[hlds] Counter-Strike: Source update next week
We're working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. We're giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. We'll send more details next week when the update is ready. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Counter-Strike: Source update next week
Thanks for the heads up Eric! Kyle. On Thu, Jan 31, 2013 at 10:13 AM, Eric Smith er...@valvesoftware.comwrote: We're working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. We're giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. We'll send more details next week when the update is ready. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Counter-Strike: Source update next week
Well, thanks for the heads up. Lot's of gamedata files to update, haha! On 1/31/2013 3:34 PM, Kyle Sanderson wrote: Thanks for the heads up Eric! Kyle. On Thu, Jan 31, 2013 at 10:13 AM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: We're working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. We're giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. We'll send more details next week when the update is ready. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Couldn't load gfx.wad
Hi, I've started having problems with loading cstrike 1.6 on Windows. All of a sudden when I execute hlds.exe in console mode, I get an error telling me that gfx.wad couldn't load. Googling a bit only shows me this problem with the game back in the dark ages. There's nothing about fixing the problem running a build downloaded with the hldsupdatetool. I've tried copying gfx.wad to cstrike from the valve folder as well. Any ideas on what I'm missing here? / Ronald ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Counter-Strike 1.6 beta server update
We have released an update to this beta. This update includes some good CS 1.6 server changes so you should update. Fixes include: - Fixed rotating objects stopping after some period in a map - Fixed potential upload exploit that let a client put a new file on your server (they could not touch/replace existing files) - Fixed respawn bug in CS 1.6 if you died from drowning I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at https://github.com/ValveSoftware/steam-for-linux/issues so report things you want fixed (and features within reason). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Monday, January 28, 2013 3:29 PM To: hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com) Subject: [hlds_linux] Counter-Strike 1.6 beta server We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In support of this we have updated the dedicated server and converted it to using the new Steampipe system. You can access the new version via Steampipe right now, it remains network compatible with older clients. To access the beta please follow the steamcmd instructions on our developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 dedicated server is currently available as appid 90 (and will continue to use this appid after full release). The changes in this version are numerous (and some fixes are still in progress, I am looking at you redirect servers). Under Linux we have moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test these binaries on your machine. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Counter-Strike: Source update next week
So does this not effect us if we run windows? On Jan 31, 2013 1:14 PM, Eric Smith er...@valvesoftware.com wrote: We’re working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. ** ** We’re giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. ** ** We’ll send more details next week when the update is ready. ** ** -Eric ** ** ** ** ** ** ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Counter-Strike: Source update next week
It will be a mandatory update for all clients/servers. -Eric From: IBIS Customer Service [mailto:ibis.serv...@gmail.com] Sent: Thursday, January 31, 2013 2:42 PM To: Eric Smith Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds_announce] Counter-Strike: Source update next week So does this not effect us if we run windows? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Counter-Strike: Source update next week
I believe the renaming/memory management removal change only occurred on Linux. I don't think you will need new binaries (at least due to this). Thanks, Kyle. On 31 Jan 2013 14:42, IBIS Customer Service ibis.serv...@gmail.com wrote: So does this not effect us if we run windows? On Jan 31, 2013 1:14 PM, Eric Smith er...@valvesoftware.com wrote: We’re working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. ** ** We’re giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. ** ** We’ll send more details next week when the update is ready. ** ** -Eric ** ** ** ** ** ** ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Counter-Strike: Source update next week
Maybe they prepare also the CS:S for Linux 2013/1/31 Kyle Sanderson kyle.l...@gmail.com: I believe the renaming/memory management removal change only occurred on Linux. I don't think you will need new binaries (at least due to this). Thanks, Kyle. On 31 Jan 2013 14:42, IBIS Customer Service ibis.serv...@gmail.com wrote: So does this not effect us if we run windows? On Jan 31, 2013 1:14 PM, Eric Smith er...@valvesoftware.com wrote: We’re working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. We’re giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. We’ll send more details next week when the update is ready. -Eric ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Counter-Strike: Source update next week
I thought that was quite obvious. On 31 January 2013 23:58, Andre Müller gbs.dead...@gmail.com wrote: Maybe they prepare also the CS:S for Linux 2013/1/31 Kyle Sanderson kyle.l...@gmail.com: I believe the renaming/memory management removal change only occurred on Linux. I don't think you will need new binaries (at least due to this). Thanks, Kyle. On 31 Jan 2013 14:42, IBIS Customer Service ibis.serv...@gmail.com wrote: So does this not effect us if we run windows? On Jan 31, 2013 1:14 PM, Eric Smith er...@valvesoftware.com wrote: We’re working on a mandatory update for Counter-Strike: Source, and we should have it ready early next week. We’re giving you a heads-up so can prepare to update your servers. It will probably require you to update your server scripts. This update will include moving the Linux dedicated server to using *_srv.so files just like Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did late last year. We’ll send more details next week when the update is ready. -Eric ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds