package, other addon-stuff)
3. I followed your instruction but was stopped soon after starting to
compile
There was NO gcc compiler (only a precompiler) installed in OpenSuse
10.1 _64 and no (online/YAST) update possibility. At last I found a gcc
x86_64
 rpm by searching a rpm-search-internet-site.
4. But there are obviously some things missing, or I have to configure
something I don't have the knowledge as a Linux starter:
When running ./configure g++, c++, gpp etc are not found!
I am adding the first part of the configure-output at the bottom of this
message. I also run ./autogen.sh before ./configure and it had some
strange output (other than I am used from Cygwin). And I show the
contents of the installed gcc files at the message bottom.
5. Can you give me a hint?/ a help?. I searched a lot with Google and
rpm-find and .. but could not get any result which I found helpful for
my problem.

Thank you very much in advance, I really want get this running as I
decided to nearly fully change from WinXP to OpenSuse. Actually I am
doing 95 % of my daily work with the new Linux build.

Regards
Georg EDDW

Here are the facts:

_*1. What I have actually installed:

[EMAIL PROTECTED]:/usr/lib64/gcc ls -lhR
.:
insgesamt 0
drwxr-xr-x 3 root root 72 2006-04-29 00:20 x86_64-suse-linux

./x86_64-suse-linux:
insgesamt 0
drwxr-xr-x 4 root root 448 2006-09-25 01:33 4.1.0

./x86_64-suse-linux/4.1.0:
insgesamt 5,7M
drwxr-xr-x 2 root root  320 2006-09-25 01:33 32
-rwxr-xr-x 1 root root 5,3M 2006-04-29 00:22 cc1
-rwxr-xr-x 1 root root 106K 2006-04-29 00:22 collect2
-rw-r--r-- 1 root root 2,4K 2006-04-29 00:20 crtbegin.o
-rw-r--r-- 1 root root 2,9K 2006-04-29 00:20 crtbeginS.o
-rw-r--r-- 1 root root 2,9K 2006-04-29 00:20 crtbeginT.o
-rw-r--r-- 1 root root 1,9K 2006-04-29 00:20 crtend.o
-rw-r--r-- 1 root root 1,9K 2006-04-29 00:20 crtendS.o
-rw-r--r-- 1 root root 3,2K 2006-04-29 00:20 crtfastmath.o
drwxr-xr-x 2 root root  504 2006-09-25 01:33 include
-rw-r--r-- 1 root root 112K 2006-04-29 00:20 libgcc.a
-rw-r--r-- 1 root root  43K 2006-04-29 00:20 libgcc_eh.a
-rw-r--r-- 1 root root  35K 2006-04-29 00:20 libgcov.a
-rw-r--r-- 1 root root  87K 2006-04-29 00:20 SYSCALLS.c.X

./x86_64-suse-linux/4.1.0/32:
insgesamt 160K
-rw-r--r-- 1 root root 1,6K 2006-04-29 00:20 crtbegin.o
-rw-r--r-- 1 root root 2,2K 2006-04-29 00:20 crtbeginS.o
-rw-r--r-- 1 root root 1,9K 2006-04-29 00:20 crtbeginT.o
-rw-r--r-- 1 root root 1,3K 2006-04-29 00:20 crtend.o
-rw-r--r-- 1 root root 1,6K 2006-04-29 00:20 crtendS.o
-rw-r--r-- 1 root root 3,6K 2006-04-29 00:20 crtfastmath.o
-rw-r--r-- 1 root root  76K 2006-04-29 00:20 libgcc.a
-rw-r--r-- 1 root root  32K 2006-04-29 00:20 libgcc_eh.a
-rw-r--r-- 1 root root  25K 2006-04-29 00:20 libgcov.a

./x86_64-suse-linux/4.1.0/include:
insgesamt 192K
-rw-r--r-- 1 root root  41K 2006-04-28 23:19 emmintrin.h
-rw-r--r-- 1 root root 5,3K 2006-04-28 23:19 float.h
-rw-r--r-- 1 root root 1,4K 2006-04-28 23:19 iso646.h
-rw-r--r-- 1 root root 3,4K 2006-04-28 23:19 limits.h
-rw-r--r-- 1 root root 4,9K 2006-04-28 23:19 mm3dnow.h
-rw-r--r-- 1 root root  26K 2006-04-28 23:19 mmintrin.h
-rw-r--r-- 1 root root 1,9K 2006-04-28 23:19 mm_malloc.h
-rw-r--r-- 1 root root 3,8K 2006-04-28 23:19 pmmintrin.h
-rw-r--r-- 1 root root  750 2006-04-28 23:19 README
-rw-r--r-- 1 root root 4,3K 2006-04-28 23:19 stdarg.h
-rw-r--r-- 1 root root 1,6K 2006-04-28 23:19 stdbool.h
-rw-r--r-- 1 root root  13K 2006-04-28 23:19 stddef.h
-rw-r--r-- 1 root root  330 2006-04-28 23:19 syslimits.h
-rw-r--r-- 1 root root 8,9K 2006-04-28 23:19 unwind.h
-rw-r--r-- 1 root root  139 2006-04-28 23:19 varargs.h
-rw-r--r-- 1 root 

Re: [Flightgear-users] SUSE 10.1 FG

2006-09-13 Thread Georg Vollnhals

 
 Hi Georg,
 I can now run FG but its slower than a snail on this system.  I have an 
 ATI 7000m and thats most likely the problem I think.  Any suggestions on 
 how to diagnose whats wrong and where to go from there?  I have enabled 
 accelerated graphics but am wondering if thats only done in software for 
 this card. 

 Craig

   

Craig, if noone from this list can help you then it might be a good idea 
to ask on the OpenSuse Forum as this is not a FlightGear specific 
problem with your ATI card but a problem for all hardware accelerated 3D 
programs/sims/games.
As there is a very nice German OpenSuse forum there should also be one 
in English language.
Regards
Georg

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Re: [Flightgear-users] SUSE 10.1 FG

2006-09-10 Thread Georg Vollnhals
craig schrieb:
 Does anyone have a package assembled for SUSE 10.1?  I'm just starting 
 with SUSE and while I'd love to do a compile for fun I don't have the 
 skills to do that yet.  I'm looking forward to a better expereince with 
 FG on SUSE than Wins#$%!
 TIA
 Craig


   
Hi Craig,

*Donn Washburn* gave a lot of hints how to compile FG under Suse. I am 
very glad to get such a precise explaination and copied and printed his 
reply immediately for my archive :-)
But as for me this is one step to far - although I tried several Linux 
distributions over the last year the only thing I could install without 
any problems was TORCS (the racing car sim). To compile FG was far 
behind my scope.
Now I am back to SuSe as this seems the best Linux distro for me now - 
all my special hardware was recognized automatically and runs fine (ie. 
Kubuntu could not handle).
Now I am making another try to get FG running under Linux (SuSe 10.1).
Melchior Franz postet a link for FG *.rpm for SuSe 10.0 some time ago on 
the German FlightGear Forum. Although this link is not valid (partially) 
anymore, I followed the base-link and found *.rpm for Suse 10.1 

http://repos.opensuse.org/home:/lmich/SUSE_Linux_10.1/repodata/

When I tried to install with Yast there were unsolved dependencies: 
openAl and plib and FG data.
The first two could be solved easily be installing them from the SuSe 
installation disks (with Yast).
The third is a real problem for me, of course I have all the FG data but
a) I don't know where to place them in SuSe Linux b) I don't know how 
the installer gets knowledge of the place I put it (dependency error) 
c) One must have the matching data to the FG main program compilation
So I download the data from the same link as above and hope that it 
installs to the right place itself. As this process is very slow (I have 
a fast DSL connection, but the server is very slow) I cannot say 
anything about the result now (have to download some hours more).

If you try this way it would be very nice if you can tell me whether you 
were lucky or not (= get a running FG install).
You may contact me off list but I think this problems (and the solution) 
are of interest for other Linux newbees as well, so we should use this 
mailing list.

All the best, hope this helps a little - and thank you Donn Washburn for 
your hints, will be of big value for step 2!

Regards
Georg HeliFlyer EDDW

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Re: [Flightgear-users] SUSE 10.1 FG

2006-09-10 Thread Georg Vollnhals
Sid Boyce schrieb:
 Georg Vollnhals wrote:
   

 
 It's best to use CVS versions wherever possible, CVS freeglut works just 
 fine. I've built RPM's for x86 and will have to check to see if they are 
 still around as I changed hard drives a while back and they may be on 
   

 ...
   


 Regards
 Sid.
   

Thank you Sid,
my SuSE installation is also for AMD64 ( .._64).
I just finished the last download of the rpms and will have a last try 
before going to bed.
Sure, my aim is to build a CVS system, later. Thank you for your hints 
which then will be very valuable.
Regards
Georg

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Re: [Flightgear-users] Century Wind Project (resend)

2006-08-22 Thread Georg Vollnhals
JD Fenech schrieb:
 I don't know 
 much about doing scenery, though I've read a few good tutorials. I might 
 have to make the models of the turbines, as well.

   
Just one additional hint to what Andrew answered - there is already a 
very nice windturbine model in FlightGear!

A real *lot* of them (may be many thousands) are placed in FlightGear 
for Germany (I am not sure they are already in the default scenery but 
you can get them as additional scenery from Jon Stockill's repository 
http://fgfsdb.stockill.org/ ) and if you want to have a look at them in 
the sim just install northern Germany and have a nice sim-flight - you 
can't miss them as they are *anywhere* like in real life.

All the best to your project!

Regards
Georg HeliFlyer EDDW


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Re: [Flightgear-users] Century Wind Project (resend)

2006-08-22 Thread Georg Vollnhals
Georg Vollnhals schrieb:
 JD Fenech schrieb:
   
 I don't know 
 much about doing scenery, though I've read a few good tutorials. I might 
 have to make the models of the turbines, as well.

   
 
 Just one additional hint to what Andrew answered - there is already a 
 very nice windturbine model in FlightGear!

 A real *lot* of them (may be many thousands) are placed in FlightGear 
 for Germany (I am not sure they are already in the default scenery but 
 you can get them as additional scenery from Jon Stockill's repository 
 http://fgfsdb.stockill.org/ ) and if you want to have a look at them in 
 the sim just install northern Germany and have a nice sim-flight - you 
 can't miss them as they are *anywhere* like in real life.

 All the best to your project!

 Regards
 Georg HeliFlyer EDDW


   

To add to my last post:

You can find the model of the windturbine (moving rotors!):
[YourFlightGear]\data\Models\windturbine.ac and windturbine.xml

To install scenery where you can see the windturbine in action, take
Northern Germany (as an example):

You need

The model files of the area:
http://fgfsdb.stockill.org/download/e000n50.tgz

The terrain files of the area:
ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.10/e000n50.tgz

Regards
Georg HeliFlyer EDDW

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Re: [Flightgear-users] Usable tools for .ac files.

2006-07-24 Thread Georg Vollnhals
David Baron schrieb:
 I installed blender. This looks like one big mess. UI, mouse actions, etc. ...

 I want to either import preexisting object or enter geometric shapes (or 
 wire-frames), place decorations, surfaces and save .ac for new object.

 Is there a nicer tool available?

   
Hi David,
 
I am still learning by doing but would not change Blender against any 
other 3d-program anymore.
My break-through was doing this tutorial step by step - although it is 
for X-Plane the basic steps are the same for FlightGear.
Only uv-texturing is done with *.rgb files (- Gimp graphic program) and 
the more advanced LOD-stuff is X-Plane specific.

 http://marginal.org.uk/x-planescenery/

 
 There are some important other links:
 http://mediawiki.blender.org/index.php/QuickStart
 
 You should also have a look at these two beginner tutorials:
 http://www.blender3d.org/cms/Building_a_Castle.256.0.html
 http://www.blender3d.org/_media/education/quickstart/Texturing_Castle.html

 video-tutorials:
 http://www.blender.org/cms/Video_Tutorials.396.0.html
 
 Some common links:
 http://mediawiki.blender.org/index.php/Manual/Manual
 http://en.wikibooks.org/wiki/Blender_3D/Noob_to_Pro
 http://www.blender3d.org/Education/index_old.php?sub=
 
There are uncountable tutorials on the net, all you have to do is to start with 
one!
Give Blender a chance!

Regards
Georg HeliFlyer EDDW


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Re: [Flightgear-users] SimGear make problem

2006-07-22 Thread Georg Vollnhals
Johnny Lollipop schrieb:
 I am following the instructions at: 
 http://www.flightgear.org/Docs/Tutorials/fg_cygwin/fgfs_cygwin.htm

 This part works I think: ./configure -–prefix=/fg-cvs

 I am having trouble with make.  If you would like the make readout as a 
 notepad txt file I can send it directly to your personal e-mail address. 
   Otherwise here it is.  Because of the error it is really short.


 ../../simgear/math/SGQuat.hxx:134:35: macro min requires 2 arguments, 
 but only
   1 given
   

I had the same problem and the solution was given to me by some nice 
people here on the list - sorry I have no link to the old theme!

Simple way to solve it:

CPPFLAGS=-DNOMINMAX ./configure --prefix=/fg-cvs
(^^ added to ./configure... )

or you add to your local .bash_profile file (...home/yourname/..)

LDFLAGS=-L/usr/local/lib
CXXFLAGS=-pipe -O2 -Wall -DWIN32 -DNOMINMAX -DHAVE_WINDOWS_H
CFLAGS=$CXXFLAGS
export LDFLAGS
export CXXFLAGS
export CFLAGS


Regards
Georg HeliFlyer EDDW

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Re: [Flightgear-users] dehavilland - for Andrew Gorman

2006-06-27 Thread Georg Vollnhals


 
 You might have gathered from some of my posts that I am a big fan of 
 your FGTools and shall continue to use it 
 Cheer
 :-D ene
 
 


Hi Dene,
thank you very much for the compliments :-)

Ok, you and Andrew have at least used it at some time.
But there was absolutely no other feedback, either good or bad. So I 
think there is not that big common interest among Windows user for it.
Development-time splits into different parts - coding, user 
GUI/help/security and documentation. You need a lot more time for the 
two last parts when coding is already finished and it works fine.
This makes only sense if there is an interest for the tool in the community.

I decided better to improve the local scenery within the next months. 
This will be more profitable for the FlightGear community, at least for 
all these flying in Europe.

Of course I will inform you and anyone interested if I make further 
improvements to FGTools (ie as you suggested).

All the best to you down-under scenery builder!

Regards
Georg

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Re: [Flightgear-users] dehavilland - for Andrew Gorman

2006-06-25 Thread Georg Vollnhals
Andrew Gorman schrieb:
 Hi Dene,
  
 awsome
  
 I use FGTools to boot Flight Gear these days instead of the default icon 
 link as it allows me to boot up with or without Atlasusually I boot 
 with Atlas as it is s cool to have (Im not a command line person and 
 coding is a foriegn language to me...im an illustrator...)  :)
  
 Will try the command line thing and see what happens :)
  
 Slainte,
  
 Andy

Hi Andy,
I had to work the whole weekend and just looking through the eMails, 
therefore the delay.
I don't know which version of FGTools you are using - but although this 
project is dead now I put the latest version (1.3-39) on my homepage, 
there is also a new (incomplete) pdf doc for this version enclosed.

http://home.arcor.de/vollnhals-bremen/FGT/__FGTools14.zip

Regards
Georg EDDW


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Re: [Flightgear-users] Modelling

2006-05-28 Thread Georg Vollnhals

JD Fenech schrieb:
I've been lurking for awhile and I'm curious about a few things 
pertaining to models:


1. I've heard a bit about AC3D and pretty-polly for models. Obviously 
these aren't the only formats. I know FG uses plib and it probably only 
supports a few models. I'm considering doing a little experimental 
programming for my own benefit, and want to take a crack at (for 
starting) static models and simple objects. What are some good formats 
for this?


2. What are some other good libraries for using them? I'm not very good 
at using other people's libraries, and I need some practice. I'm on a 
Wintendo, and it's an older one at that. (Is OpenSG comparable, or are 
they completely different?)


3. How does plib compare to these other libraries?

4. Could someone with some experience give me a short breakdown of the 
advantages and disadvantages of the various model formats they know?


Thanks,
JD



Hi JD,
I myself started only some months ago with doing some 3D-modelling for 
local objects. My skills are very limited until now but I am sure that I 
will have created a lot of buildings and landmarks until the end of this 
year.


Because I was very sure about this plan I decided to use Blender, an 
OpenSource and therefore free 3D-graphic-modelling-program.


It was the same sort of decision which made me change from commercial 
flightsims to FlightGear in August,2005: I want my work preserved for 
the future, because I don't like throwing something to waste because a 
company decides to change data-formats without documentation OR decides 
not to go on with a next version of the program due to commercial decisions.


And because there is a community around the developers and users have to 
chance to take influence on decisions and (if they are very lucky) a 
personal wish will get realized, ie. a new function is implemented into 
the program.


And because Blender fits very well with FlightGear (as well as AC3D) 
with the *.ac format which one *should* use for FlightGear models.


The disadvantage is that Blender is very user unfriendly from the GUI, 
at least for us Windows-user. AC3D is *a lot* easier to use at the 
beginning, but as I discovered after working through some manuals and 
tutorials, if you understand some of the principles and the philosophy 
of Blender it is as easy to use for the basic functions (I only refer to 
the basic functions as I am not so far with my skills and knowledge to 
decide about the advanced ones).



General link:

http://www.blender3d.org/cms/Home.2.0.html

If you start with Blender, you should work through some tutorials

AT FIRST LOOK AT THESE VIDEOS (DivX),
expecially INTERFACE and 3DCONCEPT:

http://www.blender3d.org/cms/Getting_started.400.0.html

You should start with these two tutorials, at least have a look at them!!!
http://www.blender3d.org/_media/education/quickstart/Building_Castle.html
http://www.blender3d.org/_media/education/quickstart/Texturing_Castle.html

Here a hangar for X-Plane is created with Blender and textured! - all is 
nearly identical for FlightGear except the export (which is very easy 
with the implemented ac-export function in Blender 2.41).

A MUST for a Blender beginner!:

http://marginal.org.uk/x-planescenery/

And some more general links:

http://www.blender3d.org/cms/Help_Forums.192.0.html
http://www.blender3d.org/_media/education/quickstart/Texturing_Castle.html
http://en.wikibooks.org/wiki/Blender_3D/Noob_to_Pro
http://mediawiki.blender.org/index.php/Manual/Manual
http://www.blender3d.org/Education/index_old.php?sub=
http://jmsoler.free.fr/didacticiel/blender/tutor/eng_index.htm
http://www.blender3d.org/cms/Documentation.628.0.html

etc, etc, etc

Hope this helps a little!

Regards
Georg

BTW: Please share with us what you created, don't be shy if it is just 
very simple.

I made a little EDDW/Bremen/Weser-scenery
Online:
http://home.arcor.de/vollnhals-bremen/BremenWeserScenery/HBWSHTLM/BremenWeserScenery.html
Download:
http://home.arcor.de/vollnhals-bremen/BremenWeserScenery/BremenWeserScenery.zip
http://home.arcor.de/vollnhals-bremen/BremenWeserScenery/ChangedEuropeanTextures.zip

just for purpose to demonstrate to other new users how you can have nice 
visual effects with simple and partially unfinished models. Most of them 
are a combination of already existing ones, some are modified, some are 
from Stockill's database, some are from me.
I started modifying already existing models, this was the easiest way 
for me to get familiar with Blender. But everyone has his own way to 
success!



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[Fwd: [Fwd: Re: [Flightgear-users] Modelling]]

2006-05-28 Thread Georg Vollnhals



 Original-Nachricht 
Betreff:[Fwd: Re: [Flightgear-users] Modelling]
Datum:  Sun, 28 May 2006 14:02:25 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: FlightGear user list flightgear-users@lists.sourceforge.net



 Original-Nachricht 
Betreff:Re: [Flightgear-users] Modelling
Datum:  Sun, 28 May 2006 14:00:19 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-users@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]



Jeff Koppe schrieb:

George,

I've not been tinkering with FG for quite some time but about a year ago I was bitten 
with the FG modelling bug. I'm an experienced modellor so I decided to experiment making 
planes. What I found was that though FG uses PLIB and can in theory use any 
of the supported formats, the ony one I could successfully get into FG was *.ac (AC3D). 
While *.obj and *.3ds formats show up, their textures do not. Now, this is not to say 
that you have to use AC3D to make models (in fact there was--don't know if it is still 
the case--a few version differences in the AC3D format that AC3D creates and FG expects). 
I used Wings3d for modelling and used Blender to convert to the final *.ac format. In 
addition, I used Ultimate Unwrap for creating the UV maps (e.g., applying the textures to 
the model) and The Gimp for the graphics work. So you can use a medley of tools, if you 
wish.

You'll also need a good text editor. Once you get the hang of editing the XML by hand there's nothing quicker. Also, since *.ac is an ascii based format you can correct a multitude of modelling sins by delving into the code. Takes some patience to learn but it is the most efficient. 


Though it's out of date, I was chronicling my FG adventure at my site: 
www.static-lift.net.

--jeff


Jeff, thank you, I will look at your site.
AC3D is good, nothing against it.
But no doubt, many aircraft for FlightGear have been designed with 
Blender the last time (output of course in *.ac).

Looking forward for your first model!
All the best
Georg






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Re: [Flightgear-users] Modelling

2006-05-28 Thread Georg Vollnhals

JD Fenech schrieb:

As for blender, I've run into one problem that I don't seem to be able 
to solve on my own. How do I add a *single* vertex to a mesh in edit 
mode? I've been lightly tinkering with blender for a few months, too, 
but have yet to figure this out.


JD


Ok, here is the answer from an absolute beginner (might be there are 
many better ways!):


Blender 2.41

1. Edit Mode
2. Deselect all vertices (A)
3. Select the edge you want to add one vertex to
(select both vertices with RMB click and SHIFT-RMB-click)
The two vertices are yellow as well as the edge (default Blender	 
colors)

4. W-key (or alternatively menu mesh - edges - subdive)
select subdivide from the pop-up menu (for 1 new vertex)
select subdivide and number (for several new vertices)
5. A-key
6. Select vertex with RMB
7. Grab vertex/vertices to wished position/s

Hope this helps.
If anyone has a better way, please let me know, I want to learn a lot 
about the basics of Blender!


Regards
Georg HeliFlyer EDDW


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Re: [Flightgear-users] [EMAIL PROTECTED]

2006-05-25 Thread Georg Vollnhals

dene maxwell schrieb:
Georg.. hi mate I did acknowledge the very nice models... I was 
actually trying to fly Heathrow to Bremmen but FG crashed about the 
French/Belgium border

This is a actual problem of FG - longer flights ( 1 h) result in a CTD.


...they say the nicest complement is copying .. when I get the new  
distro out I think if you look at the port closely you take it as a big 
compliment... I hope so


THIS is the ADVANTAGE of Open Source - I did NOTHING than modifying and 
combining what OTHER already had created, if you reuse it - wonderful!
And if someone in the future has use for the models I really constructed 
from scratch I will feel happy about it!


Georg
BTW:
1. can you mail the AI-scenerio to me?
2. why didn't you use the FGTools functions (AI page) for some of the 
work you obviously did by hand? See manual or ask me :-)



:-D ene




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Re: [Flightgear-users] [EMAIL PROTECTED]

2006-05-25 Thread Georg Vollnhals

dene maxwell schrieb:

Hi Georg


... I refer to

http://www.interislander.blogspot.com/

Thanks!




2. why didn't you use the FGTools functions (AI page) for some of the 
work you obviously did by hand? See manual or ask me :-)


I didn't think 098a would support the input files required...but I did 
use FGTools very extensively...




Dene,

I am writing this on the list as some other user (on Windows) might be 
interested.


As 098a does not support creating *.csv logfiles (as you tell me), do it 
yourself with a simple texteditor!

How this is done is explained in the last part of this message.

---
BUT FIRST AN EXAMPLE HOW ALL WORKS with a normal *.csv logfile:

This is a sample of a looong automatically created csv-file I used to 
make an AI file from, logging a C172 flightpattern around EDDW


Time,Longitude,Latitude,Altitude,Roll,Pitch,Heading,Speed
51.1833,8.804636726,53.0472589,15.74750528,-0.2096236382,0.320089886,264.145706,0.05281214575
52.1833,8.804636339,53.04725886,15.7474581,-0.1977411975,0.3292465916,264.1879917,0.06696391264
53.1833,8.804634928,53.04725895,15.74742986,-0.2264046498,0.3565201565,264.1958376,0.3866295215

You see, it was logged every second to have a quite smooth behaviour of 
the AI aircraft.


This is the AICessPlatz.xml in the data\AI folder, FGTools created:
?xml version=1.0?
PropertyList
scenario
entry
callsignAIVehicle/callsign
typeaircraft/type
classjet/class
modelModels/Aircraft/c172-dpm.ac/model
flightplanCessPlatz.xml/flightplan
repeat1/repeat
/entry
/scenario
/PropertyList


This is the beginning of the
AI-Flightplan CessPlatz.xml in the AIFlighPlans folder, FGTools created:
?xml version=1.0?
PropertyList
flightplan
wpt
name51.1833/name
lat53.0472589/lat
lon8.804636726/lon
alt15.74750528/alt
ktas0.05281214575/ktas
on-groundfalse/on-ground
/wpt
wpt
name52.1833/name
lat53.04725886/lat
lon8.804636339/lon
alt15.7474581/alt
ktas0.06696391264/ktas
on-groundfalse/on-ground
/wpt
wpt
name53.1833/name
lat53.04725895/lat
lon8.804634928/lon
alt15.74742986/alt
ktas0.3866295215/ktas
on-groundfalse/on-ground
/wpt

And FGTools installs your AI-scenario in preferences.xml and activates 
AI-scenerios.


--

SO, HOW CAN YOU USE these functionallity from FG 0.9.8?
CREATE YOUR *.csv file yourself!
Take any simple texteditor and create a normal textfile like MyFerry.csv

OK, you won't have to fill in all data but replace unused with a 
placeholder 0.


So for your ferry you would write
Time,Longitude,Latitude,Altitude,Roll,Pitch,Heading,Speed
1,[Longitude],[Latitude],[Altitude],0,0,0,1
2,[Longitude],[Latitude],[Altitude],0,0,0,10
3,[Longitude],[Latitude],[Altitude],0,0,0,15
4,...

There must be no specific time intervalls, just fill in all the points 
of the route you have got one after another and call the time 1,2,..


Save your file, fire FGTools, go to the AIpage and start with Load 
*.csv logfile(1). For the rest look into the *.pdf manual!

Ask me, if you have any further problems.

This will save you *a lot* of time!!! as you only have to write the 
first file with your data (time-counter,lat,lon,alt).


Might be a help for your next AI-scenerio!

Regards
Georg



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Re: [Flightgear-users] [EMAIL PROTECTED]

2006-05-25 Thread Georg Vollnhals

Arnt Karlsen schrieb:
On Thu, 25 May 2006 15:21:47 +0200, Georg wrote in message 
[EMAIL PROTECTED]:
  

Might be a help for your next AI-scenerio!

Regards
Georg



..thanks, this is useful for AirVenture too,  is there a way to specify
turn waypoints with say, 2 minute turn rates, like CAD sw can be 
used to model a piping bend with wall thickness and bend radius?


  

Hi Arnt,

to be honest, these AI functions of FGTools are pretty simple and are 
only able to convert data from *.csv files or UFO.xml files into 
FlightGear *.xml files. No intelligence, just helper tools to reduce the 
time one needs to type all that by hand - and further, help user without 
knowledge about the structures of these files and where to put them.
I am a very lazy guy and created it (as many other FGTools functions) to 
have more comfort!
So you have to fly the patterns yourself and make some nice logfiles OR 
fly the pattern with the UFO to get the lat/lon and change the other 
data (altitude, speed) by hand before using FGTools to make the XML files.

If there are any questions regarding FGTools, please contact me off list.

Regards
Georg Heliflyer EDDW


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[Fwd: Re: [Flightgear-users] dene_maxwell....]

2006-05-25 Thread Georg Vollnhals



 Original-Nachricht 
Betreff:Re: [Flightgear-users] dene_maxwell
Datum:  Thu, 25 May 2006 16:32:02 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-users@lists.sourceforge.net
Referenzen: 	[EMAIL PROTECTED] 
[EMAIL PROTECTED] [EMAIL PROTECTED] 
[EMAIL PROTECTED]




Curtis L. Olson schrieb:



Could you guys kindly take Dene's email address out of the subject line 
on your replies.  It's probably too late to help, but these messages 
Thanks!


Curt.


Curtis,
admonishment accepted, just pushed the reply button without thinking :-(
You are absolutely right, sorry about that!
Georg




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Re: [Flightgear-users] Airports disappearing?

2006-05-25 Thread Georg Vollnhals

Zoltán Nagy schrieb:

Hi,
I've only been using FlightGear for about a month so this might be an 
already solved issue, but i'd like to ask for your help anyway.
So, there's this handy little utility called Atlas. I always use it to 
plan my flights. As i live in Hungary (and yes i'm Hungarian... so sorry 
for my English :-) ), i thought i'd fly around my hometown, see how it 
looks like from above. Now, to get to the point: i use terrasync to get 
the scenery as i fly. In Atlas i see, that the airport i want to start 
at is LHTA, Taszar, and it IS in the database - at least according to 
Atlas. The problem: when I fly there, there's absolutely no airport 
there. The scenery around the airport is downloaded, Map succesfully 
made the images for use with Atlas so there should be no problem with that.
I tried to delete the scenery files and then re-download them, but that 
didn't help. I'd really appreciate any help.


Yours, Abesto



Hi,

ATLAS does find it because the regarding files are in the FlightGear 
TERRAIN folder


...\data\Scenery\Terrain\e010n40\e017n46

BUT!!!

Robin Peels database
810 Version - DAFIF data cycle 200513, build 1990, metadata AptXP810, 
Copyright © 2005, Robin A. Peel


\data\Airports\apt.dat(gz)

does not know it :-/

You might give Robin Peel the data but don't be too hopefull as I mailed 
several times to him and never got a reaction, good or bad!


Regards
Georg Heliflyer EDDW


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Re: [Flightgear-users] Configuring Joystick with FG 0.9.10-0.FC on SuSE and other questions

2006-05-17 Thread Georg Vollnhals

Thorolf Godawa schrieb:



At the top of the stick there is a 4-way-switch that could be used very 
good for the view-change or one of the firekeys for toggeling the HUD f.ex.


If I anderstood correctly these changes can be made in the xml for the 
joystick, are there further informations how to do it? Or does anybody 
already has a xml for this joystick that does the wanted things?




Hi Thorolf,
if you still have the problem with your joystick you may contact me via 
private eMail, may be I can help you.


Regards
Georg EDDW


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[Fwd: Re: [Flightgear-users] Getting an OpenAL where when ending in Cygwin Compiled version]

2006-05-09 Thread Georg Vollnhals



 Original-Nachricht 
Betreff: 	Re: [Flightgear-users] Getting an OpenAL where when ending in 
Cygwin Compiled version

Datum:  Tue, 09 May 2006 07:11:05 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-users@lists.sourceforge.net
Referenzen: 	[EMAIL PROTECTED] 
[EMAIL PROTECTED] [EMAIL PROTECTED] 
[EMAIL PROTECTED]




Brian Keener schrieb:

Georg Vollnhals wrote:
I am compiling FlightGear CVS under Cygwin/Windows XP since more than 
half a year and never compiled OpenAL, just followed the precise 
instructions our FG friend KEVIN gave us and downloaded and installed 
the cyg_openAL.tgz without any problem. 
 
Here some lines from Kevins wonderful tutorial: 
 
Concise instructions to build CVS versions of SimGear and FlightGear on 
Win32 systems using cygwin.


Thank you Georg for you response.  This looks a lot like the tutorial I have 
been using but you could send it to me just in case.  The win32 part about 
copying to Windows\system32 throws me although I think that is a VC++ thing 
but


Thanks for your assistance - when you terminate fgfs - do you see the OpenAL 
error I see???

Hi Brian,
normally I am running FG/Cygwin directly from Windows XP, therefore the 
DOS windows is immediatly closed and I cannot see it.

I just did a start out of Cygwin and then I have this errors when closing:
OpenAL error (AL_ILLEGAL_COMMAND): stop (alDeleteSources)
I do not have the time now to verify if I have sound when starting 
directly under Cygwin, I'll do that this evening. But when starting from 
Windows there is no sound problem!


Georg Heliflyer EDDW



Thanks again

bk


Remark:
This is the tutorial which Kevin sent to me before finishing his 
published one which I don't have now.

There might be some differences, but I use this one.
He made a typo, so you should read /autogen.sh and /configure as 
./autogen.sh and ./configure.


Concise instructions to build CVS versions of SimGear and FlightGear on
Win32 systems using cygwin.

-- cygwin --

install cygwin from scratch
 automake
 autoconf
 cvs
 make
 gcc
 gcc++
 OpenGL

-- downloads --

cd ~
mkdir tar
 download cyg_openAL.tgz from http://www.vso.cape.com/~nhv to ~/tar
 download plib-1.8.4.tar.gz from http://plib.sourceforge.net
cd /
tar -xzf ~/tar/cyg_openAL.tgz

-- Win32 openal32.dll --

 must copy /usr/local/bin/openal32.dll to Win32 system directory

 Win32 world
   copy c:\cygwin\usr\local\bin\openal32.dll to
c:\windows\system32\openal32.dll
   (change path names as appropriate)

-- plib --

cd ~
tar -xzf ~/tar/plib-1.8.4.tar.gz
cd plib-1.8.4
/configure --prefix=/fg-cvs
make
make install

-- SimGear --

cd ~
mkdir SimGear-0.3-cvs
cd SimGear-0.3-cvs
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 login
 password is guest
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
cd source
/autogen.sh
/configure --prefix=/fg-cvs
make
make install

-- FlightGear --

cd ~
mkdir FlightGear-0.9-cvs
cd FlightGear-0.9-cvs
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login
 password is guest
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co 
source

cd source
/autogen.sh
/configure --prefix=/fg-cvs
make
make install

-- FlightGear Base --

cd /fg-cvs
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 login
 password is guest
cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co data

-- Execute --

cd ~
/fg-cvs/bin/fgfs.exe --fg-root=/fg-cvs/data

-- Update SimGear --

cd ~/SimGear-0.3-cvs/source
cvs update -d -P
make
make install

-- Update FlightGear --

cd ~/FlightGear-0.9-cvs/source
cvs update -d -P
make
make install

-- Update FlightGear Base --

cd /fg-cvs/data
cvs update -d -P

-- Execute --

cd ~
/fg-cvs/bin/fgfs.exe --fg-root=/fg-cvs/data





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Re: [Fwd: [Flightgear-users] Getting an OpenAL where when ending in Cygwin Compiled version]

2006-05-09 Thread Georg Vollnhals

Brian Keener schrieb:

Georg Vollnhals wrote:
I just did a start out of Cygwin and then I have this errors when closing: 
OpenAL error (AL_ILLEGAL_COMMAND): stop (alDeleteSources) 
I do not have the time now to verify if I have sound when starting 
directly under Cygwin, I'll do that this evening. But when starting from 
Windows there is no sound problem! 


Ok that is the same error I am seeing then.  I have downloaded the OpenAL stuff 
via svn to see if I can compile it in cygwin - but the svn forma is so 
different from plain old cvs I am going to have to get on the openal list to 
figure what to autogen, configure and compile.


Remark: 
This is the tutorial which Kevin sent to me before finishing his 
published one which I don't have now.


Okay that looks a lot like the last page of what I was using - I think I see 
what he was doing now - he was giving directions for Cygwin and then also for 
Win32 at the same time.  Those are not necessarily all instructions for one 
system.


Brian,
just a last one - I think you are misunderstanding something!

I presume that you are using CYGWIN under Windows XP - right?
THEN you MUST have the OpenAL.dll in your Windows XP system folder - at 
least for me here it does not work without it!

(must copy /usr/local/bin/openal32.dll to Win32 system directory)

Believe me, I NEVER did anything else with the OpenAL system than 
extracting (under CYGWIN!!!) this special cyg_openAL.tgz (which puts 
all these OpenAL stuff into CYGWIN usr\local\include\AL\, ie. al.h, 
alc.h,etc and to CYGWIN usr\local\lib}\, ie libopenal32.a, etc)  and 
copying the Windows32 OpenAL RUNTIME stuff (openal32.dll) as described.


I am using FlightGear CVS under CYGWIN since a long time and never had 
any problems with the sound system, I only recognized this error-message 
because you asked me :-)


AND .. you don't even need to fire CYGWIN to run the compiled FlightGear 
program. I start it from the Windows XP GUI with my FGTools program 
(which I coded for this use) BUT you can also use at *.bat file or the 
Windows XP commandline to start Cygwin-FlightGear :-) - it even works 
without a full Cygwin install, you only must have some *.dlls and the 
pathes set right (but this is another theme, just mentioned it to make 
clear that you only need the full Cygwin system to COMPILE the stuff and 
hold your CVS system updated).


So it is a MIX of two systems if you use FlightGear compiled under 
Cygwin running under Windows.


There might be other possibilities how to handle all this CYGWIN stuff - 
at last, to finish the discussion, I can only tell you THAT IT REALLY 
WORKS if you follow the tutorial step for step!


All the best to you
Georg Heliflyer EDDW



Thanks again Georg

bk




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[Fwd: Re: [Fwd: [Fwd: [Flightgear-users] Getting an OpenAL where when ending in Cygwin Compiled version]]]

2006-05-09 Thread Georg Vollnhals



 Original-Nachricht 
Betreff: 	Re: [Fwd: [Fwd: [Flightgear-users] Getting an OpenAL where 
when ending in Cygwin Compiled version]]

Datum:  Wed, 10 May 2006 02:31:14 +0200
Von:Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-users@lists.sourceforge.net
Referenzen: 	[EMAIL PROTECTED] 
[EMAIL PROTECTED]






Oh I know - it is working for me as well - I was just trying to eliminate the 
little trashy errors like the one we are seeing.



Thanks again Georg



Brian,
I am very sorry but I misunderstood all :-/
Just read your FIRST message - I SHOULD have done this FIRST - and 
noticed that I was fully wrong because I thought you could not get that 
stuff running.
So hopefully our discussion made some sense for other people having 
difficulties with Cygwin!
Thank you for the patience you had with me and my bad understanding of 
your problem!

Regards
Georg




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Re: [Flightgear-users] Getting an OpenAL where when ending in Cygwin Compiled version

2006-05-08 Thread Georg Vollnhals

Brian Keener schrieb:

Hi Brian,
I am just working through a lot of old eMails due to a PC crash I had, 
therefore the delay!


I am compiling FlightGear CVS under Cygwin/Windows XP since more than 
half a year and never compiled OpenAL, just followed the precise 
instructions our FG friend KEVIN gave us and downloaded and installed 
the cyg_openAL.tgz without any problem.



Here some lines from Kevins wonderful tutorial:

Concise instructions to build CVS versions of SimGear and FlightGear on
Win32 systems using cygwin.

-- cygwin --

install cygwin from scratch
 automake
 autoconf
 cvs
 make
 gcc
 gcc++
 OpenGL

-- downloads --

cd ~
mkdir tar
 download cyg_openAL.tgz from http://www.vso.cape.com/~nhv to ~/tar
 download plib-1.8.4.tar.gz from http://plib.sourceforge.net
cd /
tar -xzf ~/tar/cyg_openAL.tgz

-- Win32 openal32.dll --

 must copy /usr/local/bin/openal32.dll to Win32 system directory

 Win32 world
   copy c:\cygwin\usr\local\bin\openal32.dll to
c:\windows\system32\openal32.dll
   (change path names as appropriate)

-- plib --

.

Please tell me if you want to have the rest of the tutorial (if you have 
not found it yet), I'll email it directly to you.


Hope this may help although you did really a lot of work until now - but 
as I already explained, I just found your mails and problem.


Regards
Georg Heliflyer EDDW


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[Flightgear-users] Bremen-Weser VFR demo scenery now available for download

2006-04-12 Thread Georg Vollnhals

Hi all,

as many of us will have some time for FlightGear next weekend I decided 
to upload
my Bremen-Weser demo-scenery so that you might have a nice flight over 
my homeland.


Before uploading you my have a preview of the enclosed *.pdf manual here 
in *.html format:


http://home.arcor.de/vollnhals-bremen/BremenWeserScenery/HBWSHTLM/BremenWeserScenery.html

This is the link to the package (ReadMe.txt and *.pdf manual enclosed 
with instructions):


http://home.arcor.de/vollnhals-bremen/BremenWeserScenery/BremenWeserScenery.zip

This is a work which has just started (see history in manual) and will 
be refined in many aspects
within the next year - better models (real life copies), textures, AI 
traffic and flight-instructions

not only for Bremen but for the Northern area.

I upload this very simple work though due to 3 reasons
a) to show other FlightGear users what can be done with generic models 
to improve the FlightGear world

and motivate them to do some work for their local area.
b) to demonstrate that it is easy without big knowledge if one uses the 
new FGTools version (uploaded within the next 2 weeks)

and the outstanding new UFO functions for model placement we have now.
c) just for fun for those FG friends who like flying over a more 
complete scenery (see flight instruction)


Have fun, give feedback if you like (the best would be if you do some 
work yourself and share with us :-)  )


Regards
Georg EDDW (Heliflyer)


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Re: [Flightgear-users] 3d model development in Germany

2006-04-09 Thread Georg Vollnhals

Robicd schrieb:

Georg Vollnhals wrote:

...
Sebastinan's (Seb's) Frankfurt/Main and Rhine scenery:
http://www.flight-gear.de/index.php?option=com_smfItemid=15topic=47.0

  ...

Don't forget to mention you have to be logged in with a valid username 
to flight-gear.de in order to see attached screenshots and download 
files, otherwise you will only see the plain text threads and mostly 
have no idea what people are talking about, since many attached pictures 
show what's going on.


   Roberto


Sorry people,

I did not know that you won't see the pictures if you are only a guest - 
 and the pictures are the most interesting parts of the posts.


So please forget my mail and hint, it might be too complicated for you 
to get a member of this special forum just to see one or two posts.


Sorry about the inconvenience I have caused!

Regards
Georg EDDW


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Re: [Flightgear-users] Re: Anybody know what this is?

2006-04-04 Thread Georg Vollnhals

polly schrieb:



 Found a nice ops manual too:

  http://www.dtic.mil/doctrine/jel/new_pubs/jp3_04_1.pdf

p

--=



Thank you for the link,
very, very interesting stuff!
Nice we don't have any Landing Signal Officer in FG - obviously I am too 
old to learn all these aircraft handling signals - did you count how many?


Regards
Georg EDDW


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Re: [Flightgear-users] Questions on using Objects Database

2006-03-21 Thread Georg Vollnhals

[EMAIL PROTECTED] schrieb:

4. Finally, I am planning to improve the scenery of a few places I love to fly around by adding some 
objects. I surely will build a few myself. However to help expedite this effort, I can see another way too:
I saw a number of STATIC objects in FGFSDB, that can be modified in minor ways, or reused 
elsewhere by some re-scaling/coloring etc only.


Hi Yavuz,
this is just the way I started my Bremen-Weser scenery some short time 
ago. I was afraid of Blender and therefore I first took some objects I 
found in the FG library, changed the colors, hardened the surface, 
eliminated parts of the object (could do this with a simple 
text-editor), then I started learning Blender with changing existing 
objects in Blender, combining objects in Blender, etc
.. and at last, after getting really hot on the stuff and reading 
through some manuals I created my first in real life existing power 
station with textures from own photographs.

This is what I recommended in the German FlightGear Forum for other user:

Create a (textured) hangar for X-Plane in Blender, is identical for 
FlightGear until the export into another format (very nice!):

http://marginal.org.uk/x-planescenery/
Common links
http://en.wikibooks.org/wiki/Blender_3D/Noob_to_Pro
http://www.blender3d.org/_media/education/quickstart/Texturing_Castle.html
http://www.blender3d.org/Education/index_old.php?sub=


 Is this allowed? Do I need to get permissions from the

authors? If so, is posting here a request the best way?


This is how I understand the license
a) If you take an existing model and modify it so that the product is 
another model (you don't change the original model! but create an 
additional new one), just do it without asking.
This is the spirit we all can learn and profit from each other and my 
upcoming Bremen-Weser scenery is what I want to call a demo how you 
can use existing models, change them and use them to populate another 
part of the FlightGear world - at least until you have the time and 
energy to create more realistic ones later.
b) If you take an existing model and want to improve, refine it or make 
it better looking or more realistic (changes on an existing one without 
creating real other version of it) - it is very good style to ask the 
author (if he is still active for FG)!
This is what everyone can await who spend his time and energy for our 
common FlightGear project :-)

Thanks for listening.

Yavuz Onder
c) If you made some models for the part of the world you are living in, 
don't mind to share them with us even when you have the opinon the are 
not worth doing so.
Some simple objects made by a beginner and placed into the FlightGear 
world are better then odd terrain! - at least for me.

At a later phase you always can change them with improved ones.

Regards
Georg EDDW





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Re: [Flightgear-users] Questions on using Objects Database

2006-03-21 Thread Georg Vollnhals

[EMAIL PROTECTED] schrieb:

[...]


 It is my worry that my CVS updates

may erase the FGFSDB files. I guess I will check to find out. If it is removing 
them, I can
re-download/re-unpack as needed.

Yavuz

Your scenery files - except the default KSFO scenery - stay untouched 
with the -P command.


I always update with -d -P

REgards
Georg EDDW


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Re: [Flightgear-users] Questions on using Objects Database

2006-03-21 Thread Georg Vollnhals


Georg,

(I am curious about EDDW, which is  Vollnhals that appear in the From) 


Thanks for the links. I have already started with Blender. But was unable to 
locate some of those tutorials.

Reuse rules/implied-licenses as you stated are as reasonable as one would 
expect. I will follow them.

I will put up any object, I consider an improvement. And first of them may come 
soon. If I can stop myself trying to tweak it here and there.

I will submit it to Jon's database and let people in this list know.

Later...

Yavuz Onder


  


Hi Yavuz,
I just add EDDW to my name as I am used from another Sim I was working 
for before I got to FG.
In my opinion this is a nice feature as you can see from which part of 
the world another user is (EDDW = ICAO code Bremen/Germany).


Are you on Win32 or Linux? If on Win32 I could offer you to try the 
latest version of FGTools which has nice features for model placement 
including the use of the UFO cursor files you can create now since 
Melchior made this nice UFO update (= makes exact placement of models 
much more easier!).
The reason I have not uploaded it until now is that I am completing the 
manual which is until now more than 25 pages and that I am just 
implementing a new feature which is very important for me and might be 
for other.
But the actual version is stable and documented especially for the 
models page.


Let me know if you are interested, also via private mail. Anyway, 
looking forward to your first models, thank you!

Regards
Georg EDDW

PS: did I understand it right that you did not find these Blender 
manuals before you got my links or did you want to tell me that the 
links don't work anymore?



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Re: [Flightgear-users] Questions on using Objects Database

2006-03-21 Thread Georg Vollnhals

[EMAIL PROTECTED] schrieb:

Yavuz CYOW  :-)  (but would like to be LTBA,particularly at this season)

  

Had seen better weather in this area before!
Georg EDDW


   Istanbul / Ataturk, TURKEY Weather :: 8C Fair
   http://www.rssweather.com/icao/LTBA/wx.php

8C Fair
Tue, 21 Mar 2006 21:20:00 +0200


   Forecast for Overnight http://www.rssweather.com/icao/LTBA/wx.php

Beginning to mist.
Tue, 21 Mar 2006 17:40:00 +0200


   Forecast for Morning http://www.rssweather.com/icao/LTBA/wx.php

Mist. Becoming fair.
Tue, 21 Mar 2006 17:40:00 +0200


   Forecast for Afternoon http://www.rssweather.com/icao/LTBA/wx.php

Fair.
Tue, 21 Mar 2006 17:40:00 +0200


   Forecast for Evening http://www.rssweather.com/icao/LTBA/wx.php

Fair.
Tue, 21 Mar 2006 17:40:00 +0200



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Re: [Flightgear-users] Re: [Fwd: Re: Questions on using Objects Database]

2006-03-21 Thread Georg Vollnhals

Melchior FRANZ schrieb:

* Georg Vollnhals -- Tuesday 21 March 2006 23:26:

many models, same lat-lon-coordinates?


If they are on the same longitude, sure. Hey, I invested a lot of time
to make up one longitude, you can't expect that I do this twice.  ;-)

Of course each model will have its own coordinates, and they'll very
likely differ from each other.

m.


Ok, now I understand :-)
Georg


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Re: [Flightgear-users] Re: Help! Cannot see my OBJECT_STATIC

2006-03-16 Thread Georg Vollnhals

Yavuz Onder schrieb:







Hi Melchior (and other intrested parties),

Unfortunately my problem seems to defeat all the reasonable possibilities.



..


In all these trials I have never seen my object at all.

I surely am at the end of my wits here.

May be I should give up on the idea of adding to or correcting (in minor 
ways) the kinks in
scenery in areas I fly to, and instead work on improving my badly 
lacking virtual-flying skills

:-)

Thanks for listening...

Yavuz Onder




No Yavuz, don't give up so soon!

I know what you are speaking about, I started placing models and 
modifying STG files some weeks ago and had a lot to learn.


As I am not very talented I am working after the KISS principle (keep it 
simple, stupid).


If there is no other hint from the professionals I would ask you to try 
at least one last thing before throwing Blender away:


1. Put your model into the basic scenery path - if you have several of them?
For me that would be (under Windows = backslash!) 
MyFlightGear/data/scenery/objects/


2. Put your model a lot over the surface so you can see it easily when 
searching - this helped me a lot in the first time!


I assume you have a ground elevation of about 114 m at your airport, so 
give your model an altitude of 200 for your test.
Use something you are sure of it will work, ie 
Models/fgfsdb/generic_monument_01.ac


I will download the terrain and test whether it works here for me.

All the best, don't stop before you even have started!

Regards
Georg EDDW Germany


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Re: [Flightgear-users] Re: Help! Cannot see my OBJECT_STATIC

2006-03-16 Thread Georg Vollnhals


Hi Yavuz,

downloaded 0.9.10 scenery of Canada, placed generic-monument object on 
your coordinates, altitude 200 m.


Workes fine in FG 0.9.9 as well as in actual FG CVS.

I have only *one* scenery path in my config!

Here is the STG file (default objects and model at the end added) 
(objects folder) and a screenshot to demonstrate you the efford:


http://home.arcor.de/vollnhals-bremen/Yavuz/CYOW.jpg

data/Scenery/Objects/w080n40/w076n45/1712593.stg

OBJECT_SHARED Models/Structures/radio-medium.xml -75.700 45.370 
36.22 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.7441670 45.365 
-28.4 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.5241670 45.3619440 
-45.16 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.510 45.3616670 
-28.7 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.7330560 45.3583330 
-67.72 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.7275000 45.3561110 
-23.83 180
OBJECT_SHARED Models/fgfsdb/generic_skyscraper_02.ac -75.6752780 
45.350 -336.02


180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.5702780 45.2916670 
-35.41 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.7461110 45.280 
-46.08 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.7419440 45.2830560 
-39.98 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.6772220 45.2705560 
-47.6 180
OBJECT_SHARED Models/Structures/radio-medium.xml -75.6602780 45.2563890 
-39.37 180

OBJECT_SHARED Models/Airport/ils.xml -075.6445470 45.3255120 106.59 303.21
OBJECT_SHARED Models/Airport/ils.xml -075.6862030 45.3268390 105.74 54.31
OBJECT_SHARED Models/Structures/vordme.xml -075.6668140 45.3138360 
113.33 180

OBJECT_SHARED Models/Airport/ils.xml -075.6696320 45.3131410 111.89 303
OBJECT_SHARED Models/Airport/ils.xml -075.6570430 45.3109510 111.98 54.1
OBJECT_SHARED Models/fgfsdb/ndb.xml -075.5736110 45.2683330 104.85 180
OBJECT_SHARED Models/fgfsdb/ndb.xml -075.7499580 45.2778170 95.66 180
OBJECT_SHARED Models/fgfsdb/ndb.xml -075.5610640 45.3600420 81.54 180
OBJECT_SHARED Models/fgfsdb/generic_monument_01.ac -075.67018 45.318967 
200 0



All the best!
Georg EDDW





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[Fwd: Re: [Flightgear-users] Object sizes, controls for UFO]

2006-03-14 Thread Georg Vollnhals



 Original-Nachricht 
Betreff: Re: [Flightgear-users] Object sizes, controls for UFO
Datum: Wed, 15 Mar 2006 02:00:17 +0100
Von: Georg Vollnhals [EMAIL PROTECTED]
An: flightgear-users@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]

Yavuz Onder schrieb:

Hi,

I am working on some static objects.

I don't know how the dimensions in blender (and in the exported .ac 
file) relates to Flightgear units. I don't even know if the Flightgear 
works metric or not.


To be able to verify that my objects' dimensions are close to real life, 
I thought I would place myself in UFO, first at the base of the object, 
and then at the top of the object, and read the altitudes from the 
property tree.


My problems with this idea are: I know ctrl-u takes you up vertically, 
but it seems to take you up 1000 ft at a time. I could not find (by 
trial) any way to go down. Neither to go up in smaller steps.


Is there finer controls for UFO?

Is there another way to achieve what I want (measuring the objects in 
Fligtgear scene)?


Thanks in advance.

Yavuz


Hi Yavuz,
nice to hear from another beginner with Blender :-) and I hope you'll
share your models with us (- Jon Stockills models and objects database).

The UFO has got an improvement by M.Franz to also have low speed for
scenery design purposes. But this does not help you if you are not
compiling FG yourself (as I suppose).
If you are *very* sensible with the controls you might navigate the UFO
to the position where you want to have it - going forw. and backw.

You do know all the controls?
Throttlespeed forward
Throttle + Brake (b or Joystick Trigger) speed backward
Joystick forwardUFO down if speed  0
 backward   UFO up  
Joystick left   UFO rolls left
Joystick right  UFO rolls right
Pedals (or O,   key on the numeric keyboard) rotate left, right

An alternative is the magic carpet FDM
You can use it with the commandline parameter --fdm=magic
I tried it once with the BO105
It has some advantages, you must decide whether it is better for you
than the UFO

Magic carpet:
Joystick forwardgo down
Joystick backward   go up
Joystick left   rotate left
Joystick right  rotoate right
Throttleforward speed
Throttle + brakebackward speed

If you use the BO105 (I did not try another aircraft with the magic
carpet FDM), go to outside view with v and have the HUD switched on
h then you can quite easily go up and down a building once you are
there and look at the two altitude scales at the right - a normal one
and a spread one (better for you).

OK, have fun
Regards
Georg EDDW



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Re: [Flightgear-users] FGTools 1.3.18 f/b ...was New York Scenery not quite righ

2006-03-11 Thread Georg Vollnhals

dene maxwell schrieb:

Georg...there was one other thing

I notice the FGTools window height is greater than 600, I assume this 
is because you run your desktop at greater than 800x600 res. Would it be 
possible to add a test that


IF window.heightscreen.height THEN  Window.VerticalScrollBars.enabled=true

?

cheers
:=D ene

Hi Dene,
1.what I put on my homepage was just the *pure* *.exe file, no external 
helpfiles, no manual. It was just for the purpose that you could check 
your code :-)


2. If you are interested in Beta-Testing then I'll put another version 
on my homepage with some stuff added which is necessary to understand 
some functions.
I am just writing on a short manual, this is a real time-consuming 
procedure. I could add what I have produced until now, so you may 
understand some simple things like selecting and placing models into the 
scenery.


3. The GUI is very bad and not the normal style I am creating programs 
for other people. But this project started as a personal help for my own 
use and then I decided to share and contribute to the FG project, even 
if it is only for a small group of Win32 user.
But now I am not sure whether I make further versions public because 
writing some doc is really a plague for me AND there has been a feedback 
-quote far under 1% of the downloads. No critics, no positive fb.
And - on the other hand - with FGRun and the upcoming FGSD we'll have 
some tools which cover all the needed functions.
So I won't improve the GUI anyway - although it looks very bad and is 
not very comfortable.


4. 600x800 pix - your are right, I did not think that anybody uses this 
screen-res anymore.

For you, my fried, I'll put your proposal into the code, of course.
Might be not this evening, as my todo list is big, but within the next days!

My local time is now 21:26, I'll be back online around 00:00.
Please tell me whether you want to have *all* the newest stuff (might be 
around 1.5 MB to 2MB ??? download). Send me a private mail. I'll answer 
when I have uploaded, if so.


Thank you for your feedback
Regards
Georg


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