[hlds_linux] Left 4 Dead 2 warping zombies and other problems

2010-01-15 Thread Nevermore
Hi
I am running 2 forked l4d2 servers.
My zombies and prop physics are warping a little.
It's not a huge warp, but zombies don't look like walking smoothly.
Same hapens with props when i hit them.
Ping is ok, CPU usage is ok, Memory is ok, i don't know what else to
look.

Another problem i have, is that i cannot see my servers in steam group
servers box.

Now a final question, how do i do to allow more gametypes than just
cooperative?
And how do i change it?
Is it possible to config a server for VS only like in l4d1?

Thank you


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Re: [hlds_linux] Left 4 Dead 2 warping zombies and other problems

2010-01-15 Thread Shane Arnold
Check your CPU usage.

On 15/01/2010 7:02 PM, Nevermore wrote:
 Hi
 I am running 2 forked l4d2 servers.
 My zombies and prop physics are warping a little.
 It's not a huge warp, but zombies don't look like walking smoothly.
 Same hapens with props when i hit them.
 Ping is ok, CPU usage is ok, Memory is ok, i don't know what else to
 look.

 Another problem i have, is that i cannot see my servers in steam group
 servers box.

 Now a final question, how do i do to allow more gametypes than just
 cooperative?
 And how do i change it?
 Is it possible to config a server for VS only like in l4d1?

 Thank you


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 visit:
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Re: [hlds_linux] Left 4 Dead 2 warping zombies and other problems

2010-01-15 Thread Nevermore
I said that CPU is ok.
Its a quad core xeon, it never reaches 50% usage.

El vie, 15-01-2010 a las 20:38 +0800, Shane Arnold escribió:
 Check your CPU usage.
 
 On 15/01/2010 7:02 PM, Nevermore wrote:
  Hi
  I am running 2 forked l4d2 servers.
  My zombies and prop physics are warping a little.
  It's not a huge warp, but zombies don't look like walking smoothly.
  Same hapens with props when i hit them.
  Ping is ok, CPU usage is ok, Memory is ok, i don't know what else to
  look.
 
  Another problem i have, is that i cannot see my servers in steam group
  servers box.
 
  Now a final question, how do i do to allow more gametypes than just
  cooperative?
  And how do i change it?
  Is it possible to config a server for VS only like in l4d1?
 
  Thank you
 
 
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  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
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Re: [hlds_linux] Left 4 Dead 2 warping zombies and other problems

2010-01-15 Thread Barny
I experience the same slight warps with 2 forked servers, but not
always, just around during 10% of the game time. So I would be
interested in a solution, as well.

About allowing more gametypes... add the following line to your config
file (edit the allowed game types, according to your preference):
sv_gametypes realism, coop, versus, survival, scavenger

Now basically you have two options. Either creating a lobby and
connecting to your server via search key (I couldn't make it work,
though, so if somebody has a decent guide how to set it up, it would be
muchly appreciated), or using the console to change the gametype, by
executing map mapname gametype, like map c1m1_hotel realism.
Don't forget that game modes like survival or scavenger doesn't support
all the available maps, so you have to supply the proper mapname.


On 2010.01.15. 12:02, Nevermore wrote:
 Hi
 I am running 2 forked l4d2 servers.
 My zombies and prop physics are warping a little.
 It's not a huge warp, but zombies don't look like walking smoothly.
 Same hapens with props when i hit them.
 Ping is ok, CPU usage is ok, Memory is ok, i don't know what else to
 look.

 Another problem i have, is that i cannot see my servers in steam group
 servers box.

 Now a final question, how do i do to allow more gametypes than just
 cooperative?
 And how do i change it?
 Is it possible to config a server for VS only like in l4d1?

 Thank you


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