[osg-users] pixelBufferObject
Hi all, I was recently playing with osgscreencapture and was wandering what is responsible for different PBO support, one of my machines supports single_pbo ( centos) and second one supports double_pbo (windows xp), is it driver dependant or hardware dependant, or os dependant? or what am I missing? any links to this topic are welcome Thanks Alena Bacova ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] how to deploy osg application
Thanks to everybody for help. I compiled all the applications ( osg, artoolkit, mine) in release mode and it works. Thank you very much. Alena 2009/6/11 Paul Melis p...@science.uva.nl Jason Daly wrote: Garrett Potts wrote: Hello All: I have used this in the past: http://www.dependencywalker.com/ Should have a free download. It helps to see how and what dependency DLL's load given an applicaiton or another DLL. Try running the app agains osgviewer.exe and you should see the dll's that are missing or if none are missing it should help to see what dll's are loaded within the search path. Alena, The specific error message you posted indicates that you probably do have a mix of debug and release dependencies. Dependency Walker (Garret's link above) is a good way to check. If you run Dependency Walker on your app and look at the module list at the bottom, you should see either MSVCR80.DLL or MSVCR80D.DLL, but not both. I think this exact same tool is included with VS, at least the more recent versions. Somewhere under Common/Tools/bin/depends.exe I believe. Saves a download.. Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] how to deploy osg application
Hi folks, first of all great forum, I learn new things every day. My question is: I made an osg ( well osgart) application on my laptop, with vs 2005 installed and all development environment with it. I compiled it successfully and now I would like to move it to more comfortable tablet ( Samsung Q1EX). I tried to move my build directory with dll libraries but it is giving me an error: This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. Then I tried to copy build directory with osg ( particulary lib and bin (bin with all the dlls, exe, idb, ilk...)) but I'm getting same error. I tried to look into cmake configuration files, and also vs.net project configurtion files, if I can remove hard links to libraries, but nothing helped. I have never done application deployment so any instructions are more then welcome. Thanks. Alena. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] how to deploy osg application
Todd, yes, still no luck. Alena 2009/6/10 Todd J. Furlong t...@inv3rsion.com Alena, Did you install the Visual Studio 2005 runtime redistributable? -Todd On 6/10/2009 2:39 PM, Alena Bacova wrote: Hi folks, first of all great forum, I learn new things every day. My question is: I made an osg ( well osgart) application on my laptop, with vs 2005 installed and all development environment with it. I compiled it successfully and now I would like to move it to more comfortable tablet ( Samsung Q1EX). I tried to move my build directory with dll libraries but it is giving me an error: This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. Then I tried to copy build directory with osg ( particulary lib and bin (bin with all the dlls, exe, idb, ilk...)) but I'm getting same error. I tried to look into cmake configuration files, and also vs.net http://vs.net project configurtion files, if I can remove hard links to libraries, but nothing helped. I have never done application deployment so any instructions are more then welcome. Thanks. Alena. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] how to deploy osg application
Jason, I compiled my application in release mode, but not the osg, I can try that. Alena 2009/6/10 Jason Daly jd...@ist.ucf.edu Todd J. Furlong wrote: Alena, Did you install the Visual Studio 2005 runtime redistributable? Also make sure you compile in Release mode before deploying. --J ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [3rdparty] osgART install
Hi, have a look at this: http://old.uvr.gist.ac.kr/isuvr08/program.html#osgART_Tutorial there are 4pdf, going from basics to advanced, and also shows how to deal with cmake. Alena. 2009/6/4 Karl Butler direc...@kangoo.co.nz Never mind I just realised the file within the zip that has no extension can be unpacked again. Would help if this file had an extension to avoid confussion and wasted time! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13546#13546 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgART install
Hi, you need to have artoolkit and osg installed first. for building both use cmake. Compiling with cmake is pretty easy and intuitive, just follow the instructions. once you have those two compilled and installed, then unzip osgart and use cmake again to compile it. that is the basic step, also it depends on which platform you want to develop. Alena. 2009/6/2 Karl Butler direc...@kangoo.co.nz Hi, I'm not sure if it's okay to post an osgART subject in this forum but the osgART forum look pretty dead so... Anyway I am trying to get the ARToolKit working with OSG (osgART 2.0). I have downloaded the attachment from the osgART download page: http://www.osgart.org/downloads However I am not sure how to use the file to install or even if I have the right file? The name of the file is: osgART_2.0_RC3 (came in zip) Can someone please tell me how I am ment to install this file. Thanks, Karl. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13409#13409 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] example of 3d Text
Hi, I'm a newbie in osg, and I was wondering if there is any working example for 3D Text. The only thing I could find is osgtext3D example (build of osg source) but that doesn't work. I tried some code modification by myself, but no luck so far. Any help is really appreciated. Alena ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org