Re: [Jmol-users] super light-weight JSmol?

2013-03-24 Thread Michael Evans
Works great! A second or two loading time on the iPhone. The skin here is
somehow more artistic than Jmol's normal look... :-P

Cheers, Mike

On Sunday, March 24, 2013, Robert Hanson wrote:

 OK, here's a first shot:

 http://chemapps.stolaf.edu/jmol/jsmol/lite.htm

 Tell me what you think.

 Subtracting 2 seconds off the load time for the call to

 [12:43:56.467] GET
 http://pubchem.ncbi.nlm.nih.gov/rest/pug/compound/name/%20dopamine/SDF?record_type=3d[HTTP/1.1
  200 OK 2063ms]

 should leave you with about 400 ms total load time. The size is about 131
 KB total JavaScript unzipped; 45KB gzipped. Capabilities are extremely
 minimal, and I suggest we keep them that way -- just balls and sticks.
 Nothing fancy. No scripting, but the Info block allows for some
 parameterization:

 bondWidth: 4,
 zoomScaling: 1.5,
 pinchScaling: 2.0,
 mouseDragFactor: 0.5,
 touchDragFactor: 0.15,
 multipleBondSpacing: 4,

 Be sure to try it on your smart phone.

 Comments? Suggestions?

 Bob





-- 

---
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Department of Chemistry
University of Illinois, Urbana-Champaign
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Re: [Jmol-users] super light-weight JSmol?

2013-03-24 Thread Jaime Prilusky
Clean drawing. Fast. Very nice!.
I would add labels, or the option to label atoms. You will need them for 
teaching.
Jaim

On Mar 24, 2013, at 8:19 PM, Robert Hanson wrote:

OK, here's a first shot:

http://chemapps.stolaf.edu/jmol/jsmol/lite.htm

Tell me what you think.

Subtracting 2 seconds off the load time for the call to

[12:43:56.467] GET 
http://pubchem.ncbi.nlm.nih.gov/rest/pug/compound/name/%20dopamine/SDF?record_type=3d
 [HTTP/1.1 200 OK 2063ms]

should leave you with about 400 ms total load time. The size is about 131 KB 
total JavaScript unzipped; 45KB gzipped. Capabilities are extremely minimal, 
and I suggest we keep them that way -- just balls and sticks. Nothing fancy. No 
scripting, but the Info block allows for some parameterization:

bondWidth: 4,
zoomScaling: 1.5,
pinchScaling: 2.0,
mouseDragFactor: 0.5,
touchDragFactor: 0.15,
multipleBondSpacing: 4,

Be sure to try it on your smart phone.

Comments? Suggestions?

Bob



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Re: [Jmol-users] super light-weight JSmol?

2013-03-24 Thread Robert Hanson
The 2 seconds is required for the PubChem query. Apparently that's a much
more involved search than NCI. Here is the same, but from NCI:
http://chemapps.stolaf.edu/jmol/jsmol/liteNCI.htm On my iPhone that loads
extremely fast. (OK, I'm on a network here, but when I switch to 3G, I
don't notice more than a split second difference.)

So the point of this is that for those wanting the flexibility of having a
mostly nonscriptable small model to twiddle that is in MOL file format
(think PubChem), JSmol is still a great way to go. You can build this
into any page and just basically flip a switch to reload the page using
full-blown Jmol. JSmol will take care of finding the file on your server or
database.

If your server is gzip-compressing JavaScript files, then the bandwidth
comparison is this:

JSmol/full:  500K
JSmol/lite:  45K

Otherwise:

JSmol/full:  2.0 MB
JSmol/lite:  130KB


If someone wants to experiment with this, extending it in different ways --
maybe CIF files or PDB files or XYZ files, feel free. Just write some sort
of JSmol.lite.xxx.js extension. I think I've done what I want to do with it.

Bob









On Sun, Mar 24, 2013 at 1:24 PM, Michael Evans evan...@illinois.edu wrote:

 Works great! A second or two loading time on the iPhone. The skin here is
 somehow more artistic than Jmol's normal look... :-P

 Cheers, Mike


 On Sunday, March 24, 2013, Robert Hanson wrote:

 OK, here's a first shot:

 http://chemapps.stolaf.edu/jmol/jsmol/lite.htm

 Tell me what you think.

 Subtracting 2 seconds off the load time for the call to

 [12:43:56.467] GET
 http://pubchem.ncbi.nlm.nih.gov/rest/pug/compound/name/%20dopamine/SDF?record_type=3d[HTTP/1.1
  200 OK 2063ms]

 should leave you with about 400 ms total load time. The size is about 131
 KB total JavaScript unzipped; 45KB gzipped. Capabilities are extremely
 minimal, and I suggest we keep them that way -- just balls and sticks.
 Nothing fancy. No scripting, but the Info block allows for some
 parameterization:

 bondWidth: 4,
 zoomScaling: 1.5,
 pinchScaling: 2.0,
 mouseDragFactor: 0.5,
 touchDragFactor: 0.15,
 multipleBondSpacing: 4,

 Be sure to try it on your smart phone.

 Comments? Suggestions?

 Bob





 --

 ---
 Michael Evans
 Department of Chemistry
 University of Illinois, Urbana-Champaign



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-- 
Robert M. Hanson
Larson-Anderson Professor of Chemistry
Chair, Chemistry Department
St. Olaf College
Northfield, MN
http://www.stolaf.edu/people/hansonr


If nature does not answer first what we want,
it is better to take what answer we get.

-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
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Re: [Jmol-users] super light-weight JSmol?

2013-03-22 Thread Mikko Rantalainen
N David Brown, 2013-03-21 20:47 (Europe/Helsinki):
 If so, is this for mobile /touch devices in particular? It seems to be
 quite an ugly bolt-on for a difference of 100-500k which, considering
 today's average internet connection speed, is insignificant (in my humble
 opinion).

In my opinion, the problem with mobile devices is NOT the download size
(downloading 1MB may take a little while with 0.2-0.5 Mbps mobile
connection but browsers have progressive rendering to make this less
visible) but the actual execution of the JavaScript.

Even with desktop browsers interpreting and executing 1-2 MB of
JavaScript code takes pretty much CPU power and very much RAM. Both of
which are scarce resources for any mobile device because of battery usage.

I think that if lightweight JSmol can do with very little CPU and RAM
despite the size of the source code, it's suitable for mobile devices.
Just make sure that the file sizes and headers are suitable for public
caching and fits in the private cache of most mobile devices (namely the
iOS is/was very picky about the files it will cache and re-fetching the
JS files for the next page load is not an option). Note that the CPU and
RAM usage MUST include the processing needed to interpret the JS, not
just the part of processing that is required once the applet is ready
and running.

-- 
Mikko


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Re: [Jmol-users] super light-weight JSmol?

2013-03-22 Thread N David Brown
I agree - the second half of that statement you quoted was if it *wasn't* for
mobile devices. Now Bob's made it clear this is the focus, I completely
understand the logic.

Dave

On 22 March 2013 06:56, Mikko Rantalainen mikko.rantalai...@peda.netwrote:

 N David Brown, 2013-03-21 20:47 (Europe/Helsinki):
  If so, is this for mobile /touch devices in particular? It seems to be
  quite an ugly bolt-on for a difference of 100-500k which, considering
  today's average internet connection speed, is insignificant (in my humble
  opinion).

 In my opinion, the problem with mobile devices is NOT the download size
 (downloading 1MB may take a little while with 0.2-0.5 Mbps mobile
 connection but browsers have progressive rendering to make this less
 visible) but the actual execution of the JavaScript.

 Even with desktop browsers interpreting and executing 1-2 MB of
 JavaScript code takes pretty much CPU power and very much RAM. Both of
 which are scarce resources for any mobile device because of battery usage.

 I think that if lightweight JSmol can do with very little CPU and RAM
 despite the size of the source code, it's suitable for mobile devices.
 Just make sure that the file sizes and headers are suitable for public
 caching and fits in the private cache of most mobile devices (namely the
 iOS is/was very picky about the files it will cache and re-fetching the
 JS files for the next page load is not an option). Note that the CPU and
 RAM usage MUST include the processing needed to interpret the JS, not
 just the part of processing that is required once the applet is ready
 and running.

 --
 Mikko



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Re: [Jmol-users] super light-weight JSmol?

2013-03-21 Thread Simone Sturniolo
This idea picks my interest, though for my application I'd like something
slightly more functional (with capabilities to draw solids, lines and text,
beyond the simple molecular plotting).
A question: is it possible that such a JSMol lite version would also
render faster? Or should we expect more or less the same kind of speeds?

Simone


2013/3/21 N David Brown hubd...@gmail.com

 Isn't it more likely that if a user has a minimum footprint requirement,
 they will adhere to TwirlyMol or an alternative rather than desire that
 Jmol load later?

 Regardless, I like your slice idea personally. Better to spend time
 developing a staged loading process for Jmol than effectively introduce a
 dependency on an external project whose future is uncertain.

 There are a few ways you could approach this. One idea is to split core
 classes into base and non-base versions, e.g. Viewer has core
 functionality moved to a new class BaseViewer which Viewer extends to
 provide the entire feature set.

 You could then use the Reflection API to reload all Base* classes as
 their subtypes at a time of the user's choosing.

 Dave

 On 20 March 2013 21:50, Robert Hanson hans...@stolaf.edu wrote:

 Jmol users,

 An idea is being considered to have a very light-weight starter model
 for small molecules in the JSmol suite that is not derived from Jmol but is
 instead from some other package. Kind of like what we were doing with
 ChemDoodle, but not having the licensing issues that come with that.
 Java-based classes would not be involved until some later option was chosen
 by the page visitor.

 Suggestions? What's around now that is light-weight and doesn't require
 anything special (no WebGL)?

 This can be VERY simple. Just balls and sticks, for example. 100-200K
 max. Maybe just a couple of file formats, like MOL and XYZ.

 Another possibility would be to slice off the absolute minimum of Jmol to
 just handle balls and sticks. I wonder how many bytes that would require...


 Bob

 --
 Robert M. Hanson
 Larson-Anderson Professor of Chemistry
 Chair, Chemistry Department
 St. Olaf College
 Northfield, MN
 http://www.stolaf.edu/people/hansonr


 If nature does not answer first what we want,
 it is better to take what answer we get.

 -- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900



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Re: [Jmol-users] super light-weight JSmol?

2013-03-21 Thread Robert Hanson
JSmol is already highly modular, with a lot of reflection, and only the
critical methods and classes are included in the 1.7 MB core.z.js file.
That, for example, includes no scripting, no surfaces, no menus, no
console, no states, no images, no surfaces, no special shapes, almost no
file readers. Much of it is Java itself, but even that is only the Java
classes that are needed. I might be able to carve off more -- going down
the list of what's in core.z.js, I see some opportunities. But getting that
to, say, 200K, that would be almost impossible. Viewer definitely would
need to be subclassed in that way, and that might help. So that's a good
idea.

The idea of the super-light version would be truly a twirly small molecule
only -- just that. Along the lines of what ChemDoodle can do. So I'm
thinking that not even have it be Jmol. I started working  a bit with
TwirlyMol, and it looks like that's the right idea, but I haven't got it
finished yet. Just very very light.

Bob




On Thu, Mar 21, 2013 at 4:10 AM, Simone Sturniolo simonesturni...@gmail.com
 wrote:

 This idea picks my interest, though for my application I'd like something
 slightly more functional (with capabilities to draw solids, lines and text,
 beyond the simple molecular plotting).
 A question: is it possible that such a JSMol lite version would also
 render faster? Or should we expect more or less the same kind of speeds?

 Simone


 2013/3/21 N David Brown hubd...@gmail.com

 Isn't it more likely that if a user has a minimum footprint requirement,
 they will adhere to TwirlyMol or an alternative rather than desire that
 Jmol load later?

 Regardless, I like your slice idea personally. Better to spend time
 developing a staged loading process for Jmol than effectively introduce a
 dependency on an external project whose future is uncertain.

 There are a few ways you could approach this. One idea is to split core
 classes into base and non-base versions, e.g. Viewer has core
 functionality moved to a new class BaseViewer which Viewer extends to
 provide the entire feature set.

 You could then use the Reflection API to reload all Base* classes as
 their subtypes at a time of the user's choosing.

 Dave

 On 20 March 2013 21:50, Robert Hanson hans...@stolaf.edu wrote:

 Jmol users,

 An idea is being considered to have a very light-weight starter model
 for small molecules in the JSmol suite that is not derived from Jmol but is
 instead from some other package. Kind of like what we were doing with
 ChemDoodle, but not having the licensing issues that come with that.
 Java-based classes would not be involved until some later option was chosen
 by the page visitor.

 Suggestions? What's around now that is light-weight and doesn't require
 anything special (no WebGL)?

 This can be VERY simple. Just balls and sticks, for example. 100-200K
 max. Maybe just a couple of file formats, like MOL and XYZ.

 Another possibility would be to slice off the absolute minimum of Jmol
 to just handle balls and sticks. I wonder how many bytes that would
 require...


 Bob

 --
 Robert M. Hanson
 Larson-Anderson Professor of Chemistry
 Chair, Chemistry Department
 St. Olaf College
 Northfield, MN
 http://www.stolaf.edu/people/hansonr


 If nature does not answer first what we want,
 it is better to take what answer we get.

 -- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900



 --
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-- 
Robert M. Hanson
Larson-Anderson Professor of Chemistry
Chair, Chemistry Department
St. Olaf College
Northfield, MN
http://www.stolaf.edu/people/hansonr


If nature does not answer first what we want,
it is better to take what answer we get.

-- Josiah Willard Gibbs, Lecture XXX, 

Re: [Jmol-users] super light-weight JSmol?

2013-03-21 Thread N David Brown
What you've said makes sense. I can understand your motivation now you've
confirmed it's primarily for mobile/touch devices.

Thanks for the additional info, Bob.

Dave


On 21 March 2013 19:44, Robert Hanson hans...@stolaf.edu wrote:




 On Thu, Mar 21, 2013 at 1:47 PM, N David Brown hubd...@gmail.com wrote:

 Thanks for the elucidation, Bob. I'm not so familiar with the code base.

 I'm unaware what you did with ChemDoodle and why. You've said in this
 last email and the original of the chain that the idea is to have a
 lightweight applet. But what's the *purpose*? Simply that, for a quick
 glance at simple molecules, this would be a quicker process due to a
 smaller applet size and less class loading?



 If so, is this for mobile /touch devices in particular? It seems to be
 quite an ugly bolt-on for a difference of 100-500k which, considering
 today's average internet connection speed, is insignificant (in my humble
 opinion).

 Presumably the feature is planned as opt-in, i.e. by default it's
 disabled?


 OK, it's a very clear purpose: Yes, mobile devices primarily,, maybe
 iPads. Totally opt-in. The page developer would want this specifically
 because it would be simple, quick, and minimal. The goal is to have a very
 fast-loading but minimal-functionality option, but still not just an image.
 I don't want to spend a lot of time on this, but if it's possible, that
 would be useful in certain applications where either (a) one only wants a
 very low-budget model or (b) that would be good for starting, and then, say
 you want a mep surface as well, then that will require some additional
 components and a switch to full-blown JSmol. Something like Wikipedia, for
 example, or a database such as PubChem or ChemSpider.

 The advantage of incorporating this into JSmol is that it would allow the
 page developer to tailor a page to a device better and also provide future
 flexibility for additional features (particularly surfaces, I think) if
 that were desired.

 Bob



 Dave


 On 21 March 2013 17:20, Robert Hanson hans...@stolaf.edu wrote:

 JSmol is already highly modular, with a lot of reflection, and only the
 critical methods and classes are included in the 1.7 MB core.z.js file.
 That, for example, includes no scripting, no surfaces, no menus, no
 console, no states, no images, no surfaces, no special shapes, almost no
 file readers. Much of it is Java itself, but even that is only the Java
 classes that are needed. I might be able to carve off more -- going down
 the list of what's in core.z.js, I see some opportunities. But getting that
 to, say, 200K, that would be almost impossible. Viewer definitely would
 need to be subclassed in that way, and that might help. So that's a good
 idea.

 The idea of the super-light version would be truly a twirly small
 molecule only -- just that. Along the lines of what ChemDoodle can do. So
 I'm thinking that not even have it be Jmol. I started working  a bit with
 TwirlyMol, and it looks like that's the right idea, but I haven't got it
 finished yet. Just very very light.

 Bob




 On Thu, Mar 21, 2013 at 4:10 AM, Simone Sturniolo 
 simonesturni...@gmail.com wrote:

 This idea picks my interest, though for my application I'd like
 something slightly more functional (with capabilities to draw solids, lines
 and text, beyond the simple molecular plotting).
 A question: is it possible that such a JSMol lite version would also
 render faster? Or should we expect more or less the same kind of speeds?

 Simone


 2013/3/21 N David Brown hubd...@gmail.com

 Isn't it more likely that if a user has a minimum footprint
 requirement, they will adhere to TwirlyMol or an alternative rather than
 desire that Jmol load later?

 Regardless, I like your slice idea personally. Better to spend time
 developing a staged loading process for Jmol than effectively introduce a
 dependency on an external project whose future is uncertain.

 There are a few ways you could approach this. One idea is to split
 core classes into base and non-base versions, e.g. Viewer has core
 functionality moved to a new class BaseViewer which Viewer extends to
 provide the entire feature set.

 You could then use the Reflection API to reload all Base* classes as
 their subtypes at a time of the user's choosing.

 Dave

 On 20 March 2013 21:50, Robert Hanson hans...@stolaf.edu wrote:

 Jmol users,

 An idea is being considered to have a very light-weight starter
 model for small molecules in the JSmol suite that is not derived from 
 Jmol
 but is instead from some other package. Kind of like what we were doing
 with ChemDoodle, but not having the licensing issues that come with that.
 Java-based classes would not be involved until some later option was 
 chosen
 by the page visitor.

 Suggestions? What's around now that is light-weight and doesn't
 require anything special (no WebGL)?

 This can be VERY simple. Just balls and sticks, for example. 100-200K
 max. Maybe just a couple of file formats, 

[Jmol-users] super light-weight JSmol?

2013-03-20 Thread Robert Hanson
Jmol users,

An idea is being considered to have a very light-weight starter model for
small molecules in the JSmol suite that is not derived from Jmol but is
instead from some other package. Kind of like what we were doing with
ChemDoodle, but not having the licensing issues that come with that.
Java-based classes would not be involved until some later option was chosen
by the page visitor.

Suggestions? What's around now that is light-weight and doesn't require
anything special (no WebGL)?

This can be VERY simple. Just balls and sticks, for example. 100-200K max.
Maybe just a couple of file formats, like MOL and XYZ.

Another possibility would be to slice off the absolute minimum of Jmol to
just handle balls and sticks. I wonder how many bytes that would require...


Bob

-- 
Robert M. Hanson
Larson-Anderson Professor of Chemistry
Chair, Chemistry Department
St. Olaf College
Northfield, MN
http://www.stolaf.edu/people/hansonr


If nature does not answer first what we want,
it is better to take what answer we get.

-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
--
Everyone hates slow websites. So do we.
Make your web apps faster with AppDynamics
Download AppDynamics Lite for free today:
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Re: [Jmol-users] super light-weight JSmol?

2013-03-20 Thread Angel Herráez

TwirlyMol  maybe?
14 kb!


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