Re: [osg-users] Advise on SLI dual quad buffered stereo display

2016-03-03 Thread Ted Morris
Hi Robert,

to answer your question I want to drive 4 stereoscopic displays in CAVE-like 
environment with  active shutter glasses (frame sync hardware will be required).

I haven't set up anything yet, but I plan on buying HW in the next few weeks. 
:-) I had found a very old thread, Oct 7 2010, "subj:OSG seems to have a 
problem scaling to multiple windows on multiple graphics cards", but the 
landscape of HW,drivers, and OSG has changed quite a bit since then.


... 

Thanks,

Ted

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Re: [osg-users] osgAudio doesn't compile against OSG 3.4

2016-03-03 Thread Michael Nolde
Hi Chris,

one thing I forgot; I didn't overlook your invitation to send pull requests. 
But I still need to find my ways in C++ (coming from Python), so I can't make 
any suggestions for code improvement at that point. As soon as I will be able 
to code something helpful, I will gladly upload it and send a pull request.

Cheers,
Michael

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Re: [osg-users] osgAudio doesn't compile against OSG 3.4

2016-03-03 Thread Michael Nolde
Hi Chris,

as far as I understand, osgAudio tries to instance 
'osg::Geometry::BIND_PER_PRIMITIVE' in both osgaudiomultiple.cpp and 
osgaudio.cpp, which appears to have been replaced in recent versions of OSG. 
Here's the error message produced by GNU make on my Ubuntu 15.10 64 bit machine 
(using ccmake for configuring):

Building CXX object 
examples/osgaudio/CMakeFiles/example_osgaudio.dir/osgaudio.cpp.o
/home/mic/Dev/source/osgaudio_gitmaster1602/examples/osgaudio/osgaudio.cpp: In 
function ‘osg::Node* createBase(const Vec3&, float)’:
/home/mic/Dev/source/osgaudio_gitmaster1602/examples/osgaudio/osgaudio.cpp:216:11:
 error: ‘class osg::Geometry’ has no member named ‘setVertexIndices’
 geom->setVertexIndices(coordIndices);
   ^
/home/mic/Dev/source/osgaudio_gitmaster1602/examples/osgaudio/osgaudio.cpp:219:11:
 error: ‘class osg::Geometry’ has no member named ‘setColorIndices’
 geom->setColorIndices(colorIndices);
   ^
/home/mic/Dev/source/osgaudio_gitmaster1602/examples/osgaudio/osgaudio.cpp:220:27:
 error: ‘BIND_PER_PRIMITIVE’ is not a member of ‘osg::Geometry’
 geom->setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE);
   ^
examples/osgaudio/CMakeFiles/example_osgaudio.dir/build.make:54: recipe for 
target 'examples/osgaudio/CMakeFiles/example_osgaudio.dir/osgaudio.cpp.o' failed
make[2]: *** [examples/osgaudio/CMakeFiles/example_osgaudio.dir/osgaudio.cpp.o] 
Error 1
CMakeFiles/Makefile2:290: recipe for target 
'examples/osgaudio/CMakeFiles/example_osgaudio.dir/all' failed
make[1]: *** [examples/osgaudio/CMakeFiles/example_osgaudio.dir/all] Error 2
Makefile:116: recipe for target 'all' failed
make: *** [all] Error 2


Best regards,
Michael

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Re: [osg-users] Advise on SLI dual quad buffered stereo display

2016-03-03 Thread Robert Osfield
Hi Ted,

As a general recommendation I would suggesting starting with the
simplest/cheapest setup to start with to see if that is viable and then
progress on to more complex/expensive solutions if required.  The
progression in terms of complexity would be single card single machine,
dual card single machine, single machine in two or more machines.

To be clear on your requirements, you are want to render in stereo, but to
how many stereo displays?  And what type of stereo display?  What testing
have you done so far and what were the results?

Robert.
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