Re: [Mesa-dev] [PATCH 5/5] radeonsi: calculate optimal GS ring sizes to fix GS hangs on Tonga

2015-11-09 Thread Michel Dänzer
On 09.11.2015 07:00, Marek Olšák wrote:
> From: Marek Olšák 
> 
> I discovered that increasing the ESGS ring size fixes GS hangs on Tonga,
> so let's do it properly.
> 
> There is now a separate init_config_gs_rings state that is not immutable,
> because GS rings are resized when needed.
> 
> This also saves some memory. Most apps won't need more than 1MB
> per ring per shader engine.

[...]

> - /* Flush the context to re-emit the init_config state.
> -  * This is done only once in a lifetime of a context.
> -  */
> - si_pm4_upload_indirect_buffer(sctx, sctx->init_config);
> + /* Set the state. */
> + if (sctx->init_config_gs_rings)
> + si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
> + sctx->init_config_gs_rings = pm4;
> +
> + if (!sctx->init_config_has_vgt_flush) {
> + si_init_config_add_vgt_flush(sctx);
> + si_pm4_upload_indirect_buffer(sctx, sctx->init_config);
> + }
> +
> + /* Flush the context to re-emit the state. */
>   sctx->b.initial_gfx_cs_size = 0; /* force flush */
>   si_context_gfx_flush(sctx, RADEON_FLUSH_ASYNC, NULL);

Maybe the comment should still say "re-emit the init_config state".
Either way,

Reviewed-by: Michel Dänzer 


-- 
Earthling Michel Dänzer   |   http://www.amd.com
Libre software enthusiast | Mesa and X developer
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Re: [Mesa-dev] [PATCH 5/5] radeonsi: calculate optimal GS ring sizes to fix GS hangs on Tonga

2015-11-09 Thread Nicolai Hähnle

On 08.11.2015 23:00, Marek Olšák wrote:

From: Marek Olšák 

I discovered that increasing the ESGS ring size fixes GS hangs on Tonga,
so let's do it properly.

There is now a separate init_config_gs_rings state that is not immutable,
because GS rings are resized when needed.

This also saves some memory. Most apps won't need more than 1MB
per ring per shader engine.
---
  src/gallium/drivers/radeonsi/si_hw_context.c|   2 +
  src/gallium/drivers/radeonsi/si_pipe.c  |   2 +
  src/gallium/drivers/radeonsi/si_pipe.h  |   1 +
  src/gallium/drivers/radeonsi/si_shader.h|   1 +
  src/gallium/drivers/radeonsi/si_state_shaders.c | 153 
  5 files changed, 112 insertions(+), 47 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c 
b/src/gallium/drivers/radeonsi/si_hw_context.c
index f28c11c..baa0229 100644
--- a/src/gallium/drivers/radeonsi/si_hw_context.c
+++ b/src/gallium/drivers/radeonsi/si_hw_context.c
@@ -165,6 +165,8 @@ void si_begin_new_cs(struct si_context *ctx)

/* The CS initialization should be emitted before everything else. */
si_pm4_emit(ctx, ctx->init_config);
+   if (ctx->init_config_gs_rings)
+   si_pm4_emit(ctx, ctx->init_config_gs_rings);

ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
ctx->framebuffer.dirty_zsbuf = true;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 2b9784f..1cbee8d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -50,6 +50,8 @@ static void si_destroy_context(struct pipe_context *context)
sctx->b.ws->fence_reference(>last_gfx_fence, NULL);

si_pm4_free_state(sctx, sctx->init_config, ~0);
+   if (sctx->init_config_gs_rings)
+   si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
si_pm4_delete_state(sctx, vgt_shader_config, 
sctx->vgt_shader_config[i]);

diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 6e742fc..05d52fe 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -202,6 +202,7 @@ struct si_context {

/* Precomputed states. */
struct si_pm4_state *init_config;
+   struct si_pm4_state *init_config_gs_rings;
boolinit_config_has_vgt_flush;
struct si_pm4_state *vgt_shader_config[4];

diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 1f4f0de..3400a03 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -202,6 +202,7 @@ struct si_shader_selector {
boolforces_persample_interp_for_linear;

unsignedesgs_itemsize;
+   unsignedgs_input_verts_per_prim;
unsignedgs_output_prim;
unsignedgs_max_out_vertices;
unsignedgs_num_invocations;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index c402ce2..b543971 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -33,6 +33,7 @@
  #include "tgsi/tgsi_parse.h"
  #include "tgsi/tgsi_ureg.h"
  #include "util/u_memory.h"
+#include "util/u_prim.h"
  #include "util/u_simple_shaders.h"

  static void si_set_tesseval_regs(struct si_shader *shader,
@@ -703,6 +704,9 @@ static void *si_create_shader_selector(struct pipe_context 
*ctx,
for (i = 0; i < sel->so.num_outputs; i++)
sel->max_gs_stream = MAX2(sel->max_gs_stream,
  sel->so.output[i].stream);
+
+   sel->gs_input_verts_per_prim =
+   
u_vertices_per_prim(sel->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM]);
break;

case PIPE_SHADER_VERTEX:
@@ -1054,6 +1058,7 @@ static void si_init_config_add_vgt_flush(struct 
si_context *sctx)
if (sctx->init_config_has_vgt_flush)
return;

+   /* VGT_FLUSH is required even if VGT is idle. It resets VGT pointers. */
si_pm4_cmd_begin(sctx->init_config, PKT3_EVENT_WRITE);
si_pm4_cmd_add(sctx->init_config, EVENT_TYPE(V_028A90_VGT_FLUSH) | 
EVENT_INDEX(0));
si_pm4_cmd_end(sctx->init_config, false);
@@ -1061,62 +1066,119 @@ static void si_init_config_add_vgt_flush(struct 
si_context *sctx)
  }

  /* Initialize state related to ESGS / GSVS ring buffers */
-static void si_init_gs_rings(struct si_context *sctx)
+static bool si_update_gs_ring_buffers(struct si_context *sctx)
  {
-   unsigned esgs_ring_size = 128 * 1024;
-   unsigned gsvs_ring_size = 60 * 1024 * 1024;
+   struct si_shader_selector *es =
+

[Mesa-dev] [PATCH 5/5] radeonsi: calculate optimal GS ring sizes to fix GS hangs on Tonga

2015-11-08 Thread Marek Olšák
From: Marek Olšák 

I discovered that increasing the ESGS ring size fixes GS hangs on Tonga,
so let's do it properly.

There is now a separate init_config_gs_rings state that is not immutable,
because GS rings are resized when needed.

This also saves some memory. Most apps won't need more than 1MB
per ring per shader engine.
---
 src/gallium/drivers/radeonsi/si_hw_context.c|   2 +
 src/gallium/drivers/radeonsi/si_pipe.c  |   2 +
 src/gallium/drivers/radeonsi/si_pipe.h  |   1 +
 src/gallium/drivers/radeonsi/si_shader.h|   1 +
 src/gallium/drivers/radeonsi/si_state_shaders.c | 153 
 5 files changed, 112 insertions(+), 47 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c 
b/src/gallium/drivers/radeonsi/si_hw_context.c
index f28c11c..baa0229 100644
--- a/src/gallium/drivers/radeonsi/si_hw_context.c
+++ b/src/gallium/drivers/radeonsi/si_hw_context.c
@@ -165,6 +165,8 @@ void si_begin_new_cs(struct si_context *ctx)
 
/* The CS initialization should be emitted before everything else. */
si_pm4_emit(ctx, ctx->init_config);
+   if (ctx->init_config_gs_rings)
+   si_pm4_emit(ctx, ctx->init_config_gs_rings);
 
ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
ctx->framebuffer.dirty_zsbuf = true;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 2b9784f..1cbee8d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -50,6 +50,8 @@ static void si_destroy_context(struct pipe_context *context)
sctx->b.ws->fence_reference(>last_gfx_fence, NULL);
 
si_pm4_free_state(sctx, sctx->init_config, ~0);
+   if (sctx->init_config_gs_rings)
+   si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
si_pm4_delete_state(sctx, vgt_shader_config, 
sctx->vgt_shader_config[i]);
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 6e742fc..05d52fe 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -202,6 +202,7 @@ struct si_context {
 
/* Precomputed states. */
struct si_pm4_state *init_config;
+   struct si_pm4_state *init_config_gs_rings;
boolinit_config_has_vgt_flush;
struct si_pm4_state *vgt_shader_config[4];
 
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 1f4f0de..3400a03 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -202,6 +202,7 @@ struct si_shader_selector {
boolforces_persample_interp_for_linear;
 
unsignedesgs_itemsize;
+   unsignedgs_input_verts_per_prim;
unsignedgs_output_prim;
unsignedgs_max_out_vertices;
unsignedgs_num_invocations;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index c402ce2..b543971 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -33,6 +33,7 @@
 #include "tgsi/tgsi_parse.h"
 #include "tgsi/tgsi_ureg.h"
 #include "util/u_memory.h"
+#include "util/u_prim.h"
 #include "util/u_simple_shaders.h"
 
 static void si_set_tesseval_regs(struct si_shader *shader,
@@ -703,6 +704,9 @@ static void *si_create_shader_selector(struct pipe_context 
*ctx,
for (i = 0; i < sel->so.num_outputs; i++)
sel->max_gs_stream = MAX2(sel->max_gs_stream,
  sel->so.output[i].stream);
+
+   sel->gs_input_verts_per_prim =
+   
u_vertices_per_prim(sel->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM]);
break;
 
case PIPE_SHADER_VERTEX:
@@ -1054,6 +1058,7 @@ static void si_init_config_add_vgt_flush(struct 
si_context *sctx)
if (sctx->init_config_has_vgt_flush)
return;
 
+   /* VGT_FLUSH is required even if VGT is idle. It resets VGT pointers. */
si_pm4_cmd_begin(sctx->init_config, PKT3_EVENT_WRITE);
si_pm4_cmd_add(sctx->init_config, EVENT_TYPE(V_028A90_VGT_FLUSH) | 
EVENT_INDEX(0));
si_pm4_cmd_end(sctx->init_config, false);
@@ -1061,62 +1066,119 @@ static void si_init_config_add_vgt_flush(struct 
si_context *sctx)
 }
 
 /* Initialize state related to ESGS / GSVS ring buffers */
-static void si_init_gs_rings(struct si_context *sctx)
+static bool si_update_gs_ring_buffers(struct si_context *sctx)
 {
-   unsigned esgs_ring_size = 128 * 1024;
-   unsigned gsvs_ring_size = 60 * 1024 * 1024;
+   struct si_shader_selector *es =
+   sctx->tes_shader.cso ?