Von: Hans Hagen pra...@wxs.nl
Datum: 15. Mai 2011 14:09:27 MESZ
Betreff: Re: [NTG-context] (URGENT) floating objects causing bug
...
in spac-ver.lua this helps ...
--~ ps = writable_spec(previous) -- no
writable needed here
--~ ps.width, ps.stretch, ps.shrink = pw +
cw, pp + cp, pm + cm
previous.spec = nodes.pool.gluespec(pw + cw, pp + cp, pm + cm)
so, we run into this writable mess again (maybe copying a gluespec in the
engine when a topskip is injected is the best solution) ... ok, eventually
gluespecs will become fields in a glue node so it's a temporary roblem
... and it helps solving the problem described in this thread, too!!
Great. Thank you Hans!
Steffen
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