Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-06 Thread Tomohiro Yoshidomi
Mr.Torokhov
Mr.Herrmann

I sent Playstation 1/2 joypads patch, Mr.Hrrmann's Ack-by added.

Best regard.


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-06 Thread Tomohiro Yoshidomi
Mr.Torokhov
Mr.Herrmann

I sent Playstation 1/2 joypads patch, Mr.Hrrmann's Ack-by added.

Best regard.


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-04 Thread Tomohiro Yoshidomi
Mr.Torokhov
Mr.Herrmann

> Anyway, I'd suggest leaving the patch unchanged. You can do the
> modification as a follow-up. It is not urgent.

I don't change now.
Please continue with the processing.

Regard.

---
Tomohiro


2017-05-05 0:09 GMT+09:00 Tomohiro Yoshidomi :
> Mr.Torokhov
> Mr.Herrmann
>
>> The FF code could be select'ed rather than conditional.
>
> Sorry, I can't understand mean well. How I to do...?
>
> I should to fix,
>
> In 'config JOYSTICK_PSXPAD_SPI',
> change 'select INPUT_POLLDEV' to
> 'select INPUT_POLLDEV
> select INPUT_FF_MEMLESS'.
>
> And
>
> In 'config JOYSTICK_PSXPAD_SPI_FF',
> remove 'select INPUT_FF_MEMLESS'.
>
> ...Can I understand in the sense?
>
> Regard.
>
>
> 2017-05-03 20:14 GMT+09:00 David Herrmann :
>> Hey
>>
>> On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
>>  wrote:
>>> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
 PlayStation 1/2 joypads can be connected directly to the SPI interface.

 Signed-off-by: Tomohiro Yoshidomi 
>>>
>>> Benjamin, David, I think this driver now matches the gamepad spec that
>>> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
>>> far as mappings go, otherwise I think it can be applied and merged with
>>> my 2nd pull request.
>>
>> Looks good to me:
>>
>> Acked-by: David Herrmann 
>>
>> The FF code could be select'ed rather than conditional. Everything
>> else looks fine. I didn't check the SPI internals though. Never
>> touched SPI, sorry.
>>
>> Thanks
>> David


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-04 Thread Tomohiro Yoshidomi
Mr.Torokhov
Mr.Herrmann

> Anyway, I'd suggest leaving the patch unchanged. You can do the
> modification as a follow-up. It is not urgent.

I don't change now.
Please continue with the processing.

Regard.

---
Tomohiro


2017-05-05 0:09 GMT+09:00 Tomohiro Yoshidomi :
> Mr.Torokhov
> Mr.Herrmann
>
>> The FF code could be select'ed rather than conditional.
>
> Sorry, I can't understand mean well. How I to do...?
>
> I should to fix,
>
> In 'config JOYSTICK_PSXPAD_SPI',
> change 'select INPUT_POLLDEV' to
> 'select INPUT_POLLDEV
> select INPUT_FF_MEMLESS'.
>
> And
>
> In 'config JOYSTICK_PSXPAD_SPI_FF',
> remove 'select INPUT_FF_MEMLESS'.
>
> ...Can I understand in the sense?
>
> Regard.
>
>
> 2017-05-03 20:14 GMT+09:00 David Herrmann :
>> Hey
>>
>> On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
>>  wrote:
>>> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
 PlayStation 1/2 joypads can be connected directly to the SPI interface.

 Signed-off-by: Tomohiro Yoshidomi 
>>>
>>> Benjamin, David, I think this driver now matches the gamepad spec that
>>> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
>>> far as mappings go, otherwise I think it can be applied and merged with
>>> my 2nd pull request.
>>
>> Looks good to me:
>>
>> Acked-by: David Herrmann 
>>
>> The FF code could be select'ed rather than conditional. Everything
>> else looks fine. I didn't check the SPI internals though. Never
>> touched SPI, sorry.
>>
>> Thanks
>> David


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-04 Thread Tomohiro Yoshidomi
Mr.Torokhov
Mr.Herrmann

> The FF code could be select'ed rather than conditional.

Sorry, I can't understand mean well. How I to do...?

I should to fix,

In 'config JOYSTICK_PSXPAD_SPI',
change 'select INPUT_POLLDEV' to
'select INPUT_POLLDEV
select INPUT_FF_MEMLESS'.

And

In 'config JOYSTICK_PSXPAD_SPI_FF',
remove 'select INPUT_FF_MEMLESS'.

...Can I understand in the sense?

Regard.


2017-05-03 20:14 GMT+09:00 David Herrmann :
> Hey
>
> On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
>  wrote:
>> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
>>> PlayStation 1/2 joypads can be connected directly to the SPI interface.
>>>
>>> Signed-off-by: Tomohiro Yoshidomi 
>>
>> Benjamin, David, I think this driver now matches the gamepad spec that
>> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
>> far as mappings go, otherwise I think it can be applied and merged with
>> my 2nd pull request.
>
> Looks good to me:
>
> Acked-by: David Herrmann 
>
> The FF code could be select'ed rather than conditional. Everything
> else looks fine. I didn't check the SPI internals though. Never
> touched SPI, sorry.
>
> Thanks
> David


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-04 Thread Tomohiro Yoshidomi
Mr.Torokhov
Mr.Herrmann

> The FF code could be select'ed rather than conditional.

Sorry, I can't understand mean well. How I to do...?

I should to fix,

In 'config JOYSTICK_PSXPAD_SPI',
change 'select INPUT_POLLDEV' to
'select INPUT_POLLDEV
select INPUT_FF_MEMLESS'.

And

In 'config JOYSTICK_PSXPAD_SPI_FF',
remove 'select INPUT_FF_MEMLESS'.

...Can I understand in the sense?

Regard.


2017-05-03 20:14 GMT+09:00 David Herrmann :
> Hey
>
> On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
>  wrote:
>> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
>>> PlayStation 1/2 joypads can be connected directly to the SPI interface.
>>>
>>> Signed-off-by: Tomohiro Yoshidomi 
>>
>> Benjamin, David, I think this driver now matches the gamepad spec that
>> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
>> far as mappings go, otherwise I think it can be applied and merged with
>> my 2nd pull request.
>
> Looks good to me:
>
> Acked-by: David Herrmann 
>
> The FF code could be select'ed rather than conditional. Everything
> else looks fine. I didn't check the SPI internals though. Never
> touched SPI, sorry.
>
> Thanks
> David


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-03 Thread David Herrmann
Hey

On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
 wrote:
> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
>> PlayStation 1/2 joypads can be connected directly to the SPI interface.
>>
>> Signed-off-by: Tomohiro Yoshidomi 
>
> Benjamin, David, I think this driver now matches the gamepad spec that
> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
> far as mappings go, otherwise I think it can be applied and merged with
> my 2nd pull request.

Looks good to me:

Acked-by: David Herrmann 

The FF code could be select'ed rather than conditional. Everything
else looks fine. I didn't check the SPI internals though. Never
touched SPI, sorry.

Thanks
David


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-03 Thread David Herrmann
Hey

On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
 wrote:
> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
>> PlayStation 1/2 joypads can be connected directly to the SPI interface.
>>
>> Signed-off-by: Tomohiro Yoshidomi 
>
> Benjamin, David, I think this driver now matches the gamepad spec that
> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
> far as mappings go, otherwise I think it can be applied and merged with
> my 2nd pull request.

Looks good to me:

Acked-by: David Herrmann 

The FF code could be select'ed rather than conditional. Everything
else looks fine. I didn't check the SPI internals though. Never
touched SPI, sorry.

Thanks
David


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-01 Thread Dmitry Torokhov
On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
> PlayStation 1/2 joypads can be connected directly to the SPI interface.
> 
> Signed-off-by: Tomohiro Yoshidomi 

Benjamin, David, I think this driver now matches the gamepad spec that
we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
far as mappings go, otherwise I think it can be applied and merged with
my 2nd pull request.

Thanks!

> ---
>  drivers/input/joystick/Kconfig  |  22 ++
>  drivers/input/joystick/Makefile |   1 +
>  drivers/input/joystick/psxpad-spi.c | 438 
> 
>  3 files changed, 461 insertions(+)
>  create mode 100644 drivers/input/joystick/psxpad-spi.c
> 
> diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
> index 4215b538..cbcb9a6e 100644
> --- a/drivers/input/joystick/Kconfig
> +++ b/drivers/input/joystick/Kconfig
> @@ -330,4 +330,26 @@ config JOYSTICK_MAPLE
> To compile this as a module choose M here: the module will be called
> maplecontrol.
>  
> +config JOYSTICK_PSXPAD_SPI
> + tristate "PlayStation 1/2 joypads via SPI interface"
> + depends on SPI
> + select INPUT_POLLDEV
> + help
> +   Say Y here if you wish to connect PlayStation 1/2 joypads
> +   via SPI interface.
> +
> +   To compile this driver as a module, choose M here: the
> +   module will be called psxpad-spi.
> +
> +config JOYSTICK_PSXPAD_SPI_FF
> + bool "PlayStation 1/2 joypads force feedback (rumble) support"
> + depends on JOYSTICK_PSXPAD_SPI
> + select INPUT_FF_MEMLESS
> + help
> +   Say Y here if you want to take advantage of
> +   PlayStation 1/2 joypads rumble features.
> +
> +   To drive rumble motor,
> +   a dedicated power supply is required.
> +
>  endif
> diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
> index 92dc0de9..496fd56b 100644
> --- a/drivers/input/joystick/Makefile
> +++ b/drivers/input/joystick/Makefile
> @@ -21,6 +21,7 @@ obj-$(CONFIG_JOYSTICK_INTERACT) += interact.o
>  obj-$(CONFIG_JOYSTICK_JOYDUMP)   += joydump.o
>  obj-$(CONFIG_JOYSTICK_MAGELLAN)  += magellan.o
>  obj-$(CONFIG_JOYSTICK_MAPLE) += maplecontrol.o
> +obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)+= psxpad-spi.o
>  obj-$(CONFIG_JOYSTICK_SIDEWINDER)+= sidewinder.o
>  obj-$(CONFIG_JOYSTICK_SPACEBALL) += spaceball.o
>  obj-$(CONFIG_JOYSTICK_SPACEORB)  += spaceorb.o
> diff --git a/drivers/input/joystick/psxpad-spi.c 
> b/drivers/input/joystick/psxpad-spi.c
> new file mode 100644
> index ..2627aecb
> --- /dev/null
> +++ b/drivers/input/joystick/psxpad-spi.c
> @@ -0,0 +1,438 @@
> +/*
> + * PlayStation 1/2 joypads via SPI interface Driver
> + *
> + * Copyright (C) 2017 Tomohiro Yoshidomi 
> + * Licensed under the GPL-2 or later.
> + *
> + * PlayStation 1/2 joypad's plug (not socket)
> + *  123 456 789
> + * (...|...|...)
> + *
> + * 1: DAT -> MISO (pullup with 1k owm to 3.3V)
> + * 2: CMD -> MOSI
> + * 3: 9V (for motor, if not use N.C.)
> + * 4: GND
> + * 5: 3.3V
> + * 6: Attention -> CS(SS)
> + * 7: SCK -> SCK
> + * 8: N.C.
> + * 9: ACK -> N.C.
> + */
> +
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +
> +#define REVERSE_BIT(x) x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | \
> + (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | \
> + (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7))
> +
> +/* PlayStation 1/2 joypad command and response are LSBFIRST. */
> +
> +/*   0x01, 0x42, 0x00, 0x00, 0x00,
> + *   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
> + *   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
> + */
> +static const u8 PSX_CMD_POLL[] = {
> + 0x80, 0x42, 0x00, 0x00, 0x00,
> + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
> + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
> +};
> +/*   0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 */
> +static const u8 PSX_CMD_ENTER_CFG[] = {
> + 0x80, 0xC2, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00
> +};
> +/*   0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A */
> +static const u8 PSX_CMD_EXIT_CFG[] = {
> + 0x80, 0xC2, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A
> +};
> +/*   0x01, 0x4D, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF */
> +static const u8 PSX_CMD_ENABLE_MOTOR[]   = {
> + 0x80, 0xB2, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 0xFF
> +};
> +
> +struct psxpad {
> + struct spi_device *spi;
> + struct input_polled_dev *pdev;
> + struct input_dev *idev;
> + char phys[0x20];
> + bool motor1enable;
> + bool motor2enable;
> + u8 motor1level;
> + u8 motor2level;
> + u8 sendbuf[0x20] cacheline_aligned;
> + u8 response[sizeof(PSX_CMD_POLL)] cacheline_aligned;
> +};
> +
> +static int psxpad_command(struct psxpad *pad, const u8 sendcmdlen)
> +{

Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-05-01 Thread Dmitry Torokhov
On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
> PlayStation 1/2 joypads can be connected directly to the SPI interface.
> 
> Signed-off-by: Tomohiro Yoshidomi 

Benjamin, David, I think this driver now matches the gamepad spec that
we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
far as mappings go, otherwise I think it can be applied and merged with
my 2nd pull request.

Thanks!

> ---
>  drivers/input/joystick/Kconfig  |  22 ++
>  drivers/input/joystick/Makefile |   1 +
>  drivers/input/joystick/psxpad-spi.c | 438 
> 
>  3 files changed, 461 insertions(+)
>  create mode 100644 drivers/input/joystick/psxpad-spi.c
> 
> diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
> index 4215b538..cbcb9a6e 100644
> --- a/drivers/input/joystick/Kconfig
> +++ b/drivers/input/joystick/Kconfig
> @@ -330,4 +330,26 @@ config JOYSTICK_MAPLE
> To compile this as a module choose M here: the module will be called
> maplecontrol.
>  
> +config JOYSTICK_PSXPAD_SPI
> + tristate "PlayStation 1/2 joypads via SPI interface"
> + depends on SPI
> + select INPUT_POLLDEV
> + help
> +   Say Y here if you wish to connect PlayStation 1/2 joypads
> +   via SPI interface.
> +
> +   To compile this driver as a module, choose M here: the
> +   module will be called psxpad-spi.
> +
> +config JOYSTICK_PSXPAD_SPI_FF
> + bool "PlayStation 1/2 joypads force feedback (rumble) support"
> + depends on JOYSTICK_PSXPAD_SPI
> + select INPUT_FF_MEMLESS
> + help
> +   Say Y here if you want to take advantage of
> +   PlayStation 1/2 joypads rumble features.
> +
> +   To drive rumble motor,
> +   a dedicated power supply is required.
> +
>  endif
> diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
> index 92dc0de9..496fd56b 100644
> --- a/drivers/input/joystick/Makefile
> +++ b/drivers/input/joystick/Makefile
> @@ -21,6 +21,7 @@ obj-$(CONFIG_JOYSTICK_INTERACT) += interact.o
>  obj-$(CONFIG_JOYSTICK_JOYDUMP)   += joydump.o
>  obj-$(CONFIG_JOYSTICK_MAGELLAN)  += magellan.o
>  obj-$(CONFIG_JOYSTICK_MAPLE) += maplecontrol.o
> +obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)+= psxpad-spi.o
>  obj-$(CONFIG_JOYSTICK_SIDEWINDER)+= sidewinder.o
>  obj-$(CONFIG_JOYSTICK_SPACEBALL) += spaceball.o
>  obj-$(CONFIG_JOYSTICK_SPACEORB)  += spaceorb.o
> diff --git a/drivers/input/joystick/psxpad-spi.c 
> b/drivers/input/joystick/psxpad-spi.c
> new file mode 100644
> index ..2627aecb
> --- /dev/null
> +++ b/drivers/input/joystick/psxpad-spi.c
> @@ -0,0 +1,438 @@
> +/*
> + * PlayStation 1/2 joypads via SPI interface Driver
> + *
> + * Copyright (C) 2017 Tomohiro Yoshidomi 
> + * Licensed under the GPL-2 or later.
> + *
> + * PlayStation 1/2 joypad's plug (not socket)
> + *  123 456 789
> + * (...|...|...)
> + *
> + * 1: DAT -> MISO (pullup with 1k owm to 3.3V)
> + * 2: CMD -> MOSI
> + * 3: 9V (for motor, if not use N.C.)
> + * 4: GND
> + * 5: 3.3V
> + * 6: Attention -> CS(SS)
> + * 7: SCK -> SCK
> + * 8: N.C.
> + * 9: ACK -> N.C.
> + */
> +
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +#include 
> +
> +#define REVERSE_BIT(x) x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | \
> + (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | \
> + (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7))
> +
> +/* PlayStation 1/2 joypad command and response are LSBFIRST. */
> +
> +/*   0x01, 0x42, 0x00, 0x00, 0x00,
> + *   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
> + *   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
> + */
> +static const u8 PSX_CMD_POLL[] = {
> + 0x80, 0x42, 0x00, 0x00, 0x00,
> + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
> + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
> +};
> +/*   0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 */
> +static const u8 PSX_CMD_ENTER_CFG[] = {
> + 0x80, 0xC2, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00
> +};
> +/*   0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A */
> +static const u8 PSX_CMD_EXIT_CFG[] = {
> + 0x80, 0xC2, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A
> +};
> +/*   0x01, 0x4D, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF */
> +static const u8 PSX_CMD_ENABLE_MOTOR[]   = {
> + 0x80, 0xB2, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 0xFF
> +};
> +
> +struct psxpad {
> + struct spi_device *spi;
> + struct input_polled_dev *pdev;
> + struct input_dev *idev;
> + char phys[0x20];
> + bool motor1enable;
> + bool motor2enable;
> + u8 motor1level;
> + u8 motor2level;
> + u8 sendbuf[0x20] cacheline_aligned;
> + u8 response[sizeof(PSX_CMD_POLL)] cacheline_aligned;
> +};
> +
> +static int psxpad_command(struct psxpad *pad, const u8 sendcmdlen)
> +{
> + struct spi_transfer xfers = {
> 

Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-04-30 Thread Tomohiro Yoshidomi
Mr.Torokhov

I fixed source, and sent PATCH v7 to you.
I'm sorry to occars warnings.

* In function 'psxpad_spi_probe',
  removed uninitialized value 'err' in dev_err().

* 'psxpad_spi_resume' restored.

Regards.

--
Tomohiro


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-04-30 Thread Tomohiro Yoshidomi
Mr.Torokhov

I fixed source, and sent PATCH v7 to you.
I'm sorry to occars warnings.

* In function 'psxpad_spi_probe',
  removed uninitialized value 'err' in dev_err().

* 'psxpad_spi_resume' restored.

Regards.

--
Tomohiro


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-04-29 Thread Tomohiro Yoshidomi
Mr.Torokhov

I fixed source, and sent PATCH v7 to you.
I'm sorry to occars warnings.

* In function 'psxpad_spi_probe',
  removed uninitialized value 'err' in dev_err().

* 'psxpad_spi_resume' restored.

Regards.

--
Tomohiro


Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-04-29 Thread Tomohiro Yoshidomi
Mr.Torokhov

I fixed source, and sent PATCH v7 to you.
I'm sorry to occars warnings.

* In function 'psxpad_spi_probe',
  removed uninitialized value 'err' in dev_err().

* 'psxpad_spi_resume' restored.

Regards.

--
Tomohiro


[PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-04-29 Thread Tomohiro Yoshidomi
PlayStation 1/2 joypads can be connected directly to the SPI interface.

Signed-off-by: Tomohiro Yoshidomi 
---
 drivers/input/joystick/Kconfig  |  22 ++
 drivers/input/joystick/Makefile |   1 +
 drivers/input/joystick/psxpad-spi.c | 438 
 3 files changed, 461 insertions(+)
 create mode 100644 drivers/input/joystick/psxpad-spi.c

diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
index 4215b538..cbcb9a6e 100644
--- a/drivers/input/joystick/Kconfig
+++ b/drivers/input/joystick/Kconfig
@@ -330,4 +330,26 @@ config JOYSTICK_MAPLE
  To compile this as a module choose M here: the module will be called
  maplecontrol.
 
+config JOYSTICK_PSXPAD_SPI
+   tristate "PlayStation 1/2 joypads via SPI interface"
+   depends on SPI
+   select INPUT_POLLDEV
+   help
+ Say Y here if you wish to connect PlayStation 1/2 joypads
+ via SPI interface.
+
+ To compile this driver as a module, choose M here: the
+ module will be called psxpad-spi.
+
+config JOYSTICK_PSXPAD_SPI_FF
+   bool "PlayStation 1/2 joypads force feedback (rumble) support"
+   depends on JOYSTICK_PSXPAD_SPI
+   select INPUT_FF_MEMLESS
+   help
+ Say Y here if you want to take advantage of
+ PlayStation 1/2 joypads rumble features.
+
+ To drive rumble motor,
+ a dedicated power supply is required.
+
 endif
diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
index 92dc0de9..496fd56b 100644
--- a/drivers/input/joystick/Makefile
+++ b/drivers/input/joystick/Makefile
@@ -21,6 +21,7 @@ obj-$(CONFIG_JOYSTICK_INTERACT)   += interact.o
 obj-$(CONFIG_JOYSTICK_JOYDUMP) += joydump.o
 obj-$(CONFIG_JOYSTICK_MAGELLAN)+= magellan.o
 obj-$(CONFIG_JOYSTICK_MAPLE)   += maplecontrol.o
+obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)  += psxpad-spi.o
 obj-$(CONFIG_JOYSTICK_SIDEWINDER)  += sidewinder.o
 obj-$(CONFIG_JOYSTICK_SPACEBALL)   += spaceball.o
 obj-$(CONFIG_JOYSTICK_SPACEORB)+= spaceorb.o
diff --git a/drivers/input/joystick/psxpad-spi.c 
b/drivers/input/joystick/psxpad-spi.c
new file mode 100644
index ..2627aecb
--- /dev/null
+++ b/drivers/input/joystick/psxpad-spi.c
@@ -0,0 +1,438 @@
+/*
+ * PlayStation 1/2 joypads via SPI interface Driver
+ *
+ * Copyright (C) 2017 Tomohiro Yoshidomi 
+ * Licensed under the GPL-2 or later.
+ *
+ * PlayStation 1/2 joypad's plug (not socket)
+ *  123 456 789
+ * (...|...|...)
+ *
+ * 1: DAT -> MISO (pullup with 1k owm to 3.3V)
+ * 2: CMD -> MOSI
+ * 3: 9V (for motor, if not use N.C.)
+ * 4: GND
+ * 5: 3.3V
+ * 6: Attention -> CS(SS)
+ * 7: SCK -> SCK
+ * 8: N.C.
+ * 9: ACK -> N.C.
+ */
+
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+
+#define REVERSE_BIT(x) x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | \
+   (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | \
+   (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7))
+
+/* PlayStation 1/2 joypad command and response are LSBFIRST. */
+
+/* 0x01, 0x42, 0x00, 0x00, 0x00,
+ * 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ * 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ */
+static const u8 PSX_CMD_POLL[] = {
+   0x80, 0x42, 0x00, 0x00, 0x00,
+   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+/* 0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 */
+static const u8 PSX_CMD_ENTER_CFG[] = {
+   0x80, 0xC2, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+/* 0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A */
+static const u8 PSX_CMD_EXIT_CFG[] = {
+   0x80, 0xC2, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A
+};
+/* 0x01, 0x4D, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF */
+static const u8 PSX_CMD_ENABLE_MOTOR[] = {
+   0x80, 0xB2, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 0xFF
+};
+
+struct psxpad {
+   struct spi_device *spi;
+   struct input_polled_dev *pdev;
+   struct input_dev *idev;
+   char phys[0x20];
+   bool motor1enable;
+   bool motor2enable;
+   u8 motor1level;
+   u8 motor2level;
+   u8 sendbuf[0x20] cacheline_aligned;
+   u8 response[sizeof(PSX_CMD_POLL)] cacheline_aligned;
+};
+
+static int psxpad_command(struct psxpad *pad, const u8 sendcmdlen)
+{
+   struct spi_transfer xfers = {
+   .tx_buf = pad->sendbuf,
+   .rx_buf = pad->response,
+   .len= sendcmdlen,
+   };
+   int err;
+
+   err = spi_sync_transfer(pad->spi, , 1);
+   if (err) {
+   dev_err(>spi->dev,
+   "%s: failed to SPI xfers mode: %d\n",
+   __func__, err);
+   return err;
+   }
+
+   return 0;
+}
+
+#ifdef 

[PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

2017-04-29 Thread Tomohiro Yoshidomi
PlayStation 1/2 joypads can be connected directly to the SPI interface.

Signed-off-by: Tomohiro Yoshidomi 
---
 drivers/input/joystick/Kconfig  |  22 ++
 drivers/input/joystick/Makefile |   1 +
 drivers/input/joystick/psxpad-spi.c | 438 
 3 files changed, 461 insertions(+)
 create mode 100644 drivers/input/joystick/psxpad-spi.c

diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
index 4215b538..cbcb9a6e 100644
--- a/drivers/input/joystick/Kconfig
+++ b/drivers/input/joystick/Kconfig
@@ -330,4 +330,26 @@ config JOYSTICK_MAPLE
  To compile this as a module choose M here: the module will be called
  maplecontrol.
 
+config JOYSTICK_PSXPAD_SPI
+   tristate "PlayStation 1/2 joypads via SPI interface"
+   depends on SPI
+   select INPUT_POLLDEV
+   help
+ Say Y here if you wish to connect PlayStation 1/2 joypads
+ via SPI interface.
+
+ To compile this driver as a module, choose M here: the
+ module will be called psxpad-spi.
+
+config JOYSTICK_PSXPAD_SPI_FF
+   bool "PlayStation 1/2 joypads force feedback (rumble) support"
+   depends on JOYSTICK_PSXPAD_SPI
+   select INPUT_FF_MEMLESS
+   help
+ Say Y here if you want to take advantage of
+ PlayStation 1/2 joypads rumble features.
+
+ To drive rumble motor,
+ a dedicated power supply is required.
+
 endif
diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
index 92dc0de9..496fd56b 100644
--- a/drivers/input/joystick/Makefile
+++ b/drivers/input/joystick/Makefile
@@ -21,6 +21,7 @@ obj-$(CONFIG_JOYSTICK_INTERACT)   += interact.o
 obj-$(CONFIG_JOYSTICK_JOYDUMP) += joydump.o
 obj-$(CONFIG_JOYSTICK_MAGELLAN)+= magellan.o
 obj-$(CONFIG_JOYSTICK_MAPLE)   += maplecontrol.o
+obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)  += psxpad-spi.o
 obj-$(CONFIG_JOYSTICK_SIDEWINDER)  += sidewinder.o
 obj-$(CONFIG_JOYSTICK_SPACEBALL)   += spaceball.o
 obj-$(CONFIG_JOYSTICK_SPACEORB)+= spaceorb.o
diff --git a/drivers/input/joystick/psxpad-spi.c 
b/drivers/input/joystick/psxpad-spi.c
new file mode 100644
index ..2627aecb
--- /dev/null
+++ b/drivers/input/joystick/psxpad-spi.c
@@ -0,0 +1,438 @@
+/*
+ * PlayStation 1/2 joypads via SPI interface Driver
+ *
+ * Copyright (C) 2017 Tomohiro Yoshidomi 
+ * Licensed under the GPL-2 or later.
+ *
+ * PlayStation 1/2 joypad's plug (not socket)
+ *  123 456 789
+ * (...|...|...)
+ *
+ * 1: DAT -> MISO (pullup with 1k owm to 3.3V)
+ * 2: CMD -> MOSI
+ * 3: 9V (for motor, if not use N.C.)
+ * 4: GND
+ * 5: 3.3V
+ * 6: Attention -> CS(SS)
+ * 7: SCK -> SCK
+ * 8: N.C.
+ * 9: ACK -> N.C.
+ */
+
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+#include 
+
+#define REVERSE_BIT(x) x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | \
+   (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | \
+   (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7))
+
+/* PlayStation 1/2 joypad command and response are LSBFIRST. */
+
+/* 0x01, 0x42, 0x00, 0x00, 0x00,
+ * 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ * 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ */
+static const u8 PSX_CMD_POLL[] = {
+   0x80, 0x42, 0x00, 0x00, 0x00,
+   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+/* 0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 */
+static const u8 PSX_CMD_ENTER_CFG[] = {
+   0x80, 0xC2, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+/* 0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A */
+static const u8 PSX_CMD_EXIT_CFG[] = {
+   0x80, 0xC2, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A
+};
+/* 0x01, 0x4D, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF */
+static const u8 PSX_CMD_ENABLE_MOTOR[] = {
+   0x80, 0xB2, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 0xFF
+};
+
+struct psxpad {
+   struct spi_device *spi;
+   struct input_polled_dev *pdev;
+   struct input_dev *idev;
+   char phys[0x20];
+   bool motor1enable;
+   bool motor2enable;
+   u8 motor1level;
+   u8 motor2level;
+   u8 sendbuf[0x20] cacheline_aligned;
+   u8 response[sizeof(PSX_CMD_POLL)] cacheline_aligned;
+};
+
+static int psxpad_command(struct psxpad *pad, const u8 sendcmdlen)
+{
+   struct spi_transfer xfers = {
+   .tx_buf = pad->sendbuf,
+   .rx_buf = pad->response,
+   .len= sendcmdlen,
+   };
+   int err;
+
+   err = spi_sync_transfer(pad->spi, , 1);
+   if (err) {
+   dev_err(>spi->dev,
+   "%s: failed to SPI xfers mode: %d\n",
+   __func__, err);
+   return err;
+   }
+
+   return 0;
+}
+
+#ifdef CONFIG_JOYSTICK_PSXPAD_SPI_FF
+static void