Re: [hlds_linux] hlds_linux Digest, Vol 26, Issue 35

2010-04-23 Thread Никита Булаев [Nikita Bulaev]
Well, metamod is broken =(

Failed to load plugin ../left4dead2/addons/metamod/bin/server_linux.so

Damn...

I still do not understand - WHY valve makes the DLC noone needed, if they
did not even fix hundreds of bugs?? NONE of bugs fixed!!! But they bring a
lot of new ones! I am shocked!


 -Original Message-
 From: hlds_announce-boun...@list.valvesoftware.com
 [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason
 Ruymen
 Sent: Thursday, April 22, 2010 4:34 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_announce] Left 4 Dead 2 Update Released

 A required update for Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - Added The Passing.  Includes 3 new maps, new weekly game modes
 (Mutations), a new 'uncommon common', new melee weapons and support for
 infected bot play in Versus mode

 Jason

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 hlds_announce mailing list
 hlds_annou...@list.valvesoftware.com
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-- 
Nikita
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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Никита Булаев [Nikita Bulaev]
In addition to Metamod:

Could not find path for: bin/tier0_linux.so


There is really no that file. Linking in from old version couses segfault.

Guys, really, why do release the update, if you did not even test it with
the most popular plugin???

2010/4/23 Никита Булаев [Nikita Bulaev] djfireb...@gmail.com

 Well, metamod is broken =(

 Failed to load plugin ../left4dead2/addons/metamod/bin/server_linux.so

 Damn...

 I still do not understand - WHY valve makes the DLC noone needed, if they
 did not even fix hundreds of bugs?? NONE of bugs fixed!!! But they bring a
 lot of new ones! I am shocked!



 -Original Message-
 From: hlds_announce-boun...@list.valvesoftware.com
 [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason
 Ruymen
 Sent: Thursday, April 22, 2010 4:34 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_announce] Left 4 Dead 2 Update Released

 A required update for Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - Added The Passing.  Includes 3 new maps, new weekly game modes
 (Mutations), a new 'uncommon common', new melee weapons and support for
 infected bot play in Versus mode

 Jason

 ___
 hlds_announce mailing list
 hlds_annou...@list.valvesoftware.com
 http://list.valvesoftware.com/mailman/listinfo/hlds_announce






 --
 Nikita

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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Shane Arnold
VALVe makes the srcds software, not the plugins that support it.

On 23/04/2010 3:20 PM, Никита Булаев [Nikita Bulaev] wrote:
 In addition to Metamod:

 Could not find path for: bin/tier0_linux.so


 There is really no that file. Linking in from old version couses segfault.

 Guys, really, why do release the update, if you did not even test it with
 the most popular plugin???

 2010/4/23 Никита Булаев [Nikita Bulaev]djfireb...@gmail.com


 Well, metamod is broken =(

 Failed to load plugin ../left4dead2/addons/metamod/bin/server_linux.so

 Damn...

 I still do not understand - WHY valve makes the DLC noone needed, if they
 did not even fix hundreds of bugs?? NONE of bugs fixed!!! But they bring a
 lot of new ones! I am shocked!



  
 -Original Message-
 From: hlds_announce-boun...@list.valvesoftware.com
 [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason
 Ruymen
 Sent: Thursday, April 22, 2010 4:34 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_announce] Left 4 Dead 2 Update Released

 A required update for Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - Added The Passing.  Includes 3 new maps, new weekly game modes
 (Mutations), a new 'uncommon common', new melee weapons and support for
 infected bot play in Versus mode

 Jason

 ___
 hlds_announce mailing list
 hlds_annou...@list.valvesoftware.com
 http://list.valvesoftware.com/mailman/listinfo/hlds_announce







 --
 Nikita

  
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Re: [hlds_linux] [hlds_announce] Left 4 Dead 2 Update Released

2010-04-23 Thread Ryan Davis
So is that going to work if your server is steamgroup exclusive?  So if my
Opts/CFG look like this, where am I setting this if you've simplified the
sv_gametypes:

OPTS=-game $GAME +hostname \$CLIENT\ +map \$MAP versus\ +ip $IP -port
$PORT \
 +exec vsserver-custom.cfg -fork 3 -pidfile $STEAM/$GAME/$NAME.pid

// server name
hostname Shack Dallas VS

mp_disable_autokick 1 // Disable Autokick
sv_cheats 0 // Disallow Cheats
sv_clearhinthistory 0 //Clear Server Side Hint History
sv_consistency 1 //Enforce file consistency
sv_pausable 0 //Server not pausable

//turn on logging
log on
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

sv_steamgroup *0 // remove if not using sv_steamgroup
sv_steamgroup_exclusive 1 // remove if not using
sv_search_key Shacknews **
sv_gametypes versus // do not remove and must be set last

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
Sent: Friday, April 23, 2010 1:48 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds_announce] Left 4 Dead 2 Update Released

Mutations are variations of existing game modes. For example Realism Versus
is a mutation of Versus. As long as you have the base mode of the mutation
in your sv_gametypes convar you will be eligible for those mutations.
sv_gametypes defaults to all base modes. Astute server operators may have
noticed that teamversus and teamscavenge are no longer in the default
sv_gametypes since they are now built on the base versus and scavenge modes.


Sent from my iPad

On Apr 22, 2010, at 6:05 PM, Ryan Davis rdavis...@verizon.net wrote:

 Any docs on how to get a server to be included in the Mutation,
rotation?
 
 -Original Message-
 From: hlds_announce-boun...@list.valvesoftware.com
 [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason
 Ruymen
 Sent: Thursday, April 22, 2010 4:34 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_announce] Left 4 Dead 2 Update Released
 
 A required update for Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:
 
 - Added The Passing.  Includes 3 new maps, new weekly game modes
 (Mutations), a new 'uncommon common', new melee weapons and support for
 infected bot play in Versus mode
 
 Jason
 
 ___
 hlds_announce mailing list
 hlds_annou...@list.valvesoftware.com
 http://list.valvesoftware.com/mailman/listinfo/hlds_announce
 
 
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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread gameadmin
 Guys, really, why do release the update, if you did not even test it
 with
 the most popular plugin???

Uh, what?

I think you'll find it's the plugins that need to be compatible with the
game, not the other way around.

That being said, there's half an argument for letting the metamod folks have
early access to patches so they can have everything primed and ready to go,
but that sounds like the kind of thing that in practice would cause issues.


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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Kyle Sanderson
Considering it was the metamod folks that had done all the work for Valve
in regards to the client half connected crash issue, it would make quite a
bit of sense to give them early access.

Kyle.

On Fri, Apr 23, 2010 at 7:06 AM, gamead...@127001.org wrote:

  Guys, really, why do release the update, if you did not even test it
  with
  the most popular plugin???

 Uh, what?

 I think you'll find it's the plugins that need to be compatible with the
 game, not the other way around.

 That being said, there's half an argument for letting the metamod folks
 have
 early access to patches so they can have everything primed and ready to go,
 but that sounds like the kind of thing that in practice would cause issues.


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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread D4rKr0W
Il 23/04/2010 17:03, Kyle Sanderson ha scritto:
 Considering it was the metamod folks that had done all the work for Valve
 in regards to the client half connected crash issue, it would make quite a
 bit of sense to give them early access.

 Kyle.

The latest metamod source snapshots are reported as working, keep an eye 
on this * thread for info about sourcemod.

Let's hope their dev team manages to get it up and running soon.

* http://forums.alliedmods.net/showthread.php?t=124963

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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread D4rKr0W
Il 23/04/2010 17:08, D4rKr0W ha scritto:
 Il 23/04/2010 17:03, Kyle Sanderson ha scritto:
 Considering it was the metamod folks that had done all the work for
 Valve
 in regards to the client half connected crash issue, it would make
 quite a
 bit of sense to give them early access.

 Kyle.

 The latest metamod source snapshots are reported as working, keep an eye
 on this * thread for info about sourcemod.

 Let's hope their dev team manages to get it up and running soon.

 * http://forums.alliedmods.net/showthread.php?t=124963

Sourcemod 1.3.2-hg2942 reported as working. Sweet!

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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread oGre
2942 lets my dedicated linux server start up, but it crashes on client
connect. Using only metamod build 698 works.


2010/4/23 D4rKr0W dark...@dpi-clan.org:
 Il 23/04/2010 17:08, D4rKr0W ha scritto:
 Il 23/04/2010 17:03, Kyle Sanderson ha scritto:
 Considering it was the metamod folks that had done all the work for
 Valve
 in regards to the client half connected crash issue, it would make
 quite a
 bit of sense to give them early access.

 Kyle.

 The latest metamod source snapshots are reported as working, keep an eye
 on this * thread for info about sourcemod.

 Let's hope their dev team manages to get it up and running soon.

 * http://forums.alliedmods.net/showthread.php?t=124963

 Sourcemod 1.3.2-hg2942 reported as working. Sweet!

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-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se

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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Saul Rennison
Please don't get me started.

The majority of admins on this list make it out like VALVe seem to owe
Metamod a favour and that Metamod developers specifically (not any other
plugin developers, they're obviously irrelevant) have some kind of special
right that they must have game binaries. Just because it's the most popular
plugin doesn't mean VALVe should shape their updates around it. It's
SourceMod's fault for relying on virtual offsets, signatures, etc. Notice
how EventScripts doesn't have these issues.

For the record, I am not against the SourceMod team whatsoever.

Thanks,
- Saul.


On 23 April 2010 16:03, Kyle Sanderson kyle.l...@gmail.com wrote:

 Considering it was the metamod folks that had done all the work for Valve
 in regards to the client half connected crash issue, it would make quite a
 bit of sense to give them early access.

 Kyle.

 On Fri, Apr 23, 2010 at 7:06 AM, gamead...@127001.org wrote:

   Guys, really, why do release the update, if you did not even test it
   with
   the most popular plugin???
 
  Uh, what?
 
  I think you'll find it's the plugins that need to be compatible with the
  game, not the other way around.
 
  That being said, there's half an argument for letting the metamod folks
  have
  early access to patches so they can have everything primed and ready to
 go,
  but that sounds like the kind of thing that in practice would cause
 issues.
 
 
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Milton Ngan
The naming convention of the shared objects changed in this release. 

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ?? ?? 
[Nikita Bulaev]
Sent: Friday, April 23, 2010 12:20 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Released

In addition to Metamod:

Could not find path for: bin/tier0_linux.so


There is really no that file. Linking in from old version couses segfault.

Guys, really, why do release the update, if you did not even test it with
the most popular plugin???

2010/4/23 Никита Булаев [Nikita Bulaev] djfireb...@gmail.com

 Well, metamod is broken =(

 Failed to load plugin ../left4dead2/addons/metamod/bin/server_linux.so

 Damn...

 I still do not understand - WHY valve makes the DLC noone needed, if they
 did not even fix hundreds of bugs?? NONE of bugs fixed!!! But they bring a
 lot of new ones! I am shocked!



 -Original Message-
 From: hlds_announce-boun...@list.valvesoftware.com
 [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason
 Ruymen
 Sent: Thursday, April 22, 2010 4:34 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_announce] Left 4 Dead 2 Update Released

 A required update for Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - Added The Passing.  Includes 3 new maps, new weekly game modes
 (Mutations), a new 'uncommon common', new melee weapons and support for
 infected bot play in Versus mode

 Jason

 ___
 hlds_announce mailing list
 hlds_annou...@list.valvesoftware.com
 http://list.valvesoftware.com/mailman/listinfo/hlds_announce






 --
 Nikita

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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread Cc2iscooL
Not like giving them early binaries would help anyway, just look at the
release binaries...they barely ever work the first time. :)

On Apr 23, 2010 10:50 AM, Saul Rennison saul.renni...@gmail.com wrote:

Please don't get me started.

The majority of admins on this list make it out like VALVe seem to owe
Metamod a favour and that Metamod developers specifically (not any other
plugin developers, they're obviously irrelevant) have some kind of special
right that they must have game binaries. Just because it's the most popular
plugin doesn't mean VALVe should shape their updates around it. It's
SourceMod's fault for relying on virtual offsets, signatures, etc. Notice
how EventScripts doesn't have these issues.

For the record, I am not against the SourceMod team whatsoever.

Thanks,
- Saul.



On 23 April 2010 16:03, Kyle Sanderson kyle.l...@gmail.com wrote:

 Considering it was the met...
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Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-04-23 Thread D4rKr0W
Il 23/04/2010 17:47, oGre ha scritto:
 2942 lets my dedicated linux server start up, but it crashes on client
 connect. Using only metamod build 698 works.

2943 seems to be the one, everything working good so far, except for 
some extension with now outdated signatures :(

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[hlds_linux] L4D2 Steam Groups missing

2010-04-23 Thread Ryan Davis
Anyone not seeing their servers not being listed in the Steam group again?
This is really getting old.  


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Re: [hlds_linux] L4D2 Steam Groups missing

2010-04-23 Thread Saint K .
Hi,

It was earlier tonight, but from a hour ago ish suddenly everything started 
working again.

Saint K.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ryan Davis
Sent: Friday, April 23, 2010 10:40 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: [hlds_linux] L4D2 Steam Groups missing

Anyone not seeing their servers not being listed in the Steam group again?
This is really getting old.  


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Re: [hlds_linux] L4D2 Steam Groups missing

2010-04-23 Thread Richard Eid
This is from Zoid about 10 minutes ago on the Steam Powered forums:

*Due the extremely popular response to The Passing update to Left 4 Dead 2,
our Master server that handles listing dedicated servers was overloaded
during most of Friday.  Because of this, many players asking for a list of
dedicated servers would not receive any or just a partial list.

This has been addressed and dedicated server listings are fully functional
again.*

-Richard Eid


On Fri, Apr 23, 2010 at 8:03 PM, Saint K. sai...@specialattack.net wrote:

 Hi,

 It was earlier tonight, but from a hour ago ish suddenly everything started
 working again.

 Saint K.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ryan Davis
 Sent: Friday, April 23, 2010 10:40 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: [hlds_linux] L4D2 Steam Groups missing

 Anyone not seeing their servers not being listed in the Steam group again?
 This is really getting old.


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[hlds_linux] Left 4 Dead 2 Update Available

2010-04-23 Thread Jason Ruymen
A required update to Left 4 Dead 2 is now available.  Please run hldsupdatetool 
to receive the update.  The specific changes include:

Left 4 Dead 2:
- Fixed the localization sound caches
- Fixed AI tanks sometimes not getting assigned to human players
- Fixed exploit in C6M2 where players could jump through a gap in the fence
- Fixed commentary maps crashing on load

Jason

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Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-23 Thread Sydney Johnston
My server keeps crashing after this update, any else?

On Fri, Apr 23, 2010 at 8:59 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 A required update to Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 Left 4 Dead 2:
 - Fixed the localization sound caches
 - Fixed AI tanks sometimes not getting assigned to human players
 - Fixed exploit in C6M2 where players could jump through a gap in the fence
 - Fixed commentary maps crashing on load

 Jason

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Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-23 Thread Ross Bemrose
Is there any way to change which download servers our hlds steam 
installation uses?

Because frankly, the ones my servers use now SUCK.  I have to run the 
update command 2 dozen or so times for it to actually grab all the files 
it needs.

P.S. The Retrying in 30 seconds. . . message is more often wrong than 
it is right, as the steam command line updater tends to skip the current 
package and try the next one.

On 4/23/2010 9:59 PM, Jason Ruymen wrote:
 A required update to Left 4 Dead 2 is now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 Left 4 Dead 2:
 - Fixed the localization sound caches
 - Fixed AI tanks sometimes not getting assigned to human players
 - Fixed exploit in C6M2 where players could jump through a gap in the fence
 - Fixed commentary maps crashing on load

 Jason

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Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-23 Thread Brent Veal
Retrying in 30 seconds...
Retrying in 30 seconds...
then it downloads nothing and says it's 100%. Really weird.

On Fri, Apr 23, 2010 at 7:47 PM, Ross Bemrose rbemr...@vgmusic.com wrote:

 Is there any way to change which download servers our hlds steam
 installation uses?

 Because frankly, the ones my servers use now SUCK.  I have to run the
 update command 2 dozen or so times for it to actually grab all the files
 it needs.

 P.S. The Retrying in 30 seconds. . . message is more often wrong than
 it is right, as the steam command line updater tends to skip the current
 package and try the next one.

 On 4/23/2010 9:59 PM, Jason Ruymen wrote:
  A required update to Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:
 
  Left 4 Dead 2:
  - Fixed the localization sound caches
  - Fixed AI tanks sometimes not getting assigned to human players
  - Fixed exploit in C6M2 where players could jump through a gap in the
 fence
  - Fixed commentary maps crashing on load
 
  Jason
 
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Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-23 Thread Ross Bemrose
I had to keep rerunning the updater with -verify_all until it finally 
finished Checking/Installing 'left 4 dead 2 common' version 23 and 
Checking/Installing 'left 4 dead 2 linux dedicated server' version 18

On 4/23/2010 10:46 PM, Sydney Johnston wrote:
 My server keeps crashing after this update, any else?

 On Fri, Apr 23, 2010 at 8:59 PM, Jason Ruymenjas...@valvesoftware.comwrote:


 A required update to Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 Left 4 Dead 2:
 - Fixed the localization sound caches
 - Fixed AI tanks sometimes not getting assigned to human players
 - Fixed exploit in C6M2 where players could jump through a gap in the fence
 - Fixed commentary maps crashing on load

 Jason

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Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-23 Thread Okumba
mine running... linux dedicated

this update fixed crash of server when going from parish 1 to parish 2?

or the spawnbugs mentioned here: 
http://forums.steampowered.com/forums/showthread.php?t=1238153

- Okumba

 My server keeps crashing after this update, any else?

 On Fri, Apr 23, 2010 at 8:59 PM, Jason Ruymenjas...@valvesoftware.comwrote:


 A required update to Left 4 Dead 2 is now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 Left 4 Dead 2:
 - Fixed the localization sound caches
 - Fixed AI tanks sometimes not getting assigned to human players
 - Fixed exploit in C6M2 where players could jump through a gap in the fence
 - Fixed commentary maps crashing on load

 Jason

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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

  
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