Re: [hlcoders] What MSVC version do you use/have?
Except that you can't compile from .sln (VS.NET Project) files if I recall correctly. With the command-line tools you can only compile from makefiles. David On Thu, 21 Oct 2004 10:54:51 -0500, Scott Tuttle [EMAIL PROTECTED] wrote: Umm compiler for vs.net is free. You can compile and code from notepad and the commandline. I believe... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Florian Zschocke Sent: Thursday, October 21, 2004 8:26 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What MSVC version do you use/have? Peter Holcroft wrote: Most of the HL coders I know are using .net 2003, I am surprised at the number of VC6 users. Perhaps it's simply because the bare SDK gives fewer problems for VC6 rather than the cost? Perhaps MSVS.NET is rather costly and not everybody can afford it, so they stay with their good ol' VC6? It should be noted that Microsoft Visual C++ Toolkit 2003 is free for download: Makefiles for the SDK usable with the toolkit would be nice then, I guess. :) Florian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] What MSVC version do you use/have?
Unless I missed an e-mail in the thread, Alfred only said that it needs GCC 3.4.x because we require some of its advanced template support and also its better processor support From Alfred's original e-mail it sounded like it should be compilable on other versions of MSVC but that they didn't want to have to include project files for the other versions. Anyway, I was just wondering... David On Fri, 22 Oct 2004 03:18:02 +1000, Bruce Bahamut Andrews [EMAIL PROTECTED] wrote: Because he wants to use some of the advanced technological improvements that .NET has... Didn't he say that already? :/ - Bruce Bahamut Andrews David Leinbach wrote: I prefer VC6 but I have VC.NET as well. Question though, since VC.NET can convery from VC6 projects, why not include VC6 projects and then those users using VC.NET can just convert? David On Wed, 20 Oct 2004 19:34:26 -0700, Alfred Reynolds [EMAIL PROTECTED] wrote: I just want to do a quick straw poll of how many people on this list DON'T have access to MSVC.NET or above for their MOD development (we hope to only release MSVC.NET project files with the SDK)? - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Copy/Trademark question
While Blizzard can't directly prevent you from coding a program like BNETD, when you use Starcraft/Warcraft/etc you are agreeing to their EULA which can say that you won't use it with any servers except their own and therefore make it impossible to test BNETD. Also, you have to realize that any authentication methods they have could possibly be protected by the DMCA (I think I got those in the right order). Basically, because you can't develop a program like BNETD without using it with a Blizzard game and you are not allowed to use a Blizzard game with any server other than theirs, you can't develop a program like BNETD. The reason you can use whatever oil you want in your GM car is because you have purchased the car itself while with software you are generally just purchasing the right to use it (go read the EULA - that is why you can't use it on two computers at once because you have only purchased a single license). A better comparison would be with your warranty that comes with your GM car. The warrany could say that it only covers damange to the engine if you use GM oil and GM would be well within their rights to say this. If GM determines that you use some type of oil other than GM brand then you have breached the contract (warranty) and GM can react appropriately (in this case the contract would say that in the case of a breach, the warranty is void). On Thu, 21 Oct 2004 22:07:02 +0200, tei [EMAIL PROTECTED] wrote: Sorry, this mail is long, boring, and OFF-TOPIC. Fortunally enough, Its also boring for me, so this is my last mail about the topic. I read good responses on this threads for others guys. Looks like a good advice is to avoid other people IP and generate our own IP. Bruce Bahamut Andrews wrote: er, that's because both of those activities are illegal. The coolness about CS letter is that you dont need to proff that. People runaway because lack the money and lawyers. Its like dark ages on europe: the lords always right and onlaw, and villagers the illegal and evile. [#1] You are right because you have the money. Also because corporations put money on law makings and individuals not, so the law is customized to corporationds needs. Usa word for that is lobby*. [#2] If you are wrong, you can change the law with more money. One feeds off the Blizzard franchise and makes them lose sales on their *craft games, Yes, everything with *craft is owned by Blizzard. Lovecraft Lovecraft's Wollstonecraft Wollstonecraft's Hovercraft Hovercraft's Schoolcraft Schoolcraft's aircraft aircraft's craft craft's crafted craftier craftiest craftily crafting crafts craftsman craftsman's craftsmen crafty handicraft handicraft's handicrafts spacecraft spacecraft's spacecrafts witchcraft witchcraft's craftsmanship craftsmanship's antiaircraft craftiness craftiness's handcraft handcraft's handcrafted handcrafting handcrafts hovercraft hovercraft's watercraft watercraft's woodcraft woodcraft's aircraftman aircraftman's aircraftmen craftspeople craftswoman craftswomen freecraft hovercrafts stagecraft stagecraft's needlecraft needlecraft's statecraft statecraft's bookcraft bookcraft's bushcraft bushcraft's craftsmanlike craftsperson craftwork craftwork's handicrafter handicrafters handicraftsman handicraftsman's handicraftsmen kingcraft kingcraft's priestcraft priestcraft's swordcraft swordcraft's aircraftsman aircraftsman's aircraftsmen aircraftswoman aircraftswoman's aircraftswomen aircraftwoman aircraftwomen antiaircrafts authorcraft bardcraft bushcrafts campcraft campcraft's campcrafts courtcraft crafter crafters craftinesses craftless craftmanship craftmanships craftsmanly craftsmanships craftsmaster craftsmasters craftspersons folkcraft handcraftsman handcraftsmanship handcraftsmanships handcraftsmen handicraftswoman homecraft homecrafts housecraft icecraft kingcrafts leechcraft mothercraft needlecrafts pencraft priestcrafts queencraft rivercraft roadcraft rotorcraft rotorcraft's runecraft schoolcraft scoutcraft scoutcrafts screencraft seacraft seacrafts shuttlecraft siegecraft smithcraft songcraft speechcraft stagecrafts statecrafts stitchcraft tradecraft tradecrafts warcraft warcrafts watercrafts witchcrafts woodcrafter woodcrafters woodcrafts woodcraftsman woodcraftsmen adcraft aerocraft aircrafts antipriestcraft artcraft authorcrafts birdcraft braincraft churchcraft countercraft courtcrafts craftly craftsmenship craftsmenships craftworker craftworker's craftworks cushioncraft fathercraft fellowcraft forestcraft gamecraft gardencraft ghostcraft guidecraft handcraftman handicraftship handicraftship's handicraftsmanship handicraftsmanship's handicraftswomen healthcraft horsecraft housecrafts ketchcraft lawcraft leathercraft leechcrafts metalcraft monkcraft mothercrafts naturecraft