Re: [fpc-pascal] Prospects for running Lightspeed/THINK Pascal and Codewarrior Pascal with FPC

2014-08-25 Thread Jerry

On Aug 21, 2014, at 12:11 PM, Ingemar Ragnemalm inge...@ragnemalm.se wrote:

 On 21/08/14 07:41, Jerry wrote:
 I have a lot of old Pascal that I am getting interested in reviving. It was 
 originally written in Lightspeed/THINK Pascal (did I mention it is old?) 
 and around 2000-2002 I converted it to Codewarrior Pascal. These are both 
 Macintosh dialects.
 
 What are the prospects of running each of these dialects under FPC? Are 
 there compatibility flags to set? Would there be much rewriting?

 
 The compatibility flag to set is the compiler directive {$mode macpas} (at 
 the top of the file), or the command line switch -Mmacpas. I don't know how 
 much there would be to rewrite, but in general that switch should make the 
 accepted syntax at least quite compatible to CodeWarrior's.
 
  
 One of the things that I recall being possibly unique and possibly 
 troublesome now is that under THINK Pascal, there was a built-in text I/O 
 window and a built-in graphics drawing window, both of which I used. In the 
 latter case, it was mainly MoveTo(x, y) and LineTo(x, y) stuff. When I 
 moved to Codewarrior, I was somehow able to emulate that both text and 
 drawing windows. I suppose the text window became a normal terminal 
 (whatever Codewarrior offered). I can't remember if Codewarrior offered a 
 drawing window or if I had to make a crude one using a (now) Carbon window.

 
 Maybe you could rewrite your code on top of TransSkel: 
 http://ragnemalm.se/lightweight/ (click on it in the navigation bar on the 
 left).
  
 
 Thanks, Jonas!
 
 I am very comfortable in porting old Mac code to FPC. FPC implements a very 
 nice and modern Pascal that handles most (but not all) old code. The only 
 problem I have had is with multiply nested code that does exit on the 
 enclosing function, which FPC can't do.
 
 You have to make your own text/drawing windows, but that is fairly easy. If 
 you program for Carbon, your code can be pretty close to the old one, and you 
 can even use QuickDraw, but if you want to be a bit more future safe, 
 TransSkel 5 targets Cocoa, includes a partial replacement for much of the Mac 
 Toolbox GUI and a future safe QuickDraw layer, QDCG, where all those 
 MoveTo/LineTo should work just fine.
 
 And if you want an IDE that is somewhat similar to Think, Lightweight IDE is 
 aiming in that direction. The debugger needs more work but we are quite 
 active right now so the plan is to fix the remaining limitations during the 
 coming months. (The latest upload was today.)
 
 
 /Ingemar

Great to know that I seem to have a good shot. I'm looking into TransSkel5 now.

Thanks for the help!

Jerry

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Re: [fpc-pascal] Prospects for running Lightspeed/THINK Pascal and Codewarrior Pascal with FPC

2014-08-22 Thread Mark Morgan Lloyd

Ingemar Ragnemalm wrote:

On 21/08/14 07:41, Jerry wrote:
I have a lot of old Pascal that I am getting interested in reviving. 
It was originally written in Lightspeed/THINK Pascal (did I mention 
it is old?) and around 2000-2002 I converted it to Codewarrior 
Pascal. These are both Macintosh dialects.


What are the prospects of running each of these dialects under FPC? 
Are there compatibility flags to set? Would there be much rewriting?


I am very comfortable in porting old Mac code to FPC. FPC implements a 
very nice and modern Pascal that handles most (but not all) old code. 
The only problem I have had is with multiply nested code that does 
exit on the enclosing function, which FPC can't do.


I know it's not good practice, but could this- at least during initial 
porting- be replaced by an exception?


--
Mark Morgan Lloyd
markMLl .AT. telemetry.co .DOT. uk

[Opinions above are the author's, not those of his employers or colleagues]
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Re: [fpc-pascal] Prospects for running Lightspeed/THINK Pascal and Codewarrior Pascal with FPC

2014-08-22 Thread Richard Ward

On Aug 21, 2014, at 6:00 AM,Jerry wrote:
 
 One of the things that I recall being possibly unique and possibly 
 troublesome now is that under THINK Pascal, there was a built-in text I/O 
 window and a built-in graphics drawing window, …… When I moved to 
 Codewarrior, I was somehow able to emulate that both text and drawing 
 windows. …….I can't remember if Codewarrior offered a drawing window or if I 
 had to make a crude one using a (now) Carbon window.

I never made the switch to CodeWarrior and until Apple came out with the Swift 
Playground a couple months ago, IMO there was nothing like the LSP Text, 
Drawing and Instant windows.  I have been using Ingemar’s Lightweight Pascal 
(LWP) IDE and it has worked well for me.  By the way, the TransSkel which was 
mentioned is a lot more fleshed out than the original one created 20 years ago. 
 Ingemar has supplied a lot more library routines and functionality.  If you go 
this route, my opinion would be to use the Cocoa based version.   You don’t 
have to know anything about Cocoa to use it, but it has more future potential.  
I think of most benefit for you however is the QuickDraw (called QDCG 
“QuickDraw Core Graphics) unit available with LWP.  You have most of the calls 
you had with the original QD plus new capabilities based on Core Graphics 
routines.  The source is available and might interesting to see how Core 
Graphics and Cocoa graphics work.  There is a little bit of execution speed 
overhead but I would be surprised if you would see it.  I use it exclusively 
since (for me) my code is much easier to read, write and understand in QDCG 
than doing it in Core Graphics.  If I decide to do write any serious code in 
Swift, I will probably want to port QDCG to it.  -R
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Re: [fpc-pascal] Prospects for running Lightspeed/THINK Pascal and Codewarrior Pascal with FPC

2014-08-21 Thread Jonas Maebe

On 21/08/14 07:41, Jerry wrote:

I have a lot of old Pascal that I am getting interested in reviving. It was 
originally written in Lightspeed/THINK Pascal (did I mention it is old?) and 
around 2000-2002 I converted it to Codewarrior Pascal. These are both Macintosh 
dialects.

What are the prospects of running each of these dialects under FPC? Are there 
compatibility flags to set? Would there be much rewriting?


The compatibility flag to set is the compiler directive {$mode macpas} 
(at the top of the file), or the command line switch -Mmacpas. I don't 
know how much there would be to rewrite, but in general that switch 
should make the accepted syntax at least quite compatible to CodeWarrior's.



One of the things that I recall being possibly unique and possibly troublesome 
now is that under THINK Pascal, there was a built-in text I/O window and a 
built-in graphics drawing window, both of which I used. In the latter case, it 
was mainly MoveTo(x, y) and LineTo(x, y) stuff. When I moved to Codewarrior, I 
was somehow able to emulate that both text and drawing windows. I suppose the 
text window became a normal terminal (whatever Codewarrior offered). I can't 
remember if Codewarrior offered a drawing window or if I had to make a crude 
one using a (now) Carbon window.


Maybe you could rewrite your code on top of TransSkel: 
http://ragnemalm.se/lightweight/ (click on it in the navigation bar on 
the left).



Jonas
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Re: [fpc-pascal] Prospects for running Lightspeed/THINK Pascal and Codewarrior Pascal with FPC

2014-08-21 Thread Ingemar Ragnemalm

On 21/08/14 07:41, Jerry wrote:

I have a lot of old Pascal that I am getting interested in reviving. It was 
originally written in Lightspeed/THINK Pascal (did I mention it is old?) and 
around 2000-2002 I converted it to Codewarrior Pascal. These are both Macintosh 
dialects.

What are the prospects of running each of these dialects under FPC? Are there 
compatibility flags to set? Would there be much rewriting?



The compatibility flag to set is the compiler directive {$mode macpas} 
(at the top of the file), or the command line switch -Mmacpas. I don't 
know how much there would be to rewrite, but in general that switch 
should make the accepted syntax at least quite compatible to CodeWarrior's.


  

One of the things that I recall being possibly unique and possibly troublesome 
now is that under THINK Pascal, there was a built-in text I/O window and a 
built-in graphics drawing window, both of which I used. In the latter case, it 
was mainly MoveTo(x, y) and LineTo(x, y) stuff. When I moved to Codewarrior, I 
was somehow able to emulate that both text and drawing windows. I suppose the 
text window became a normal terminal (whatever Codewarrior offered). I can't 
remember if Codewarrior offered a drawing window or if I had to make a crude 
one using a (now) Carbon window.



Maybe you could rewrite your code on top of TransSkel: 
http://ragnemalm.se/lightweight/ (click on it in the navigation bar on 
the left).
  


Thanks, Jonas!

I am very comfortable in porting old Mac code to FPC. FPC implements a 
very nice and modern Pascal that handles most (but not all) old code. 
The only problem I have had is with multiply nested code that does 
exit on the enclosing function, which FPC can't do.


You have to make your own text/drawing windows, but that is fairly easy. 
If you program for Carbon, your code can be pretty close to the old one, 
and you can even use QuickDraw, but if you want to be a bit more future 
safe, TransSkel 5 targets Cocoa, includes a partial replacement for much 
of the Mac Toolbox GUI and a future safe QuickDraw layer, QDCG, where 
all those MoveTo/LineTo should work just fine.


And if you want an IDE that is somewhat similar to Think, Lightweight 
IDE is aiming in that direction. The debugger needs more work but we are 
quite active right now so the plan is to fix the remaining limitations 
during the coming months. (The latest upload was today.)



/Ingemar

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[fpc-pascal] Prospects for running Lightspeed/THINK Pascal and Codewarrior Pascal with FPC

2014-08-20 Thread Jerry
Hi list,

I have a lot of old Pascal that I am getting interested in reviving. It was 
originally written in Lightspeed/THINK Pascal (did I mention it is old?) and 
around 2000-2002 I converted it to Codewarrior Pascal. These are both Macintosh 
dialects.

What are the prospects of running each of these dialects under FPC? Are there 
compatibility flags to set? Would there be much rewriting?

One of the things that I recall being possibly unique and possibly troublesome 
now is that under THINK Pascal, there was a built-in text I/O window and a 
built-in graphics drawing window, both of which I used. In the latter case, it 
was mainly MoveTo(x, y) and LineTo(x, y) stuff. When I moved to Codewarrior, I 
was somehow able to emulate that both text and drawing windows. I suppose the 
text window became a normal terminal (whatever Codewarrior offered). I can't 
remember if Codewarrior offered a drawing window or if I had to make a crude 
one using a (now) Carbon window.

What do you think?

Jerry
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