Re: [FRIAM] MacPro Wifi compatibility in France

2013-04-02 Thread Edward Angel
I never had any problems with my Mac Air traveling all over France and northern 
Italy.

Ed
__

Ed Angel

Founding Director, Art, Research, Technology and Science Laboratory (ARTS Lab)
Professor Emeritus of Computer Science, University of New Mexico

1017 Sierra Pinon
Santa Fe, NM 87501
505-984-0136 (home) an...@cs.unm.edu
505-453-4944 (cell) http://www.cs.unm.edu/~angel


On Apr 1, 2013, at 9:19 PM, Steve Smith wrote:

 FWIW I have a very similar model which I used without problem for 3 weeks all 
 over Italy this summer.  I saw familiar wireless routers while I was there 
 (DLink, Linksys, Apple Airport, etc.)
 I have a good friend leaving this weekend for a conference in Paris, and 
 taking her MacBook Pro.  Does anyone know if there are potential issues with 
 wifi connectivity there?  From my reading I gather that 802.11h on 5Ghz is 
 what's specifically designed for European compatibility, which doesn't 
 appear on her mode list, and that there have been issues with with Apple 
 products (iPad) not adhering to European limits on wifi client power levels.
 
 Here are the specs of the machine:
 MacBook Pro 8.1
 OSx 10.6.8
 Card type:  Airport Extreme (0x14E4,0x06)
 PHY modes:  802.11 a/b/g/n
 
 Thanks,
 Ron
 
 -- 
 Ron Newman, Founder
 MyIdeatree.com
 The World Happiness Meter
 
 
 
 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com
 
 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com


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Re: [FRIAM] 3d projection

2013-04-02 Thread Barry MacKichan
I pre-ordered one last summer. I heard from them that I'll get one fairly soon. 
I did not take the time to write up a description of what we intended to do 
with it, so I think I fell down to the bottom of their list.

--Barry



On Apr 1, 2013, at 9:05 PM, Owen Densmore o...@backspaces.net wrote:

 This is so very cool!  Has anone used Leap?  Three.js is being used in one of 
 the moocs by Ed's friend.
 
-- Owen
 
 
 On Wed, Mar 20, 2013 at 10:07 AM, cody dooderson d00d3r...@gmail.com wrote:
 I rememeber some old arcade video games using a similar setup
 
 
 On Tue, Mar 19, 2013 at 3:36 PM, Joshua Thorp jth...@redfish.com wrote:
 
 This is a cool little build, plexiglass prism makes a hologram like effect:
 
 http://vimeo.com/59377788#
 
 
 
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 Meets Fridays 9a-11:30 at cafe at St. John's College
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 Meets Fridays 9a-11:30 at cafe at St. John's College
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Re: [FRIAM] MacPro Wifi compatibility in France

2013-04-02 Thread Owen Densmore
I travel to Italy quite a bit for fairly long stay, generally 6 weeks or so.

We mainly use iPads: mine is first generation, my wife's is the latest with
a cell SIM.  Both have never had problems with wifi where available.

I have taken an older Mac Book Pro which had difficulty with the wireless
security at one hotel.  This was due to not having the latest
WEP,WPA,WPA2,etc.  This was 3-4 years ago so is likely not a problem now.
 Just check your wireless security options to make sure they include the
more modern WPA, WPA2 .. so you have a good chance of matching their
routers.

   -- Owen


On Mon, Apr 1, 2013 at 8:42 PM, Ron Newman ron.new...@gmail.com wrote:

 I have a good friend leaving this weekend for a conference in Paris, and
 taking her MacBook Pro.  Does anyone know if there are potential issues
 with wifi connectivity there?  From my reading I gather that 802.11h on
 5Ghz is what's specifically designed for European compatibility, which
 doesn't appear on her mode list, and that there have been issues with with
 Apple products (iPad) not adhering to European limits on wifi client power
 levels.

 Here are the specs of the machine:
 MacBook Pro 8.1
 OSx 10.6.8
 Card type:  Airport Extreme (0x14E4,0x06)
 PHY modes:  802.11 a/b/g/n

 Thanks,
 Ron

 --
 Ron Newman, Founder
 MyIdeatree.com http://www.Ideatree.us
 The World Happiness Meter http://worldhappinessmeter.com


 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com


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Meets Fridays 9a-11:30 at cafe at St. John's College
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[FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Steve Smith

Folks -

I finally bit the bullet that I've been rolling around in my mouth for 
some time and tried to find a good ray tracing engine that coupled 
(somehow) with SketchUp.   The only one I have been able to get to work 
at all (there are dozens) is Maxwell.


The main problems I have are:

1) It depends on MS's Silverlight and on OSX the latest version (5.x) 
doesn't work with Maxwell at all.  On Winderz, it is very flaky so 
Maxwell recommends downgrading to Silverlight 4.x which I have done and 
been successful at running Sketchup/Maxwell. Unfortunately this breaks 
other things (notably Netflix) that depend on Silverlight.  Netflix 
*insists* on upgrading to the latest release of Silverlight before it 
will run any video content.I'm sure there are other Silverlight 
dependencies I haven't considered that will break the same way.


2) Maxwell's documentation is loaded with obscure terminology which may 
or may not be standard among modern raytracers.  I understand most of 
the concepts around ray tracing in the abstract and even wrote my own 
simple one 30 years ago (imaging to 4Kx3K 35mm film overnight!), but 
naturally 30 years and a plethora of subtleties later, I am struggling.



I also got Caravaggio running but the docs English translation end right 
after installation and introduction... Google translate (bless their 
dark little souls) works well enough but technical jargon seems to get 
translated quite literally when the terms are typically figurative.


What I want more than anything is a ray tracer where I can manually 
sample rays and make the ray path visible, or even better (also) show 
flow lines,  essentially isocontours of wavefronts... which give a 
much better feel for the optical flow in a complex set of 
reflection/diffraction elements.


Anyone else have a favorite Raytracer?  Especially one that can run with 
or import Sketchup models? Or even a simple raytracer in Ruby?


I'm doing some esoteric optical path design and wanting to double-check 
my hand-cut geometric and trigonometric calculations.


I have had many times I wanted a ray tracer working with Sketchup anyway 
(like to demonstrate the cross-splash problems encountered with 
AnySurface/Ambient, and the bowtie/pincushion exaggeration of a 
projector against a curved surface, or the effect of different levels of 
diffusive screen coatings, in these circumstances).


My work with Fred Unterseher in holography also includes Holographic 
Optical Elements (HOEs) and we aspire to designing them in CAD and 
implementing them via digital multi-channel recording.


Etc. ad infinitum.

- Steve


FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com


Re: [FRIAM] MacPro Wifi compatibility in France

2013-04-02 Thread Ron Newman
Thanks Steve, Ed, Owen.  I'll check the security options.


On Tue, Apr 2, 2013 at 9:58 AM, Owen Densmore o...@backspaces.net wrote:

 I travel to Italy quite a bit for fairly long stay, generally 6 weeks or
 so.

 We mainly use iPads: mine is first generation, my wife's is the latest
 with a cell SIM.  Both have never had problems with wifi where available.

 I have taken an older Mac Book Pro which had difficulty with the wireless
 security at one hotel.  This was due to not having the latest
 WEP,WPA,WPA2,etc.  This was 3-4 years ago so is likely not a problem now.
  Just check your wireless security options to make sure they include the
 more modern WPA, WPA2 .. so you have a good chance of matching their
 routers.

-- Owen


 On Mon, Apr 1, 2013 at 8:42 PM, Ron Newman ron.new...@gmail.com wrote:

 I have a good friend leaving this weekend for a conference in Paris, and
 taking her MacBook Pro.  Does anyone know if there are potential issues
 with wifi connectivity there?  From my reading I gather that 802.11h on
 5Ghz is what's specifically designed for European compatibility, which
 doesn't appear on her mode list, and that there have been issues with with
 Apple products (iPad) not adhering to European limits on wifi client power
 levels.

 Here are the specs of the machine:
 MacBook Pro 8.1
 OSx 10.6.8
 Card type:  Airport Extreme (0x14E4,0x06)
 PHY modes:  802.11 a/b/g/n

 Thanks,
 Ron

 --
 Ron Newman, Founder
 MyIdeatree.com http://www.Ideatree.us
 The World Happiness Meter http://worldhappinessmeter.com


 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com



 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com




-- 
Ron Newman, Founder
MyIdeatree.com http://www.Ideatree.us
The World Happiness Meter http://worldhappinessmeter.com

FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com

Re: [FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Bruce Sherwood
What about Pov-Ray (povray.org)?

Bruce


On Tue, Apr 2, 2013 at 12:03 PM, Steve Smith sasm...@swcp.com wrote:

 Folks -

 I finally bit the bullet that I've been rolling around in my mouth for
 some time and tried to find a good ray tracing engine that coupled
 (somehow) with SketchUp.   The only one I have been able to get to work at
 all (there are dozens) is Maxwell.

 The main problems I have are:

 1) It depends on MS's Silverlight and on OSX the latest version (5.x)
 doesn't work with Maxwell at all.  On Winderz, it is very flaky so
 Maxwell recommends downgrading to Silverlight 4.x which I have done and
 been successful at running Sketchup/Maxwell. Unfortunately this breaks
 other things (notably Netflix) that depend on Silverlight.  Netflix
 *insists* on upgrading to the latest release of Silverlight before it will
 run any video content.I'm sure there are other Silverlight dependencies
 I haven't considered that will break the same way.

 2) Maxwell's documentation is loaded with obscure terminology which may or
 may not be standard among modern raytracers.  I understand most of the
 concepts around ray tracing in the abstract and even wrote my own simple
 one 30 years ago (imaging to 4Kx3K 35mm film overnight!), but naturally 30
 years and a plethora of subtleties later, I am struggling.


 I also got Caravaggio running but the docs English translation end right
 after installation and introduction... Google translate (bless their dark
 little souls) works well enough but technical jargon seems to get
 translated quite literally when the terms are typically figurative.

 What I want more than anything is a ray tracer where I can manually sample
 rays and make the ray path visible, or even better (also) show flow
 lines,  essentially isocontours of wavefronts... which give a much better
 feel for the optical flow in a complex set of reflection/diffraction
 elements.

 Anyone else have a favorite Raytracer?  Especially one that can run with
 or import Sketchup models? Or even a simple raytracer in Ruby?

 I'm doing some esoteric optical path design and wanting to double-check my
 hand-cut geometric and trigonometric calculations.

 I have had many times I wanted a ray tracer working with Sketchup anyway
 (like to demonstrate the cross-splash problems encountered with
 AnySurface/Ambient, and the bowtie/pincushion exaggeration of a projector
 against a curved surface, or the effect of different levels of diffusive
 screen coatings, in these circumstances).

 My work with Fred Unterseher in holography also includes Holographic
 Optical Elements (HOEs) and we aspire to designing them in CAD and
 implementing them via digital multi-channel recording.

 Etc. ad infinitum.

 - Steve

 ==**==
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe 
 http://redfish.com/mailman/**listinfo/friam_redfish.comhttp://redfish.com/mailman/listinfo/friam_redfish.com


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Meets Fridays 9a-11:30 at cafe at St. John's College
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Re: [FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Steve Smith

Bruce -

What about Pov-Ray (povray.org http://povray.org)?
Sounds promising... I'm familiar wtih POV-ray and should have looked for 
the option.  It wasn't listed (I should look again!) on the Sketchup 
Plugin site because the method is an external converter (though Maxwell 
does the same, only with hooks to fire it off automatically inside SkUp).


Have you (or anyone else?) used it with SketchUp?

Material definition is the biggest challenge.  The Maxwell converter 
seems to make some reasonable assumptions about transparent materials in 
SketchUp and has a method for assigning Maxwell material properties to 
SketchUp geometry (though it is a little odd).   Most of my current 
interest is in diffusive and reflective (rather than diffractive) 
surfaces.   Unfortunately I don't see any way to actually model *solids* 
in SkUp, just surfaces, so no lenses or prisms!


Thanks!
 - Steve


Bruce


On Tue, Apr 2, 2013 at 12:03 PM, Steve Smith sasm...@swcp.com 
mailto:sasm...@swcp.com wrote:


Folks -

I finally bit the bullet that I've been rolling around in my mouth
for some time and tried to find a good ray tracing engine that
coupled (somehow) with SketchUp.   The only one I have been able
to get to work at all (there are dozens) is Maxwell.

The main problems I have are:

1) It depends on MS's Silverlight and on OSX the latest version
(5.x) doesn't work with Maxwell at all.  On Winderz, it is very
flaky so Maxwell recommends downgrading to Silverlight 4.x
which I have done and been successful at running Sketchup/Maxwell.
Unfortunately this breaks other things (notably Netflix) that
depend on Silverlight.  Netflix *insists* on upgrading to the
latest release of Silverlight before it will run any video
content.I'm sure there are other Silverlight dependencies I
haven't considered that will break the same way.

2) Maxwell's documentation is loaded with obscure terminology
which may or may not be standard among modern raytracers.  I
understand most of the concepts around ray tracing in the abstract
and even wrote my own simple one 30 years ago (imaging to 4Kx3K
35mm film overnight!), but naturally 30 years and a plethora of
subtleties later, I am struggling.


I also got Caravaggio running but the docs English translation end
right after installation and introduction... Google translate
(bless their dark little souls) works well enough but technical
jargon seems to get translated quite literally when the terms are
typically figurative.

What I want more than anything is a ray tracer where I can
manually sample rays and make the ray path visible, or even better
(also) show flow lines,  essentially isocontours of
wavefronts... which give a much better feel for the optical flow
in a complex set of reflection/diffraction elements.

Anyone else have a favorite Raytracer?  Especially one that can
run with or import Sketchup models? Or even a simple raytracer in
Ruby?

I'm doing some esoteric optical path design and wanting to
double-check my hand-cut geometric and trigonometric calculations.

I have had many times I wanted a ray tracer working with Sketchup
anyway (like to demonstrate the cross-splash problems encountered
with AnySurface/Ambient, and the bowtie/pincushion exaggeration of
a projector against a curved surface, or the effect of different
levels of diffusive screen coatings, in these circumstances).

My work with Fred Unterseher in holography also includes
Holographic Optical Elements (HOEs) and we aspire to designing
them in CAD and implementing them via digital multi-channel recording.

Etc. ad infinitum.

- Steve


FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com





FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com



FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
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Re: [FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Bruce Sherwood
A bit off the track: Ruth some years ago wrote a Python module that can be
imported into a VPython program to export scenes to Pov-Ray. She looks at
the VPython scene and writes out a plain text file (or files) representing
that scene in Pov-Ray scene description language. Then one can render the
scene in Pov-Ray with much higher quality than is possible in the real-time
VPython OpenGL rendering. We have used this extensively to make 3D images
for our physics textbook.

Bruce

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Re: [FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Bruce Sherwood
As an alternative to Sketchup and ray tracing, is it possible that Blender
would provide what you need, Steve? I've never used Blender myself, but I
hear good things about it.

Bruce

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Re: [FRIAM] Moz 15th birthday

2013-04-02 Thread Steve Smith
Mozilla the .ORG might be 15 but the Mozilla the Killer App is more like 
20!


I remember at the 2nd international WWW conference in Chicago, Netscape 
announcing themselves and using Mozilla, the Killer App as their 
non-sequitorial mascot.   Since when is a dinosaur an ape?  They jumbled 
King Kong and Godzilla and the idea of a Killer App and got Mozilla!


For your anecdotal interest, I saw my first off-broadway show during 
that conference... the Rock Opera Tommy.  It *really* stood out in high 
contrast after spending our days huddled around 1k resolution screens 
ooing and aahhhing over postage-stamp sized pixelated videos streaming 
on a web page.  We were *so* impressed with ourselves... but Tommy! blew 
me away!

Moz is 15!  Just contributed:

Hi! I just donated to Mozilla and got a limited-edition, 15th
Anniversary plush red dino -- available only to supporters. Join me in
wishing Mozilla a happy birthday and get yours before they're gone
at http://bit.ly/ZoNIjM


A snuggly dino!

   -- Owen





FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com



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Meets Fridays 9a-11:30 at cafe at St. John's College
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Re: [FRIAM] Moz 15th birthday

2013-04-02 Thread Russell Standish
On Tue, Apr 02, 2013 at 05:08:40PM -0600, Steve Smith wrote:
 Mozilla the .ORG might be 15 but the Mozilla the Killer App is more
 like 20!
 
 I remember at the 2nd international WWW conference in Chicago,
 Netscape announcing themselves and using Mozilla, the Killer App
 as their non-sequitorial mascot.   Since when is a dinosaur an ape?
 They jumbled King Kong and Godzilla and the idea of a Killer App and
 got Mozilla!
 

I don't know what King Kong or apes had to do with it, but certainly
it was a play on Mosaic killer, with a nod to Godzilla. Mosaic being
the first graphical internet browser that Marc Andreessen wrote whilst
at NCSA Oh, I just checked wikipedia, and can see where apes came into
it. The name Godzilla derives from a combination of gorira and kujiru,
which mean gorilla and whale respectively. But Godzilla was definitely
a dinosaur (although a bit of mongrel of a species...).


-- 


Prof Russell Standish  Phone 0425 253119 (mobile)
Principal, High Performance Coders
Visiting Professor of Mathematics  hpco...@hpcoders.com.au
University of New South Wales  http://www.hpcoders.com.au



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Re: [FRIAM] Moz 15th birthday

2013-04-02 Thread Gillian Densmore
I'll see you one Moz and rais it a Motiff running a on sparkstation over a
ISDN line at I think 12-14 and listening by way of real audio (or some
other format) a McNealy Report in which he proclaimed  that the Web is the
platform.

A few weeks later being awed by a port of netscape on a FreeBSD system on
a laptop- and reading *rumours *of a development branch going opensource
for nightly builds- no idea what license they were considering. This was
before opensource was cool


On Tue, Apr 2, 2013 at 5:08 PM, Steve Smith sasm...@swcp.com wrote:

  Mozilla the .ORG might be 15 but the Mozilla the Killer App is more like
 20!

 I remember at the 2nd international WWW conference in Chicago, Netscape
 announcing themselves and using Mozilla, the Killer App as their
 non-sequitorial mascot.   Since when is a dinosaur an ape?  They jumbled
 King Kong and Godzilla and the idea of a Killer App and got Mozilla!

 For your anecdotal interest, I saw my first off-broadway show during that
 conference... the Rock Opera Tommy.  It *really* stood out in high contrast
 after spending our days huddled around 1k resolution screens ooing and
 aahhhing over postage-stamp sized pixelated videos streaming on a web
 page.  We were *so* impressed with ourselves... but Tommy! blew me away!

  Moz is 15!  Just contributed:

 Hi! I just donated to Mozilla and got a limited-edition, 15th
 Anniversary plush red dino -- available only to supporters. Join me in
 wishing Mozilla a happy birthday and get yours before they’re gone at
 http://bit.ly/ZoNIjM


   A snuggly dino!

 -- Owen




 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com



 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com


FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
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Re: [FRIAM] Moz 15th birthday

2013-04-02 Thread Steve Smith

I don't know what King Kong or apes had to do with it, but certainly
it was a play on Mosaic killer, with a nod to Godzilla. Mosaic being
the first graphical internet browser that Marc Andreessen wrote whilst
at NCSA Oh, I just checked wikipedia, and can see where apes came into
it. The name Godzilla derives from a combination of gorira and kujiru,
which mean gorilla and whale respectively. But Godzilla was definitely
a dinosaur (although a bit of mongrel of a species...).



What I remember being puzzled about was that the Netscape folks (they were brand new then, navigator 1.0 
releasing just afterwards) at the conference kept trying to explain Mozilla as the Killer 
APP... APP, APE, Get it!? they would say... but of course it wasn't an ape it was Barney on 
steroids!

So it was clearly an inside joke or a multi-sequitor where the middle links 
were left out, leaving the rest of us with the sense of a non-sequitor.




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Re: [FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Edward Angel
Pov-Ray is pretty standard. What kinds of output does Sketch-Up provide? Pete 
Shirley (formerly Utah, now Nvidia) was working on GPU ray tracers. There is 
also an example of a WebGL fragment shader ray tracer in  WebGL Beginners 
Guide. If you have Obj files, there are Obj to JS converters so you could use 
the data with WebGL.

Ed 
__

Ed Angel

Founding Director, Art, Research, Technology and Science Laboratory (ARTS Lab)
Professor Emeritus of Computer Science, University of New Mexico

1017 Sierra Pinon
Santa Fe, NM 87501
505-984-0136 (home) an...@cs.unm.edu
505-453-4944 (cell) http://www.cs.unm.edu/~angel


On Apr 2, 2013, at 1:52 PM, Steve Smith wrote:

 Bruce -
 What about Pov-Ray (povray.org)?
 Sounds promising... I'm familiar wtih POV-ray and should have looked for the 
 option.  It wasn't listed (I should look again!) on the Sketchup Plugin site 
 because the method is an external converter (though Maxwell does the same, 
 only with hooks to fire it off automatically inside SkUp).   
 
 Have you (or anyone else?) used it with SketchUp? 
 
 Material definition is the biggest challenge.  The Maxwell converter seems to 
 make some reasonable assumptions about transparent materials in SketchUp and 
 has a method for assigning Maxwell material properties to SketchUp geometry 
 (though it is a little odd).   Most of my current interest is in diffusive 
 and reflective (rather than diffractive) surfaces.   Unfortunately I don't 
 see any way to actually model *solids* in SkUp, just surfaces, so no lenses 
 or prisms!
 
 Thanks!
  - Steve
 
 
 Bruce
 
 
 On Tue, Apr 2, 2013 at 12:03 PM, Steve Smith sasm...@swcp.com wrote:
 Folks -
 
 I finally bit the bullet that I've been rolling around in my mouth for some 
 time and tried to find a good ray tracing engine that coupled (somehow) with 
 SketchUp.   The only one I have been able to get to work at all (there are 
 dozens) is Maxwell.
 
 The main problems I have are:
 
 1) It depends on MS's Silverlight and on OSX the latest version (5.x) 
 doesn't work with Maxwell at all.  On Winderz, it is very flaky so 
 Maxwell recommends downgrading to Silverlight 4.x which I have done and been 
 successful at running Sketchup/Maxwell. Unfortunately this breaks other 
 things (notably Netflix) that depend on Silverlight.  Netflix *insists* on 
 upgrading to the latest release of Silverlight before it will run any video 
 content.I'm sure there are other Silverlight dependencies I haven't 
 considered that will break the same way.
 
 2) Maxwell's documentation is loaded with obscure terminology which may or 
 may not be standard among modern raytracers.  I understand most of the 
 concepts around ray tracing in the abstract and even wrote my own simple one 
 30 years ago (imaging to 4Kx3K 35mm film overnight!), but naturally 30 years 
 and a plethora of subtleties later, I am struggling.
 
 
 I also got Caravaggio running but the docs English translation end right 
 after installation and introduction... Google translate (bless their dark 
 little souls) works well enough but technical jargon seems to get translated 
 quite literally when the terms are typically figurative.
 
 What I want more than anything is a ray tracer where I can manually sample 
 rays and make the ray path visible, or even better (also) show flow lines, 
  essentially isocontours of wavefronts... which give a much better feel for 
 the optical flow in a complex set of reflection/diffraction elements.
 
 Anyone else have a favorite Raytracer?  Especially one that can run with or 
 import Sketchup models? Or even a simple raytracer in Ruby?
 
 I'm doing some esoteric optical path design and wanting to double-check my 
 hand-cut geometric and trigonometric calculations.
 
 I have had many times I wanted a ray tracer working with Sketchup anyway 
 (like to demonstrate the cross-splash problems encountered with 
 AnySurface/Ambient, and the bowtie/pincushion exaggeration of a projector 
 against a curved surface, or the effect of different levels of diffusive 
 screen coatings, in these circumstances).
 
 My work with Fred Unterseher in holography also includes Holographic Optical 
 Elements (HOEs) and we aspire to designing them in CAD and implementing them 
 via digital multi-channel recording.
 
 Etc. ad infinitum.
 
 - Steve
 
 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
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 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's College
 to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com
 
 
 FRIAM Applied Complexity Group listserv
 Meets Fridays 9a-11:30 at cafe at St. John's 

Re: [FRIAM] Ray Tracers and SketchUp

2013-04-02 Thread Steve Smith

Ed -

Pov-Ray is pretty standard. What kinds of output does Sketch-Up provide?
The format is obscured in binary but there is an SDK/API for reading the 
format.  Ultimately it is polygons and materials properties of course.

Pete Shirley (formerly Utah, now Nvidia) was working on GPU ray tracers.
I'm peripherally working with Optix (nVidia-Cuda raytracer)on an 
(orthogonally) related project for spherical (dome) stereo with Micoy 
Corp and Carolina/Dirk.  GPU accellerated 360 stereo ray-tracing.


There is also an example of a WebGL fragment shader ray tracer in 
 WebGL Beginners Guide. If you have Obj files, there are Obj to JS 
converters so you could use the data with WebGL.
Sounds promising.   What I'm mainly seeking is a quick and dirty way to 
test/demo my optical paths (non-imaging collectors and light guides)... 
Sketchup being the one 3D modeling package I'm *facile* with  (I have 
used Maya but have no license and Blender as well but find it a bit too 
obtuse)


Since you helped instigate a lot of the dome work, you will be 
interested to know that from the work I did with Tom in Flatland a 
decade ago, the NSF/PFI work of a few years ago and ongoing 
collaborations with IAIA, there is still interesting work churning out.


360 stereographic capture and projection for example.

- Steve


Ed
__

Ed Angel

Founding Director, Art, Research, Technology and Science Laboratory 
(ARTS Lab)

Professor Emeritus of Computer Science, University of New Mexico

1017 Sierra Pinon
Santa Fe, NM 87501
505-984-0136 (home)an...@cs.unm.edu mailto:an...@cs.unm.edu
505-453-4944 (cell) http://www.cs.unm.edu/~angel 
http://www.cs.unm.edu/%7Eangel



On Apr 2, 2013, at 1:52 PM, Steve Smith wrote:


Bruce -

What about Pov-Ray (povray.org http://povray.org/)?
Sounds promising... I'm familiar wtih POV-ray and should have looked 
for the option.  It wasn't listed (I should look again!) on the 
Sketchup Plugin site because the method is an external converter 
(though Maxwell does the same, only with hooks to fire it off 
automatically inside SkUp).


Have you (or anyone else?) used it with SketchUp?

Material definition is the biggest challenge.  The Maxwell converter 
seems to make some reasonable assumptions about transparent materials 
in SketchUp and has a method for assigning Maxwell material 
properties to SketchUp geometry (though it is a little odd).   Most 
of my current interest is in diffusive and reflective (rather than 
diffractive) surfaces.   Unfortunately I don't see any way to 
actually model *solids* in SkUp, just surfaces, so no lenses or prisms!


Thanks!
 - Steve


Bruce


On Tue, Apr 2, 2013 at 12:03 PM, Steve Smith sasm...@swcp.com 
mailto:sasm...@swcp.com wrote:


Folks -

I finally bit the bullet that I've been rolling around in my
mouth for some time and tried to find a good ray tracing engine
that coupled (somehow) with SketchUp.   The only one I have been
able to get to work at all (there are dozens) is Maxwell.

The main problems I have are:

1) It depends on MS's Silverlight and on OSX the latest version
(5.x) doesn't work with Maxwell at all.  On Winderz, it is very
flaky so Maxwell recommends downgrading to Silverlight 4.x
which I have done and been successful at running
Sketchup/Maxwell. Unfortunately this breaks other things
(notably Netflix) that depend on Silverlight.  Netflix *insists*
on upgrading to the latest release of Silverlight before it will
run any video content.I'm sure there are other Silverlight
dependencies I haven't considered that will break the same way.

2) Maxwell's documentation is loaded with obscure terminology
which may or may not be standard among modern raytracers.  I
understand most of the concepts around ray tracing in the
abstract and even wrote my own simple one 30 years ago (imaging
to 4Kx3K 35mm film overnight!), but naturally 30 years and a
plethora of subtleties later, I am struggling.


I also got Caravaggio running but the docs English translation
end right after installation and introduction... Google
translate (bless their dark little souls) works well enough but
technical jargon seems to get translated quite literally when
the terms are typically figurative.

What I want more than anything is a ray tracer where I can
manually sample rays and make the ray path visible, or even
better (also) show flow lines,  essentially isocontours of
wavefronts... which give a much better feel for the optical
flow in a complex set of reflection/diffraction elements.

Anyone else have a favorite Raytracer?  Especially one that can
run with or import Sketchup models? Or even a simple raytracer
in Ruby?

I'm doing some esoteric optical path design and wanting to
double-check my hand-cut geometric and trigonometric calculations.

I have had many times I wanted a ray tracer working with
Sketchup anyway