Re: Compiling with Eclipse
Hi, thanks for the video. But, I think the buttons.h should have the include guard fixed: #ifndef BUTTONS_H #define BUTTONS_H ... ... #endif // BUTTONS_H instead of GTKMM_EXAMPLE_BUTTONS_H On Sun, 2012-07-15 at 22:12 -0300, Rodrigo Nunes wrote: sorry forgot to send the link: http://www.youtube.com/watch?v=ZeKTc-fOflQ 2012/7/15 Rodrigo Nunes rnsribe...@gmail.com As I could not configure to compile in eclipse. but I got in netbeans I made this tutorial, if anyone interested I hope to be helping the link to the video is this: 2012/7/12 Rodrigo Nunes rnsribe...@gmail.com good folks, I tried all the procedures issued by colleagues but none worked for me, but I do what I needed with netbeans, creating a project with cmake as shown in the link: https://live.gnome.org/gtkmm/UsingCMake And in netbeans created a project with the option C/C ++ Project with Existing Sources and chose the project folder cmake /project_topdir/src_dir/example and it worked. So I can change the code and compile the program that works perfectly. What I needed was an IDE that has auto-complete function code and compile it without having to leave. If anyone has another idea, as it easier to do this in netbeans please show me. Thank you all for your dedication. Sorry my English. ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: Dealing with dlls
No, no don't request your friend to install the required libs, You have to supply the whole app with all the necessary files and libs - Imagine his friend is a child and this app is for children. Yes a small gtkmm app needs all those libs(Dlls). Happy programming. On Sat, 2012-08-25 at 10:00 -0700, Tim O'Neil wrote: The obvious question would be Did he install gtkmm on his box? On Aug 25, 2012 5:31 AM, Станислав Роговский chor...@gmail.com wrote: Hello, I've created an application with gtkmm GUI and want to send it to my friend, who does not have gtkmm installed. It normally executes on my computer (it can find dlls in gtkmm/bin folder), but gives an error about missing dll on friends' computer. I've tried to send him some of them, but it asks about other dll's. Of course, I can send him all the dlls containing in gtkmm/bin, but I doubt that this is the best solution, because in this case even simple application needs a huge bundle of libraries. Is there a better, more elegant solution? ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: How can I show tooltips from menuitems in the statusbar
On Tue, 2012-10-02 at 10:36 +0200, Juan Angel Moreno wrote: Hi! I want to show the tooltips that each of my menuitems has, in the statusbar of a window. How can I do this?? Greetings jamf ___ Hi, these are the crazy tips to get tooltips working //In the mainwin.cpp add: //start example code mpActionGroup = Gtk::ActionGroup::create(); mpActionGroup-add(Gtk::Action::create(fileMenu, _File)); mpActionGroup-add(Gtk::Action::create(fileOpen, Open ISO file, Open ISO file to examine content), sigc::mem_fun(*this, mainwin::on_selectIsoFileButton_click)); mpActionGroup-add(Gtk::Action::create(fileQuit, _Exit, Exit / terminate the application), sigc::mem_fun(*this, mainwin::on_exitButton_click)); mpActionGroup-add(Gtk::Action::create(helpMenu, _Help)); mpActionGroup-add(Gtk::Action::create(helpHowTo, _How to, Search for help), sigc::mem_fun(*this, mainwin::on_howTo_click)); mpActionGroup-add(Gtk::Action::create(helpAbout, _About, This shows the about dialog: Ver. 1.0.0), sigc::mem_fun(*this, mainwin::on_about_click)); mpUiManager = Gtk::UIManager::create(); mpUiManager-insert_action_group(mpActionGroup); mpUiManager-add_ui_from_file(ui.xml); mpUiManager-signal_connect_proxy().connect(sigc::mem_fun(this, mainwin::install_menu_hints)); //add accelerators to the main window: add_accel_group(mpUiManager-get_accel_group()) ; mpptrmenuBar = mpUiManager-get_widget(/menuBar); HBoxMenuBar.pack_start(*mpptrmenuBar, true, true, 15); //3- The related functions are as follows: void mainwin::install_menu_hints(const Glib::RefPtrGtk::Action action, Gtk::Widget* widget) { if(dynamic_castGtk::MenuItem*(widget)) { (static_castGtk::MenuItem*(widget))-signal_select().connect(sigc::bind(sigc::mem_fun(*this, mainwin::on_show_menu_tip), action)); (static_castGtk::MenuItem*(widget))-signal_deselect().connect(sigc::mem_fun(*this, mainwin::on_clear_menu_tip)); } } void mainwin::on_show_menu_tip(const Glib::RefPtrGtk::Action action) { Glib::ustring tip = action-property_tooltip(); if (tip == ) tip = ; m_statusBar.push( + tip); } void mainwin::on_clear_menu_tip() { m_statusBar.pop(); } // end of example code to add in the mainwin.cpp == //The ui.xml file is as follows: ui menubar name='menuBar' menu action='fileMenu' menuitem action='fileOpen'/ separator/ menuitem action='fileQuit'/ /menu menu action='helpMenu' menuitem action='helpHowTo'/ menuitem action='helpAbout'/ /menu /menubar /ui //++And my mainwin.h is as follows: ++ #include gtkmm.h #include gtkmm/menu.h #include gtkmm/menubar.h #include gtkmm/menuitem.h class mainwin : public Gtk::Window { private: protected: Gtk::Box HBoxMenuBar; Gtk::Box VBox1; Gtk::Box HBoxSelectFile; Gtk::Box HBoxDestination; Gtk::Box HBoxActionButtons; / /*** other widgets here... Glib::RefPtrGtk::ActionGroup mpActionGroup; Glib::RefPtrGtk::UIManager mpUiManager; Gtk::Widget *mpptrmenuBar; Gtk::Statusbar m_statusBar; //SIGNAL HANDLERS: / /*** my handling functions here... public: mainwin(); // Connstructor virtual ~mainwin(); // Destructor void install_menu_hints(const Glib::RefPtrGtk::Action action, Gtk::Widget* widget); void on_show_menu_tip(const Glib::RefPtrGtk::Action action) ; void on_clear_menu_tip(); }; ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: please get me link to tutorial gtkmm 2.4
On Tue, 2012-11-27 at 01:21 +0700, l...@secy.biz wrote: Hello all. I have already given a link to examples of gtkmm 2.4 but I changed the hard drive and lost the link. I ask you to give me a link to examples of gtkmm 2.4 + glade. Also, if there is documentation of training or just a directory functions gtkmm 2.4, please give me the link. I am a novice programmer gtkmm 2.4, I would be grateful for any information. P.S. gtkmm 3.x I do not work. Link to gtkmm 3.x, not to give. Thank you. Best regards, Dmitry. ___ http://git.gnome.org/browse/gtkmm-documentation/tree/examples/book/table?h=gtkmm-2-24 http://git.gnome.org/browse/gtkmm-documentation/tree/examples/book?h=gtkmm-2-24 http://code.google.com/p/giuspen-gtkmm3-glade-hello-world-autotools/source/checkout http://code.google.com/p/giuspen-gtkmm3-glade-hello-world-autotools/source/browse/ Changing this: PKG_CHECK_MODULES([HELLOWORLD], [gtkmm-3.0 = 3.0.0]) to: PKG_CHECK_MODULES([HELLOWORLD], [gtkmm-2.4 = 2.24.2]) Good luck! gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: please get me link to tutorial gtkmm 2.4
On Tue, 2012-11-27 at 16:25 +0100, Kjell Ahlstedt wrote: 2012-11-26 21:08, Moh B. skrev: On Tue, 2012-11-27 at 01:21 +0700, l...@secy.biz wrote: Hello all. I have already given a link to examples of gtkmm 2.4 but I changed the hard drive and lost the link. I ask you to give me a link to examples of gtkmm 2.4 + glade. Also, if there is documentation of training or just a directory functions gtkmm 2.4, please give me the link. I am a novice programmer gtkmm 2.4, I would be grateful for any information. P.S. gtkmm 3.x I do not work. Link to gtkmm 3.x, not to give. Thank you. Best regards, Dmitry. ___ http://git.gnome.org/browse/gtkmm-documentation/tree/examples/book/table?h=gtkmm-2-24 http://git.gnome.org/browse/gtkmm-documentation/tree/examples/book?h=gtkmm-2-24 http://code.google.com/p/giuspen-gtkmm3-glade-hello-world-autotools/source/checkout http://code.google.com/p/giuspen-gtkmm3-glade-hello-world-autotools/source/browse/ Changing this: PKG_CHECK_MODULES([HELLOWORLD], [gtkmm-3.0 = 3.0.0]) to: PKG_CHECK_MODULES([HELLOWORLD], [gtkmm-2.4 = 2.24.2]) Good luck! More links: http://developer.gnome.org/gtkmm/2.24/ http://developer.gnome.org/gtkmm-tutorial/2.24/ The Programming with gtkmm link from gtkmm/2.24 goes to Programming with gtkmm 3, contrary to what you would expect. and on more link: http://www.gtkforums.com/viewtopic.php?f=3t=55428 ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: ArbolOne
On Wed, 2012-11-28 at 09:08 -0500, Arbol One wrote: Humm, is anybody there? --Hi, Sir, This is not a chat room! Consider asking other questions related to gtkmm, you had responses in the past, I guess - So please, be gentleman. Regards. ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: How to update both the Console and the GTKMM gui window after running other functions
//main.cpp: //--- // Look at this modified code and pay attention to the order of execution and call th the functions #include gtkmm.h #include iostream using namespace std; int main(int argc, char* argv[]) { Gtk::Main kit(argc, argv); Gtk::Window window; Gtk::TextView textview; Gtk::Label label; string mylabeltext = This is the first line of text in my gui window.\n; window.set_default_size(600, 360); window.set_title(Gtkmm Programming - C++); window.set_position(Gtk::WIN_POS_CENTER); label.show(); window.add(label); label.set_text(mylabeltext); mylabeltext += About to run some routines...\n; label.set_text(mylabeltext); cout An initial line has been set to the gui window. endl; // The Gui Window is displayed //== YOURS Gtk::Main::run(window); // Now my main program has performed some functions and wants to update // the console and the gui window. cout Continuing after various functions and processing... endl; //A MODIFICATION HERE '+=' instead of yours '='' mylabeltext += Showing the results of the functions and processing.; label.set_text(mylabeltext); // AND NOW Gtk::Main::run(window); return 0; } //-- //code end /// Makefile /// #Begin of Makefile all: @echo @echo 1- Compiling... g++ -Wall -g -c *.cpp `pkg-config gtkmm-3.0 --cflags` @echo @echo 2- Linking... g++ -Wall -g *.o `pkg-config gtkmm-3.0 --libs` -o Gtkmm34-popup-menu-test @echo @echo DONE!!!; # @echo chmod +x Gtkmm34-popup-menu-test ls . -all clean: rm *.o Gtkmm34-popup-menu-test /// Makefile /// #End of Makefile On Tue, 2013-07-30 at 12:02 -0400, L. D. James wrote: Can someone help to clear up the confusion of how to update a gui window without user input. In other words, I would like to be able to output text to either or both the console our the gui window. At present I can call the gui window (Window with a label for example) and output the initial text. However, the process doesn't return to my c++ code until the window closes. I'm trying to figure out how to (or where to have my code) for updating the gui screen before the gui window exits. This is an example: main.cpp: --- #include gtkmm.h #include iostream using namespace std; int main(int argc, char* argv[]) { Gtk::Main kit(argc, argv); Gtk::Window window; Gtk::TextView textview; Gtk::Label label; string mylabeltext = This is the first line of text in my gui window.\n; window.set_default_size(600, 360); window.set_title(Gtkmm Programming - C++); window.set_position(Gtk::WIN_POS_CENTER); label.show(); window.add(label); label.set_text(mylabeltext); mylabeltext += About to run some routines...\n; label.set_text(mylabeltext); cout An initial line has been set to the gui window. endl; // The Gui Window is displayed Gtk::Main::run(window); // Now my main program has performed some functions and wants to update // the console and the gui window. cout Continuing after various functions and processing... endl; mylabeltext = Showing the results of the functions and processing.; label.set_text(mylabeltext); return 0; } -- code end The last line of text is never printed to the console until the gui is exited. The last line of the mylabeltext is never printed to the label window. What I'm trying to describe is how to keep the gtkmm window active while I run other routines in my c++ code and update the output to both the console and the gui window without closing the gui window to continue the c++ routines. All the examples that I can find uses a button in the code. I have tested and experimented enough that I can update the gui screen after a button is pressed. However, I don't want to have to rely on the user for screen updates. I hope to be able to run disc scans and other functions and periodically update the screen so that the user can see the progress and know that the program is still working and not dead. Some of the resources that I have studied in my attempts at understanding this include: https://developer.gnome.org/ https://developer.gnome.org/gtkmm-tutorial/3.2/gtkmm-tutorial.html http://en.wikipedia.org/wiki/Gtkmm -- L. James ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: How to update both the Console and the GTKMM gui window after running other functions
See here for a timing example. Hope this helps you! http://stackoverflow.com/questions/1118227/glibmm-timeout-signal === On Wed, 2013-07-31 at 08:50 -0400, L. D. James wrote: Thanks Jonas. I have a basic understanding of what you're saying. I kind of figured most of this before my post. I just can't figure out how to actually do it. I'm still searching and reading all the documenting that I can find to help me to figure out how to do it. I have been reading so much documentation, I'm almost dizzy, but still reading. It was about all I could do to describe what I'm trying to accomplish. I believe I have come very far to get some type of definition where most of the comments are on the same track. And it's very difficult taking in all the details. Along with all the other studies, I'm studying signals. I don't fully understand what I'm reading about them, but I'm studying them. Once I figure out how to write one I'll then have to start studying where to put the signal. I hope you can remember when you wrote your first hello world in your first programming language. By the way I wrote my first hello world in basic. Then I wrote my second hello world in assembly. Trying to get a screen update in gtkmm (without examples) is reminding me of writing in assembly language. There's so much to take in that I almost don't know where to start and which parts is the most pertinent and which parts does what. Most of the comments are speaking of a different part to focus on. Of course all the comments might be talking about the same part. But to a novice in this. They all seem different. After each message I try to take in the gist and start looking for that perspective. Once user sent a private message telling me what I'm trying to do is extremely complicated. -- L. James ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: How to update both the Console and the GTKMM gui window after running other functions
Hi, I think you should put: if (Glib::thread_supported()) instead of: if (!Glib::thread_supported()) == Your code see the ! difference. On Mon, 2013-08-05 at 16:27 -0400, L. D. James wrote: Thanks! I added the two libraries. Performed clean make and get the same output. This is the Makefile and other files used by Eclipse: // Code - Makefile // -- # Automatically-generated file. Do not edit! -include ../makefile.init RM := rm -rf # All of the sources participating in the build are defined here -include sources.mk -include src/subdir.mk -include subdir.mk -include objects.mk ifneq ($(MAKECMDGOALS),clean) ifneq ($(strip $(C++_DEPS)),) -include $(C++_DEPS) endif ifneq ($(strip $(C_DEPS)),) -include $(C_DEPS) endif ifneq ($(strip $(CC_DEPS)),) -include $(CC_DEPS) endif ifneq ($(strip $(CPP_DEPS)),) -include $(CPP_DEPS) endif ifneq ($(strip $(CXX_DEPS)),) -include $(CXX_DEPS) endif ifneq ($(strip $(C_UPPER_DEPS)),) -include $(C_UPPER_DEPS) endif endif -include ../makefile.defs # Add inputs and outputs from these tool invocations to the build variables # All Target all: gtkmmAllen2 # Tool invocations gtkmmAllen2: $(OBJS) $(USER_OBJS) @echo 'Building target: $@' @echo 'Invoking: GCC C++ Linker' g++ -o gtkmmAllen2 $(OBJS) $(USER_OBJS) $(LIBS) @echo 'Finished building target: $@' @echo ' ' # Other Targets clean: -$(RM) $(OBJS)$(C ++_DEPS)$(C_DEPS)$(CC_DEPS)$(CPP_DEPS)$(EXECUTABLES)$(CXX_DEPS)$(C_UPPER_DEPS) gtkmmAllen2 -@echo ' ' .PHONY: all clean dependents .SECONDARY: -include ../makefile.targets // -- // code end1 // Code begin: objects.mk // - # Automatically-generated file. Do not edit! USER_OBJS := LIBS := -lgthread-2.0 -lpthread -lglib-2.0 -lgtkmm-3.0 -latkmm-1.6 -lgdkmm-3.0 -lgiomm-2.4 -lpangomm-1.4 -lgtk-3 -lglibmm-2.4 -lcairomm-1.0 -lgdk-3 -latk-1.0 -lgio-2.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lcairo-gobject -lpango-1.0 -lcairo -lsigc-2.0 -lgobject-2.0 -lgtkmm-3.0 -latkmm-1.6 -lgdkmm-3.0 -lgiomm-2.4 -lpangomm-1.4 -lgtk-3 -lglibmm-2.4 -lcairomm-1.0 -lgdk-3 -latk-1.0 -lgio-2.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lcairo-gobject -lpango-1.0 -lcairo -lsigc-2.0 -lgobject-2.0 -lglib-2.0 // - // Code end // Code begin: sources.mk // - # Automatically-generated file. Do not edit! O_SRCS := CPP_SRCS := C_UPPER_SRCS := C_SRCS := S_UPPER_SRCS := OBJ_SRCS := ASM_SRCS := CXX_SRCS := C++_SRCS := CC_SRCS := OBJS := C++_DEPS := C_DEPS := CC_DEPS := CPP_DEPS := EXECUTABLES := CXX_DEPS := C_UPPER_DEPS := # Every subdirectory with source files must be described here SUBDIRS := \ src \ // - // Code end -- L. James -- L. D. James lja...@apollo3.com www.apollo3.com/~ljames On 08/05/2013 03:58 PM, Alan Mazer wrote: Ah. Perhaps it's how you built it. If you're using Linux, I link with -lgthread-2.0. I actually like with -lpthread as well, although that might not be necessary. I have multiple types of threads in some apps. Try that and see if that helps. -- Alan ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: How to update both the Console and the GTKMM gui window after running other functions
and my Makefile: begin Makefile all: g++ -std=c++11 -Wall -g3 -c *.cc `pkg-config gtkmm-3.0 --cflags`-pthread g++ -std=c++11 -Wall -g3 *.o `pkg-config gtkmm-3.0 --libs` -lpthread -o thread clean: rm -rf *.o thread begin Makefile On Mon, 2013-08-05 at 16:27 -0400, L. D. James wrote: Thanks! I added the two libraries. Performed clean make and get the same output. This is the Makefile and other files used by Eclipse: // Code - Makefile // -- # Automatically-generated file. Do not edit! -include ../makefile.init RM := rm -rf # All of the sources participating in the build are defined here -include sources.mk -include src/subdir.mk -include subdir.mk -include objects.mk ifneq ($(MAKECMDGOALS),clean) ifneq ($(strip $(C++_DEPS)),) -include $(C++_DEPS) endif ifneq ($(strip $(C_DEPS)),) -include $(C_DEPS) endif ifneq ($(strip $(CC_DEPS)),) -include $(CC_DEPS) endif ifneq ($(strip $(CPP_DEPS)),) -include $(CPP_DEPS) endif ifneq ($(strip $(CXX_DEPS)),) -include $(CXX_DEPS) endif ifneq ($(strip $(C_UPPER_DEPS)),) -include $(C_UPPER_DEPS) endif endif -include ../makefile.defs # Add inputs and outputs from these tool invocations to the build variables # All Target all: gtkmmAllen2 # Tool invocations gtkmmAllen2: $(OBJS) $(USER_OBJS) @echo 'Building target: $@' @echo 'Invoking: GCC C++ Linker' g++ -o gtkmmAllen2 $(OBJS) $(USER_OBJS) $(LIBS) @echo 'Finished building target: $@' @echo ' ' # Other Targets clean: -$(RM) $(OBJS)$(C ++_DEPS)$(C_DEPS)$(CC_DEPS)$(CPP_DEPS)$(EXECUTABLES)$(CXX_DEPS)$(C_UPPER_DEPS) gtkmmAllen2 -@echo ' ' .PHONY: all clean dependents .SECONDARY: -include ../makefile.targets // -- // code end1 // Code begin: objects.mk // - # Automatically-generated file. Do not edit! USER_OBJS := LIBS := -lgthread-2.0 -lpthread -lglib-2.0 -lgtkmm-3.0 -latkmm-1.6 -lgdkmm-3.0 -lgiomm-2.4 -lpangomm-1.4 -lgtk-3 -lglibmm-2.4 -lcairomm-1.0 -lgdk-3 -latk-1.0 -lgio-2.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lcairo-gobject -lpango-1.0 -lcairo -lsigc-2.0 -lgobject-2.0 -lgtkmm-3.0 -latkmm-1.6 -lgdkmm-3.0 -lgiomm-2.4 -lpangomm-1.4 -lgtk-3 -lglibmm-2.4 -lcairomm-1.0 -lgdk-3 -latk-1.0 -lgio-2.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lcairo-gobject -lpango-1.0 -lcairo -lsigc-2.0 -lgobject-2.0 -lglib-2.0 // - // Code end // Code begin: sources.mk // - # Automatically-generated file. Do not edit! O_SRCS := CPP_SRCS := C_UPPER_SRCS := C_SRCS := S_UPPER_SRCS := OBJ_SRCS := ASM_SRCS := CXX_SRCS := C++_SRCS := CC_SRCS := OBJS := C++_DEPS := C_DEPS := CC_DEPS := CPP_DEPS := EXECUTABLES := CXX_DEPS := C_UPPER_DEPS := # Every subdirectory with source files must be described here SUBDIRS := \ src \ // - // Code end -- L. James -- L. D. James lja...@apollo3.com www.apollo3.com/~ljames On 08/05/2013 03:58 PM, Alan Mazer wrote: Ah. Perhaps it's how you built it. If you're using Linux, I link with -lgthread-2.0. I actually like with -lpthread as well, although that might not be necessary. I have multiple types of threads in some apps. Try that and see if that helps. -- Alan ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Re: How to update both the Console and the GTKMM gui window after running other functions
And another thing: You declared a void myprocess1(void); member function == WITH void parameter list BUT in the myLabel::myLabel() constructor you called the myprocess1() WITHOUT any parameter list: This may cause problems to the compiler: protected: Gtk::Label m_label; string labeltext; string newtext; void myprocess1(); == see here caution required. Good luck. On Mon, 2013-08-05 at 17:17 -0400, L. D. James wrote: Thanks, Moh. That resolved the error issue. As far as I can see, it's functioning perfect! I'll have some questions on Threading. But I'll reserve this for a new topic. -- L. James ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list
Minimum number of lines to update a gui window without clicking a button
Hi Andrew, Example 6 made it all clear now if canceling is desired. Thanks a lot. I hope you don't stop helping us. Reference: Andrew code: https://mail.gnome.org/archives/gtkmm-list/2013-August/msg00159.html in response to: Minimum number of lines to update a Gtkmm gui window without clicking a button. ___ gtkmm-list mailing list gtkmm-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtkmm-list