Re: [hlds_linux] hlds_linux Digest, Vol 18, Issue 42

2009-08-24 Thread Ferenc Kovacs
yep, then try to work for that money, it works for me. :)

Tyrael

On Fri, Aug 21, 2009 at 6:11 PM, Shane Arnoldclontar...@iinet.net.au wrote:
 Hi Morgan,

 I don't that's the issue. It is entirely possible that Philipp runs, or
 helps run, a GSP, and as a result he would want to keep any method that
 improves his server performance over rival providers a secret. It's all
 about the money with these blokes :)

 Morgan Humes wrote:
 I don't get why you wouldn't share with the community.  You're using an Open
 Source operating system that is completely all about sharing, your asking
 for answers on a community half-life dedicated server list (that is all
 based upon sharing information) and getting answers, and yet when the
 community asks for some questions you're unwilling to help?  No offense but
 you're not being considerate of everyone's time spent (and I'm certain there
 was also 'much much time spent') to get your answers.  You should reconsider
 your willingness to help those who have clearly been willing to help you
 with the expectation of nothing in return.

 If you are not willing to give back to the community then you shouldn't take
 from the community.

 Morgan Humes


 On Fri, Aug 21, 2009 at 8:29 AM,
 hlds_linux-requ...@list.valvesoftware.comwrote:


 Date: Fri, 21 Aug 2009 14:00:53 +0200
 From: Philipp Reddigau phil...@gkserver.de
 Subject: Re: [hlds_linux] [english 100%] Re: [english 100%] Re: Kernel
        and Perfomance
 To: Half-Life dedicated Linux server mailing list
        hlds_linux@list.valvesoftware.com
 Message-ID: 4a8e8c75.6010...@gkserver.de
 Content-Type: text/plain; charset=ISO-8859-1; format=flowed

 Hi,
 They are stable. But i don't need 1000fps stable... i need 300.
 I will try 500hz now. Maybe it helps a bit and we get lower loads.

 about the kernel config:
 Sry guys i spend much much time to get our gameservers stable.. so i
 will not share.
 Please understand this.

 Thanks for all answers.

 Adam Nowacki schrieb:

 Philipp Reddigau wrote:


 We can get 1000fps stable on 6 gamservers.


 You can think its stable but it really isn't. If a server with fps_max
 and ticrate 33 is using more than ~5% cpu time (of single core) then the
 fps is guaranteed to be less than 1000, ticrate 66 - ~10% cpu time and
 ticrate 100 - ~15% cpu time. You can also look at net_graph 4, two
 values at the bottom: sv - server fps must obviously show 1000, var -
 frame time variability (max time - min time over some period of time)
 must be less than 1ms.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,

 please visit:

 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux





 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] hlds_linux Digest, Vol 18, Issue 42

2009-08-21 Thread Morgan Humes
I don't get why you wouldn't share with the community.  You're using an Open
Source operating system that is completely all about sharing, your asking
for answers on a community half-life dedicated server list (that is all
based upon sharing information) and getting answers, and yet when the
community asks for some questions you're unwilling to help?  No offense but
you're not being considerate of everyone's time spent (and I'm certain there
was also 'much much time spent') to get your answers.  You should reconsider
your willingness to help those who have clearly been willing to help you
with the expectation of nothing in return.

If you are not willing to give back to the community then you shouldn't take
from the community.

Morgan Humes


On Fri, Aug 21, 2009 at 8:29 AM,
hlds_linux-requ...@list.valvesoftware.comwrote:


 Date: Fri, 21 Aug 2009 14:00:53 +0200
 From: Philipp Reddigau phil...@gkserver.de
 Subject: Re: [hlds_linux] [english 100%] Re: [english 100%] Re: Kernel
and Perfomance
 To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
 Message-ID: 4a8e8c75.6010...@gkserver.de
 Content-Type: text/plain; charset=ISO-8859-1; format=flowed

 Hi,
 They are stable. But i don't need 1000fps stable... i need 300.
 I will try 500hz now. Maybe it helps a bit and we get lower loads.

 about the kernel config:
 Sry guys i spend much much time to get our gameservers stable.. so i
 will not share.
 Please understand this.

 Thanks for all answers.

 Adam Nowacki schrieb:
  Philipp Reddigau wrote:
 
  We can get 1000fps stable on 6 gamservers.
 
 
  You can think its stable but it really isn't. If a server with fps_max
  and ticrate 33 is using more than ~5% cpu time (of single core) then the
  fps is guaranteed to be less than 1000, ticrate 66 - ~10% cpu time and
  ticrate 100 - ~15% cpu time. You can also look at net_graph 4, two
  values at the bottom: sv - server fps must obviously show 1000, var -
  frame time variability (max time - min time over some period of time)
  must be less than 1ms.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] hlds_linux Digest, Vol 18, Issue 42

2009-08-21 Thread Shane Arnold
Hi Morgan,

I don't that's the issue. It is entirely possible that Philipp runs, or 
helps run, a GSP, and as a result he would want to keep any method that 
improves his server performance over rival providers a secret. It's all 
about the money with these blokes :)

Morgan Humes wrote:
 I don't get why you wouldn't share with the community.  You're using an Open
 Source operating system that is completely all about sharing, your asking
 for answers on a community half-life dedicated server list (that is all
 based upon sharing information) and getting answers, and yet when the
 community asks for some questions you're unwilling to help?  No offense but
 you're not being considerate of everyone's time spent (and I'm certain there
 was also 'much much time spent') to get your answers.  You should reconsider
 your willingness to help those who have clearly been willing to help you
 with the expectation of nothing in return.

 If you are not willing to give back to the community then you shouldn't take
 from the community.

 Morgan Humes


 On Fri, Aug 21, 2009 at 8:29 AM,
 hlds_linux-requ...@list.valvesoftware.comwrote:

   
 Date: Fri, 21 Aug 2009 14:00:53 +0200
 From: Philipp Reddigau phil...@gkserver.de
 Subject: Re: [hlds_linux] [english 100%] Re: [english 100%] Re: Kernel
and Perfomance
 To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
 Message-ID: 4a8e8c75.6010...@gkserver.de
 Content-Type: text/plain; charset=ISO-8859-1; format=flowed

 Hi,
 They are stable. But i don't need 1000fps stable... i need 300.
 I will try 500hz now. Maybe it helps a bit and we get lower loads.

 about the kernel config:
 Sry guys i spend much much time to get our gameservers stable.. so i
 will not share.
 Please understand this.

 Thanks for all answers.

 Adam Nowacki schrieb:
 
 Philipp Reddigau wrote:

   
 We can get 1000fps stable on 6 gamservers.

 
 You can think its stable but it really isn't. If a server with fps_max
 and ticrate 33 is using more than ~5% cpu time (of single core) then the
 fps is guaranteed to be less than 1000, ticrate 66 - ~10% cpu time and
 ticrate 100 - ~15% cpu time. You can also look at net_graph 4, two
 values at the bottom: sv - server fps must obviously show 1000, var -
 frame time variability (max time - min time over some period of time)
 must be less than 1ms.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
   
 please visit:
 
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux