[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #25 from Lionel Landwerlin  ---
(In reply to Eric Engestrom from comment #24)
> (In reply to MWATTT from comment #22)
> > Note that the last Unreal Engine version is 4.23 and is still affected by
> > this bug, so I'll be better with "engine_version="0:23" in .drirc
> 
> Lionel, you put the workaround up to version 4.21 in
> 0616b7ac90cf4f86bb409d34101e3a3cceac8cbe; did you mean to put 4.23?

Yes, because of the comment in
https://bugs.freedesktop.org/show_bug.cgi?id=111522#c22

> 
> If so, you can push this with my r-b:
> ---8<---
> --- a/src/util/00-mesa-defaults.conf
> +++ b/src/util/00-mesa-defaults.conf
> @@ -475,7 +475,7 @@ TODO: document the other workarounds.
>  
> -
> +
>  
>  
>  
> --->8---

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #24 from Eric Engestrom  ---
(In reply to MWATTT from comment #22)
> Note that the last Unreal Engine version is 4.23 and is still affected by
> this bug, so I'll be better with "engine_version="0:23" in .drirc

Lionel, you put the workaround up to version 4.21 in
0616b7ac90cf4f86bb409d34101e3a3cceac8cbe; did you mean to put 4.23?

If so, you can push this with my r-b:
---8<---
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -475,7 +475,7 @@ TODO: document the other workarounds.
 
-
+
 
 
 
--->8---

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Lionel Landwerlin  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |FIXED

--- Comment #23 from Lionel Landwerlin  ---
Should fixed on master with :

commit 0616b7ac90cf4f86bb409d34101e3a3cceac8cbe
Author: Lionel Landwerlin 
Date:   Thu Sep 5 23:54:53 2019 +0300

vulkan: add vk_x11_strict_image_count option

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #22 from MWATTT  ---
Your last MR works fine for me. 
Note that the last Unreal Engine version is 4.23 and is still affected by this
bug, so I'll be better with "engine_version="0:23" in .drirc

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #21 from Eero Tamminen  ---
(In reply to Timothy Arceri from comment #20)
> (In reply to Lionel Landwerlin from comment #19)
> > I've been wondering about regexps but that's another thing to add to mesa.
> > It's also unfortunate that Unreal puts its engien version in the engine 
> > name.
> 
> The filename matching code is already full of platform specific paths so
> adding regexps here would be fairly simple as we can just use the posix
> functions.

Wouldn't globbing (fnmatch()) be sufficient and easier to end users to
understand than regexps?

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #20 from Timothy Arceri  ---
(In reply to Lionel Landwerlin from comment #19)
> (In reply to MWATTT from comment #18)
> > Supraland does start with the updated MR. (I suppose .drirc is only updated
> > if using ninja install so I manually put content from 00-mesa-defaults.conf
> > to .drirc).
> > 
> > Note that will only affect UE4.21 applications. For instance, my previous
> > UE4.22 sample have the same issue, unless I modify .drirc with
> > "UnrealEngine4.22"
> > 
> > A workaround is to set
> > 
> > on .drirc and use strstr instead of strcmp on xmlconfig.c at line 793, if
> > it's acceptable
> 
> I've been wondering about regexps but that's another thing to add to mesa.
> It's also unfortunate that Unreal puts its engien version in the engine name.

The filename matching code is already full of platform specific paths so adding
regexps here would be fairly simple as we can just use the posix functions.

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #19 from Lionel Landwerlin  ---
(In reply to MWATTT from comment #18)
> Supraland does start with the updated MR. (I suppose .drirc is only updated
> if using ninja install so I manually put content from 00-mesa-defaults.conf
> to .drirc).
> 
> Note that will only affect UE4.21 applications. For instance, my previous
> UE4.22 sample have the same issue, unless I modify .drirc with
> "UnrealEngine4.22"
> 
> A workaround is to set
> 
> on .drirc and use strstr instead of strcmp on xmlconfig.c at line 793, if
> it's acceptable

I've been wondering about regexps but that's another thing to add to mesa.
It's also unfortunate that Unreal puts its engien version in the engine name.

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #18 from MWATTT  ---
Supraland does start with the updated MR. (I suppose .drirc is only updated if
using ninja install so I manually put content from 00-mesa-defaults.conf to
.drirc).

Note that will only affect UE4.21 applications. For instance, my previous
UE4.22 sample have the same issue, unless I modify .drirc with
"UnrealEngine4.22"

A workaround is to set

on .drirc and use strstr instead of strcmp on xmlconfig.c at line 793, if it's
acceptable

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Lionel Landwerlin  changed:

   What|Removed |Added

 Status|NEEDINFO|NEW

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Eero Tamminen  changed:

   What|Removed |Added

   See Also||https://bugs.freedesktop.or
   ||g/show_bug.cgi?id=110765

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #17 from Lionel Landwerlin  ---
(In reply to Lionel Landwerlin from comment #16)
> (In reply to MWATTT from comment #15)
> > Can these workarounds be applied to all applications using this engine with
> > information in VkApplicationInfo->pEngineName?
> 
> Yes, will look into that.

Done, updated the MR.

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #16 from Lionel Landwerlin  ---
(In reply to MWATTT from comment #15)
> Can these workarounds be applied to all applications using this engine with
> information in VkApplicationInfo->pEngineName?

Yes, will look into that.

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #15 from MWATTT  ---
Can these workarounds be applied to all applications using this engine with
information in VkApplicationInfo->pEngineName?

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #14 from Jason Ekstrand  ---
I've got an e-mail thread going with some people at Epic.  They're going to be
looking into fixing the issue in UE4.  Until then, driver workarounds will be
needed. :-(

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #13 from MWATTT  ---
Created attachment 145284
  --> https://bugs.freedesktop.org/attachment.cgi?id=145284=edit
Full log from UE4.22 Scifi Hallway demo

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #12 from MWATTT  ---
I just compiled the Scifi Hallway demo with Unreal Engine 4.22. I have the same
issue so it probably affect all UE4 applications using vulkan.

This time, I have some info from the log:
"Assertion failed: Images.Num() == NUM_BUFFERS
[File:D:\Build\++UE4\Sync\Engine\Source\Runtime\VulkanRHI\Private\VulkanViewport.cpp]
[Line: 610] 
Actual Num: 5"

I'll attach the full log.

With UE4.22+, using "-vulkanpresentmode=0" also solves the crash. (Does not
work with Supraland, as it's a UE4.21 game)

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #11 from MWATTT  ---
I can confirm that the last MR + .drirc solves this issue, at least on radv.
Anv may have additional issues.

May be unrelated but I have a lot of
"SPIR-V WARNING:
In file ../src/compiler/spirv/spirv_to_nir.c:826
Decoration not allowed on struct members: SpvDecorationInvariant
" 
in the console

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Lionel Landwerlin  changed:

   What|Removed |Added

   Assignee|fdo-b...@engestrom.ch   |mesa-dev@lists.freedesktop.
   ||org
 Status|ASSIGNED|NEEDINFO

--- Comment #10 from Lionel Landwerlin  ---
I've put up another MR :
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1883

Here is the ~/.drirc I was using :


   
  
 
 
  
   


If you could test this that would be great.


Note that for me with this fix, the game crashes at start with the following
backtrace :

Program terminated with signal SIGSEGV, Segmentation fault.
#0  0x7f051ec464e5 in ralloc_parent (ptr=0x7f04fd83d760) at
../src/util/ralloc.c:356
356return info->parent ? PTR_FROM_HEADER(info->parent) : NULL;
[Current thread is 1 (Thread 0x7f0505afb700 (LWP 15827))]
(gdb) bt
#0  0x7f051ec464e5 in ralloc_parent (ptr=0x7f04fd83d760) at
../src/util/ralloc.c:356
#1  0x7f051ec464b8 in ralloc_parent (ptr=0x7f04fc891a00) at
../src/util/ralloc.c:353
#2  0x7f051ec464b8 in ralloc_parent (ptr=0x7f04fce65fe0) at
../src/util/ralloc.c:353
#3  0x7f051ec463d9 in ralloc_adopt (new_ctx=0x7f051ec463d9
, old_ctx=0x7f0505aebde0) at ../src/util/ralloc.c:326
#4  0x7f051e8ff6b3 in anv_pipeline_compile_graphics
(pipeline=0x7f04fd443410, cache=0x8d20800, info=0x7f0505af9c68) at
../src/intel/vulkan/anv_pipeline.c:1448
#5  0x7f051e900b5f in anv_pipeline_init (pipeline=0x7f04fd443410,
device=0x8d208f0, cache=0x8d20800, pCreateInfo=0x7f0505af9c68, alloc=0x8d208f8)
at ../src/intel/vulkan/anv_pipeline.c:1930
#6  0x7f051e9f4793 in gen9_graphics_pipeline_create (_device=0x8d208f0,
cache=0x8d20800, pCreateInfo=0x7f0505af9c68, pAllocator=0x0,
pPipeline=0x7f04a4b01c10)
at ../src/intel/vulkan/genX_pipeline.c:2135
#7  0x7f051e9f5200 in VALGRIND_PRINTF (format=0x7f051e9e82aa
<_anv_combine_address+105> "H\215\065\357\t?") at
/usr/include/valgrind/valgrind.h:6248
#8  0x7f051e27d20c in vkCreateGraphicsPipelines (device=0x8d208f0,
pipelineCache=0x8d20800, createInfoCount=1, pCreateInfos=0x7f0505af9c68,
pAllocator=0x0, pPipelines=0x7f04a4b01c10)
at layersvt/api_dump.cpp:8318
#9  0x7f051dcd7078 in ?? () from
/home/djdeath/.steam/ubuntu12_64/libVkLayer_steam_fossilize.so
#10 0x7f0528057c94 in vkCreateGraphicsPipelines (device=0x8d208f0,
pipelineCache=0x8d20800, createInfoCount=1, pCreateInfos=0x7f0505af9c68,
pAllocator=0x0, pPipelines=0x7f04a4b01c10)
at ../loader/trampoline.c:1275
#11 0x0467195d in
FVulkanPipelineStateCacheManager::CreateGfxPipelineFromEntry(FVulkanPipelineStateCacheManager::FGfxPipelineEntry*,
FVulkanShader**, FVulkanGfxPipeline*) ()
#12 0x04670ee1 in
FVulkanPipelineStateCacheManager::CreateAndAdd(FGraphicsPipelineStateInitializer
const&, FGfxPSIKey,
TSharedPtr,
FGfxEntryKey) ()
#13 0x04674dcb in
FVulkanDynamicRHI::RHICreateGraphicsPipelineState(FGraphicsPipelineStateInitializer
const&) ()
#14 0x0472a1b6 in
PipelineStateCache::GetAndOrCreateGraphicsPipelineState(FRHICommandList&,
FGraphicsPipelineStateInitializer const&, EApplyRendertargetOption) ()
#15 0x04729e3f in SetGraphicsPipelineState(FRHICommandList&,
FGraphicsPipelineStateInitializer const&, EApplyRendertargetOption) ()
#16 0x042c3f86 in
FRCPassPostProcessCombineLUTs::Process(FRenderingCompositePassContext&) ()
#17 0x043820d8 in
FRenderingCompositionGraph::RecursivelyProcess(FRenderingCompositeOutputRef
const&, FRenderingCompositePassContext&) const ()
#18 0x04381d94 in
FRenderingCompositePassContext::Process(TArray const&, char16_t const*) ()
#19 0x042d43f1 in FPostProcessing::Process(FRHICommandListImmediate&,
FViewInfo const&, TRefCountPtr&) ()
#20 0x0415007b in
FDeferredShadingSceneRenderer::Render(FRHICommandListImmediate&) ()
#21 0x0446c7c6 in ?? ()
#22 0x044772ba in ?? ()
#23 0x0391c18f in FNamedTaskThread::ProcessTasksNamedThread(int, bool)
()
#24 0x0391bdf3 in FNamedTaskThread::ProcessTasksUntilQuit(int) ()
#25 0x0475e0b2 in FRenderingThread::Run() ()
#26 0x03954b03 in FRunnableThreadPThread::Run() ()
#27 0x03946aad in FRunnableThreadPThread::_ThreadProc(void*) ()
#28 0x7f054e77d182 in start_thread (arg=) at
pthread_create.c:486
#29 0x7f054dd88b1f in clone () at
../sysdeps/unix/sysv/linux/x86_64/clone.S:95


Though running the game under valgrind shows incorrect free() from the
application so I believe the above backtrace is the result of a previous memory
corruption.

Thanks!

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Mark Janes  changed:

   What|Removed |Added

 Status|NEEDINFO|ASSIGNED
   Assignee|mesa-dev@lists.freedesktop. |fdo-b...@engestrom.ch
   |org |

--- Comment #8 from Mark Janes  ---
Eric, can you make a similar fix to what you did for minimagecount dri config?

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-09-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #7 from Lionel Landwerlin  ---
Just to confirm, is this the title causing problems? :
https://store.steampowered.com/app/813630/Supraland/

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #6 from MWATTT  ---
Applying 1819 patch + /.drirc file doesn't have any effects.

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #5 from Eric Engestrom  ---
Alright, you'll need to add this to your ~/.drirc on top of MR !1819:









If you could test other UE4 games too that would be great :)

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #4 from MWATTT  ---
The binary is "Supraland-Linux-Shipping"
It may also affect others UE4 games. Haven't tested yet

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Eero Tamminen  changed:

   What|Removed |Added

 Blocks||111444


Referenced Bugs:

https://bugs.freedesktop.org/show_bug.cgi?id=111444
[Bug 111444] [TRACKER] Mesa 19.2 release tracker
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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #3 from Eero Tamminen  ---
(In reply to Eric Engestrom from comment #2)
> Could you try if this fixes your issue?
> https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1819

Not alone, as that MR enables the workaround only for gfxbench (testfw_app
binary name).

What binary name Supraland uses?

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Eric Engestrom  changed:

   What|Removed |Added

 Status|NEW |NEEDINFO

--- Comment #2 from Eric Engestrom  ---
Could you try if this fixes your issue?
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1819

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #1 from Eero Tamminen  ---
Related to bug 110765 ?

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[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

2019-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111522

Bug ID: 111522
   Summary: [bisected] Supraland no longer start
   Product: Mesa
   Version: git
  Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
  Severity: normal
  Priority: not set
 Component: Drivers/Vulkan/Common
  Assignee: mesa-dev@lists.freedesktop.org
  Reporter: megwa...@gmail.com
CC: airl...@freedesktop.org, chadvers...@chromium.org,
ja...@jlekstrand.net

Commit 9653d80de187fe9d9e5211b475065e7e09598f19 break Supraland (UE 4.21 vulkan
game). The game only show a black window which is closed after roughly 1
minute.
Tested on a RX 570. A demo of the game is freely available if needed.

Culprit commit: 9653d80de187fe9d9e5211b475065e7e09598f19
Author: Bas Nieuwenhuizen 
Date:   Mon May 20 22:58:32 2019 +0200

vulkan/wsi/x11: Increase the effective min. images for mailbox.

We need 5 images:
1) CPU work
2) GPU work
3) idle
4) queued for flip
5) presenting

Reviewed-by: Lionel Landwerlin 

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