Re: [Mypaint-discuss] MyPaint and GtkBuilder/Glade
On 17 September 2011 15:22, Martin Renold martin...@gmx.ch wrote: That branch looks quite straight-forward so far. However I can't get glade to run under debian, maybe I will need to recompile glade myself. I keep getting this error: (glade:5469): GladeUI-CRITICAL **: Unable to load module 'gladepython' from any search paths Debian only gives me /usr/lib/glade3/modules/libgladepython.so Which versions are you running? FWIW, I'm using glade 3.8.0-0ubuntu1 libglade2-0 1:2.6.4-1build1 libgladeui-1-11 3.8.0-0ubuntu1 python-glade2 2.22.0-0ubuntu1.1 and it's libgladeui-1-11 that provides my libgladepython.so. Squeeze's ought to work, hopefully, or you could grab natty's 3.8 version and try to build that. With the fact that glade 3.8 is the last stable gtk2-supporting version of glade, and glade 3.10 is the first stable gtk3, we may want to move on gtk3 support sooner rather than later. Maxy, Jon: what do you think? You're supposed to be able to install them side by side: presumably that's what happening here for the upcoming stable releases: http://packages.debian.org/libgladeui wheezy: libgladeui-1-9 libgladeui-2-0 http://packages.ubuntu.com/libgladeui oneiric: libgladeui-1-11 libgladeui-2-0 Hopefully we could get a glade-loaded main UI into master and use that as a way of having to touch less code during our own gtk2 → gtk3 transition. But I think I'd like to do some testing first to see whether GtkBuilder XML files can be reused across GTK versions or migrated automatically, and whether the implied promise of those multiple versions actually holds within a glade 3.10 shell. The windows of opportunity align, hopefully :) I think glade can also be used for only one window or two, to ease the transition? Yep. At the moment I'm just wrapping up individual widgets to see what's needed (and because it's quite simple to do). I'm thinking we'd start by GtkBuilder-ifying the main UI, loading it up front, then moving the window module loader outside gui/layout.py but leaving each module to init itself at first. Later on the sub-modules can maybe use some interface to expose their gui XML to the central GtkBuilder instance and get their callbacks bound into their own namespace. BTW, splitting out the custom widgets and making them testable in a standalone faction seems to be the right pattern during gladeifying, and it's probably a good thing for the overall health of our code too :) -- Andrew Chadwick ___ Mypaint-discuss mailing list Mypaint-discuss@gna.org https://mail.gna.org/listinfo/mypaint-discuss
[Mypaint-discuss] Fwd: MyPaint and GtkBuilder/Glade
Opps, my reponse went off-list. -- Forwarded message -- From: Jon Nordby jono...@gmail.com Date: 18 September 2011 21:18 Subject: Re: [Mypaint-discuss] MyPaint and GtkBuilder/Glade To: Andrew Chadwick a.t.chadw...@gmail.com On 18 September 2011 19:51, Andrew Chadwick a.t.chadw...@gmail.com wrote: With the fact that glade 3.8 is the last stable gtk2-supporting version of glade, and glade 3.10 is the first stable gtk3, we may want to move on gtk3 support sooner rather than later. Maxy, Jon: what do you think? We need to release what we have now before we start on such. But apart from that, sooner is fine by me. -- Jon Nordby - www.jonnor.com -- Jon Nordby - www.jonnor.com ___ Mypaint-discuss mailing list Mypaint-discuss@gna.org https://mail.gna.org/listinfo/mypaint-discuss
Re: [Mypaint-discuss] Fwd: MyPaint and GtkBuilder/Glade
Opps, my reponse went off-list. -- Forwarded message -- From: Jon Nordby jono...@gmail.com Date: 18 September 2011 21:18 Subject: Re: [Mypaint-discuss] MyPaint and GtkBuilder/Glade To: Andrew Chadwick a.t.chadw...@gmail.com On 18 September 2011 19:51, Andrew Chadwick a.t.chadw...@gmail.com wrote: With the fact that glade 3.8 is the last stable gtk2-supporting version of glade, and glade 3.10 is the first stable gtk3, we may want to move on gtk3 support sooner rather than later. What about Windows and OSX? As far as I know there are no GTK3 binaries available yet (apart from mingw32 openSUSE-builds [not sure about OSX, according to this mail http://sourceforge.net/mailarchive/forum.php?thread_name=BB899E1B-2B2A-478B-BD7A-CF97FCB25EFE%40ceridwen.usforum_name=gtk-osx-users back from february there are no python bindings yet?]). Hopefully we could get a glade-loaded main UI into master and use that as a way of having to touch less code during our own gtk2 → gtk3 transition. But I think I'd like to do some testing first to see whether GtkBuilder XML files can be reused across GTK versions or migrated automatically That'd be good as it allows building a gtk2 version on and/or for win/osx (assuming GTK3 binaries will not be available for the next couple of month for those platforms). That's why: We need to release what we have now before we start on such. Till ___ Mypaint-discuss mailing list Mypaint-discuss@gna.org https://mail.gna.org/listinfo/mypaint-discuss
Re: [Mypaint-discuss] Fwd: MyPaint and GtkBuilder/Glade
We need to release what we have now before we start on such. From a user POV , the current new shining GUI + the addition of a feature like layer blending ( if it's a low-hanging fruit ; I saw it on Jonnor branch, or more recently on Sygetch branch http://twitpic.com/6eepl1 ) could be a very good 1.0 release for Mypaint. If this kind of comment can help to break the wall of the 1.0... If what I say is ridiculous from a coder POV, just forgot what I said ... I'm back to my drawing anyway :D ___ Mypaint-discuss mailing list Mypaint-discuss@gna.org https://mail.gna.org/listinfo/mypaint-discuss