Re: [NetBehaviour] grab the helmet
Hi Brian, I thoroughly enjoyed this, especially, Wagnall funk is now on paperback!Are you planning on making videos for all of the pieces? And as an aside, are you familiar with thefreesoundproject http:// www.freesound.org/ ? It's a great resource for sounds (the good, the bad and the ugly ;-). It could be interesting to feed your music or a few samples back into something like this for further re-mixing. all the best with your work...and thanks again for posting it to the list :-) Renee On 13 Aug 2008, at 16:11, Brian Gibson wrote: hello all, name is brian. new to the list and loving it. i've recently made a 3 track e.p. type thing and would love to share- www.glimpsecontrol.com/grabthehelmet.html all sounds are recorded with my mini dv camera and edited in final cut pro. there is a 4th song with the video layer accompaniment at http://baiowulf.com/?p=298 your time is appreciated! brian ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour http://www.fudgethefacts.com/ http://www.geuzen.org/ ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
[NetBehaviour] OneAvatar
http://www.neorealismovirtuale.com OneAvatar connects your body to your Avatar in virtual worlds. You and your Avatar will be finally one, sharing the same experiences even at physical level. You get hurt, you Avatar gets hurt. Your Avatar dies, you die. (available for Second Life, World of Warcraft) - Virtual Worlds such as Second Life and World of Warcraft address people's perceptions and sensorial domains in specific ways. By using (living) these worlds users experience emotions, sensations and perceptions to which they are used to or of completely new kind. Both types are new in the fact that they are created in the users by means of technological devices and digital communications related practices. This is a major trend of contemporary technology. Bridges across information, architectures, prcesses and the body are constantly being created at sensorial or even physical levels. Interactive systems, wearable technologies, prosthetics, technologies that are embedded into objects and locations, domotics, robots, artificial intelligences. All of these things go towards eliminating the possible dualities intercurring between what is organic and inorganic, of what is body and what is architecture, what is thought or memory and what is external information flow, what is a physical product and what is an immaterial service. This is a very complex subject for discussion, and it represents the full 360 degrees of background that sits behind and at the base of OneAvatar. The project starts off from taking into account these new sensorialities and then brings them to an extreme to highlight frictions, possibilities and, most of all, new spaces for dialogue. We are all, more or less, influenced by the emotional and processual practices connected to the use of networks and, specifically, by virtual worlds. Checking for new emails every 10 seconds; clicking on the StumbleUpon button to randomly see a new website for 3 seconds, then passing to the next one; the way in which we scan texts instead of reading them; the use of search engines; the ways in which we identify people on the internet; the way in which we read news and blogs and information. These are all things that are similar to other things that we experienced in life_without_the_internet, but this resemblance is truly a partial one, as they can be characterized in ways that are dramatically different, and studied specifically. So much that they are being called new tactilities, digital senses, augmented sensoriality etcetera. This is obviously true with regards to Virtual Worlds like Second Life and World of Warcraft. When we go to places, chat, interact, buy, visit, dance, have sex in these worlds we have experiences that we define by using names that are pertinent to the analog world, but that are totally different. Two clear differences lay in the areas of the perception of the physical body and on the notion of identity. We cannot get physically hurt in Second Life or on World of Warcraft, nor can we physically feel the sensations that we feel when we touch something/someone, when we lift things, move things, when we are hit, caressed, when there is wind or direct sunlight, when we dive int the water or when we fall down from the skateboard or get a papercut. These missing degrees of sensoriality are one of the main distinctive characteristics of the way we experience Virtual Worlds and centrally define such experiences and the ways in which we perceive them. The fact that it is not possible to get hurt and, eventually, die in a Virtual World creates a physical and perceptive distance from that experience, shaping social relations, interactions, world use, economics. This missing body, this sense of being freed from the responsibility of having a body that can get hurt, fall sick, break, die, suffer from pollution, bring a whole plethora of concepts to low levels of attention. The ways in whch we define our identities in digital and virtual worlds enhances this scenario. To be able to freely define our identity represents a form of freedom, that is for sure, but it also disconnects us from the Avatar that we impersonate. Experience becomes real (as it can bear real efefcts that are relational, economic, political...) but theatrical, fictional. It is narrative, more than it is real. OneAvatar doesn't have a moral/ethical approach to these issues. The project is aimed at establishing real connections running between the virtual worlds and the physical body, to examine the possibilities arising from these practices. In the first production of OneAvatar, part of the NeRVi (Neo Realismo Virtuale) theories, a video shows a person during a session in the Second Life virtual world. The person wears a set of electrodes that are connected to the USB port of hs laptop. The device is controlled by a software that uses the libsecondlife software libraries to intercept and interpret the
Re: [NetBehaviour] can you help us translate these hackers?
basically, It seems as though furtherfield has been hacked by some islamic extremists, or whatever label defined them best... marc hi Netbehaviourists, Furtherfield is currently under attack. Searches point us to this URL http://www.3asfh.net/vb/showthread.php?p=607361 Can anyone give us enough of a translation to understand more about what's behind this? cheers Ruth ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
Re: [NetBehaviour] can you help us translate these hackers?
On Thu, Aug 14, 2008 at 2:54 PM, marc garrett [EMAIL PROTECTED] wrote: basically, It seems as though furtherfield has been hacked by some islamic extremists, or whatever label defined them best... It's a Saudi flag. Searching for the two parts of the string the images are titled with *individually* (sm...ar) links to various hacked sites and some stuff on youtube. Bored idiot basement dwellers probably describes them best. ;-) - Rob. ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
Re: [NetBehaviour] can you help us translate these hackers?
I wish I could meet them individually - I'd offer a lees boring experience... thanks Rob On Thu, Aug 14, 2008 at 2:54 PM, marc garrett [EMAIL PROTECTED] wrote: basically, It seems as though furtherfield has been hacked by some islamic extremists, or whatever label defined them best... It's a Saudi flag. Searching for the two parts of the string the images are titled with *individually* (sm...ar) links to various hacked sites and some stuff on youtube. Bored idiot basement dwellers probably describes them best. ;-) - Rob. ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
Re: [NetBehaviour] can you help us translate these hackers?
Hey Marc, Ruth and other furtherfielders, Hang in there and much strength getting things up and rolling again. Renee On 14 Aug 2008, at 14:29, Ruth Catlow wrote: hi Netbehaviourists, Furtherfield is currently under attack. Searches point us to this URL http://www.3asfh.net/vb/showthread.php?p=607361 Can anyone give us enough of a translation to understand more about what's behind this? cheers Ruth FF_hacked2.jpg___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour http://www.fudgethefacts.com/ http://www.geuzen.org/ ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
Re: [NetBehaviour] can you help us translate these hackers?
Hi Renee, Thanks for the support, As many know, we have been hacked a few times already. This (thankfully), is not as bad as the others - we have isolated the problems. There are other complications (as usual) but we are gradually dealing with them as well. The site is stable, but data will not be 100% restored until tomorrow... wishing you well. marc Hey Marc, Ruth and other furtherfielders, Hang in there and much strength getting things up and rolling again. Renee On 14 Aug 2008, at 14:29, Ruth Catlow wrote: hi Netbehaviourists, Furtherfield is currently under attack. Searches point us to this URL http://www.3asfh.net/vb/showthread.php?p=607361 Can anyone give us enough of a translation to understand more about what's behind this? cheers Ruth FF_hacked2.jpg___ NetBehaviour mailing list NetBehaviour@netbehaviour.org mailto:NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour http://www.fudgethefacts.com/ http://www.geuzen.org/ ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
Re: [NetBehaviour] can you help us translate these hackers?
Hi Ana, Over a period over 12 years now, we have had so many different problems. One of the main issues in regard to server vulnerability for us, has usually been whether things have been done when certain individuals said that they had done them. At the time, you think everything was all dealt with, and then it takes an emergency such as a diskdrive dying on the server or a hack to see how things really are. One of the problems we have had, is to do with the fact that we so many different things on one server. Some of the projects (artware) themselves can cause problems, leaving the server open to hacks. LIke you mentioned, blogs can be pretty awful. This is more problematic due to spam. We sometimes get spambots hammering the blogs with relays of rubbish. weighing down the server till it crashes. This can sometimes happen with Netbehaviour as well. FIlling up mailboxes... The other thing, is that we have other people on the server, who have their own projects - they can sometimes leave telnet open, and a hacker finds their way in this way. This time - they managed to hack themselves an admin password onto the furtherfield cms and actually change the content itself. The funny thing is - I could see them doing it as I looked at the interface, before my very eyes today. So, it was caught immediately. It could of been much worse. One of the main problems for us is that, we are a victim of our own success. We've got an awful lot of people using all the different types of platforms, connected to furtherfield, such as furthernoise, vs-studios, ff-blog netbehaviour, this increases the amount of things that could go wrong. Furthernoise Furtherfield are hand coded, made to spec PHP CMS, then you've got the blogs which are mainly drupal, then you've got vs-studio which is a hybrid adhoc of flash, html perl scripting etc, as well as other stuff all on one server. One of the solutions, which we will be dealing with in the future will be to make al the systems drupal - those which are not actual artware projects that is... The main issue is working with people though. Communication and follow through are the main key issues for us. This is because Ruth, myself Neil used to everything ourselves, but because times have changed with other projects needing attention, and there are others out there who are more highly skilled than we are now, plus we cannot do everything - other factors come into play... The other problem is managing this chaotic, networked community of beasts! I can't complain - I love the communities that I am part of and would not be involved in anything else:-) marc i Marc and Ruth. Our green site Ekopolitan, www.ekopolitan.com is hacked a few times every week, they find loopholes in our system and hijack our databases and our registers. My friend Mats think it's a try to use our site to store pictures and send them in massive mail attacks. Our site is made in Joomla and it seems Joomla is very vulnerable to hackers. We turned off our blog system and our comments and it went down. Do you think the hackers who attack Furtherfield use the same method and sneak in the site through the blogs and the comments? Ana On Thu, Aug 14, 2008 at 5:42 PM, marc garrett [EMAIL PROTECTED] wrote: Hi Renee, Thanks for the support, As many know, we have been hacked a few times already. This (thankfully), is not as bad as the others - we have isolated the problems. There are other complications (as usual) but we are gradually dealing with them as well. The site is stable, but data will not be 100% restored until tomorrow... wishing you well. marc Hey Marc, Ruth and other furtherfielders, Hang in there and much strength getting things up and rolling again. Renee On 14 Aug 2008, at 14:29, Ruth Catlow wrote: hi Netbehaviourists, Furtherfield is currently under attack. Searches point us to this URL http://www.3asfh.net/vb/showthread.php?p=607361 Can anyone give us enough of a translation to understand more about what's behind this? cheers Ruth FF_hacked2.jpg___ NetBehaviour mailing list NetBehaviour@netbehaviour.org mailto:NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour http://www.fudgethefacts.com/ http://www.geuzen.org/ ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour -- http://www.ekopolitan.com Grön sajt/Green
Re: [NetBehaviour] can you help us translate these hackers?
Wonderful post, Marc, worth to be blogged out in different platforms!! :) We are now thinking to change from Joomla to static HTML sites or PHP but a lot of the dynamic content should be gone. Sad dilemma! We try to protect the password of the super administrator using a random tool who change the password every day, to difficult to the hackers to go in. I love hacking as concept but I hate people hacking in our activists sites, they should aim to Pentagon, KGB, Wall Street, CIA and Mossad, and leave us activists people alone :) Ana On Thu, Aug 14, 2008 at 6:45 PM, marc garrett [EMAIL PROTECTED] wrote: Hi Ana, Over a period over 12 years now, we have had so many different problems. One of the main issues in regard to server vulnerability for us, has usually been whether things have been done when certain individuals said that they had done them. At the time, you think everything was all dealt with, and then it takes an emergency such as a diskdrive dying on the server or a hack to see how things really are. One of the problems we have had, is to do with the fact that we so many different things on one server. Some of the projects (artware) themselves can cause problems, leaving the server open to hacks. LIke you mentioned, blogs can be pretty awful. This is more problematic due to spam. We sometimes get spambots hammering the blogs with relays of rubbish. weighing down the server till it crashes. This can sometimes happen with Netbehaviour as well. FIlling up mailboxes... The other thing, is that we have other people on the server, who have their own projects - they can sometimes leave telnet open, and a hacker finds their way in this way. This time - they managed to hack themselves an admin password onto the furtherfield cms and actually change the content itself. The funny thing is - I could see them doing it as I looked at the interface, before my very eyes today. So, it was caught immediately. It could of been much worse. One of the main problems for us is that, we are a victim of our own success. We've got an awful lot of people using all the different types of platforms, connected to furtherfield, such as furthernoise, vs-studios, ff-blog netbehaviour, this increases the amount of things that could go wrong. Furthernoise Furtherfield are hand coded, made to spec PHP CMS, then you've got the blogs which are mainly drupal, then you've got vs-studio which is a hybrid adhoc of flash, html perl scripting etc, as well as other stuff all on one server. One of the solutions, which we will be dealing with in the future will be to make al the systems drupal - those which are not actual artware projects that is... The main issue is working with people though. Communication and follow through are the main key issues for us. This is because Ruth, myself Neil used to everything ourselves, but because times have changed with other projects needing attention, and there are others out there who are more highly skilled than we are now, plus we cannot do everything - other factors come into play... The other problem is managing this chaotic, networked community of beasts! I can't complain - I love the communities that I am part of and would not be involved in anything else:-) marc i Marc and Ruth. Our green site Ekopolitan, www.ekopolitan.com is hacked a few times every week, they find loopholes in our system and hijack our databases and our registers. My friend Mats think it's a try to use our site to store pictures and send them in massive mail attacks. Our site is made in Joomla and it seems Joomla is very vulnerable to hackers. We turned off our blog system and our comments and it went down. Do you think the hackers who attack Furtherfield use the same method and sneak in the site through the blogs and the comments? Ana On Thu, Aug 14, 2008 at 5:42 PM, marc garrett [EMAIL PROTECTED] wrote: Hi Renee, Thanks for the support, As many know, we have been hacked a few times already. This (thankfully), is not as bad as the others - we have isolated the problems. There are other complications (as usual) but we are gradually dealing with them as well. The site is stable, but data will not be 100% restored until tomorrow... wishing you well. marc Hey Marc, Ruth and other furtherfielders, Hang in there and much strength getting things up and rolling again. Renee On 14 Aug 2008, at 14:29, Ruth Catlow wrote: hi Netbehaviourists, Furtherfield is currently under attack. Searches point us to this URL http://www.3asfh.net/vb/showthread.php?p=607361 Can anyone give us enough of a translation to understand more about what's behind this? cheers Ruth FF_hacked2.jpg___ NetBehaviour mailing list NetBehaviour@netbehaviour.org mailto:NetBehaviour@netbehaviour.org
Re: [NetBehaviour] can you help us translate these hackers?
Hi Ana, We are now thinking to change from Joomla to static HTML sites or PHP but a lot of the dynamic content should be gone. Sad dilemma! We try to protect the password of the super administrator using a random tool who change the password every day, to difficult to the hackers to go in. On the furtherfield blog (http://blog.furtherfield.org), Aileen Derieg is the super admin. Ruth I set it up ourselves originally then because we already too much to do everything just got out of hand. Aileen volunteered her time to help us out with the blog and is monitoring it constantly, she has been an extremely valuable individual who knows the deeper side of drupal. In fact, Ruth visited her earlier this month in Linz, to take personal lessons to learn more about Drupal and its deeper tech, for another project that furtherfield are involved with soon with another group called Street Training (http://www.peckhamspace.com/project/street-training) this is not the blg by the way, it is not public yet. Without the brillaint passion and skills from people like Aileen, Neil Jenkins and many others furtherfield would be an even more shakey ship than it already is. The list goes on... It's funny, I love HTML - sometimes I wish for the days when one can just upload a simple page of HTML. But because we are now all socially networked, the threat of others (hackers, spammers) taking advantage of possible flaws and weaknesses in the systems are much higher. We also change passwords but no matter how safe we think a system is sooner or later some bugger comes along and proves that you were deluded, to think such a thing. The most important thing really is to have back ups, copy of the whole server so everything can be put back up again. Even this takes time. marc Wonderful post, Marc, worth to be blogged out in different platforms!! :) We are now thinking to change from Joomla to static HTML sites or PHP but a lot of the dynamic content should be gone. Sad dilemma! We try to protect the password of the super administrator using a random tool who change the password every day, to difficult to the hackers to go in. I love hacking as concept but I hate people hacking in our activists sites, they should aim to Pentagon, KGB, Wall Street, CIA and Mossad, and leave us activists people alone :) Ana On Thu, Aug 14, 2008 at 6:45 PM, marc garrett [EMAIL PROTECTED] wrote: Hi Ana, Over a period over 12 years now, we have had so many different problems. One of the main issues in regard to server vulnerability for us, has usually been whether things have been done when certain individuals said that they had done them. At the time, you think everything was all dealt with, and then it takes an emergency such as a diskdrive dying on the server or a hack to see how things really are. One of the problems we have had, is to do with the fact that we so many different things on one server. Some of the projects (artware) themselves can cause problems, leaving the server open to hacks. LIke you mentioned, blogs can be pretty awful. This is more problematic due to spam. We sometimes get spambots hammering the blogs with relays of rubbish. weighing down the server till it crashes. This can sometimes happen with Netbehaviour as well. FIlling up mailboxes... The other thing, is that we have other people on the server, who have their own projects - they can sometimes leave telnet open, and a hacker finds their way in this way. This time - they managed to hack themselves an admin password onto the furtherfield cms and actually change the content itself. The funny thing is - I could see them doing it as I looked at the interface, before my very eyes today. So, it was caught immediately. It could of been much worse. One of the main problems for us is that, we are a victim of our own success. We've got an awful lot of people using all the different types of platforms, connected to furtherfield, such as furthernoise, vs-studios, ff-blog netbehaviour, this increases the amount of things that could go wrong. Furthernoise Furtherfield are hand coded, made to spec PHP CMS, then you've got the blogs which are mainly drupal, then you've got vs-studio which is a hybrid adhoc of flash, html perl scripting etc, as well as other stuff all on one server. One of the solutions, which we will be dealing with in the future will be to make al the systems drupal - those which are not actual artware projects that is... The main issue is working with people though. Communication and follow through are the main key issues for us. This is because Ruth, myself Neil used to everything ourselves, but because times have changed with other projects needing attention, and there are
[NetBehaviour] Roaming
http://br.youtube.com/watch?v=B9g4EfaBZ8I All the best, Paulo ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
Re: [NetBehaviour] grab the helmet
Hi Renee! thanks so much for your time and kind words! for the original 3 tracks I actually only captured the audio (though i still have the video on tape..) it wasn't until I actually faced up to this being a longer term project that I began to capture the video too.. to be honest these 3 tracks took me off guard a little.. so to answer your question more directly- I doubt there will be videos for the 3.. at least video with the corresponding instruments that is.. I currently have 6 or 7 tracks in the works for a full length type thing.. all future works will have videos.. will certainly post them to netbehaviour. appreciate your link to freesound- amazing! I had not come across this before. many thanks! brian On Thu, Aug 14, 2008 at 3:32 AM, Renee Turner [EMAIL PROTECTED] wrote: Hi Brian, I thoroughly enjoyed this, especially, Wagnall funk is now on paperback! Are you planning on making videos for all of the pieces? And as an aside, are you familiar with thefreesoundproject http://www.freesound.org/ ? It's a great resource for sounds (the good, the bad and the ugly ;-). It could be interesting to feed your music or a few samples back into something like this for further re-mixing. all the best with your work...and thanks again for posting it to the list :-) Renee On 13 Aug 2008, at 16:11, Brian Gibson wrote: hello all, name is brian. new to the list and loving it. i've recently made a 3 track e.p. type thing and would love to share- www.glimpsecontrol.com/grabthehelmet.html all sounds are recorded with my mini dv camera and edited in final cut pro. there is a 4th song with the video layer accompaniment at http://baiowulf.com/?p=298 your time is appreciated! brian ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour http://www.fudgethefacts.com/ http://www.geuzen.org/ ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour
[NetBehaviour] geek at work
fedup with 2nd hand computers built of scraps from old systems and systems before them and 2nd hand systems from.. fedup with memory errors and over heating processors and onboard-gfx processors, fedup with all this i dipped into some savings and purchased a brand new PC, a dual core 64 bit, amd_64 it's geek-spoken as, but intel it is. so, so, so, i download amd64 64studio iso from the library at work while on my lunch break and install - at this stage i'd not found out the AHCI SATA is disabled to legacy ide mode, and installed 64studio and my poor little heart was broken to discover my brand new shiny super duper PC with a brand new shiny operating system has a lesser version of ardour2 on than my cranky old scrapyard PC with debian etch on it. [EMAIL PROTECTED]:/usr/local/src/audio/vamp-plugin-sdk-1.3$ make ranlib vamp-sdk/libvamp-sdk.a ranlib vamp-sdk/libvamp-hostsdk.a g++ -static-libgcc -shared -Wl,-Bsymbolic -Wl,--version-script=vamp-plugin.map -o examples/vamp-example-plugins.so examples/SpectralCentroid.o examples/PercussionOnsetDetector.o examples/AmplitudeFollower.o examples/ZeroCrossing.o examples/plugins.o vamp-sdk/libvamp-sdk.a /usr/lib/gcc/x86_64-linux-gnu/4.1.2/libstdc++.a /usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/4.1.2/libstdc++.a(functexcept.o): relocation R_X86_64_32 against `std::bad_typeid::~bad_typeid()' can not be used when making a shared object; recompile with -fPIC /usr/lib/gcc/x86_64-linux-gnu/4.1.2/libstdc++.a: could not read symbols: Bad value collect2: ld returned 1 exit status make: *** [examples/vamp-example-plugins.so] Error 1 and set about building ardour2 ((edit a few makefiles and recompile with -fPIC and all's hunky dory jackanory, shared libs and all that)) it's an arduous process but what happens? get to stage of building new gtk and boom error unknown to me to fix. scrap that. try linux mint, it's really nice to look at, very new gnome desktop - and believe it or not, this gnome desktop i like... but shit the c compiler can't even create executables and i dont have no 'net connection for mint to get the stuff. dang and blast but it looks good and burning iso's is a matter of two or three clicks of the mouse and a minute or two later kerching. but if you've got a decent bb net connection then try Linux MINT, it's mint, and it's some kind of cross-breed beast of ubuntu and debian or something, and it's pretty nice to look at with dark themes and stuff which i like a lot. let's try install debian etch as a base to build on. nvidia driver does not like debian etch's xorg, or debian etch's xorg refuses to acknowledge the nvidia drivers are in the correct place where they are infact are. and half the time debian etch's installer won't find my lovely big sata drive even when in legacy ide mode, but occassionally it does because i had the damn thing installed at some point i'm sure. ok ok ok, now let's start over and use amd64 64studio as base. start off with something like, i know, let's compile gcc, excellent, yes, great idea. Cannot load module /usr/local/src/gtk+-2.12.9/modules/input/im-xim.la: /usr/local/src/gtk+-2.12.9/modules/input/.libs/im-xim.so: undefined symbol: g_assertion_message_expr /usr/local/src/gtk+-2.12.9/modules/input/im-xim.la does not export GTK+ IM module API: /usr/local/src/gtk+-2.12.9/modules/input/.libs/im-xim.so: undefined symbol: g_assertion_message_expr Cannot load module /usr/local/src/gtk+-2.12.9/modules/input/im-multipress.la: /usr/local/src/gtk+-2.12.9/modules/input/.libs/im-multipress.so: undefined symbol: g_assertion_message_expr /usr/local/src/gtk+-2.12.9/modules/input/im-multipress.la does not export GTK+ IM module API: /usr/local/src/gtk+-2.12.9/modules/input/.libs/im-multipress.so: undefined symbol: g_assertion_message_expr m no no hang on hang on backtrace a little, my mind's reminding me that libtool was mentioned in the gtk error, or so it reminds me, so i download binutils and build that. then back to gcc oh it needs gmp and mpfr - GNU multiple precision maths libs - so get them ok, yes back to gcc. done { /usr/local/src/GCC/gcc-4.3.1-build/./gcc/nm -pg _muldi3_s.o _negdi2_s.o _lshrdi3_s.o _ashldi3_s.o _ashrdi3_s.o _cmpdi2_s.o _ucmpdi2_s.o _clear_cache_s.o _enable_execute_stack_s.o _trampoline_s.o __main_s.o _absvsi2_s.o _absvdi2_s.o _addvsi3_s.o _addvdi3_s.o _subvsi3_s.o _subvdi3_s.o _mulvsi3_s.o _mulvdi3_s.o _negvsi2_s.o _negvdi2_s.o _ctors_s.o _ffssi2_s.o _ffsdi2_s.o _clz_s.o _clzsi2_s.o _clzdi2_s.o _ctzsi2_s.o _ctzdi2_s.o _popcount_tab_s.o _popcountsi2_s.o _popcountdi2_s.o _paritysi2_s.o _paritydi2_s.o _powisf2_s.o _powidf2_s.o _powixf2_s.o _powitf2_s.o _mulsc3_s.o _muldc3_s.o _mulxc3_s.o _multc3_s.o _divsc3_s.o _divdc3_s.o _divxc3_s.o _divtc3_s.o _bswapsi2_s.o _bswapdi2_s.o _fixunssfsi_s.o _fixunsdfsi_s.o _fixunsxfsi_s.o _fixsfdi_s.o _fixdfdi_s.o _fixxfdi_s.o _fixunssfdi_s.o _fixunsdfdi_s.o _fixunsxfdi_s.o _floatdisf_s.o _floatdidf_s.o _floatdixf_s.o _floatundisf_s.o _floatundidf_s.o _floatundixf_s.o