Re: [Audyssey] Sryth: Trithik
I'm not sure, I'll have to check it out. --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 10:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Ha ha. Very funny. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 10:46 PM Subject: Re: [Audyssey] MOTA Trailer Released! Listen very, very closely. Are you listening? Turn those speakers or that headset up nice and loud? Math! Math! Math! Now, what is the first syllable of Matthew? --- Pretty is as pretty does. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 5:39 PM Subject: Re: [Audyssey] MOTA Trailer Released! I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 5:31 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Bryan, It would be a piece of cake. As I just told Phil the code to aim up and down is already in the core engine. Just need to uncomment the keystrokes to let you move the aim up and down, and change a couple of boolean flags and wham it works. Bryan Peterson wrote: How easy would that be to program though? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
Western Tysa actually. - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 9:32 PM Subject: Re: [Audyssey] Sryth: Trithik Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Well the Algebra is the very thing I hae issues with, particularly when there are letters involved. I just never could get the hang of it. It's quite a long story actually. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:34 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hello Bryan, Smile. Actually, most of the time the math isn't too bad. The majority of the math formulas I use are just basic Algebra formulas most people learn in high school. Such as how to calculate a percentage or how to find out the distance something has traveled in a given amount of time. Though, for Genesis 3D I use quite a bit of trig and some calculous, because the engine requires more intensive math to do the right kind of calculations for a virtual 3D environment. Bryan Peterson wrote: I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
Well first you have to get to Southwest Tysa once you do reach Hart Hills. Once you're in Southwest you can either choose Southern or Western Tysa to travel to.. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Now that's cool! Hope it works out. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 12:08 AM Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Nice tom, I love the doors or secret passages from pushing statues. The sudden firepit was a bit unexpected though, --- but that's what happensin ancient temples, ;D. I'll certainly be looking forard to the game, as you'd expect. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 14, 2008 8:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
Hmm. I wonder if it's possible to to the hobertank test again? Because I failed it. It said I had to choose a number less than or equal to ten, and it choose 11. Shrug. On Nov 15, 2008, at 8:00 AM, Bryan Peterson wrote: Well first you have to get to Southwest Tysa once you do reach Hart Hills. Once you're in Southwest you can either choose Southern or Western Tysa to travel to.. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
Nope, once you fail Hammertongue you can't try again unless you quit without saving. Personally I would ave kept rolling until I had better stats than what you seem to have. Ten body is pretty low. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:54 AM Subject: Re: [Audyssey] Sryth: Trithik Hmm. I wonder if it's possible to to the hobertank test again? Because I failed it. It said I had to choose a number less than or equal to ten, and it choose 11. Shrug. On Nov 15, 2008, at 8:00 AM, Bryan Peterson wrote: Well first you have to get to Southwest Tysa once you do reach Hart Hills. Once you're in Southwest you can either choose Southern or Western Tysa to travel to.. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail
Re: [Audyssey] random appearance of monsters
Helllo Thomas! Yes, I understand. I've listened to the trailer and can say that it sounded good. In my oppinnion, it seems not very different from the last beta of montezumas return. The musik is different, the player and the objekts you can pick up, but at least, the prinzip seems to be similar. That's gread. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hello and some information
Anyway to access this and get the sounds with vipmud? Thanks, Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Tristan B [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 6:07 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Hello and some information Hi Kerry, The mailservers aren't in working order at the moment ;) Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: kerry [EMAIL PROTECTED] To: Tristan B [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 7:02 AM Subject: Re: [Audyssey] Hello and some information Any one tried to sign up with this game triston is the creator of? well mud? i tried and never got on. help? - Original Message - From: Tristan B [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 07, 2008 8:10 PM Subject: [Audyssey] Hello and some information Hello, My name is Tristan Bussiere. Most of you if not all of you, have seen me before on this mailing list. I would like to introduce you to a new MOO (mud object oriented) that I and my devoted team of staff have been working on for the passed few months. It is called Cosmos. As you may have realised, it is space-related, and has starships, stun weaponry, and much more. The very much so in-development website where you can download a soundpack and a client is at: www.acegamesonline.net/cosmos the connection info is as follows. address: cosmos.mcp-server.com port: 1123 Hope you check it out, Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.549 / Virus Database: 270.9.0/1779 - Release Date: 11/10/2008 7:53 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
I agree, let's have a fresh startr with the new levels. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Bryan Peterson [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:27 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] MOTA Clasic vs New Levels Personally, I'd prefer the newere levels. I've been looking forward to that since you first announced what direction you were going to take the game. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 11, 2008 6:24 PM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
Well, guess it was my falt for choosing a pregen mage with superhuman mind and ora stats. Those are his highest anyway. On Nov 15, 2008, at 8:58 AM, Bryan Peterson wrote: Nope, once you fail Hammertongue you can't try again unless you quit without saving. Personally I would ave kept rolling until I had better stats than what you seem to have. Ten body is pretty low. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:54 AM Subject: Re: [Audyssey] Sryth: Trithik Hmm. I wonder if it's possible to to the hobertank test again? Because I failed it. It said I had to choose a number less than or equal to ten, and it choose 11. Shrug. On Nov 15, 2008, at 8:00 AM, Bryan Peterson wrote: Well first you have to get to Southwest Tysa once you do reach Hart Hills. Once you're in Southwest you can either choose Southern or Western Tysa to travel to.. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at
Re: [Audyssey] MOTA Random items.
Hi Thomas! That's really cool! It's nice that every time I start the game I don't know where a monster is! hahaha Very cool! Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
I don't even use pregen characters anymore. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 8:06 AM Subject: Re: [Audyssey] Sryth: Trithik Well, guess it was my falt for choosing a pregen mage with superhuman mind and ora stats. Those are his highest anyway. On Nov 15, 2008, at 8:58 AM, Bryan Peterson wrote: Nope, once you fail Hammertongue you can't try again unless you quit without saving. Personally I would ave kept rolling until I had better stats than what you seem to have. Ten body is pretty low. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:54 AM Subject: Re: [Audyssey] Sryth: Trithik Hmm. I wonder if it's possible to to the hobertank test again? Because I failed it. It said I had to choose a number less than or equal to ten, and it choose 11. Shrug. On Nov 15, 2008, at 8:00 AM, Bryan Peterson wrote: Well first you have to get to Southwest Tysa once you do reach Hart Hills. Once you're in Southwest you can either choose Southern or Western Tysa to travel to.. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers
Re: [Audyssey] MOTA Random items.
Now that's the spearit! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 12:08 AM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
awesome! can't wait to play this thing! - Original Message - From: Lisa Hayes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:16 AM Subject: Re: [Audyssey] MOTA Random items. Thomas, bring it on man, bring it on. I want this game so much now and I can't wait to get my ears round the sound or my hands round the keyboard to play. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:08 PM Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Tom That's a great work around for random items! Definitely more replay if it's as simple to implement as it seems. I'm glad that it works out only improving MOTA! Ron From: Thomas Ward [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 12:08 AM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
that's not a bug, it's a feature! invisible enemies! lol - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I like it! -- From: Yohandy [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 8:29 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] MOTA Trailer Released! that's not a bug, it's a feature! invisible enemies! lol - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: Trithik
Hmm, I think I might make me a custom one. On Nov 15, 2008, at 10:14 AM, Bryan Peterson wrote: I don't even use pregen characters anymore. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 8:06 AM Subject: Re: [Audyssey] Sryth: Trithik Well, guess it was my falt for choosing a pregen mage with superhuman mind and ora stats. Those are his highest anyway. On Nov 15, 2008, at 8:58 AM, Bryan Peterson wrote: Nope, once you fail Hammertongue you can't try again unless you quit without saving. Personally I would ave kept rolling until I had better stats than what you seem to have. Ten body is pretty low. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:54 AM Subject: Re: [Audyssey] Sryth: Trithik Hmm. I wonder if it's possible to to the hobertank test again? Because I failed it. It said I had to choose a number less than or equal to ten, and it choose 11. Shrug. On Nov 15, 2008, at 8:00 AM, Bryan Peterson wrote: Well first you have to get to Southwest Tysa once you do reach Hart Hills. Once you're in Southwest you can either choose Southern or Western Tysa to travel to.. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:40 PM Subject: Re: [Audyssey] Sryth: Trithik The weird thing is, after going to the heart hills, does yours say western Tisa because mine doesn't... On Nov 14, 2008, at 11:32 PM, William L. Houts wrote: Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from there. I'm having a little doubt right now, and thinking it might be Western Tysa, but the principle is the same and I'm pretty sure it's northwest. Hope this helps! --Bill - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 7:56 PM Subject: [Audyssey] Sryth: Trithik Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that out. Right now I'm just attempting to finish this quest. Also, how can I raise my Melee Rating? It's 26 right now which is a bit low. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If
[Audyssey] bowling
didn't know where to ask this, and I know there's a few bowlers on list. My job has a bowling league every thursday. I want to practice a bit more so I can join the league next time they start playing. Where can I get a 9 or 12 foot bowling rail. the alleys that I have called have no earthly clue what I'm talking about. we had one on thursday, and I was really impressed with it. who sells them, or who can I call. thanks: Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Bug in Might of Parasite?
Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Bug in Might of Parasite?
Saddly. Never heard of this game, so not sure. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Saturday, November 15, 2008 11:20 AM To: Gamers Discussion list Subject: [Audyssey] Bug in Might of Parasite? Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Wow, definitely makes me want this game even more. Definitely keep it up, Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Yohandy [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 9:25 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] MOTA Random items. awesome! can't wait to play this thing! - Original Message - From: Lisa Hayes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:16 AM Subject: Re: [Audyssey] MOTA Random items. Thomas, bring it on man, bring it on. I want this game so much now and I can't wait to get my ears round the sound or my hands round the keyboard to play. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:08 PM Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Wow that trailer rocks, definitely will be worth the wait. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Charles Rivard [EMAIL PROTECTED] Sent: Friday, November 14, 2008 5:39 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] MOTA Trailer Released! It was gold coins. --- Pretty is as pretty does. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 1:13 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like Gold Boys Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Sryth: River Pirates?
Hi, Can someone tell me how to get to the River Pirates? I've looked in Port Hallick, but I can't seem to find it. I know it's just eluding me among all of those links, you know what Sryth is like. --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth: River Pirates?
It's actually in Trithik. Visit Blade Square and explore the buildings. Enter the Griffon's Ledge Alehouse and buy something to drink. I believe you have to buy the Charna ale to meet the guy. Be careful though, the boss of that scenario is quite tough. - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 11:03 AM Subject: [Audyssey] Sryth: River Pirates? Hi, Can someone tell me how to get to the River Pirates? I've looked in Port Hallick, but I can't seem to find it. I know it's just eluding me among all of those links, you know what Sryth is like. --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] vip mud
I would love to know how to take advantage of muds that have sound. That's one of the things that kind've put me off of mudding but if I can find some with sounds that would be good. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Chris Hallsworth [EMAIL PROTECTED] Sent: Friday, November 14, 2008 3:40 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] vip mud Macros in Vip are called Keys. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Kirstan Mooney [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 8:40 PM Subject: Re: [Audyssey] vip mud I haven't looked at Vip for a while, but one thing that *really* puts me off, is the need of having to know a little scripting to make even the easiest Trigger. I remember it seemed very difficult, but I sure would love to know how, to give this client a decent go. I currently use Gmud, which is such an easy client to make triggers, alias's and macros in. I also got a bit lost, when I tried to figure out, if Vip could have macros too? So, any help with these things would be greatly appreciated. Kirstan. [EMAIL PROTECTED] - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 9:35 AM Subject: [Audyssey] vip mud Hey all, I know there are many people who have asked questions or don't understand the use of vip mud. I am willing to try and put together a tutorial for it since I use it frequently. I can't promise how good it will be written since I am not the greatest at writing but I understand vip mud a least a bit. What I want to know is what sort of trouble is everyone having? what questions are there or what are people unsure of? This way I can work off that and address the issues. I do not understand how to actually write my own scripts yet. though I would like to learn, but the rest of the stuff I am comfortable with. Kellie and my lovable Lady J. Canine Welfare technician/resident adviser Guide Dogs for the Blind, Oregon campus wwwguidedogs.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.9.0/1779 - Release Date: 10/11/2008 7:53 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dos.
You had to make the config.sys pull up the boot menu. The birth of the boot loaders we have now for multi ops. At 05:20 PM 11/14/2008, you wrote: Hi Ryan, Yes. In Windows 95 you could restart Windows 95 in MS Dos mode which would reboot into MS Dos 7.0. However, that feature was removed from Windows 98. At least the pif files that caused the system to reboot into Dos mode at any rate. I do remember at the time if you had a system running 95 around you could copy a couple of files to your 98 system and force it to reboot into Dos mode. Though, I can't remember how to do it these days. Too long ago. Ryan Chou wrote: wasn't there something called doss mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Daus.
What xp and even vista have for dos is emulation. Witch don't let it do any hardware calls. At 04:57 PM 11/14/2008, you wrote: Hi Trenton, Well, with Windows 98 and ME Dos was used to bootstrap the Windows OS, to load it, but it wasn't pure Dos as we understand Dos. You could however run Dos applications through the Windows command line shell, command prompt, as you can with later Windows operating systems, but Dos, the operating system, was not really a fully functional Dos operating system like shipped with Windows 95. Windows 2000 and Windows XP, however, have no Dos in them. They are built on a completely different kernel, and the command prompt was provided for backwards compatibility with older Dos applications and various command line utilities. Trenton Matthews wrote: I believe there was a dos in windows 98 as well, but could be rong. Not sure in Windows ME --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Lisa, Well, with a little luck you won't have to wait much longer. I am rapidly reaching a stable release candidate for the public demo, and once I let my private testers play with it a while to make sure everything works as advertised I would like to post a new demo by Christmas, but that all depends on how much work is involved in getting the game to stable operational status. Lisa Hayes wrote: Thomas, bring it on man, bring it on. I want this game so much now and I can't wait to get my ears round the sound or my hands round the keyboard to play. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:08 PM Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Cool. Of course I will need a replacement key since I had a disk crash earlier in the year, but we can deal with that when the time actually comes. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Lisa Hayes [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 12:35 PM Subject: Re: [Audyssey] MOTA Random items. Hi Lisa, Well, with a little luck you won't have to wait much longer. I am rapidly reaching a stable release candidate for the public demo, and once I let my private testers play with it a while to make sure everything works as advertised I would like to post a new demo by Christmas, but that all depends on how much work is involved in getting the game to stable operational status. Lisa Hayes wrote: Thomas, bring it on man, bring it on. I want this game so much now and I can't wait to get my ears round the sound or my hands round the keyboard to play. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:08 PM Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Bryan, Ah, I see. Now, that is a big problem since programming in general is based upon Algebra. in Algebra they use variables such as x instead of a number to perform some kind of math. Well, in programming the concept applies throughout the development process, not just with math, but in comparing states of this or that. Though, one difference in programming instead of a simple variable like x you can give your variables real names like health, weapon, and ammo. if (weapon ==1) { FirePistol(); } if (weapon == 2) { FireMagnum(); } if (weapon == 3) { FireShotgun(); } If I wanted to I could have used a more Algebra like expression and removed the word weapon and replaced it with x. However, that would make the code less self-explanitory, but no matter which way you want to write it the concept of using variables instead of numbers is based on Algebra. It is just a slightly more safisticated way to do an expression. For example let us try a simple math formula. 3 = x+2 We don't know what x is here but we know the answer is 3 and one of the numbers is two. So we would rewrite the formula x = 3-2 which has the answer 1. In programming we can write a simple formula like z = x+y and plug numbers into x and y and return the result for z just as easily. Smile. Bryan Peterson wrote: Well the Algebra is the very thing I hae issues with, particularly when there are letters involved. I just never could get the hang of it. It's quite a long story actually. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Eamon Adventurers Guild For The Blind Online
Hello everyone, Since the topic of Eamon has come back to the audyssey world, I'm creating a web site specifically fore blind eamon adventurers. As this web site is certainly not ready for the public, I have decided to make it a beta one for everyone here at audyssey. The address is: http://beta.tmantv.net/eamon The building process has not been started yet, do to needing a catchy name for it. Currently, the name for the web site is Eamon V I P. If anyone can think of a much better name for it, please let me know! There will also be a discussion forum for the game as well once the official site is up. For Klango users, a discussion thread will be created for the mean time. I'll be passing this info to klango users as well. And of course, an email address specifically for eamon blind adventurers will be made also! Please me know what you think! Trenton Matthews --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Personally, I'd rather you just have the sounds of the enemies speak for themselves. You could put them in a learn game sounds menu. If you want to go the announcement route, I hope you make that option able to be toggled. I'm not sure how much I like the idea of my game always talking to me. Just my thoughts. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: Friday, November 14, 2008 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like Gold Boys Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Tom, Is there any reason you couldn't go the route of Megaman and Castlevania and force the player to have to jump and shoot the harpies? The bats in both of the above-mentioned games are perfect examples of this. Also, in Castlevania, you had all those candles hanging on the walls that you had to jump and whip. How hard would this be to program? Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Friday, November 14, 2008 6:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D platformer and not really an FPS title. Though, if everyone is game for it, hey, I can have it in place tonight. Phil Vlasak wrote: Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Hi Claudio, Yeah, its a side-scroller with a treasure hunting theme so obviously there will be some similarities. Though, once I finish adding the new random spon code someone gave me an idea for off list the game will have a lot more replay value. After this weekend the potion bottles, gold coins, scrolls, etc will move to different rooms from game to game. The centaurs, harpies, and skeletons will also get randomly placed. So as a result there will be a lot moe randomness to this game than Montezuma's Revenge had. Claudio wrote: Helllo Thomas! Yes, I understand. I've listened to the trailer and can say that it sounded good. In my oppinnion, it seems not very different from the last beta of montezumas return. The musik is different, the player and the objekts you can pick up, but at least, the prinzip seems to be similar. That's gread. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Claudio, Oh, yeah. I have had the new monster spon code in for a couple of hours and already they have given me my share of nasty surprises. In my last game I opened up a stone door to see if there was a potion inside, because my health was running low, and no sooner did I take one step in the room and a skeleton killed me with his sword. I didn't know the bone faced creep was standing right behind the door. I had know way of knowing he randomly got sponned behind the door so his attack came as a really nasty surprise. Grr. Anyway, I am glad I am working on the random spon code. It is certainly a lot more interesting not knowing if a skeleton is going to slice you, harpy is going to fry you, or a centaur is going to hurl a fireball your way. Claudio wrote: Hi Thomas! That's really cool! It's nice that every time I start the game I don't know where a monster is! hahaha Very cool! Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
I also seem to recall Centaurs as being excellent archers. Would that be too difficult to program? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 1:43 PM Subject: Re: [Audyssey] MOTA Random items. Hi Claudio, Oh, yeah. I have had the new monster spon code in for a couple of hours and already they have given me my share of nasty surprises. In my last game I opened up a stone door to see if there was a potion inside, because my health was running low, and no sooner did I take one step in the room and a skeleton killed me with his sword. I didn't know the bone faced creep was standing right behind the door. I had know way of knowing he randomly got sponned behind the door so his attack came as a really nasty surprise. Grr. Anyway, I am glad I am working on the random spon code. It is certainly a lot more interesting not knowing if a skeleton is going to slice you, harpy is going to fry you, or a centaur is going to hurl a fireball your way. Claudio wrote: Hi Thomas! That's really cool! It's nice that every time I start the game I don't know where a monster is! hahaha Very cool! Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
You are starting to scare me! But its cool you're talking your way through it like this! Its making this saturday more exciting! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 1:43 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] MOTA Random items. Hi Claudio, Oh, yeah. I have had the new monster spon code in for a couple of hours and already they have given me my share of nasty surprises. In my last game I opened up a stone door to see if there was a potion inside, because my health was running low, and no sooner did I take one step in the room and a skeleton killed me with his sword. I didn't know the bone faced creep was standing right behind the door. I had know way of knowing he randomly got sponned behind the door so his attack came as a really nasty surprise. Grr. Anyway, I am glad I am working on the random spon code. It is certainly a lot more interesting not knowing if a skeleton is going to slice you, harpy is going to fry you, or a centaur is going to hurl a fireball your way. Claudio wrote: Hi Thomas! That's really cool! It's nice that every time I start the game I don't know where a monster is! hahaha Very cool! Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Ron, Thanks to a couple of pointers from someone off list they gave me a really really easy way to spon items and creatures. As it turned out I already had most of the work in place for a completely different purpose. In the Genesis engine it constantly keeps track of where you are in the game. I have various sound areas, regions, when you enter one a trigger is thrown that says unload the sounds from the previous sound region and load new ones for the new area. Well, I got to looking at that code and figured i could use the same code, but instead of a sound trigger how about a trigger that spons creatures or items for the area in question. I made a quick test version of the new code and bingo. Suddenly, I had random item and monsters. I have a couple of miner things to work out of the new spon code, but otherwise it was a piece of cake to add. Much easier than I had feared. Ron Schamerhorn wrote: Hi Tom That's a great work around for random items! Definitely more replay if it's as simple to implement as it seems. I'm glad that it works out only improving MOTA! Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Mars game for Dos.
Hi all, Anyone know where I can get this game? I searched online for it, but I can not find it. Any help would be appreciated. Ryan C. Click to become a massage therapist and work for yourself. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbtvk61KNlgrlR9TOipVhmLkbAJ5F0NM8YPrbJXoTVD0SQvEA/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Bug in Might of Parasite?
were do i get this game from? - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 5:20 PM Subject: [Audyssey] Bug in Might of Parasite? Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Dos Speed.
Hi, I'm using Dos with Jaws, but it's rediculously slow. Is there any way of speeding it up? Click for free quote on refinancing your mortgage. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbuplsw9yc3SUVVBTHyqaSCxWeu6C4eaoLDJnMC15UpMQYfru/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Tom, Will it be like this throughout the whole game? I mean, as far as monsters possibly being right behind a door? I don't think it's fair if you can't hear them ahead of you and walk right into there attack. If you can hear them behind the door, or when you open the door that's a different story. Just my thoughts. Ryan Career Problems? Get a Fashion Design Education. Click Now. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbv4iQAoHCZANYnrILSH9UvdhShW7aDPZmaFpQlnFiecKkQBW/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] vip mud
I play a mud called dragon swords which have sounds and it rocks. I love the mud and also different mud is miriani. There are others such as midievia and some others. Go to www.mudconnector and select advanced search and then check the box that says msp support and then search It will give you a list of muds which offer that. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Reiser Sent: Saturday, November 15, 2008 12:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] vip mud I would love to know how to take advantage of muds that have sound. That's one of the things that kind've put me off of mudding but if I can find some with sounds that would be good. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: Chris Hallsworth [EMAIL PROTECTED] Sent: Friday, November 14, 2008 3:40 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] vip mud Macros in Vip are called Keys. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Kirstan Mooney [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 8:40 PM Subject: Re: [Audyssey] vip mud I haven't looked at Vip for a while, but one thing that *really* puts me off, is the need of having to know a little scripting to make even the easiest Trigger. I remember it seemed very difficult, but I sure would love to know how, to give this client a decent go. I currently use Gmud, which is such an easy client to make triggers, alias's and macros in. I also got a bit lost, when I tried to figure out, if Vip could have macros too? So, any help with these things would be greatly appreciated. Kirstan. [EMAIL PROTECTED] - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 9:35 AM Subject: [Audyssey] vip mud Hey all, I know there are many people who have asked questions or don't understand the use of vip mud. I am willing to try and put together a tutorial for it since I use it frequently. I can't promise how good it will be written since I am not the greatest at writing but I understand vip mud a least a bit. What I want to know is what sort of trouble is everyone having? what questions are there or what are people unsure of? This way I can work off that and address the issues. I do not understand how to actually write my own scripts yet. though I would like to learn, but the rest of the stuff I am comfortable with. Kellie and my lovable Lady J. Canine Welfare technician/resident adviser Guide Dogs for the Blind, Oregon campus wwwguidedogs.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.9.0/1779 - Release Date: 10/11/2008 7:53 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __
Re: [Audyssey] bowling
Go to www.lssgroup.com and maxiaid.com I think or new York lighthouse for the blind. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Liam Erven Sent: Saturday, November 15, 2008 11:14 AM To: 'Gamers Discussion list' Subject: [Audyssey] bowling didn't know where to ask this, and I know there's a few bowlers on list. My job has a bowling league every thursday. I want to practice a bit more so I can join the league next time they start playing. Where can I get a 9 or 12 foot bowling rail. the alleys that I have called have no earthly clue what I'm talking about. we had one on thursday, and I was really impressed with it. who sells them, or who can I call. thanks: Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Mars game for Dos.
By any chance, was it called Monument of Mars? http://www.classic-pc-games.com/pc/arcade_action/monument_of_mars.html -- From: Ryan Conroy [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 1:58 PM To: gamers@audyssey.org Subject: [Audyssey] Mars game for Dos. Hi all, Anyone know where I can get this game? I searched online for it, but I can not find it. Any help would be appreciated. Ryan C. Click to become a massage therapist and work for yourself. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbtvk61KNlgrlR9TOipVhmLkbAJ5F0NM8YPrbJXoTVD0SQvEA/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
can multiple monsters be sponned in a room? now that would be fun wouldn't it? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 3:54 PM Subject: Re: [Audyssey] MOTA Random items. Hi Ron, Thanks to a couple of pointers from someone off list they gave me a really really easy way to spon items and creatures. As it turned out I already had most of the work in place for a completely different purpose. In the Genesis engine it constantly keeps track of where you are in the game. I have various sound areas, regions, when you enter one a trigger is thrown that says unload the sounds from the previous sound region and load new ones for the new area. Well, I got to looking at that code and figured i could use the same code, but instead of a sound trigger how about a trigger that spons creatures or items for the area in question. I made a quick test version of the new code and bingo. Suddenly, I had random item and monsters. I have a couple of miner things to work out of the new spon code, but otherwise it was a piece of cake to add. Much easier than I had feared. Ron Schamerhorn wrote: Hi Tom That's a great work around for random items! Definitely more replay if it's as simple to implement as it seems. I'm glad that it works out only improving MOTA! Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Yohandy, Well, that particular phantom assassin is no more. I located the bug that was failing to process his audio effects and now he is just a normal skeleton now. Grin. Though, the idea of a phantom creature as a miner bos does sound kind of cool. I have to say while he was silent like that he was pretty darn challenging to kill. Give him some lightning like the harpies and he would be tough as nails. Yohandy wrote: that's not a bug, it's a feature! invisible enemies! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
absolutely loved the trailer when do you hope tom to have a level or even half of one out for play? this sounds a fantastic rewrite. however i think some enemies as you go on can not be shot etc. to make it harder On 15 Nov 2008, at 15:29, Yohandy wrote: that's not a bug, it's a feature! invisible enemies! lol - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Bug in Might of Parasite?
i can switch to the dagger even though it has no amo and use it i confused how to complete the level. where is the key for the container in the big room? On 15 Nov 2008, at 17:25, Liam Erven wrote: Saddly. Never heard of this game, so not sure. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of Orin Sent: Saturday, November 15, 2008 11:20 AM To: Gamers Discussion list Subject: [Audyssey] Bug in Might of Parasite? Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the new parasite game
hi has anyone played this new parasite game mentioned by dark on the audiogames website? it sounds huge --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Accessible street fighter for PC
Hello; Listers, I got a question. Where can I download an accessible street fighter game for PC? Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible street fighter for PC
Street fighter games have rarely been seen on pc... and all street fighter games are accessible. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 15, 2008 1:10 PM Subject: [Audyssey] Accessible street fighter for PC Hello; Listers, I got a question. Where can I download an accessible street fighter game for PC? Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Mike, If you think that is cool as soon as I finish getting all of the random code working properly I'd like to release an updated trailer with some more of the level shown off to you guys. Not only that but you will get to hear the random spon code in action. Totally new levels every game. The layouts will be the same, but items and monsters will change location per game. Mike Reiser wrote: Wow that trailer rocks, definitely will be worth the wait. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Bryan, No problem. I have saved everyones sales records on my system so I can bring up your actual invoice and send it to you with your original product key once the game is ready to accept product keys. I've disabled the register feature for the time being as I don't want anyone else besides me to unlock areas of the game that are uncompleted or accidently activate something that wasn't meant to be activated yet. Grin. Bryan Peterson wrote: Cool. Of course I will need a replacement key since I had a disk crash earlier in the year, but we can deal with that when the time actually comes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Ryan, The game does have a describe sounds menu. If everyone had a chanse to hear that before the trailer they probably would have had a clearer understanding of what was actually going on. No, I don't plan to have it say, centaur killed, or anything like that because once you get use to the game you will know what is what. Most of the time it is pretty self-evident. When a skeleton falls to the ground you can hear its bones shatter on the floor. That is pretty specific and there isn't a way in the world you could confuse that with a harpy screaming as she hits the ground. Ryan Strunk wrote: Personally, I'd rather you just have the sounds of the enemies speak for themselves. You could put them in a learn game sounds menu. If you want to go the announcement route, I hope you make that option able to be toggled. I'm not sure how much I like the idea of my game always talking to me. Just my thoughts. Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible street fighter for PC
Ok where can I download it? Please write back. - Original Message - From: Clement Chou [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 15 Nov 2008 14:04:21 -0800 Subject: Re: [Audyssey] Accessible street fighter for PC Street fighter games have rarely been seen on pc... and all street fighter games are accessible. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 15, 2008 1:10 PM Subject: [Audyssey] Accessible street fighter for PC Hello; Listers, I got a question. Where can I download an accessible street fighter game for PC? Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Ryan, Yes, there is a very good reason why I can't really have you jump and shoot like in Megaman or Castlevania. First, reason is there is a world of difference between a keyboard and a classic NES controller. With the NES game pad you could easily press down the A and B buttons together as well as press a direction to aim quite easily. With MOTA, on a keyboard, it would involve holding down the control key, the space bar, as well as a arrow key to jump and shoot. That isn't exactly the most comfortable keyboard command to hold down when fighting in a game. Second reason is I have already added features to Genesis that would prevent such a jump and shoot attack to begin with. Like with the Tomb Raider games I like if your weapons are drawn it slows your jump and thus you can't jump as far or as high when they are drawn. So if you need to do a very large jump you need to holster your guns or sheath your sword to get the maximum height and distance of your jump. If you need both to jump and shoot you are basically screwed. Ryan Strunk wrote: Tom, Is there any reason you couldn't go the route of Megaman and Castlevania and force the player to have to jump and shoot the harpies? The bats in both of the above-mentioned games are perfect examples of this. Also, in Castlevania, you had all those candles hanging on the walls that you had to jump and whip. How hard would this be to program? Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Bryan, Nope. I've actually thought about adding some triditional Centaurs with bows and arrows, to make it more authentic, and so it is a very easy thing to do. Just replace fireball sounds with a bow and arrow, and give them a longer attack range. Bryan Peterson wrote: I also seem to recall Centaurs as being excellent archers. Would that be too difficult to program? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] MK VS DC universe released tomorrow!
So, the wait is finally over! anyone else getting this game? I'll be getting it for ps3, so if anyone wants to fight me online, let me know and I'll give you my PSN ID. Yes I'll be going online tomorrow lol. - For video game music and related content, check out the following site: http://gh.ffshrine.org?r=16426 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Ryan, I have played level 1 about 5 times today with the new random monsters, doing testing, tweeking, etc and to date it has only happened like twice. So odds are most of the time the random spon code puts them in the center of the room, the far side of the room, etc. Unless I specifically tell it were to place them, which defeats the point of randomly sponning, them I have no idea where they will get sponned. Once and a while it is just going to be someones bad luck it placed it directly behind the door. Not only that, but as I said earlier my health was really low at the time. One sword slash was all it took to kill me. If I was nearly up to full health I could have backed off, got out my weapons, and went in shooting. Ryan Conroy wrote: Hi Tom, Will it be like this throughout the whole game? I mean, as far as monsters possibly being right behind a door? I don't think it's fair if you can't hear them ahead of you and walk right into there attack. If you can hear them behind the door, or when you open the door that's a different story. Just my thoughts. Ryan Career Problems? Get a Fashion Design Education. Click Now. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbv4iQAoHCZANYnrILSH9UvdhShW7aDPZmaFpQlnFiecKkQBW/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Will, I'm not sure at this point. I don't want to give release dates that I may not be able to keep. However, I am aiming for a public demo release sometime in December. That said don't kill me if it actually turns out I can't mmake it by December and it actually comes out in January instead. Best answer is you will see it when it is ready, and not a moment before. Will Lomas wrote: absolutely loved the trailer when do you hope tom to have a level or even half of one out for play? this sounds a fantastic rewrite. however i think some enemies as you go on can not be shot etc. to make it harder --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Hi Yohandy, Actually, it is no fun at all. Earlier in the day I let it spon up to three monsters and it was way too much to handle. I reduced it to two and I either ran out of ammo or they ganged up on me so bat I was dead before I killed a single monster. So I settled that it has to be one monster per room. With the harpies being able to sling lightning bolts out of the sky at you from any direction at any time one of those hags is more than enough to handle at one time. having two of them flying around zapping you on the spot is lights out for sure. Yohandy wrote: can multiple monsters be sponned in a room? now that would be fun wouldn't it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
haha. does it take more than 1 shot to kill them? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:10 PM Subject: Re: [Audyssey] MOTA Random items. Hi Yohandy, Actually, it is no fun at all. Earlier in the day I let it spon up to three monsters and it was way too much to handle. I reduced it to two and I either ran out of ammo or they ganged up on me so bat I was dead before I killed a single monster. So I settled that it has to be one monster per room. With the harpies being able to sling lightning bolts out of the sky at you from any direction at any time one of those hags is more than enough to handle at one time. having two of them flying around zapping you on the spot is lights out for sure. Yohandy wrote: can multiple monsters be sponned in a room? now that would be fun wouldn't it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Bug in Might of Parasite?
Hi. check the game page at audiogames.net, sinse the manual takes a bit of reading I tried to explain this. Basically, you have three inventories, tools, weapons and supplies. You scroll betwene them with S and R. you select the individual objects with D and E. So, to select the dagger, scroll to the weapon inventory with S and R, then press D or E to select the dagger. Press Q to examine it and spacebar to use it. In a siilar way, C will use the selected supply item 9medication, or amo), and X will use the selected tool. hth. Beware the Grue! dark. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 5:20 PM Subject: [Audyssey] Bug in Might of Parasite? Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Bug in Might of Parasite?
Check the guidence2 option in the help menue, there's a guide. If you mean the iron tank, the key is a litle further on, in the corridor just after the store room you'll find two exits, one up the stairs to the second floor, and the other leading to a lane, with two fire pits and a litter bin. Jump the fire pits, and get the iron key from the bin, then head back to the tank. in there is a revolver, and using it was the only way i could find of killing the boss at the end of the chapter, and even then, it was close. Hth. beware the Grue! Dark. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:24 PM Subject: Re: [Audyssey] Bug in Might of Parasite? i can switch to the dagger even though it has no amo and use it i confused how to complete the level. where is the key for the container in the big room? On 15 Nov 2008, at 17:25, Liam Erven wrote: Saddly. Never heard of this game, so not sure. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of Orin Sent: Saturday, November 15, 2008 11:20 AM To: Gamers Discussion list Subject: [Audyssey] Bug in Might of Parasite? Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the new parasite game
Well, obviously I have, but the link by the developer was only posted on the site a couple of days ago. It's his first game translated into english from chinese, and indeed it's rather good, though some of the combat can be a pest (right now I'm slightly stuck on the chapter 2 boss). but i advise people to try it, it's good indeed. See the audiogames.net news post for details, and read the game's page for instructions, sinse reading the manual can take some doing. Beware the Grue! Dark. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 3:44 PM Subject: [Audyssey] the new parasite game hi has anyone played this new parasite game mentioned by dark on the audiogames website? it sounds huge --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dos Speed.
you do realize that dos only controls 1mb and most of it runs in what is called high ram, its the area over 640k. So it won't see anything over 1mb. At 04:01 PM 11/15/2008, you wrote: Hi, I'm using Dos with Jaws, but it's rediculously slow. Is there any way of speeding it up? Click for free quote on refinancing your mortgage. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbuplsw9yc3SUVVBTHyqaSCxWeu6C4eaoLDJnMC15UpMQYfru/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MK VS DC universe released tomorrow!
is the online part of the PS3 accessible? I wanted to get one, but don't know how mutch sighted assistance i'd need. If I need sighted assistance to do most things, then it'd be pointless. Aiden - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 10:47 PM Subject: [Audyssey] MK VS DC universe released tomorrow! So, the wait is finally over! anyone else getting this game? I'll be getting it for ps3, so if anyone wants to fight me online, let me know and I'll give you my PSN ID. Yes I'll be going online tomorrow lol. - For video game music and related content, check out the following site: http://gh.ffshrine.org?r=16426 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible street fighter for PC
Any download would be illegal. Unless it was via an emulator, and that's assuming you have a copy of the game. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:32 PM Subject: Re: [Audyssey] Accessible street fighter for PC Ok where can I download it? Please write back. - Original Message - From: Clement Chou [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 15 Nov 2008 14:04:21 -0800 Subject: Re: [Audyssey] Accessible street fighter for PC Street fighter games have rarely been seen on pc... and all street fighter games are accessible. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 15, 2008 1:10 PM Subject: [Audyssey] Accessible street fighter for PC Hello; Listers, I got a question. Where can I download an accessible street fighter game for PC? Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MK VS DC universe released tomorrow!
I'm planning to get it but might have to wait til next week. Rather short on Money at the moment. lol. And my wireless is being a pain in that it's not letting me go online to do anything with the ps3... download updates, register with psn, what have you. I wonder if it's the fact this thing is a horrible router or whether it's an port I need to fix or something. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:47 PM Subject: [Audyssey] MK VS DC universe released tomorrow! So, the wait is finally over! anyone else getting this game? I'll be getting it for ps3, so if anyone wants to fight me online, let me know and I'll give you my PSN ID. Yes I'll be going online tomorrow lol. - For video game music and related content, check out the following site: http://gh.ffshrine.org?r=16426 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
My thoughts exactly. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:49 PM Subject: Re: [Audyssey] MOTA Random items. You are starting to scare me! But its cool you're talking your way through it like this! Its making this saturday more exciting! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
As far as being impatient for a demo to come out, heck! I would wait until March with no problem. I think the end result will be good. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:58 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Will, I'm not sure at this point. I don't want to give release dates that I may not be able to keep. However, I am aiming for a public demo release sometime in December. That said don't kill me if it actually turns out I can't mmake it by December and it actually comes out in January instead. Best answer is you will see it when it is ready, and not a moment before. Will Lomas wrote: absolutely loved the trailer when do you hope tom to have a level or even half of one out for play? this sounds a fantastic rewrite. however i think some enemies as you go on can not be shot etc. to make it harder --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Maybe we could duck the arrows if they shoot from far enough away, then go in for the kill while they draw and knock another arrow? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 2:38 PM Subject: Re: [Audyssey] MOTA Random items. Hi Bryan, Nope. I've actually thought about adding some triditional Centaurs with bows and arrows, to make it more authentic, and so it is a very easy thing to do. Just replace fireball sounds with a bow and arrow, and give them a longer attack range. Bryan Peterson wrote: I also seem to recall Centaurs as being excellent archers. Would that be too difficult to program? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I agree, but I'm still looking forward to playing. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 8:34 PM Subject: Re: [Audyssey] MOTA Trailer Released! As far as being impatient for a demo to come out, heck! I would wait until March with no problem. I think the end result will be good. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
While this sounds like fun, can it be unavailable in the lowest skill level? That way, you get to learn the game before swearing at it and the designer. (grin) --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 12:43 PM Subject: Re: [Audyssey] MOTA Random items. Hi Claudio, Oh, yeah. I have had the new monster spon code in for a couple of hours and already they have given me my share of nasty surprises. In my last game I opened up a stone door to see if there was a potion inside, because my health was running low, and no sooner did I take one step in the room and a skeleton killed me with his sword. I didn't know the bone faced creep was standing right behind the door. I had know way of knowing he randomly got sponned behind the door so his attack came as a really nasty surprise. Grr. Anyway, I am glad I am working on the random spon code. It is certainly a lot more interesting not knowing if a skeleton is going to slice you, harpy is going to fry you, or a centaur is going to hurl a fireball your way. Claudio wrote: Hi Thomas! That's really cool! It's nice that every time I start the game I don't know where a monster is! hahaha Very cool! Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MK VS DC universe released tomorrow!
It's hard to define accessible when dealing with something as complex as a console system. can it be done by a blind person? definitely. it all depends how much time and effort you put in it. If you don't have anyone sighted to help you initially, or any blind friends with a ps3, then I recommend you to go your local gamestop and check one out. you'll at least get an idea on how it works. - Original Message - From: aiden gardiner [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 7:03 PM Subject: Re: [Audyssey] MK VS DC universe released tomorrow! is the online part of the PS3 accessible? I wanted to get one, but don't know how mutch sighted assistance i'd need. If I need sighted assistance to do most things, then it'd be pointless. Aiden - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 10:47 PM Subject: [Audyssey] MK VS DC universe released tomorrow! So, the wait is finally over! anyone else getting this game? I'll be getting it for ps3, so if anyone wants to fight me online, let me know and I'll give you my PSN ID. Yes I'll be going online tomorrow lol. - For video game music and related content, check out the following site: http://gh.ffshrine.org?r=16426 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MK VS DC universe released tomorrow!
Even if you do need sighted assistance to do a lot, you can eventually learn it. If you ask people to give you a step-by-step on how to do it, then it works. The only online thing I think will be a problem for me is actually finding friends names in the list when I go online. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 4:52 PM Subject: Re: [Audyssey] MK VS DC universe released tomorrow! It's hard to define accessible when dealing with something as complex as a console system. can it be done by a blind person? definitely. it all depends how much time and effort you put in it. If you don't have anyone sighted to help you initially, or any blind friends with a ps3, then I recommend you to go your local gamestop and check one out. you'll at least get an idea on how it works. - Original Message - From: aiden gardiner [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 7:03 PM Subject: Re: [Audyssey] MK VS DC universe released tomorrow! is the online part of the PS3 accessible? I wanted to get one, but don't know how mutch sighted assistance i'd need. If I need sighted assistance to do most things, then it'd be pointless. Aiden - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 10:47 PM Subject: [Audyssey] MK VS DC universe released tomorrow! So, the wait is finally over! anyone else getting this game? I'll be getting it for ps3, so if anyone wants to fight me online, let me know and I'll give you my PSN ID. Yes I'll be going online tomorrow lol. - For video game music and related content, check out the following site: http://gh.ffshrine.org?r=16426 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] night of parasight.
looked at the info on audio games.net looks like a good game i am deffinatly going to try this out i am looking foward to it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] night of parasites
Hello everyone. I went to download this game and got a warning that it was infected with a trojan. I thought I'd take a slight chance and disable AVG's web shield but find that I can't download the game at all. Does anybody have any news regarding this? Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Random items.
Uh! oh! This will be fun frustration! --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:08 PM Subject: [Audyssey] MOTA Random items. Hi everyone, I know earlier I said I wouldn't add random monsters and items to Mysteries of the Ancients, but I think I just changed my mind. I have done some experimental testing with randomly placing a monster in a room and as it turns out I don't think it is going to be all that difficult to do after all. I have added some experimental code to the game engine to randomly generate an enemy when the player activates a trigger. Right now I have only tested this with a couple of monsters, but it works fine. I like the new trigger method of doing things so well I am going to add the new code to the main engine as a full feature. Once I get random monsters working I can do the same with randomly triggering gold coins, healing potions, ancient scrolls, etc. Bottom line now that I figured out an easy and sane way to do it for Mysteries of the Ancients I plan to work on it this weekend. By Monday, luck be with me, I will have a game complete with random items and enemies. I don't know about you guys, but I am suddenly very excited. When the new random generator goes in this game it will blow Montezuma's Revenge away in replay value. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] night of parasites
Michael, I just finished downloading the game just before sending this message, and Nod 32 didn't complain about it at all. Did you try write clicking on the link and selecting save target as, if you are using internet explorer, and save link as, I think, if you are using firefox? Jeremy - Original Message - From: Michael Feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:44 PM Subject: [Audyssey] night of parasites Hello everyone. I went to download this game and got a warning that it was infected with a trojan. I thought I'd take a slight chance and disable AVG's web shield but find that I can't download the game at all. Does anybody have any news regarding this? Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ Information from ESET NOD32 Antivirus, version of virus signature database 3615 (20081115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] night of parasites
Hi Jeremy. I've now got the game downloading but it's very slowly coming in. I think I might have to leave the computer on all night to get it. I had to disable the web shield of avg8 in order to download it at all. That doesn't bother me. The resident shield will catch anything nasty when I run the file. I hope Francis is able to have the game posted on a place where it can be downloaded faster. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Jeremy Hartley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 10:23 PM Subject: Re: [Audyssey] night of parasites Michael, I just finished downloading the game just before sending this message, and Nod 32 didn't complain about it at all. Did you try write clicking on the link and selecting save target as, if you are using internet explorer, and save link as, I think, if you are using firefox? Jeremy - Original Message - From: Michael Feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 6:44 PM Subject: [Audyssey] night of parasites Hello everyone. I went to download this game and got a warning that it was infected with a trojan. I thought I'd take a slight chance and disable AVG's web shield but find that I can't download the game at all. Does anybody have any news regarding this? Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ Information from ESET NOD32 Antivirus, version of virus signature database 3615 (20081115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Mars game for Dos.
If it's the game I'm thinking of, it was called Mission to Mars, and was written by Richard Destino, although I'm probably blowing the spelling of his last name. He also wrote a DOS game called Dodge City Desperadoes. --- Pretty is as pretty does. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 1:38 PM Subject: Re: [Audyssey] Mars game for Dos. By any chance, was it called Monument of Mars? http://www.classic-pc-games.com/pc/arcade_action/monument_of_mars.html -- From: Ryan Conroy [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 1:58 PM To: gamers@audyssey.org Subject: [Audyssey] Mars game for Dos. Hi all, Anyone know where I can get this game? I searched online for it, but I can not find it. Any help would be appreciated. Ryan C. Click to become a massage therapist and work for yourself. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbtvk61KNlgrlR9TOipVhmLkbAJ5F0NM8YPrbJXoTVD0SQvEA/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Bug in Might of Parasite?
what are these games. re these new I have not heard of them. At 12:27 p.m. 15/11/2008, you wrote: Hi. check the game page at audiogames.net, sinse the manual takes a bit of reading I tried to explain this. Basically, you have three inventories, tools, weapons and supplies. You scroll betwene them with S and R. you select the individual objects with D and E. So, to select the dagger, scroll to the weapon inventory with S and R, then press D or E to select the dagger. Press Q to examine it and spacebar to use it. In a siilar way, C will use the selected supply item 9medication, or amo), and X will use the selected tool. hth. Beware the Grue! dark. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 5:20 PM Subject: [Audyssey] Bug in Might of Parasite? Hi all, Just wondering, for those of you who play this game, do you encounter a bug where if you get the dagger found in the beginning coridor, does it let you switch to it? S or W both of them say no tool, no supplies or weapon. Even though I have gotten the med from the woods I guess that'd be under supplies and even that's not showing up. And whenever I attempt to kill the ranger in the next hall, I try and fire at it, but it makes the sound as if I have no weapon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!
I have a question. If a new physics model is being implemented, will the old car add-on files still work or will we have to redo them. What about the track files. Are their any new textures or numerical values to be aware of/ Signed: Dakotah Rickard On 11/13/08, valiant8086 [EMAIL PROTECTED] wrote: Hi. This is just an assumption but I think topspeed uses dot net framework? Maybe you could try updateing that, even though I can't recall if I'm recalling rightly. I suppose updateing won't hurt either way you go about it. - Original Message - From: djc To: gamers@audyssey.org Sent: Thursday, November 13, 2008 8:53 PM Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived! I can't get it running here. It's crashing on startup but it's taking the speech so I don't know what error I'm getting. I tried restarting the machine and reinstalling and I still can't get it running. I have directx9 installed here so that's not the issue and I not so long ago rebuilt windows so everything is in place but I didn't have the older top speed installed when I tried this one. Suggestions would be welcome. *** REPLY SEPARATOR *** On 11/13/2008 at 4:38 PM Wil James wrote: As did I. I can't wait to play people with the desert street track. Nice and long! --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web Page: http://wil.wilanddenise.com --- THE DRUG-RESISTANT STRAIN OF V.D. IS BACK! LIVING ON THE EDGE IS BACK, BIGGER AND BETTER THAN EVER! http://www.livingontheedgeradio.com - -Original Message- From: Chris Hallsworth [mailto:[EMAIL PROTECTED] Sent: Thursday, November 13, 2008 4:18 PM To: Tristan B; Gamers Discussion list Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived! I've just downloaded it from their site. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Tristan B [EMAIL PROTECTED] To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 9:11 PM Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived! This is great -- my email programm blocked out the attatchment, though, is the release on the site? -- -- Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: Leonard de Ruijter [EMAIL PROTECTED] To: Audyssey gamers discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 3:59 PM Subject: [Audyssey] Release Candidate for Top Speed 2.1 has arrived! Exactly four years after the first public release of Top Speed 1.1, an updated version of Top Speed 2 is available for testing. Top Speed 2.1 has some bug fixes compared to 2.0 aswell as some minor new features: the menu has been rearranged some new sounds, tracks and cars more realistic physics model support for custom tracks in multiplayer Known issues: In the menu, two sounds won't be playing simultaneously anymore, except in the local internet game selection menu, where this issue can still occur. The ReadMe contains some 'empty' sections. This will be fixed in the final release. Sometimes the game crashes when you leave the assign keys section of the options menu The X-Sight Interactive TS2 Utility Pack also could contain some bugs or problems. As this pack isn't a product of Playing in the dark, you can send your bug reports or questions to [EMAIL PROTECTED] We would like to thank Davy Kager from Ducktail Games for the programming assistance. A special thanks to Damien Sadler for contributing the TS2Pack. Also a thank you for Arjan Tool, Melanie van Egmond, Axel Vugts and Florian Bijers for the initial testing. Note: This is a release candidate version, which means that the game could still contain some bugs and issues. Please mail your bug reports (with the tracing.txt file attached) to [EMAIL PROTECTED] Happy racing, Davy, Bram, Pieter and Leonard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes
[Audyssey] slow game
Hi. Yeah I am getting night of the parasite off that slow site. If someone likes I'll try to post this to divshare, but if others want to post it on their site that would be good to. but yeah its really slow, 1kbps currently, with the use of get right at 4 segments, I am getting 11-13kbps but its rather slow. I do hope it gets uploaded before I have to resort to uptting on divshare which I will do if asked, just that my speed is real slow when uploading as its limited to 128kb. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] slow game
I used fdm and I got it at 78 kbps - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 15, 2008 10:12 PM Subject: [Audyssey] slow game Hi. Yeah I am getting night of the parasite off that slow site. If someone likes I'll try to post this to divshare, but if others want to post it on their site that would be good to. but yeah its really slow, 1kbps currently, with the use of get right at 4 segments, I am getting 11-13kbps but its rather slow. I do hope it gets uploaded before I have to resort to uptting on divshare which I will do if asked, just that my speed is real slow when uploading as its limited to 128kb. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] game sounds
Hi all. just noticed that a load of the sfx seem to match these in the treasur hunt program by bpc. Munawar were the origional effects you got free or not, if so then this guy is using your sounds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] nights of parasite.
hi all i have managed to install nights of parasight but when the intro music for the game finnishes nothing happens. can any one help thanks ian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] nights of parasite.
Go to the file menu, and click new game. Or press ctrl n. That'll start a new game. Hth. Bryan Mckinnish --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] NIGHT OF THE PARASITE
hI. GAME IS REAL COOL BUT FOR ONE THING, THAT BEING THAT AFTER 20 MINS i LOST CONTROL OF ALL KEYS FOR WHATEVER REASON. aFTER WHICH THE GAME BECAME UNPLAYABLE. EXACTLY WHAT i DO WITH THE ELECTRIC BOXES IN THE STORE ROOM TO, OTHERWISE HMM i JUST WANDER. JUMPING OVER THEM SEEMS TO BE THE THING TO DO BUT NOTHING SEEMS TO HELP. ALSO SOMETIMES THE COMPAS DIRECTION SHOW KEYS DO NOT WORK AS SUPPOSED. OTHERWISE THE GAME REALLY DOES ROCK. i HAVE MANAGED TO UNINSTALL IT SO i'LL RESTART AND REINSTALL AND TRY AGAIN, i GOT TO LEVEL3, WHICH IS QUITE GOOD FOR THE FIRST GAME LEVEL. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] nights of parasite.
YOU NEED TO GO TO FILE THEN NEW GAME. SELECT THE START LEVEL, LEVEL1 AS YOUR POINT THEN TYPE IN YOUR NAME. i FOUND AFTER LOADING SAVES FROM TIME TO TIME THAT THINGS EVENTUALLY STOPPED WORKING BUT IT IS QUITE GOOD. ONE THING i NOTICED WAS THAT i COULDN'T GET PASSED THE TRAP, i SUSPECT AFTER i KILL THE BOSS, THE ONLY WAY WOULD TO GO FULLY LEFT GET THE ITEM THEN GO BACK DOWN AND THEN RIGHT, WILL NEVER KNOW NOW SINCE AFTER A RESTORE OF THE SAVES FOR LIKE 5 OR 6 TIMES MOST OF THE KEYBOARD WITHIN THE GAME WOULDN'T WORK, IE THE KEYS WORKED BUT THE ACTIONS OF THE W E D S C AND X AND Z KEYS JUST PLAIN STOPPED. i HAVE UNINSTALLED THE GAME, GOING TO TRY TO RESTART AND DO IT AGAIN BUT IF IT DOESN'T i AM STUCK. sOMETHING WEIRD SEEMS TO BE HAPPENING. aah and I had caps on, hmm thats probably why. ert At 07:03 p.m. 16/11/2008, you wrote: hi all i have managed to install nights of parasight but when the intro music for the game finnishes nothing happens. can any one help thanks ian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] nights of parasite.
Hi. This game has a menu bar at the top of your screen. Keep your screen reader loaded, and hit the alt key. - Original Message - From: ian mcnamara [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 10:03 PM Subject: [Audyssey] nights of parasite. hi all i have managed to install nights of parasight but when the intro music for the game finnishes nothing happens. can any one help thanks ian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ Information from ESET NOD32 Antivirus, version of virus signature database 3615 (20081115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] disreguard last message
Hi. well ladies and gents I hit caps accidently over my button pressing. This is why the keys do not work, and is probably a good safety area. There is a small way to find monsters if you so wish. try to save in every room you enter and if the game says its a battle area then watch out. I think I know how to actually get passed the bosses now, but I'd like help as I go along. This game really is a but kicker. One thing though apart from the electric box in the store room in level1 is the fact I can't get one of the containers open in the big room. I am sure there is an item in this container. However I have a room key, a storeroom key and a small key all have had their uses, however I can't open this one container, I have used ctrl enter to figure out what not to do and where stuff is but I really am in a pickle. are some containers just there for experience of the game, ie atmosphere or are they supposed to be opened. if so I suspect I am missing something important. Hmm my sighted friends should be able to play this game, at least those without graphics on their minds. I have used the audiogames.net to view the game, I suppose I should read the manual to. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] disreguard last message
Hi. In one of the coridors, there's a door that opens into a lain. Jump ofer the 2 fire pits and get the key out of the garbige bin. That's where the key is to the container in the big room. Hth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] night of parasite
Hi all. Monsters reappear each time you leave a battle room, so make sure you have a good reason if you want to turn back. In level 1, there is one place where you need to s p o i l e r To open the tank, you have to get the iron key. It is in a room with two fire pits. This will let you get ... Well, maybe I shouldn't say. tip: Don't use your A ammo pack until all your ammo is up, because it gives you 100 ammo, regardless of what your ammo count was. Med kits add 50 health I am at the start of level 2, but I'm going to call it a day for now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]