Re: [hlds] [hlds_announce] Counter-Strike: Source update next week

2013-02-01 Thread Bruno Garcia
Eric, any news on strings tables crashes? Im getting tons of crashes on map
changes, and no dumps are being generated
El 31/01/2013 21:00, Nomaan Ahmad n0man@gmail.com escribió:

 I thought that was quite obvious.

 On 31 January 2013 23:58, Andre Müller gbs.dead...@gmail.com wrote:

 Maybe they prepare also the CS:S for Linux

 2013/1/31 Kyle Sanderson kyle.l...@gmail.com:
  I believe the renaming/memory management removal change only occurred on
  Linux. I don't think you will need new binaries (at least due to this).
 
  Thanks,
  Kyle.
 
  On 31 Jan 2013 14:42, IBIS Customer Service ibis.serv...@gmail.com
  wrote:
 
  So does this not effect us if we run windows?
 
  On Jan 31, 2013 1:14 PM, Eric Smith er...@valvesoftware.com wrote:
 
  We’re working on a mandatory update for Counter-Strike: Source, and we
  should have it ready early next week.
 
 
 
  We’re giving you a heads-up so can prepare to update your servers. It
  will probably require you to update your server scripts. This update
 will
  include moving the Linux dedicated server to using *_srv.so files
 just like
  Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch
 did late
  last year.
 
 
 
  We’ll send more details next week when the update is ready.
 
 
 
  -Eric
 
 
 
 
 
 
 
 
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[hlds] Mandatory Team Fortress 2 update coming

2013-02-01 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. We should have it 
ready soon.

-Eric


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Re: [hlds] Mandatory Team Fortress 2 update coming

2013-02-01 Thread Nathanael Havez
Thanks Eric !

Natha

Envoyé de mon iPad

Le 1 févr. 2013 à 22:39, Eric Smith er...@valvesoftware.com a écrit :

 We're working on a mandatory update for Team Fortress 2. We should have it 
 ready soon.
 
 -Eric
 
 
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Re: [hlds] Counter-Strike 1.6 beta server update

2013-02-01 Thread Alfred Reynolds
We have released an update to this beta. This update includes 1.6 server 
changes so you should update.

Fixes include:
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD 
emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_li...@list.valvesoftware.com); hlds@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update

We have released an update to this beta. This update includes some good CS 1.6 
server changes so you should update.

Fixes include:
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your 
server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning


I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at 
https://github.com/ValveSoftware/steam-for-linux/issues so report things you 
want fixed (and features within reason).

- Alfred

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
Half-Life dedicated Linux server mailing list 
(hlds_li...@list.valvesoftware.com)
Subject: [hlds_linux] Counter-Strike 1.6 beta server

We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In 
support of this we have updated the dedicated server and converted it to using 
the new Steampipe system. You can access the new version via Steampipe right 
now, it remains network compatible with older clients.

To access the beta please follow the steamcmd instructions on our developer 
wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 
dedicated server is currently available as appid 90 (and will continue to use 
this appid after full release).

The changes in this version are numerous (and some fixes are still in progress, 
I am looking at you redirect servers). Under Linux we have moved forward to 
GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test 
these binaries on your machine.

- Alfred

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