[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW |RESOLVED --- Comment #19 from GitLab Migration User --- -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/927. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 Riikka changed: What|Removed |Added CC||princessrii...@gmail.com -- You are receiving this mail because: You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 glencoesm...@hotmail.com changed: What|Removed |Added CC||glencoesm...@hotmail.com -- You are receiving this mail because: You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #18 from e88z4 --- Hi Everyone, I can confirm that this bug is still affecting amdgpu driver. I ran yuzu-canary built playing Super Mario Odyssey. The bug can be reproduced very consistent at the beginning of the game when Mario jump for the first being woken up by Cappy. My system is RX580 Kernel 4.19.7 I tried different combination of mesa 18.2.6/18.3.0-rc6/19.0-development. [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, signaled seq=77668, emitted seq=77671 -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 John changed: What|Removed |Added CC||john.etted...@gmail.com -- You are receiving this mail because: You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #17 from John --- My apologies for the delay, I had not seen your question before. Your trace replays fine here, but truthfully I did not try it before so I don't know if anything changed on my end. My dolphin save still crashes the system, and I'm guessing it's related to your issue somehow, but I can continue that on the bug I created. Either way is fine with me. Thank you for waiting! (In case you're curious, here's my trace: https://mega.nz/#!plBngY4B!zQ8P24a84PsHWym-5hAGUMjiMKv1CKQB7EFnlPorrx4 I used the command you provided here but it ended up all black, it still freezes the system though) -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 keramidasc...@gmail.com changed: What|Removed |Added CC||keramidasc...@gmail.com -- You are receiving this mail because: You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #16 from kyle.de...@mykolab.com --- Well, not quite. John, from above, is still having issues, apparently, so I'm happy to wait. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #15 from Rob Stolarz --- I too am no longer seeing crashes on any apitrace file here or from the savestate, as of linux 4.19.2 / mesa 19.0.0_devel.105705.b4380cb070. Kyle, would you agree that this is resolved? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #14 from kyle.de...@mykolab.com --- Hi John, Out of morbid curiousity, can you see if my attached apitrace causes a freeze? As of 4.19.2, it no longer causes freezing on my RX 580, but I was reluctant to close this issue just in case others are suffering from the issue, like you. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #13 from John --- This seems the same as my bug https://bugs.freedesktop.org/show_bug.cgi?id=108771, also using Dolphin. I hope we can get some information. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #12 from Rob Stolarz --- I added a smaller apitrace that reproduces the issue under OpenGL; I wasn't able to use vktrace to capture the Vulkan GPU crash. vktrace seems to produce traces that only segfault when my GPU crashes (even on version 1.1.82.0 of vulkantools). To that end, I've added a Dolphin savestate that anyone with a copy of the NTSC GC version of The Legend of Zelda: Twilight Princess can use to replicate the issue in either the Vulkan or OpenGL renderers. Thanks for the detailed capture instructions, Kyle. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #11 from Rob Stolarz --- Created attachment 141829 --> https://bugs.freedesktop.org/attachment.cgi?id=141829=edit twilight princess savestate this is a savestate of gc twilight princess running on dolphin 5.0-8775 that reproduces the crash using both the vulkan and opengl renderers -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #10 from Rob Stolarz --- Created attachment 141828 --> https://bugs.freedesktop.org/attachment.cgi?id=141828=edit apitrace using twilight princess -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #9 from kyle.de...@mykolab.com --- Hi Rob, You can capture a dolphin-emu apitrace with: MESA_EXTENSION_OVERRIDE="-GL_AMD_pinned_memory -GL_ARB_buffer_storage" apitrace trace dolphin-emu You need to override these because apitrace doesn't like them. I got my original advice from here: https://forums.dolphin-emu.org/Thread-dumping-shaders-to-diagnose-gpu-kernel-driver-crashes Just make a save state right before where it crashes, exit, then run the above, load the save state, and apitrace should capture the crashy frame before the driver carks it, which REISUB should allow you to properly commit to disk. Then, trying running it to see if it crashes. If so, compress with the heaviest level of XZ compression you can, because it'll be rather large. I'll trying running on my system, to see if it crashes. ;) -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 --- Comment #8 from kyle.de...@mykolab.com --- That's right. Thanks for reminding me... I attached an apitrace for the OpenGL backend, however the issue also happens on RADV, so this cannot be a RadeonSI-specific issue. In other threads on the "ring gfx timeout" issue, one developer mused that Mesa might be issuing malformed commands to AMDGPU during very particular events, resulting in the crash. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can crash AMDGPU, with both RadeonSI and RADV ~ attached apitrace for RadeonSI
https://bugs.freedesktop.org/show_bug.cgi?id=107991 kyle.de...@mykolab.com changed: What|Removed |Added Summary|RX580 ~ ring gfx timeout ~ |RX580 ~ ring gfx timeout ~ |particular shaders created |particular shaders created |by a dolphin-emu game can |by a dolphin-emu game can |bring down AMDGPU with both |crash AMDGPU, with both |RadeonSI and RADV ~ |RadeonSI and RADV ~ |attached apitrace for |attached apitrace for |RadeonSI|RadeonSI -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev