Re: [hlds_linux] L4D2 host banner
If Valve would add some lobby system my TF2 server would be full (lowest ping for Romania) 2009/11/20 Eric Riemers riem...@binkey.nl I would also already be happy if people can actually play a game via lobby on the steamgroup they joined. (without all the console crap) that would be also my way of making some name out there (because people would join the group to be able to play) On Thu, 19 Nov 2009 17:06:41 -0400, Crazy Canucks crazy_canu...@rogers.com wrote: Myself, I don't see why the banners were disabled in any of the games. Any host that wants to spew porn, racial hatred, or anything they like can use any one of dozens of methods to do that on their server(s). That isn't a valid reason. Drek Jonah Hirsch wrote: In L4D, whenever you hit your +showscores button (default tab), you would see that banner in the upper right portion of the screen. This is not so in L4D2. We want that banner to come back to the scores screen. Jonah Hirsch --- On Thu, Nov 19, 2009 at 1:18 PM, E3pO e...@wmclan.net wrote: Nightbox wrote: Would to be good to do something for TF2. 2009/11/19 Kyle Sanderson kyle.l...@gmail.com This would motivate me to put a couple servers up for L4D and L4D2. Kyle. On Thu, Nov 19, 2009 at 9:35 AM, Zuko zuc...@gmail.com wrote: +1 ;-) 2009/11/19 Steffen Tronstad s...@nextgentel.com Signed. I am tired of playing L4D2 on 100ms+ servers, but I cant get my self to put some local norwegian servers unless we get something back for doing so. -Opprinnelig melding- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] På vegne av Saint K. Sendt: 19. november 2009 11:41 Til: Half-Life dedicated Linux server mailing list Emne: [hlds_linux] L4D2 host banner Hi VALVe, We run a lot of public L4D2 servers. In return for this we'd really appreciate our host banner to return on the scoreboard tab. It's the only decent advertisement way. If the host banner does not return for whatever reason we'll have to go back to spamming text based adverts every few minutes in the chat, prolly not a situation you and I would like very much. Thanks for your time, Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Żuko ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux I'm not 100% sure what you mean by banner? Don't they already have a third party hosting provided by build into the motd? srcds_628\left4dead2_demo\left4dead2\host.txt i'm new here, you can call me will. -Will ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 host banner
On Fri, Nov 20, 2009 at 10:22 AM, Nightbox alexandrualexa...@gmail.com wrote: If Valve would add some lobby system my TF2 server would be full (lowest ping for Romania) Offtopic and tbh it would be a mess for TF2, just like IWNet is. -- Davide Mirtillo aka DPI - D4rKr0W http://www.dpi-clan.org http://steamcommunity.com/groups/DemolitionandPyromaniac ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 host banner
D4rKr0W a écrit : On Fri, Nov 20, 2009 at 10:22 AM, Nightbox alexandrualexa...@gmail.com wrote: If Valve would add some lobby system my TF2 server would be full (lowest ping for Romania) Offtopic and tbh it would be a mess for TF2, just like IWNet is. Fact is that server lists should be by country, then region.. The actual IP system is outdated.. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] [L4D2] Bug awarding Confederacy Of Crunches achievement
Yesterday I played on my own Linux L4D2 server with a friend. It was The Parish campaign on easy difficulty. During the game two other friends joined so we finished the map with all four survivors being human players. During the campaign I only used melee weapons and accessories (molotovs, pain pills, etc.). When we got to the rescue vehicle, me and my friend both got the Bridge Burner achievement for completing the campaign. I should have also got the Confederacy of Crunches achievement for using only melee weapons during the campaign. When we got the Bridge Burner achievements, I did see in the upper right corner the Steam messages for both achievements, but on the chat area we only saw the Bridge Burner achievement. So now when I look at the Achievements list in game, it shows me that I have unlocked the Confederacy of Crunches achievement, but when I look at my Steam Community page, it shows that I have not unlocked it yet. So now I guess I need to clear my local achievement data and finish another campaign with melee only to get it awarded to me properly. I guess it's noteworthy to say that the Steam Community activity report displays we getting all the achievements again we got earlier. For example My History says: Nov 19 You achieved Left 4 Dead 2: VIOLENCE IN SILENCE, SOB STORY, BEAT THE RUSH, GONG SHOW, STACHE WHACKER, CL0WND, FRIED PIPER, LEVEL A CHARGE, ACID REFLEX, CRASS MENAGERIE, A RIDE DENIED, HEAD HONCHO, DEAD IN THE WATER, DISMEMBERMENT PLAN, BURNING SENSATION, ARMORY OF ONE, CHAIN OF COMMAND, SEPTIC TANK, CLUB DEAD, TANK BURGER, PRICE CHOPPER, MIDNIGHT RIDER, RAGIN' CAJUN, WEATHERMAN, BRIDGE BURNER. Nov 18 You achieved Left 4 Dead 2: SOB STORY, HEAD HONCHO, LEVEL A CHARGE. You achieved Left 4 Dead 2: ARMORY OF ONE, PRICE CHOPPER, ACID REFLEX, A RIDE DENIED, BURNING SENSATION, CRASS Note that the achievements from Nov 18 are listed again in Nov 19! This seems to be case with all the friends who played on the same server too when I look at my activity report; all their achievements are displayed again at Nov 19. Note also that later the same day some of the other people did get the Confederacy Of Crunches achievement on that server without problem. I am not exactly sure if this is a bug in the Linux srcds server, the game, Steam servers, or where, but apparently something went wrong there because the game now thinks I have the achievement but the Steam community profile says that I have not. Also that the previous achievements are displayed as being achieved again is intuitively something that should not happen. I hope this is being looked at, and of course some kind of explanation would be welcome. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [L4D2] Bug awarding Confederacy Of Crunches achievement
What you have posted really belongs on the VALVe Support system. https://support.steampowered.com/ Joonas Lehtolahti wrote: Yesterday I played on my own Linux L4D2 server with a friend. It was The Parish campaign on easy difficulty. During the game two other friends joined so we finished the map with all four survivors being human players. During the campaign I only used melee weapons and accessories (molotovs, pain pills, etc.). When we got to the rescue vehicle, me and my friend both got the Bridge Burner achievement for completing the campaign. I should have also got the Confederacy of Crunches achievement for using only melee weapons during the campaign. When we got the Bridge Burner achievements, I did see in the upper right corner the Steam messages for both achievements, but on the chat area we only saw the Bridge Burner achievement. So now when I look at the Achievements list in game, it shows me that I have unlocked the Confederacy of Crunches achievement, but when I look at my Steam Community page, it shows that I have not unlocked it yet. So now I guess I need to clear my local achievement data and finish another campaign with melee only to get it awarded to me properly. I guess it's noteworthy to say that the Steam Community activity report displays we getting all the achievements again we got earlier. For example My History says: Nov 19 You achieved Left 4 Dead 2: VIOLENCE IN SILENCE, SOB STORY, BEAT THE RUSH, GONG SHOW, STACHE WHACKER, CL0WND, FRIED PIPER, LEVEL A CHARGE, ACID REFLEX, CRASS MENAGERIE, A RIDE DENIED, HEAD HONCHO, DEAD IN THE WATER, DISMEMBERMENT PLAN, BURNING SENSATION, ARMORY OF ONE, CHAIN OF COMMAND, SEPTIC TANK, CLUB DEAD, TANK BURGER, PRICE CHOPPER, MIDNIGHT RIDER, RAGIN' CAJUN, WEATHERMAN, BRIDGE BURNER. Nov 18 You achieved Left 4 Dead 2: SOB STORY, HEAD HONCHO, LEVEL A CHARGE. You achieved Left 4 Dead 2: ARMORY OF ONE, PRICE CHOPPER, ACID REFLEX, A RIDE DENIED, BURNING SENSATION, CRASS Note that the achievements from Nov 18 are listed again in Nov 19! This seems to be case with all the friends who played on the same server too when I look at my activity report; all their achievements are displayed again at Nov 19. Note also that later the same day some of the other people did get the Confederacy Of Crunches achievement on that server without problem. I am not exactly sure if this is a bug in the Linux srcds server, the game, Steam servers, or where, but apparently something went wrong there because the game now thinks I have the achievement but the Steam community profile says that I have not. Also that the previous achievements are displayed as being achieved again is intuitively something that should not happen. I hope this is being looked at, and of course some kind of explanation would be welcome. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [L4D2] Bug awarding Confederacy Of Crunches achievement
Considering my past experiences of Steam Support, and considering this seems like a bug in the game code (either client or server side), I severely doubt it will get anywhere through that avenue. I have actually reported some bugs previously through that channel and the response has been in the lines we know it's broken but don't care. More power to you if you can get it work properly But if there is a way to report this kind of issues that way so that they actually count, please inform me which categories to check for the question. On Fri, 20 Nov 2009 13:37:56 +0200, Shane Arnold clontar...@iinet.net.au wrote: What you have posted really belongs on the VALVe Support system. https://support.steampowered.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [L4D2] Bug awarding Confederacy Of Crunches achievement
So posting on a srcds/hlds mailing list will help? VALVe get direct feedback from the Steam Support system, which is why it's in place, and which is why you get we know answers. Joonas Lehtolahti wrote: Considering my past experiences of Steam Support, and considering this seems like a bug in the game code (either client or server side), I severely doubt it will get anywhere through that avenue. I have actually reported some bugs previously through that channel and the response has been in the lines we know it's broken but don't care. More power to you if you can get it work properly But if there is a way to report this kind of issues that way so that they actually count, please inform me which categories to check for the question. On Fri, 20 Nov 2009 13:37:56 +0200, Shane Arnold clontar...@iinet.net.au wrote: What you have posted really belongs on the VALVe Support system. https://support.steampowered.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 host banner
I want the banner back too :) El vie, 20-11-2009 a las 10:37 +0100, J.Miribel escribió: D4rKr0W a écrit : On Fri, Nov 20, 2009 at 10:22 AM, Nightbox alexandrualexa...@gmail.com wrote: If Valve would add some lobby system my TF2 server would be full (lowest ping for Romania) Offtopic and tbh it would be a mess for TF2, just like IWNet is. Fact is that server lists should be by country, then region.. The actual IP system is outdated.. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDS Content hosting banner (HL1)
but why the banner goes black when i am downloading a map from my fastdl? There should be a way to change that black banner for my own. El jue, 19-11-2009 a las 13:57 +0100, André Valentin escribió: I thought it was only availible for the folks throwing servers into the steam content hosting program. And helped them host their steam games etc. 2009/11/19 Saint K. sai...@specialattack.net Correct me if I'm wrong, but wasn't that banner disabled a long time ago because server ops would display all sorts of crap in there? Saint K. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nevermore Sent: Thursday, November 19, 2009 11:39 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] HLDS Content hosting banner (HL1) I am running many HL1 based games, and i want to change the Content hosting provided by banner that is shown when connecting to a server. I tried setting up a fastdl server, and creating a gfx/banner.gif in the content server (340x56 px) But it is still showing an empty black box or l4d banner. How can i change it? Thanks Nevermore ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.707 / Virus Database: 270.14.72/2511 - Release Date: 11/18/09 20:41:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 host banner
+100 ;) Right on, Eric. Without the ability to secure a private community server with the config of our choice, there's no reason for a GSP. Let Valve provide the official servers and let them foot the bill. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers Sent: Thursday, November 19, 2009 6:33 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] L4D2 host banner I would also already be happy if people can actually play a game via lobby on the steamgroup they joined. (without all the console crap) that would be also my way of making some name out there (because people would join the group to be able to play) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 Assertion Failed
Anyone getting assertion failed infite loop crashing there servers and any idea what it is with the utlmemory? utlmemory.h (322) : Assertion Failed: IsIdxValid(i) D3v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 Assertion Failed
What plugins are you using? -f0rkz On Fri, 2009-11-20 at 19:20 +, D3vilfish - Simiancage.org wrote: Anyone getting assertion failed infite loop crashing there servers and any idea what it is with the utlmemory? utlmemory.h (322) : Assertion Failed: IsIdxValid(i) D3v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 Assertion Failed
There are no plugins available for l4d2, yes you can run metamod but with no sourcemod whats the point? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: 20 November 2009 19:36 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D2 Assertion Failed What plugins are you using? -f0rkz On Fri, 2009-11-20 at 19:20 +, D3vilfish - Simiancage.org wrote: Anyone getting assertion failed infite loop crashing there servers and any idea what it is with the utlmemory? utlmemory.h (322) : Assertion Failed: IsIdxValid(i) D3v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 Assertion Failed
There is a beta SourceMod out for donors and some plugins are working for it On Fri, Nov 20, 2009 at 12:07 PM, D3vilfish - Simiancage.org priv...@caterhamhill.net wrote: There are no plugins available for l4d2, yes you can run metamod but with no sourcemod whats the point? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: 20 November 2009 19:36 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D2 Assertion Failed What plugins are you using? -f0rkz On Fri, 2009-11-20 at 19:20 +, D3vilfish - Simiancage.org wrote: Anyone getting assertion failed infite loop crashing there servers and any idea what it is with the utlmemory? utlmemory.h (322) : Assertion Failed: IsIdxValid(i) D3v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 Assertion Failed
Because I found a google post on some website regarding that error. No need to be an ass On Fri, 2009-11-20 at 20:07 +, D3vilfish - Simiancage.org wrote: There are no plugins available for l4d2, yes you can run metamod but with no sourcemod whats the point? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: 20 November 2009 19:36 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D2 Assertion Failed What plugins are you using? -f0rkz On Fri, 2009-11-20 at 19:20 +, D3vilfish - Simiancage.org wrote: Anyone getting assertion failed infite loop crashing there servers and any idea what it is with the utlmemory? utlmemory.h (322) : Assertion Failed: IsIdxValid(i) D3v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 Assertion Failed
My apologies, I wasn't being an ass, just frigged off with the assertion fail crud. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: 20 November 2009 20:37 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D2 Assertion Failed Because I found a google post on some website regarding that error. No need to be an ass On Fri, 2009-11-20 at 20:07 +, D3vilfish - Simiancage.org wrote: There are no plugins available for l4d2, yes you can run metamod but with no sourcemod whats the point? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: 20 November 2009 19:36 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D2 Assertion Failed What plugins are you using? -f0rkz On Fri, 2009-11-20 at 19:20 +, D3vilfish - Simiancage.org wrote: Anyone getting assertion failed infite loop crashing there servers and any idea what it is with the utlmemory? utlmemory.h (322) : Assertion Failed: IsIdxValid(i) D3v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] L4D2 sv_cheats?
I'm running a L4D2 Demo server, and for some reason sv_cheats will not engage? sv_cheats 1 Can't use cheats now; please exit to main menu and start your own listen server with map mapname so that you could enable cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 sv_cheats?
E3p0, That is correct, it is working as intended. If you wish to use sv_cheats you should be running a local server at home. Though I'm unfamiliar with any official word as to why this was implemented, I assume it was to improve the quality of the match making service for L4D2. It is to weed out non-quality sv_cheats running servers. On Fri, Nov 20, 2009 at 6:05 PM, E3pO e...@wmclan.net wrote: I'm running a L4D2 Demo server, and for some reason sv_cheats will not engage? sv_cheats 1 Can't use cheats now; please exit to main menu and start your own listen server with map mapname so that you could enable cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Steven Crothers XFactorServers.com (800) 764-8981 x102 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 sv_cheats?
For whatever reason, Valve patched out cheats in the demo shortly after it was released. The only way to have cheats on is to just load a map locally. On Fri, Nov 20, 2009 at 3:05 PM, E3pO e...@wmclan.net wrote: I'm running a L4D2 Demo server, and for some reason sv_cheats will not engage? sv_cheats 1 Can't use cheats now; please exit to main menu and start your own listen server with map mapname so that you could enable cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 sv_cheats?
Brent Veal wrote: For whatever reason, Valve patched out cheats in the demo shortly after it was released. The only way to have cheats on is to just load a map locally. On Fri, Nov 20, 2009 at 3:05 PM, E3pO e...@wmclan.net mailto:e...@wmclan.net wrote: I'm running a L4D2 Demo server, and for some reason sv_cheats will not engage? sv_cheats 1 Can't use cheats now; please exit to main menu and start your own listen server with map mapname so that you could enable cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Thank you, Nothing further needed on this subject. Good day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 sv_cheats?
Only thing thats nice is that you dont need sv_cheats to use the mm_forced_dedicated_blabla server.. thats the only thing that works like a charm. Also sv_region 3 is set in my config, i would assume this would be europe people can join but its all filled up with u.s. people. Not that i have a problem with this, but i would assume u.s. people would want to play on a server closer to home (lower ping) On Fri, 20 Nov 2009 18:27:18 -0500, E3pO e...@wmclan.net wrote: Brent Veal wrote: For whatever reason, Valve patched out cheats in the demo shortly after it was released. The only way to have cheats on is to just load a map locally. On Fri, Nov 20, 2009 at 3:05 PM, E3pO e...@wmclan.net mailto:e...@wmclan.net wrote: I'm running a L4D2 Demo server, and for some reason sv_cheats will not engage? sv_cheats 1 Can't use cheats now; please exit to main menu and start your own listen server with map mapname so that you could enable cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Thank you, Nothing further needed on this subject. Good day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] source tv bug?
But still buggy When i loaded it through autoexec it as 12 slot and 12 clients could join /daniel Seth Sauls skrev: Hello, There is no way around this. If you use TCAdmin as the game control panel then in the master game template you can specify a extra slot to allow. This extra slot can not be used for players. It is used for just this case source tv. Wizz -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A. Parker Sent: Thursday, November 19, 2009 5:26 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] source tv bug? Hello, SourceTV has always occupied a player slot on my CS:S server. I'm not sure if there is a way to make it so this doesn't happen. - Dave Daniel Nilsson wrote: Last thursday i had this below in my autoexec.cfg. The source tv booted fine and we could play 6 vs 6. The demos was recorded aswell. tv_enable 1 tv_autorecord 1 tv_maxclients 0 Today we played another game on our 12 slot server that i host. And i have changed how the sourcetv loads. Nowdays i load it through an extra cfg. That cfg is acessible throught the admin menu through the adminmenu_cfgs.txt file. And today only 11 players could join the server. The sourcetv took one of the players slots. So i was forced to disable the sourcetv to get all players slots free so all of the clients could join. Have now changed the server so it has 13 slots so i can have 6 vs 6 matches with source tv. Is there any other solution. //Daniel __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux __ Information from ESET NOD32 Antivirus, version of virus signature database 4625 (20091120) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 sv_cheats? - Possible sv_region error
Eric Riemers wrote: Only thing thats nice is that you dont need sv_cheats to use the mm_forced_dedicated_blabla server.. thats the only thing that works like a charm. Also sv_region 3 is set in my config, i would assume this would be europe people can join but its all filled up with u.s. people. Not that i have a problem with this, but i would assume u.s. people would want to play on a server closer to home (lower ping) On Fri, 20 Nov 2009 18:27:18 -0500, E3pO e...@wmclan.net wrote: Brent Veal wrote: For whatever reason, Valve patched out cheats in the demo shortly after it was released. The only way to have cheats on is to just load a map locally. On Fri, Nov 20, 2009 at 3:05 PM, E3pO e...@wmclan.net mailto:e...@wmclan.net wrote: I'm running a L4D2 Demo server, and for some reason sv_cheats will not engage? sv_cheats 1 Can't use cheats now; please exit to main menu and start your own listen server with map mapname so that you could enable cheats. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Thank you, Nothing further needed on this subject. Good day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux I have the same issue on my server, I have sv_region 0 and people join from portugal? Everybody's pings are very low, like 200's and up. I know it's not my server because i have friends from all over the US join and have great pings of under 30. Added to the subject line. Possible sv_region bug? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux