Hello: I'm trying to install some server-side mods to get some bots on my Quake2 server, but I've tried with "Eraser" and "Lithium" (and more I don't remember right now), but I haven't had any success.
I'm using a CVSuped version of Quake2 that supports IPv6 (http://www.viagenie.qc.ca/en/ipv6/quake2/ipv6-quake2.shtml), which compiles without problem in my FreeBSD-4.5 When I try to use "Eraser" or "Lithium", I usually obtain this problem: jrh@pulgon:/usr/home/jrh/.quake2$ ./quake2 +set dedicated 1 +set game lithium Quake 2 -- Version 3.21+rCVS Added packfile ./baseq2/pak0.pak (1106 files) using /home/jrh/.quake2/baseq2/ for writing Added packfile /home/jrh/.quake2/baseq2/pak0.pak (1106 files) using /home/jrh/.quake2/lithium/ for writing execing default.cfg execing config.cfg ------- Loading gamei386.so ------- LoadLibrary (/home/jrh/.quake2/lithium/gamei386.so): Undefined symbol "___brk_addr" ******************** ERROR: failed to load game DLL ******************** Error: Error during initialization I don't understand the meaning of "__brk_addr" error. It could be anything related to the Linux emulation ? Has anyone tried to do this before ? Any help will be very appreciated. Thanks. -- JFRH. To Unsubscribe: send mail to [EMAIL PROTECTED] with "unsubscribe freebsd-questions" in the body of the message