[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Samuel Pitoiset  changed:

   What|Removed |Added

 Status|VERIFIED|RESOLVED

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Eero Tamminen  changed:

   What|Removed |Added

 Status|RESOLVED|VERIFIED

--- Comment #4 from Eero Tamminen  ---
Verified

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Samuel Pitoiset  changed:

   What|Removed |Added

 Status|VERIFIED|RESOLVED
 Resolution|DUPLICATE   |FIXED

--- Comment #3 from Samuel Pitoiset  ---
Should be fixed with
https://cgit.freedesktop.org/mesa/mesa/commit/?id=b49726afd43739979a08de6e410e78ead5a26337

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Eero Tamminen  changed:

   What|Removed |Added

 Status|RESOLVED|VERIFIED

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Eero Tamminen  changed:

   What|Removed |Added

 Resolution|--- |DUPLICATE
 Status|NEW |RESOLVED

--- Comment #2 from Eero Tamminen  ---


*** This bug has been marked as a duplicate of bug 109919 ***

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Eero Tamminen  changed:

   What|Removed |Added

 Blocks||108900


Referenced Bugs:

https://bugs.freedesktop.org/show_bug.cgi?id=108900
[Bug 108900] [KBL-G][Vulkan] Non-recoverable GPU hangs with GfxBench v5 Aztec
Ruins Vulkan test
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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

--- Comment #1 from Turo Lamminen  ---
Duplicate of #109919 though this one has a better title. I already bisected it
to 61e009d2c4e4dfc071185f9e9c6366bc53168019

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Eero Tamminen  changed:

   What|Removed |Added

   Keywords||regression
   Priority|medium  |high

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[Mesa-dev] [Bug 109920] "NIR validation failed in internal shader" abort with all Vulkan test-cases

2019-03-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109920

Bug ID: 109920
   Summary: "NIR validation failed in internal shader" abort with
all Vulkan test-cases
   Product: Mesa
   Version: git
  Hardware: x86-64 (AMD64)
OS: All
Status: NEW
  Severity: critical
  Priority: medium
 Component: Drivers/Vulkan/radeon
  Assignee: mesa-dev@lists.freedesktop.org
  Reporter: eero.t.tammi...@intel.com
QA Contact: mesa-dev@lists.freedesktop.org

Setup:
* KBL 8809G (HadesCanyon)
* Ubuntu 18.04
* drm-tip kernel, X server and Mesa built from Git
* Any Vulkan test

Test-case:
* Run Sacha Willems' Vulkan triangle test
  ./triangle

Expected outcome:
* Vulkan tests work with RADV, like they do with ANV

* Actual outcome:
-
$ ./triangle 
NIR validation failed in internal shader
1 errors:
shader: MESA_SHADER_COMPUTE
name: meta_clear_htile_mask
local-size: 64, 1, 1
shared-size: 0
inputs: 0
outputs: 0
uniforms: 0
shared: 0
decl_function main (0 params)

impl main {
block block_0:
/* preds: */
vec3 32 ssa_0 = intrinsic load_local_invocation_id () ()
vec3 32 ssa_1 = intrinsic load_work_group_id () ()
vec4 32 ssa_2 = load_const (0x0040 /* 0.00 */, 0x0001 /*
0.00 */, 0x0001 /* 0.00 */, 0x /* 0.00 */)
vec4 32 ssa_3 = imul ssa_1.xyzz, ssa_2
vec4 32 ssa_4 = iadd ssa_3, ssa_0.xyzz
vec1 32 ssa_5 = load_const (0x0010 /* 0.00 */)
vec4 32 ssa_6 = imul ssa_4, ssa_5.
vec1 32 ssa_7 = imov ssa_6.x
vec1 32 ssa_8 = load_const (0x /* 0.00 */)
vec1 32 ssa_9 = intrinsic vulkan_resource_index (ssa_8) (0, 0, 0) /*
desc-set=0 */ /* binding=0 */ /* desc_type=sampler */
error: components_written > 0
(../../../../../source2/_repos/git___anongit_freedesktop_org_git_mesa_mesa/src/compiler/nir/nir_validate.c:569)

vec1 32 ssa_10 = load_const (0x /* 0.00 */)
/* constants */ vec2 32 ssa_11 = intrinsic load_push_constant (ssa_10)
(0, 8) /* base=0 */ /* range=8 */
vec4 32 ssa_12 = intrinsic load_ssbo (ssa_9, ssa_7) (0, 0, 0) /*
access=0 */ /* align_mul=0 */ /* align_offset=0 */
vec1 32 ssa_13 = imov /* constants */ ssa_11.y
vec4 32 ssa_14 = iand ssa_12, ssa_13.
vec1 32 ssa_15 = imov /* constants */ ssa_11.x
vec4 32 ssa_16 = ior ssa_14, ssa_15.
intrinsic store_ssbo (ssa_16, ssa_9, ssa_7) (15, 0, 0, 0) /*
wrmask=xyzw */ /* access=0 */ /* align_mul=0 */ /* align_offset=0 */
/* succs: block_1 */
block block_1:
}

Aborted
-

This has regressed within past day, between:
2019-03-04 17:33:17 610758d3e54027: egl/sl: also allow virtgpu to fallback to
kms_swrast
2019-03-05 16:06:50 43f40dc7cb234e: anv: Implement VK_EXT_inline_uniform_block

And it's still broken with Git tip.

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