[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 --- Comment #5 from Timothy Arceri--- (In reply to Marek Olšák from comment #4) > I don't think this has anything to do with 32 bits. There are 32-bit apps > where glthread works. Witcher 2 is an app where glthread gets disabled. Yeah it's not a 32bit issue apparently glthread doesn't work with --disable-asm -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 --- Comment #4 from Marek Olšák--- I don't think this has anything to do with 32 bits. There are 32-bit apps where glthread works. Witcher 2 is an app where glthread gets disabled. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 Timothy Arcerichanged: What|Removed |Added Resolution|--- |INVALID Status|NEW |RESOLVED --- Comment #3 from Timothy Arceri --- I believe the dispatch code uses asm, disabling it probably falls back to a dispatch path that doesn't contain glthread. Either that or something else glthread related relies on asm being enabled. Either way this doesn't seem like a bug. Closing. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 --- Comment #2 from Alexander Tsoy--- I had the same problem with other eON ports: Spec Ops: The Line and Overlord at least. It's turned out that it's due to disabled assembly in my 32-bit mesa build (--disable-asm). Not sure if it worth fixing this. Leaving the bug open for developers to decide. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 mirhchanged: What|Removed |Added CC||m...@protonmail.ch -- You are receiving this mail because: You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 --- Comment #1 from Alexander Tsoy--- My GPU: 01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Tonga PRO [Radeon R9 285/380] [1002:6939] (rev f1) (prog-if 00 [VGA controller]) -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2
https://bugs.freedesktop.org/show_bug.cgi?id=103126 Bug ID: 103126 Summary: glthread doesn't offload anything in Witcher 2 Product: Mesa Version: 17.2 Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Mesa core Assignee: mesa-dev@lists.freedesktop.org Reporter: alexan...@tsoy.me QA Contact: mesa-dev@lists.freedesktop.org Created attachment 134710 --> https://bugs.freedesktop.org/attachment.cgi?id=134710=edit witcher2_glthread.png Even though there were reports that glthread improves performance in Witcher 2, and it was enabled via drirc in recent mesa versions, it never worked for me. "API-thread-offloaded-slots" always stays at zero, see attached screenshot. In other games like Civilization 5 glthread works on my system as expected. My current package versions: linux-4.13.5 mesa-17.2.2 llvm-5.0.0 libdrm-2.4.82 xf86-video-amdgpu-1.4.0 -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev