Re: [NTG-context] PDF/A with ConTeXt

2008-02-08 Thread Martin Schröder
2008/2/7, Santy, Michael [EMAIL PROTECTED]:
 Records management systems prefer to receive their PDFs compliant with the
 PDF/A standard (subset of PDF 1.4).  Is there any mechanism in
 ConTeXt/pdfTex to specify the PDF output should comply with PDF/A?

There is no single switch.

PDF/A-1b is doable, -1a probably needs future extensions in the engine
(tagged pdf). Both need other software to check the images.

Best
   Martin

PS: Please wrap your lines.
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Re: [NTG-context] ConTeXt book

2008-02-08 Thread Jan Kraljič
OK, I see there is interest in users for book. What is Hans saying on this
idea?

I belive printing and selling wont be such a problem. I think about 1000
copies can be sold.

Firstly we must prepare the book. If there is interest, i'll push this idea
forward.

So first step, What is not correct written in pdf (
http://www.pragma-ade.com/general/manuals/mp-cb-en.pdf)? All suggestion
welcomed!! And all suggestion what should be, is missing?

Regards, Jan


-- 
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Linux is for those who want to know why their computer works.
DOS is for those who want to know why their computer doesn't work.
Windows is for those who don't want to know why their computer doesn't work.
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Re: [NTG-context] ConTeXt book

2008-02-08 Thread Andrea Valle
So first step, What is not correct written in pdf (http:// 
www.pragma-ade.com/general/manuals/mp-cb-en.pdf)? All suggestion  
welcomed!! And all suggestion what should be, is missing?


(I like the idea of a book.)
IMHO one should start from scratch, i.e. from defining a new document  
structure. Then the manual contents can evidently be cannibalized  
while writing.
But such a project need official coordinators. Otherwise it risks  
to be a printed wiki (which is good, but it's not  a book)


Best

-a-







Regards, Jan


--
Macs are for those who don't want to know why their computer works.
Linux is for those who want to know why their computer works.
DOS is for those who want to know why their computer doesn't work.
Windows is for those who don't want to know why their computer  
doesn't work.
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--
Andrea Valle
--
CIRMA - DAMS
Università degli Studi di Torino
-- http://www.cirma.unito.it/andrea/
-- http://www.myspace.com/andreavalle
-- [EMAIL PROTECTED]
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Think of it as seasoning
. noise [salt] is boring
. F(blah) [food without salt] can be boring
. F(noise, blah) can be really tasty

(Ken Perlin on noise)





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[NTG-context] project structure (bug?)

2008-02-08 Thread Steffen Wolfrum
Hi,

does it make sense that eg

\clubpenalty=1

doesn't work when written in a project's environment file?
It must be repeated at top of each single component in order to work.

I am wondering what else works only when written in component (and is  
silently ignored although written in my environment-file) ...

Steffen

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Re: [NTG-context] project structure (bug?)

2008-02-08 Thread Hans Hagen
Steffen Wolfrum wrote:

 Why does this make a difference?

see taco's answer; the layout is synchronized at certain points (those 
where dimensions may need recalculation), so any change can be made 
undone by this automatism; just use the setups to change your settings

Hans

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Re: [NTG-context] project structure (bug?)

2008-02-08 Thread Taco Hoekwater


Steffen Wolfrum wrote:
 Hi,
 
 does it make sense that eg
 
 \clubpenalty=1
 
 doesn't work when written in a project's environment file?

I think so, yes (technically it is a side-effect).

This should work even in the environment file:

   \def\defaultclubpenalty {1}
   \setdefaultpenalties

Best wishes,
Taco
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Re: [NTG-context] project structure (bug?)

2008-02-08 Thread Taco Hoekwater
Steffen Wolfrum wrote:
 Am 08.02.2008 um 16:58 schrieb Taco Hoekwater:
 

 Steffen Wolfrum wrote:
 Hi,

 does it make sense that eg

 \clubpenalty=1

 doesn't work when written in a project's environment file?
 I think so, yes (technically it is a side-effect).

 This should work even in the environment file:

\def\defaultclubpenalty {1}
\setdefaultpenalties
 
 
 
 And all of them like this?
 
 \def\defaultclubpenalty {1}
 \def\defaultwidowpenalty {1}
 \def\defaultdisplaywidowpenalty {1}
 \def\defaultbrokenpenalty {0}
 
 \setdefaultpenalties
 
 
 I experienced also very interesting differences between setting in  
 environment file \setuplayout[grid=no] and in component \setuplayout 
 [grid=yes]
 compared to setting in environment file \setuplayout[grid=yes] .
 
 As working with grid is in itself quite fragile (and surprising) I  
 guess this is not explainable / avoidable?


grid mode has a separate set of defaults, yes. See core-spa.tex
(easier for me than writing it all down)

Best wishes,
Taco
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Re: [NTG-context] \noindent in startstop block is no t working on the text that follows the block

2008-02-08 Thread Bart Wise
Thanks Taco!

On Friday February 8 2008, Taco Hoekwater wrote:
 Bart C. Wise wrote:
  I defined a startstop block.  However, the text that follows the block I
  don't want to be indented.
 
  Code
 
  \definestartstop[Center][
  before={\startalignment[center]},
  after={\stopalignment\noindent}
  ]

 You want \noidentation (instead of \noindent).

 Best wishes,
 Taco
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Re: [NTG-context] beta: image inclusion from xml database broken in mkiv

2008-02-08 Thread Hans Hagen
Peter Rolf wrote:
 Hi Hans,
 
 can you have a look at the image inclusion from xml databases in mkiv?
 Compilation breaks, saying that it couldn't find the corrosponding 
 libname.xml file. No problems with mkii.
 If you can't reproduce this with one of your figure databases, I can 
 make a minimal example.

examples always help ...

anyhow, the whole figure location mechanism for mkiv will be rewritten 
(already done on my machine) but integrated when we have lua driven 
image inclusion (on its way)

Hans


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Re: [NTG-context] project structure (bug?)

2008-02-08 Thread Steffen Wolfrum

Am 08.02.2008 um 17:19 schrieb Taco Hoekwater:

 Steffen Wolfrum wrote:
 Am 08.02.2008 um 16:58 schrieb Taco Hoekwater:


 Steffen Wolfrum wrote:
 Hi,

 does it make sense that eg

 \clubpenalty=1

 doesn't work when written in a project's environment file?
 I think so, yes (technically it is a side-effect).

 This should work even in the environment file:

\def\defaultclubpenalty {1}
\setdefaultpenalties



 And all of them like this?

 \def\defaultclubpenalty {1}
 \def\defaultwidowpenalty {1}
 \def\defaultdisplaywidowpenalty {1}
 \def\defaultbrokenpenalty {0}

 \setdefaultpenalties


 I experienced also very interesting differences between setting in
 environment file \setuplayout[grid=no] and in component \setuplayout
 [grid=yes]
 compared to setting in environment file \setuplayout[grid=yes] .

 As working with grid is in itself quite fragile (and surprising) I
 guess this is not explainable / avoidable?


 grid mode has a separate set of defaults, yes. See core-spa.tex
 (easier for me than writing it all down)


What about the difference in writing in
environment file \setuplayout[grid=no] plus in component \setuplayout 
[grid=yes]
compared to setting in environment file \setuplayout[grid=yes]

Why does this make a difference?

Steffen
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Re: [NTG-context] project structure (bug?)

2008-02-08 Thread Steffen Wolfrum

Am 08.02.2008 um 18:19 schrieb Hans Hagen:

 Steffen Wolfrum wrote:

 Why does this make a difference?

 see taco's answer; the layout is synchronized at certain points (those
 where dimensions may need recalculation), so any change can be made
 undone by this automatism; just use the setups to change your settings

Ah, down there it is! Thanks, found it.


% However, we will use setups:

% to be documented

... yes, glorious day when all this will be finally documented ,o)


Steffen
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[NTG-context] beta: image inclusion from xml database broken in mkiv

2008-02-08 Thread Peter Rolf
Hi Hans,

can you have a look at the image inclusion from xml databases in mkiv?
Compilation breaks, saying that it couldn't find the corrosponding 
libname.xml file. No problems with mkii.
If you can't reproduce this with one of your figure databases, I can 
make a minimal example.


Best wishes, Peter
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Re: [NTG-context] project structure (bug?)

2008-02-08 Thread Steffen Wolfrum

Am 08.02.2008 um 16:58 schrieb Taco Hoekwater:



 Steffen Wolfrum wrote:
 Hi,

 does it make sense that eg

 \clubpenalty=1

 doesn't work when written in a project's environment file?

 I think so, yes (technically it is a side-effect).

 This should work even in the environment file:

\def\defaultclubpenalty {1}
\setdefaultpenalties



And all of them like this?

\def\defaultclubpenalty {1}
\def\defaultwidowpenalty {1}
\def\defaultdisplaywidowpenalty {1}
\def\defaultbrokenpenalty {0}

\setdefaultpenalties


I experienced also very interesting differences between setting in  
environment file \setuplayout[grid=no] and in component \setuplayout 
[grid=yes]
compared to setting in environment file \setuplayout[grid=yes] .

As working with grid is in itself quite fragile (and surprising) I  
guess this is not explainable / avoidable?


Thanks,

Steffen


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