Re: [LAD] Anyone testing the new TerminatorX release?

2010-02-10 Thread gerald mwangi
Hallo Stefan,

On Sun, 2010-02-07 at 18:28 +0200, Stefan Kost wrote:

 Am 01.02.2010 11:50, schrieb gerald mwangi:
  I'd rather suggest to use libmad for mp3's, since the old code did the
  same thing: Loading the files with external programs and piping them
  into tX.
  I wanted to get rid of that, cause it looks awfull in code. You can see
  it in audiofile.cpp. With sndfile and mad we have 2 libs for all common
  file types.
  Gerald
 
 
 Gerald,
 
 do you need the files decoded into memory? You could consider doing a 
 gstreamer
 based loader for the formats that are not covered by libsndfile? Then you can
 load mp3, aac and heck what not (e.g. loading mod files or sid songs as well).
 

Well yes, I need the decoded audio in memory due to both the time
stretching and the scratching algorithm. 
I also have no experience with gstreamer, thats why i didn't have it in
mind.


 I have such code in buzztard and can point you where it is and how it works
 (maybe offline discussion if people are not interested in the details).
 


Ok I'll have a look at the code.
Thanx, 
Gerald

 Stefan
 
  
  On Mon, 2010-02-01 at 11:53 +1100, Erik de Castro Lopo wrote:
  Dan Mills wrote:
 
   At the moment I try libsndfile then if that fails do the pipe, dup2 and
   execve thing to shovel it through an external decoder, but it is a lot
   of code that would be better in the library. 
   
   Patch acceptable once it finally expires?
 
  Sure! As long as its LGPL compatible code and not your pipe/dup2/execve
  hack :-).
 
  Erik
  
  
  
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Re: [LAD] Anyone testing the new TerminatorX release?

2010-02-10 Thread gerald mwangi
So what do you suggest?
Gerald

On Sat, 2010-02-06 at 18:48 +0100, torbenh wrote:

 On Mon, Feb 01, 2010 at 11:03:04AM +0100, gerald mwangi wrote:
  I didn't consider this point, and its truly one to think about. But
  since major projects also use sndfile and mad (like ardour uses
  sndfile), and the use of them simplifies the code, I still favour them
  over using external apps. 
  
  Another thing, we should better open a sourceforge project for tX with
  svn. 
 
 svn ? this is so 200x
 
 


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Re: [LAD] Anyone testing the new TerminatorX release?

2010-02-10 Thread Gabriel M. Beddingfield

On Wed, 10 Feb 2010, gerald mwangi wrote:

 So what do you suggest?
 Gerald

[snip]
 Another thing, we should better open a sourceforge project for tX with
 svn.

 svn ? this is so 200x

Git (e.g. Gitorious or GitHub), and bottom-posting.  :-)

-gabriel (not torben)

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Re: [LAD] Anyone testing the new TerminatorX release?

2010-02-10 Thread gerald mwangi
What are the benefits of using Git rather than svn?
Gerald
On Wed, 2010-02-10 at 08:04 -0600, Gabriel M. Beddingfield wrote:

 On Wed, 10 Feb 2010, gerald mwangi wrote:
 
  So what do you suggest?
  Gerald
 
 [snip]
  Another thing, we should better open a sourceforge project for tX with
  svn.
 
  svn ? this is so 200x
 
 Git (e.g. Gitorious or GitHub), and bottom-posting.  :-)
 
 -gabriel (not torben)


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Re: [LAD] Anyone testing the new TerminatorX release?

2010-02-10 Thread Gabriel M. Beddingfield


On Wed, 10 Feb 2010, gerald mwangi wrote:

 What are the benefits of using Git rather than svn?

Well for one, Torben might actually contribute patches to 
your project. :-)

Do a search for git vs svn and you'll find a lot.  Also 
look for Linus Torvald's Google lecture on Git.  It's about 
an hour long, but worth it.

-gabriel
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[LAD] server issues

2010-02-10 Thread Ivica Ico Bukvic
All,

We are continuing to encounter issues with our server and will have to take the 
system offline for a couple of hours until we figure out what is exactly going 
on. We'll keep you posted as soon as we know more.

Best wishes,

Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound  Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
i...@vt.edu
http://www.music.vt.edu/faculty/bukvic/

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Re: [LAD] [Consortium] server issues

2010-02-10 Thread Ivica Ico Bukvic
It appears things are back up but we definitely need to start thinking about 
updating HW as soon as possible and/or migrating the whole thing onto 
University's VM. In the mean time let's hope things continue to run smoothly...

Best wishes,

Ico


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Re: [LAD] Has anyone ever played a plugin in realtime ... [related to:] hard realtime performance synth

2010-02-10 Thread Fernando Lopez-Lezcano
On Thu, 2010-02-04 at 20:30 +0100, Emanuel Rumpf wrote:
 2010/2/4 Arnold Krille arn...@arnoldarts.de:
  On Thursday 04 February 2010 18:50:28 Emanuel Rumpf wrote:
  Has anyone ever played a plugin in realtime ( live )...
  ...and I don't mean a one-finger melody, but a mutli-polyphonic piano
   piece, eventually with sustain held down, which resulted in about 20 to 40
   simultaneusly processed voices.

Yes.

  Yes, I have. I believe Ken Restivo, Atte Andre Jensen and many others too.
 
 Reliably ? At a latency below 10 ms ?
 Which synth ? I don't intend to mistrust you, but I remain
 disbelieving for now. :-)
 
 Linuxsampler is well written and reliable, but
 when playing intensely, it xran too here.

I've been working for a while in a piece for real-time synthesis /
sample playback and a piano controller (and pedals, etc, etc). I
normally play with my laptop, a dual core lenovo t61 running the latest
rt patched kernel and: linuxsampler at 96 voices max (4 different piano
samples), two instances of the supercollider synthesis engine doing
synthesis and spatialization, a program in supercollider controlling the
whole thing (including the GUI feedback screen for the performer),
jconvolver for convolution reverb and ambdec for ambisonics decoding.
All with a PCMCIA RME card and a Multiface running at 128x2 48KHz. 

It can glitch but if it does it is because it has actually run out of
cpu (and I have had a couple of instances in rehearsal where I'm playing
textures so thick that the supercollider scheduling queue has filled up
with not so good results, argh :-)

All in all quite reliable (I played an earlier version of the piece in
last year's LAC). 

-- Fernando


  We have dedicated hardware for graphics, why not for audio ?
 
  There are manufacturers selling dedicated PCI-cards to do VST-plugin work 
  and
  free your cpu of that.
 
 Interesting, although uneligible for my laptop..
 
  But whats the purpose of running some piece of (almost)
  generic software on generic platforms, when you still need specialised
  hardware?
 
 Being generic means (for the platform) to support a bunch of
 specialised applications.
 It doesn't bother much to buy additional hardware, in order to make
 the system more generic, but not being able to make it
 generic enough for being able to use it for a cerain specialised application.
 We are used to extend the systems usability through additional peripherials
 such as graphic-cards, audio-cards, printers
 That's what has made it a success.
 
 
  Of course you can buy dedicated audio-hardware. Its called keyboards and
  synths and mixers and effects (outboard).
 
 These make me lose the generality.
 
  But isn't it easier to have it all in software and carry it around on your
  pc/laptop/usb-stick?
 
 It absolutely would, if it gave me the same reliability.
 
 
  Please give us some pointers to help you improve performance on your 
  definitely
  un-tuned and probably mis-configured system before making our work bad in
  general.
 
 I'm not making it bad. I'm even searching for a way to
 make it more valueable by making it more usable.
 
 I don't think my system is so badly configured - how to measure ?
 It's not the most recent hardware, I admit.
 
 
  Have fun,
 
 Thanks
 

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Re: [LAD] Has anyone ever played a plugin in realtime ... [related to:] hard realtime performance synth

2010-02-10 Thread fons
On Wed, Feb 10, 2010 at 10:32:48AM -0800, Fernando Lopez-Lezcano wrote:

 On Thu, 2010-02-04 at 20:30 +0100, Emanuel Rumpf wrote:

  2010/2/4 Arnold Krille arn...@arnoldarts.de:

   On Thursday 04 February 2010 18:50:28 Emanuel Rumpf wrote:
   Has anyone ever played a plugin in realtime ( live )...
   ...and I don't mean a one-finger melody, but a mutli-polyphonic piano
piece, eventually with sustain held down, which resulted in about 20 to 
   40
simultaneusly processed voices.
 
 Yes.

Yes again.
 
 I've been working for a while in a piece for real-time synthesis /
 sample playback and a piano controller (and pedals, etc, etc). I
 normally play with my laptop, a dual core lenovo t61 running the latest
 rt patched kernel and: linuxsampler at 96 voices max (4 different piano
 samples), two instances of the supercollider synthesis engine doing
 synthesis and spatialization, a program in supercollider controlling the
 whole thing (including the GUI feedback screen for the performer),
 jconvolver for convolution reverb and ambdec for ambisonics decoding.
 All with a PCMCIA RME card and a Multiface running at 128x2 48KHz. 
 
 It can glitch but if it does it is because it has actually run out of
 cpu (and I have had a couple of instances in rehearsal where I'm playing
 textures so thick that the supercollider scheduling queue has filled up
 with not so good results, argh :-)
 
 All in all quite reliable (I played an earlier version of the piece in
 last year's LAC). 

Indeed. Live, third order AMB surround, and having heard
the recording a hundred times I haven't noticed any problem
with it (except for those cats running on the keyboard).

I'm using Linuxsampler, piano samples, playing anything
between Bach and Ligeti. Add jconvolver doing real time
convolution with a concert hall IR. Typical CPU use for
this is below 20% on a seven year old P4 with just 512M
ram. Standard unpatched kernel, 5 ms latency. Never heard
a glitch.

Ciao, 

-- 
FA

O tu, che porte, correndo si ?
E guerra e morte !
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[LAD] dead audio projects worth resuming

2010-02-10 Thread Renato
Hello, I propose to collect in this thread a list of audio programs
which could give a great contribute to the linux audio experience, but
can't due to halted development, leaving them in a usable or less
usable state. This list could then be used for developers in search of
some worthy/interesting project to contribute to.

I propose two programs who aren't developed anymore:

rezound
jack-rack

I really love them and I feel sorry there's no developer taking care
of them.

Hope this can be useful
Renato
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Josh Lawrence
On Wed, Feb 10, 2010 at 3:07 PM, Renato renn...@gmail.com wrote:
 I propose two programs who aren't developed anymore:

Softerk:

http://softwerk.sourceforge.net/

I don't think Paul touches this anymore, but it sure would be awesome
to have jack midi.

-- 
Josh Lawrence
http://www.hardbop200.com
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Paul Davis
On Wed, Feb 10, 2010 at 4:15 PM, Josh Lawrence hardbop...@gmail.com wrote:
 On Wed, Feb 10, 2010 at 3:07 PM, Renato renn...@gmail.com wrote:
 I propose two programs who aren't developed anymore:

 Softerk:

 http://softwerk.sourceforge.net/

 I don't think Paul touches this anymore, but it sure would be awesome
 to have jack midi.

i just committed to svn last week. its very much alive, but not
changing and has not been released.
the sf.net site IS dead. adding jack-midi is really very easy. not
sure when i might do it.
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Josh Lawrence
On Wed, Feb 10, 2010 at 3:21 PM, Paul Davis p...@linuxaudiosystems.com wrote:
 i just committed to svn last week. its very much alive, but not
 changing and has not been released.
 the sf.net site IS dead. adding jack-midi is really very easy. not
 sure when i might do it.

cool!

what's the svn address?  I see mention of cvs, but no svn on that site
(obviously, you just said it was dead, so that would make sense).

-- 
Josh Lawrence
http://www.hardbop200.com
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Re: [LAD] Has anyone ever played a plugin in realtime ... [related to:] hard realtime performance synth

2010-02-10 Thread Emanuel Rumpf
2010/2/8 Paul Davis p...@linuxaudiosystems.com:

 not all PCs can do it. but its simply not true that PCs can't do it.


Accepted.


When running any 32 polyphonic hw synth,
it is able to do those 32 voices anytime.
When running out of the voices, something will
happen (e.g. voice killing/stealing). But it won't start any noise.

Something to concider
Would a check for guaranteed voices be possible for a soft-synth ?
That would require an extensive deterministic behavior, I think.
Instead of noise generation, maybe some sort of interpolation/silence
for sample values
could be used, when running out of processing power.


Kind regards
- -
E.R.
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread humbert . olivier . 1
Hi,

I made on linuxmao.org a glossary for softwares.
You can find the master's page here : 
http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Glossaire+des+logiciels

When I begun this project, it was a single listing-page with all softs that 
have a dedicaced page on linuxmao.org, but after watch this first list grown 
and grown and grown, I decided to cut it on :

1) actual (has an update since january 2009) : 
http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Liste+des+logiciels+libres+actifs
2) almost-actual (last update between januray 2005 and january 2009) : 
http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Liste+des+logiciels+libres+moins+actifs
3) museum-section (last update before 2005) : 
http://www.linuxmao.org/tikiwiki/tiki-index.php?page=La+section+mus%C3%A9e

there is too a special page with ladpsa/dssi/lv2 plugins and host/protocol : 
http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Liste+des+greffons
and few others that you can find on these pages.

All of this is in french (enjoy ! ;) )
That being said, if at the begining, i was alone on this work, now it's a team 
work and we made software versions surveillance each month, so, it's 
up-to-date.

Bye, and happy to hear something who make me thing that reZound can will be 
reworked/update :D

Olivier,
http://www.linuxmao.org
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Louigi Verona
I would say Kluppe. It is a very good looper, especially for working not
with recording loops over and over, but for mixing existing loops. It would
benefit hugely from adding some basic synchronization to it and time
stretching (it already has a beat grid anyway). The author of it seems to be
busy and not really interested in further development.



On Thu, Feb 11, 2010 at 6:11 AM, humbert.olivie...@free.fr wrote:

 Hi,

 I made on linuxmao.org a glossary for softwares.
 You can find the master's page here :
 http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Glossaire+des+logiciels

 When I begun this project, it was a single listing-page with all softs that
 have a dedicaced page on linuxmao.org, but after watch this first list
 grown and grown and grown, I decided to cut it on :

 1) actual (has an update since january 2009) :
 http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Liste+des+logiciels+libres+actifs
 2) almost-actual (last update between januray 2005 and january 2009) :
 http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Liste+des+logiciels+libres+moins+actifs
 3) museum-section (last update before 2005) :
 http://www.linuxmao.org/tikiwiki/tiki-index.php?page=La+section+mus%C3%A9e

 there is too a special page with ladpsa/dssi/lv2 plugins and host/protocol
 : http://www.linuxmao.org/tikiwiki/tiki-index.php?page=Liste+des+greffons
 and few others that you can find on these pages.

 All of this is in french (enjoy ! ;) )
 That being said, if at the begining, i was alone on this work, now it's a
 team work and we made software versions surveillance each month, so, it's
 up-to-date.

 Bye, and happy to hear something who make me thing that reZound can will be
 reworked/update :D

 Olivier,
 http://www.linuxmao.org
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Malte Steiner
I really like SpiralSynth Modular, guess its worth to bring it back. 
Some time ago I tried and it was not working.
And what is about that TAU physical modeling application, is that 
working for someone?

Cheers,

Malte

-- 

media art + development
http://www.block4.com
follow me on Twitter:
http://twitter.com/herrsteiner
or face the book:
http://www.facebook.com/herrsteiner

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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Paul Davis
On Wed, Feb 10, 2010 at 8:06 PM, Malte Steiner stei...@block4.com wrote:
 I really like SpiralSynth Modular, guess its worth to bring it back.
 Some time ago I tried and it was not working.
 And what is about that TAU physical modeling application, is that
 working for someone?

++votes. we finally have CPUs/systems fast enough to use Tau as a
realtime synth.
the sounds that thing made were just amazing.
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread Tim E. Real
On February 10, 2010 05:11:27 pm humbert.olivie...@free.fr wrote:
 ...happy to hear something who make me thing that reZound can will be
 reworked/update :D

 Olivier,
 http://www.linuxmao.org
I second that motion! (Er, emoticon?) 

Rezound is a cool full-featured editor.
I haven't used it for several years but
 I think I would still trust it today.

Then there's MusE-2...
Once in a while there's a trickle of work but it 
 has been said to be dead... 
A big application for eager bug hunters.

Tim.
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Re: [LAD] dead audio projects worth resuming

2010-02-10 Thread michael noble
I'd love to see radium picked up and taken somewhere. It's one of the more
innovative midi sequencers I've encountered...

http://users.notam02.no/~kjetism/radium/
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