Re: [osg-users] Steady as she goes

2012-10-12 Thread Martin Spott
Robert Osfield wrote:
 On 11/20/06, Martin Spott martin.sp...@mgras.net wrote:

 I have a nice place to host such information:

   http://flightgear.telascience.org/

   but I don't know when I'll find the time to pick all the
 locations from the website and convert them accordingly. Maybe this
 week, maybe next month. I'll do my best.

This task has finally been accomplished by someone having the required
local knowledge to identify inaccuracies in the positional data  :-)
(see http://scenemodels.flightgear.org/).

 So we'll be able to fly to the next release of the OSG then...

Yup,

Martin.
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Re: [osg-users] Steady as she goes

2012-10-12 Thread Martin Spott
Hi Robert,

Robert Osfield wrote:

 I've driven past the Dalwinnie Distlillery mentioned on the
 scenemodels.flightgear site:
 
http://scenemodels.flightgear.org/objectview.php?id=3295417
 
 But it's not where the map insert on this page suggests, [...]

Currently we're having just one single, sort of a 'generic' 3D model of
a Scotch Distillery, which was modelled after Dalwhinnie.  As long as
we don't have custom models for certain buildings - there are currently
over one million positions (including pylons, skyscrapers, windmills
and the like) but only 2k7 models - , we simply use the best fit from
our collection of generics.

Cheers,
Martin.
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Re: [osg-users] How to do a videostreaming

2011-03-03 Thread Martin Spott
Brad Colbert wrote:

 There is a VNC plugin for OSG.  I have not used it but wouldn't that
 allow a remote user to see/manipulate the model.

While you're at it, I remember an old patch - no idea if it ever made
it into OSG trunk:

  
http://lists.openscenegraph.org/pipermail/osg-submissions-openscenegraph.org/2010-May/006317.html

Cheers,
Martin.
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Re: [osg-users] looking for a terrain database building toolchain

2010-05-12 Thread Martin Spott
Torben Dannhauer wrote:

 The following tasks are not solved but are only my current todo list:
 
adding forest to database based on openstreetmap shapes. Use
of LOD to blend forest on configurable distance in and out
 
flattening/pulling ground to specifig height of the
geocentric database in configurable areas to provide complete
flat areas (or other height feature) for flat airports or
other submodels.
 
adding streets and other feature of OpenStreetMap and other sources

Sounds familiar - we're doing almost exactly this for the FlightGear
flight simulator Scenery, using its specific TerraGear toolchain.

Cheers,
Martin.
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Re: [osg-users] VMAP Data

2009-03-17 Thread Martin Spott
Jason Beverage wrote:

 osgGIS is probably what you want to use.  It reads feature data via OGR and
 creates nice OSG models for your feature data.  I believe it could read VMAP
 data by changing to the URL used for the filename.  I don't recall right off
 hand how you do that for VMAP data, but I do know that its possible:)  You
 should be able to google OGR + VMAP + URL and find some examples.

For the use with FlightGear we're maintaining a collection of VMap0
derived layers, of which you'll find a short description here:

  http://wiki.osgeo.org/wiki/LandcoverDB_VMap0_Detail

If the subset meets your requirements, feel free to download individual
shapefiles per layer from here:

  http://mapserver.flightgear.org/download.psp

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-03-17 Thread Martin Spott
Philip,

Philip Lowman wrote:
 On Tue, Feb 24, 2009 at 10:04 AM, Martin Spott martin.sp...@mgras.netwrote:

 Similarly to other Unix systems, there are well-known sources for AIX
 freeware packages which typically install into /opt/freeware/ (analogously
 to /usr/freeware/ on IRIX).
 
 
 If you could roll a list of these well-known freeware packages which install
 into /opt/freeware into a bug report on the CMake bug tracker I (or someone
 else) would probably be happy to look through the CMake Find modules and add
 the paths where they're needed.  It's possible that libcurl may not be the
 only Find module with this problem.

I hear you, I just got a little bit 'distracted' recently and will get
back to you,

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-24 Thread Martin Spott
Robert Osfield wrote:
 On Sun, Feb 22, 2009 at 9:54 PM, Martin Spott martin.sp...@mgras.net wrote:

 1.) Point CMake to CURL- and probably other libraries like:

  -D CURL_LIBRARY=/opt/freeware/lib/libcurl.a \
  -D CURL_INCLUDE_DIR=/opt/freeware/include/curl
 
 Did you build libcurl and other libraries yourself?

Similarly to other Unix systems, there are well-known sources for AIX
freeware packages which typically install into /opt/freeware/ (analogously
to /usr/freeware/ on IRIX).

 Starting to sound like CMake hasn't been tested much under AIX...  so
 it'd be worth pinging them about your findings, they are normally very
 responsive about get things like this fixed, then hopefully you won't
 have problems with future revs of CMake.

I've been using CMake 2.4.8 for the test, don't know if that's been changed
in the meantime.

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-22 Thread Martin Spott
Martin Spott wrote:

 I might offer AIX-5.1 with GCC-4.0.0 - which has, in the past, proven
 to be a quite 'tricky' platform   I'm uncertain of you really want
 me to try it  ;-)

Ok, unless I'm getting contradictory test results tomorrow, this looks like
a working procedure to build OSG 2.8 on AIX = 5 with GCC.

1.) Point CMake to CURL- and probably other libraries like:

  -D CURL_LIBRARY=/opt/freeware/lib/libcurl.a \
  -D CURL_INCLUDE_DIR=/opt/freeware/include/curl


2.) Apparently the test for 'libm' fails on my AIX machine (I'm unable to
tell why), so call CMake with:

  -D MATH_LIBRARY=/lib/libm.a


3.) I suspect there's an old workaround for AIX releases _before_ AIX 5.
Presumably the previous releases had their OpenGL headers stored in
/usr/include/OpenGL/. Therefore I had to modify a little compile time
switch:

diff -urNb include/osg.release/GLU include/osg/GLU
--- include/osg.release/GLU Wed Oct  3 22:21:01 2007
+++ include/osg/GLU Sun Feb 22 21:59:07 2009
@@ -16,7 +16,8 @@
 
 #include osg/GL
 
-#if defined(__APPLE__) || defined (_AIX)
+#if defined(__APPLE__) || \
+(defined (_AIX)  !defined (_AIX51))
 #include OpenGL/glu.h
 #else
 #include GL/glu.h


4.) Finally, almost all of the floating point types seem to be undefined on
AIX, at least with GCC - I decided to re-use some switches which are alredy
in place for the use on other commercial Unix systems:

diff -urNb include/osg.release/Math include/osg/Math
--- include/osg.release/MathSun Nov 23 12:35:43 2008
+++ include/osg/MathSun Feb 22 22:24:46 2009
@@ -44,7 +44,9 @@
 #include float.h
 #endif

-#if defined (sun) || defined (__APPLE__)
+#if defined (sun) || \
+defined (__APPLE__) || \
+(defined (_AIX)  defined (__GNUC__))

 #include float.h

@@ -93,7 +95,8 @@

 #if defined (sun) || \
 defined (__hpux) || \
-defined (APPLE_PRE_10_2)
+defined (APPLE_PRE_10_2) || \
+(defined (_AIX)  defined (__GNUC__))

 #ifndef floorf
 inline float floorf(float value) { return 
static_castfloat(floor(value)); }


Even though my server has 8 CPU's, they only run at 200 MHz each, so I don't
expect the build to be ready before tomorrow  :-)

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-20 Thread Martin Spott
Martin Spott wrote:
 Martin Spott martin.sp...@mgras.net wrote:

 I might offer AIX-5.1 with GCC-4.0.0 - [...]
 
 Well, I'd like to pull my offer back   I'll have to get CMake to
 work and this probably won't happen before sunday afternoon,

Today I have thrown a lot of patches and updates to runtime libraries onto
my RS6k server and I'm finally ready to run 'cmake'. I managed to point
'cmake' at the curl lib and headers by adding:

  -D CURL_LIBRARY=/opt/freeware/lib/libcurl.a \
  -D CURL_INCLUDE_DIR=/opt/freeware/include/curl

  but it also requests that I provide the path to a MATH_LIBRARY.
I'm a bit surprised because '/lib/libm.a' is present. Therefore I'm curious
which math library is actually required here.

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-13 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 So... do you have demand for a Solaris package? :-)

Hehe, I've been posting this question in the hope to get a response
like no, it's not necessary to provide packages for Solaris  ;-)
I might change my mind if I'd recommence building FlightGear packages.

Cheers,
Martin.
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Re: [osg-users] About game source!

2009-02-13 Thread Martin Spott
Dirk Uys dirkc...@gmail.com wrote:

 I think that flight gear also uses OSG?

Indeed, but they probably don't apply to the term game  ;-)

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-12 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Three hours left till release time, so please get in quick before all
 sauces leave the shelf for good ;-)

I'll be out of town today, therefore unable to do much testing   at
least I'll run a build on my Solaris machine,

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-12 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Thanks for all the testing guys.  I've made a small tweak to quieten
 the reported VS warnings, but other than the branch OSG-2.8 is what
 you've all been testing in rc6, so

Builds nicely on Solaris10/SunStudio11,

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character animation,

2009-02-12 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Downloads page:
 
http://www.openscenegraph.org/projects/osg/wiki/Downloads

Nice   BTW, the download-link points at .../developer_releases/...
Isn't this meant to be a 'stable' release ?

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-12 Thread Martin Spott
Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote:

 Let's get to building packages! :-)

Hay anyone ever spotted the demand for Solaris packages ?

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character

2009-02-12 Thread Martin Spott
Paul Martz pma...@skew-matrix.com wrote:
 I tried to raise this issue in another thread, but didn't get much of a
 response.
 
 Does anyone want to take a crack at defining what goes into a package?

I think I've seen a response from Robert these days. He's been
proposing to declare stuff like PNG, JPEG and TIFF as defaults and to
put every uncommon (TM) plugin like Collada, XUL and more into add-on
packages.
Nevertheless, I don't mean to add my vote here, just a thought 

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc2 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Things have settled down on the issues reporting and fixes, I'm a
 happy bunny, so have tagged rc2.

I know I'm a little bit late in the game   neverteless I'll try to
build on Solaris10/SunStudio11 and IRIX 6.5.24 (I guess) with MIPSpro
7.41 (I suspect) and report back. I've noticed a build error with -rc2
on IRIX an will repeat the test with the latest -rc - if you like,

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Stable Release 2.8.0, release candidate 5, released 10th February 2009.
 Please test this release candidate, and report success/failure to the
 osg-users mailing list.

I've put a little log here   and I'll leave it to you to decide
wether it's worth fixing  ;-)

  http://foxtrot.mgras.net/static/OSG-2.8.0-rc5_MIPSpro-7.41.log.gz

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Martin Spott martin.sp...@mgras.net wrote:

 I've put a little log here   and I'll leave it to you to decide
 wether it's worth fixing  ;-)

BTW, should I be safe to run a parallel build with 'gmake -j 3' ? Both
the Sun (Ultra2) and the SGI (Octane2) are pretty old machines and
therefore it takes ages to build, but they both have dual CPU's,

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Hi Robert,

Robert Osfield robert.osfi...@gmail.com wrote:

 I've put brackets around the (unsigned int) entries that seem to be
 causing the problem.  This change is now checked into the OSG-2.8
 branch, and is also attached.

The file you've been attaching doesn't look too different from the one
in -rc5  ;-)

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:
 On Wed, Feb 11, 2009 at 12:42 PM, Martin Spott martin.sp...@mgras.net wrote:

 The file you've been attaching doesn't look too different from the one
 in -rc5  ;-)
 
 It turns out my attempt to check-in failed on the 2.8 branch, it's
 checked into svn/trunk though.  The file was also attached to my email
 so could you apply this to your local 2.8.0 and see if it works.

My response had been a bit ambiguous, I guess. To say it in other
words: The file I unpacked from your attachement is identical to the
respective file in -rc5, you probably picked the wrong copy of this
file.

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 OK, try this one out for size.

You're pretty good at guesstimating these things  :-)
The patch is fine for MIPSpro - the build's still running, I'll report
back if it finishes properly (parallel build with 'gmake -j 3' had been
unsuccessful),

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Stable Release 2.8.0, release candidate 5, released 10th February 2009.
 Please test this release candidate, and report success/failure to the
 osg-users mailing list.

On thing that strikes me is the following message on the Sun
Solaris10/SunStudio11:

-- Performing Test _OPENTHREADS_ATOMIC_USE_SUN
-- Performing Test _OPENTHREADS_ATOMIC_USE_SUN - Failed


Is this test meant to succeed on later releases of the SunStudio
environment only or is this a real failure while detecting a certain
feature?
I _might_ have missed an earlier comment on this topic, but I'm uncertain.

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Good to hear things are progressing.  How much is built so far?

Approx. 90%, just finished linking the OpenFlight loader   I had
been out of home this afternoon for a while.
Just as a side note I'd like to mention my little 'trick' when building
on IRIX:

The OSG build is N32 by default, but as CMake identifies few of the
dependencies by their N64 libraries (both installed), I'm running this
little hack to fix:

  for i in gif freetype; do
for j in src/osgPlugins/${i}/CMakeFiles/osgdb_${i}.dir/*link.txt; do
  sed -e 's/lib64/lib32/g'  ${j}  TEMP
  mv TEMP ${j}
done
  done


This has been working for me since the introduction of CMake with
OSG, no idea if it's worth adding a 'proper' workaround.

Cheers,
Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Thanks for the update.  W.r.t your hack fix to workaround issues with
 finding N64 libs, this is something that really should be fixed in
 Cmake or in our CMake build system.  However, since you have a
 workaround and IRIX is not a commonly used platform I'd not place this
 as a release stopper.

Oh no, certainly not.

 Fingers crossed the last 10% goes quickly.

Done. The build on Solaris/SunStudio as well as IRIX/MIPSpro (using the
modified 'SprocThread.c++') finished properly. I did a quick test by
loading a little OpenFlight airport model, made at NASA with Creator,
into 'osgviewer' and it displays as expected (using remote-GLX from the
headless Sun to the SGI).

Thanks a lot for your quick and successful assistance,

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-11 Thread Martin Spott
Robert Osfield robert.osfi...@gmail.com wrote:

 Another long day of fixes and frustrations, but... I do believe bit by
 bit we are getting there.  The only platforms that I haven't heard
 about are AIX and HP-Ux,

I might offer AIX-5.1 with GCC-4.0.0 - which has, in the past, proven
to be a quite 'tricky' platform   I'm uncertain of you really want
me to try it  ;-)

Martin.
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Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test

2009-02-11 Thread Martin Spott
Martin Spott martin.sp...@mgras.net wrote:

 I might offer AIX-5.1 with GCC-4.0.0 - [...]

Well, I'd like to pull my offer back   I'll have to get CMake to
work and this probably won't happen before sunday afternoon,

Martin.
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Re: [osg-users] Model orientation after using 'osgconv'

2008-08-25 Thread Martin Spott
Paul Melis wrote:
 Martin Spott wrote:

  FlightGear typically uses the AC3D format for drawing aircraft models
  and scenery buildings. This works quite nicely - this is one of our
  usual eye-catchers:
 
http://foxtrot.mgras.net/bitmap/FGFS/ggb-ac.png
[...]
http://foxtrot.mgras.net/bitmap/FGFS/ggb-ive.png

 Oops :)
 
 When I load your model in .ac format together with axes.osg the Golden 
 Gate's road is along the Z axis, with the Y axis pointing up.
 Is that what you expect?

Now, finally the secret behind the funny behaviour was disclosed to me
- and it's so bizarre that I'd like to share it with you:
The AC3D loader in OSG works properly - obviously. But FlightGear has
to switch the orientation when loading AC3D models in order to comply
with the mis-behaviour of the formerly used AC3D loader in PLIB.
Instead, for all the other file formats, FlightGear relies on proper
orientation - which is why the Golden Gate bridge looks so strange when
converted into .ive

Oh man   ;-)
Martin.
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Re: [osg-users] Virtual Terrain Generation on Which Tool ?

2008-08-18 Thread Martin Spott
?mit Uzun wrote:

 [...] I will try VPB on
 PagedLOD and converstion to OpenFlight. If OF support PagedLOD it will be
 good start I think :)

Oh, please report your experience on this list !

Thanks,
Martin.
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[osg-users] Model orientation after using 'osgconv'

2008-08-11 Thread Martin Spott
Hi,
the actual reason why I'm asking is very specific - but in fact the
intention is quite 'generic'.

FlightGear typically uses the AC3D format for drawing aircraft models
and scenery buildings. This works quite nicely - this is one of our
usual eye-catchers:

  http://foxtrot.mgras.net/bitmap/FGFS/ggb-ac.png

Now I've been building OSG 2.6.0 with the Collada DOM 2.1.1, I took
'osgconv' to convert the .ac model into a .dae and replaced the
respective reference in our FlightGear Scenery. This is how our
eye-catcher looks as an OSG-converted Collada model:

  http://foxtrot.mgras.net/bitmap/FGFS/ggb-dae.png

Apparently, contrary to my earliest assumptions, this is not solely
specific to the Collada writer. As a comparison, when I'm subsituting
the .ac with an .ive file (OSG-converted from the .ac as well) it's the
same story:

  http://foxtrot.mgras.net/bitmap/FGFS/ggb-ive.png

I'm getting curious: Does file format conversion with OSG 'normalize'
the orientation, does the AC3D reader behave differently when loading a
model for FlightGgear, is there something else I should take into
account ?

I've put a little package onto the site for those who'd like to try it
out. This contains the original .ac model, the involved texture files
plus the .dae and .ive as a result of my convertion attempts:

  http://foxtrot.mgras.net/bitmap/FGFS/ggb.tar.bz2

Thanks for reading,
Martin.
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Re: [osg-users] Model orientation after using 'osgconv'

2008-08-11 Thread Martin Spott
Paul Melis wrote:

 When I load your model in .ac format together with axes.osg the Golden 
 Gate's road is along the Z axis, with the Y axis pointing up.

Aaaah, the 'axes' didn't get into my mind 

 Is that what you expect?

Hmmm, no, X and Y should span a surface that's orthogonal to the
perpendicular, Z is up. Apparently, all three models appear to have the
same orientation in 'osgviewer', looks like I have to dig at a
different place.

Thanks for sharing your ideas with me,
Martin.
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Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged

2008-08-04 Thread Martin Spott
Robert Osfield wrote:

 I have now tagged the 2.6.0 release candidate 2, you can grab it from
 the downloads page:

SVN from 10:30 UTC today compiles properly and runs (tested only with
'osgviewer' and an AC3D model) on IRIX/N32 (MIPSPro) and
Solaris/SPARC32 (SunStudio),

Martin.
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Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged

2008-08-04 Thread Martin Spott
Martin Spott wrote:

 SVN from 10:30 UTC today compiles properly and runs (tested only with
 'osgviewer' and an AC3D model) on IRIX/N32 (MIPSPro) and
 Solaris/SPARC32 (SunStudio),

Ok, the same applies to rc2 - OSG even properly honours the $DISPLAY
when doing GLX over remote network connections !

Martin.
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Re: [osg-users] Compile error on Solaris10/SunStudio11

2008-07-26 Thread Martin Spott
Robert Osfield wrote:

 The missing return was fixed yesterday.  Today the function is now
 moved in to the osgDB, but this shouldn't effect the build.

Ok, compiles nicely now, I'll try to follow the -rc packages,

Martin.
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[osg-users] Compile error on Solaris10/SunStudio11

2008-07-25 Thread Martin Spott
Hi,
when trying to build OSG (SVN from thursday afternoon, 15:30 UTC) on
Solaris, I get the following Error:

[ 99%] Building CXX object 
applications/osgconv/CMakeFiles/application_osgconv.dir/PluginQuery.o
/opt/SUNWspro/bin/CC  -xO2 -xtarget=ultra2 -xprefetch=auto  -xO2 -DNDEBUG 
-I/usr/local/src/OpenSceneGraph/include   -DOSG_DEBUG_POSTFIX='d' -o 
applications/osgconv/CMakeFiles/application_osgconv.dir/PluginQuery.o -c 
/usr/local/src/OpenSceneGraph/applications/osgconv/PluginQuery.cpp
[... many Warnings ...]
/usr/local/src/OpenSceneGraph/applications/osgconv/PluginQuery.cpp, line 149: 
Error: osgDB::outputPluginDetails(std::ostream , const std::string ) is 
expected to return a value.
make[2]: *** 
[applications/osgconv/CMakeFiles/application_osgconv.dir/PluginQuery.o] Error 1


Regards,
Martin.
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Re: [osg-users] Compile error on Solaris10/SunStudio11

2008-07-25 Thread Martin Spott
Robert Osfield wrote:

 The missing return was fixed yesterday.  Today the function is now
 moved in to the osgDB, but this shouldn't effect the build.

Ok, I'll recheck. A little notice when running CMake makes me wonder
(freshly pulled from SVN):

[...]
-- Performing Test _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS - Failed
-- Performing Test _OPENTHREADS_ATOMIC_USE_SUN
-- Performing Test _OPENTHREADS_ATOMIC_USE_SUN - Failed
[...]


This _is_ a Sun - did I misunderstand the comment ?

Martin.
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Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-07-22 Thread Martin Spott
Robert Osfield wrote:

 Now if you could just test the build of ImageSequence stuff :-)

Yup, SVN from today 07:00 UTC compiles properly,

Martin.
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Re: [osg-users] Please test SVN of OpenSceneGraph in prep for 2.5.6 dev

2008-07-22 Thread Martin Spott
Robert Osfield wrote:

 There have been a number of fixes, and new additions to SVN since
 2.5.5 so we'll need to get this thoroughly tested out across
 platforms.

I didn't test any of the new features, but at least I can tell that
everything compiles properly on FreeBSD-7.0/i386 and basic 'osgviewer'
usage works as expected,

Martin.
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Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-07-21 Thread Martin Spott
Hi Robert,

Robert Osfield wrote:

 [...], my best guess is that you changed:
 
 virtual ~Record() {}
 
 To:
 
 virtual ~Record();

Yes, this is the change I made in 'src/osgPlugins/OpenFlight/Record.h'
at line 64 to make the MIPSPro compiler happy, thus reverting that tiny
part of changeset 7756.
Yet I had to realize that, after finally getting proper binaries, I was
unable to load an OpenFlight sample database that loaded nicely on a
Linux machine where I didn't apply that change - but that's a different
issue.

I'm currently rebuilding this morning's SVN to see if this issue is
still valid. Such a build takes several hours on my Octane (I had the
hope to get my hands onto a dual R14k CPU board right in time, but that
didn't work out), so I'll report when it's done,

Martin.
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Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-07-21 Thread Martin Spott
Martin Spott wrote:
 Robert Osfield wrote:
 
  [...], my best guess is that you changed:
  
  virtual ~Record() {}
  
  To:
  
  virtual ~Record();
 
 Yes, this is the change I made in 'src/osgPlugins/OpenFlight/Record.h'
 at line 64 to make the MIPSPro compiler happy, thus reverting that tiny
 part of changeset 7756.
 Yet I had to realize that, after finally getting proper binaries, I was
 unable to load an OpenFlight sample database that loaded nicely on a
 Linux machine where I didn't apply that change - but that's a different
 issue.

The primary complaint is still valid and the mentioned change is still
required to make MIPSpro happy.

Unfortunately I'm unable to tell why 'osgviewer' now dumps a core when
loading the Peaceful Valley OpenFlight sample set from
'http://3dnature.com/scenesample.html'. Looking at GDB, it seems to me
that the last action is to load 'libosgSim' - I'll see if I get
anywhere further,

Martin.
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Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-07-21 Thread Martin Spott
Robert Osfield wrote:

 I've pre-empted you sending the files, and had a guess at what you
 might have changed - I moved the Record {} body from Record.h into the
 Record.cpp.  This, what should be a superfluous change, is now checked
 in to SVN.

Fine, thanks, I'm now creating a debug-build - I guess it will bb
finished at least when I wake up tomorrow  :-)

Martin.
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Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-07-21 Thread Martin Spott
Hi Robert,

Robert Osfield wrote:

 I've pre-empted you sending the files, and had a guess at what you
 might have changed - I moved the Record {} body from Record.h into the
 Record.cpp.  This, what should be a superfluous change, is now checked
 in to SVN.

Ok, the main difference between my workaround and your fix is, as it
seems, that your fix is technically correct  :-)

Tad, I didn't catch your 'ImageSequence' stuff, but the previous
state in SVN compiles properly _and_ I'm now able to load the PV-demo
scenery. Thanks for taking care of this !


I have a little side note concerning CMake's habits on IRIX. Apparently
N32 is the default output format on IRIX for OSG - compiler calls often
look like this one:

  /usr/bin/CC -DEFAULT:abi=n32:isa=mips4:proc=r10k [...] -n32

This appears to be pre-defined somewhere in the CMake defaults  at
least I guess so - CMake version 2.4-patch 6 working here.
So, I have a $LD_LIBRARYN32_PATH which includes, among other
directories, '/usr/freeware/lib32'. I also have a $LD_LIBRARY64_PATH
which includes '/usr/freeware/lib64' That's entirely fine.
Yet, after running 'cmake' with not a single LD_LIBRARY_PATH-related
option, I always find references to '/usr/freeware/lib64' in the two
'src/osgPlugins/gif/CMakeFiles/osgdb_gif.dir/*link.txt' files, even
though N32 is the default.

This doesn't trouble me, I'm used to run a simple script to fix these
before calling 'make', it would just be nice to have if this would
get handled properly by 'cmake'.

Cheers,
Martin.
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Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-06-10 Thread Martin Spott
Martin Spott wrote:

 Reverting the change in 'src/osgPlugins/OpenFlight/Record.h' at line 64 to 
 read:
 
   virtual ~Record();
 
  makes the compiler happy - yet I don't have the slightest clue if
 this has any influence on proper functionality   :-)

Hehe, it has. I'm getting the binaries and libraries compiled and
linked properly, but the OpenFlight loader fails miserably. Well,
somehow I _did_ expect such result 

Martin.
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[osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-06-09 Thread Martin Spott
After a while I finally took the time to replace my old 2.3.7
installation on IRIX with 2.4.0. Apparently the MIPSPro compiler
dislikes one little piece in the following changeset:

  http://www.openscenegraph.org/projects/osg/changeset/7756


--- snip --
[ 84%] Building CXX object 
src/osgPlugins/OpenFlight/CMakeFiles/osgdb_openflight.dir/AncillaryRecords.o
/usr/bin/CC  -LANG:libc_in_namespace_std=OFF  -Dosgdb_openflight_EXPORTS
  -O2 -DNDEBUG -I/usr/local/src/OpenSceneGraph-2.4.0/include
  -o 
src/osgPlugins/OpenFlight/CMakeFiles/osgdb_openflight.dir/AncillaryRecords.o
  -c 
/usr/local/src/OpenSceneGraph-2.4.0/src/osgPlugins/OpenFlight/AncillaryRecords.cpp
[... tons of WARNINGs ...]
cc-1367 CC: ERROR File = 
/usr/local/src/OpenSceneGraph-2.4.0/include/osg/ref_ptr, Line = 30
  A pointer to an incomplete class type is not allowed.

  ~ref_ptr() { if (_ptr) _ptr-unref();  _ptr = 0; }
 ^
  detected during instantiation of
osg::ref_ptrflt::PrimaryRecord::~ref_ptr() at line 64
of

/usr/local/src/OpenSceneGraph-2.4.0/src/osgPlugins/OpenFlight/Record.h

1 error detected in the compilation of 
/usr/local/src/OpenSceneGraph-2.4.0/src/osgPlugins/OpenFlight/AncillaryRecords.cpp.
--- snip --


Reverting the change in 'src/osgPlugins/OpenFlight/Record.h' at line 64 to read:

  virtual ~Record();

 makes the compiler happy - yet I don't have the slightest clue if
this has any influence on proper functionality   :-)

Martin.
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Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released

2008-04-25 Thread Martin Spott
Robert Osfield wrote:

 There is of course still an opportunity for last minute testing so
 please feel free to keeping checking 2.3.11 or SVN, testing is always
 appreciate ;-)

As far as I can tell, 2.3.11 is fine as a foundation for building
FlightGear on FreeBSD 6.3 on i386 and Linux Debian Etch on AMD64.
Yet I don't have the chance to run the resulting binaries during the
day, but as 2.3.10 ran pretty fine, I suspect 2.3.11 will do as well,

Martin.
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Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released

2008-04-24 Thread Martin Spott
Robert Osfield wrote:

 I have just tagged 2.3.11, [...]

Would you mind putting the ZIP file onto the web site ?

Martin.
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Re: [osg-users] OpenSceneGraph-2.3.1 dev release tagged.

2008-01-04 Thread Martin Spott
Hi Robert,

Robert Osfield wrote:

 This morning I tagged the OpenScenGraph-2.3.1 developer release:

I think there's a bug in the bugfix-release  ;-)

Linking CXX shared library ../../../lib/libOpenThreads.so
cd /archive/FlightGear/OSG/OpenSceneGraph-2.3.1/src/OpenThreads/pthreads  
/usr/bin/cmake -P CMakeFiles/OpenThreads.dir/cmake_clean_target.cmake
cd /archive/FlightGear/OSG/OpenSceneGraph-2.3.1/src/OpenThreads/pthreads  
/usr/bin/cmake -E cmake_link_script CMakeFiles/OpenThreads.dir/link.txt 
--verbose=1
/usr/bin/g++  -O3 -march=opteron -fPIC   -O3 -DNDEBUG  -shared
  -Wl,-soname,libOpenThreads.so.9 -o ../../../lib/libOpenThreads.so.2.2.0
  CMakeFiles/OpenThreads.dir/PThread.o
  CMakeFiles/OpenThreads.dir/PThreadBarrier.o
  CMakeFiles/OpenThreads.dir/PThreadCondition.o
  CMakeFiles/OpenThreads.dir/PThreadMutex.o
  CMakeFiles/OpenThreads.dir/__/common/Version.o -lpthread
CMakeFiles/OpenThreads.dir/PThread.o: In function `e':
OpenThreads6Thread13cancelCleanupEv:(.text+0x770): multiple definition of `e'
CMakeFiles/OpenThreads.dir/PThread.o:OpenThreads6Thread13cancelCleanupEv:(.text+0xa0):
 first defined here
/usr/bin/ld: Warning: size of symbol `e' changed from 10 in 
CMakeFiles/OpenThreads.dir/PThread.o to 302 in 
CMakeFiles/OpenThreads.dir/PThread.o
collect2: ld returned 1 exit status
make[2]: *** [lib/libOpenThreads.so.2.2.0] Fehler 1


Cheers,
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Re: [osg-users] OpenSceneGraph-2.3.1 dev release tagged.

2008-01-04 Thread Martin Spott
Martin Spott wrote:

 I think there's a bug in the bugfix-release  ;-)

Hmmm, this error didn't show up when re-running the same build script a
second time. Actually I _do_ use build-scripts to avoid situations like
this one  :-/

Sorry for the noise,
Martin.
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Re: [osg-users] FlightGear hits 1.0!

2007-12-23 Thread Martin Spott
Hi Hannes

[EMAIL PROTECTED] wrote:

 what world are you using in flightgear? i still think it would make
 sense if http://csp.sourceforge.net/ and fg share the same world. :)

FlightGear uses a toolchain called TerraGear to create a compressed
Scenery format (we call it .btg) out of raster elevation and landuse
vector data [1]. With no exception the current terrain surface consists
of an irregular triangle mesh:

  http://www.de.flightgear.org/Gallery-v0.7.9/Link/wireframe.html

Recent development in FlightGear/OSG maybe will lead us to the ability
of loading every scenery-like format that is supported by OSG. Probably
Tim likes to comment on this because he's the one who's mostly carrying
out this work.

I acknowledge that it might make much sense to share one world among
CSP and FlightGear. Yet I have no idea how CSP terrain is organized and
if they would like to share development resources with FlightGear. To
my (past) knowledge of CSP this project explicitly aims at a goal and
at an audience which are meant to be intentionally different from those
of FlightGear.

[1]: The 'official' web page of this TerraGear toolchain is here:

  http://www.terragear.org/

  but in fact almost no development is taking place there any more.
You'll find the most actively maintained set of TerraGear tools here:

  http://mapserver.flightgear.org/git/gitweb.pl?p=terragear

Actually we've just started the process of reconsidering the design of
these tools and we certainly will think about improving the current
Scenery format. BUT you have to consider that FlightGear Scenery is a
pretty big tanker. We're talking about approx. 20 GByte of uncompressed
Scenery at pretty low resolution landuse and road data for the whole
world now. Future development should take into account that the World
Scenery might become magnitudes bigger once we start using higly
detailed raw data all over the place.
So pretty much care should be taken when considering the migration to a
new format.

Cheers,
Martin.
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Re: [osg-users] CMake Search Paths ?

2007-11-22 Thread Martin Spott
Hi Eric,

E. Wing wrote:

 1) Use the ccmake instead of cmake. It exists for this very reason and
 is the easiest, most reliable answer. (I constantly beg people to use
 this so we don't get these kinds of questions over and over.)

Well, this is the old story we've already had before the 2.0 release:
I guess quite a lot of people build stuff like OSG as part of a batch
or at least using a predefined script.
If you disallow these people to modify the required flags on the 'cmake'
command line, then you force all these people to create their very
private hack and it's no surprise that people ask why they have to do
so .

So, telling people about the shiny world of 'ccmake' and begging for
procedures that are _highly_impractical_ on many people's setup is one
thing, getting things with command line flags _really_ sorted out isn't
a bad option either. I'm very curious to know if the solutions, which
you've been proposing here, actually did the job.

Cheerio,
Martin.
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Re: [osg-users] OpenSceneGraph-2.1.15 dev version released

2007-10-04 Thread Martin Spott
Robert Osfield wrote:

 The release I never intended to have to make, but here's another one
 for safety sake, please test 2.1.15.

Builds fine on FreeBSD-6.2 with GCC-3.4.6, 'osgviewer' works as
expected,

Martin.
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Re: [osg-users] OpenSceneGraph-2.1.14 dev version released

2007-10-03 Thread Martin Spott
Robert Osfield wrote:

 As ever please test, test test!

Today is a holiday in our country, so I won't have access to the
FreeBSD machine at my customer's place before thursday,

Martin.
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Re: [osg-users] OpenSceneGraph-2.1.13 dev version released

2007-10-01 Thread Martin Spott
Robert Osfield wrote:

 Please test on as many platforms as you can lay your hands on and
 provide positive negative feedback.

Just an informal note, FreeBSD-6.2, GCC 3.4.6:

/usr/local/bin/cmake -H/usr/local/src/OpenSceneGraph 
-B/usr/local/src/OpenSceneGraph --check-build-system CMakeFiles/Makefile.cmake 0
/usr/local/bin/cmake -E cmake_progress_start 
/usr/local/src/OpenSceneGraph/CMakeFiles 100
make -f CMakeFiles/Makefile2 all
make -f src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/build.make 
src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/depend
make -f src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/build.make 
src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/build
/usr/local/bin/cmake -E cmake_progress_report 
/usr/local/src/OpenSceneGraph/CMakeFiles 
[  0%] Building CXX object 
src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/PThread.o
/usr/bin/g++  -O3 -march=pentiumpro  -DOpenThreads_EXPORTS   -fPIC 
-I/usr/local/src/OpenSceneGraph/include -I/usr/local/include   
-DOPENTHREADS_EXPORTS -DHAVE_PTHREAD_YIELD -DHAVE_PTHREAD_SETCONCURRENCY 
-DHAVE_PTHREAD_GETCONCURRENCY -o 
src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/PThread.o -c 
/usr/local/src/OpenSceneGraph/src/OpenThreads/pthreads/PThread.c++
/usr/local/src/OpenSceneGraph/src/OpenThreads/pthreads/PThread.c++: In static 
member function `static int OpenThreads::Thread::YieldCurrentThread()':
/usr/local/src/OpenSceneGraph/src/OpenThreads/pthreads/PThread.c++:903: error: 
void value not ignored as it ought to be
*** Error code 1


Martin.
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Re: [osg-users] OpenSceneGraph-2.1.13 dev version released

2007-10-01 Thread Martin Spott
Martin Spott wrote:

 In file included from 
 /usr/local/src/OpenSceneGraph/src/osgPlugins/hdr/hdrwriter.cpp:34:
 /usr/include/malloc.h:3:2: #error malloc.h has been replaced by stdlib.h
 *** Error code 1

Ok, fixed now. I currently don't have any FlightGear environment for
testing, but at least a simple 'osgviewer' works for me,

Martin.
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Re: [osg-users] invalid conversion from `int*' to `socklen_t*'

2007-08-06 Thread Martin Spott
Robert Osfield wrote:
 On 8/6/07, Martin Spott [EMAIL PROTECTED] wrote:
  Martin Spott wrote:
 
   just wanted to let you know that I'm getting a compile error with
   current SVN on FreeBSD:
 
  Ok, the current state of 2.1.4 compiles fore me on FreeBSD.
 
 For this we must thank John Shue :-)

Herewith I do so  ;-)

Martin.
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[osg-users] invalid conversion from `int*' to `socklen_t*'

2007-08-03 Thread Martin Spott
Hi,
just wanted to let you know that I'm getting a compile error with
current SVN on FreeBSD:

[ 53%] Building CXX object 
src/osgPlugins/net/CMakeFiles/osgdb_net.dir/sockinet.o
/usr/bin/g++  -O3 -march=pentiumpro  -Dosgdb_net_EXPORTS   -fPIC 
-I/usr/local/src/OpenSceneGraph/include -I/usr/local/include   -o 
src/osgPlugins/net/CMakeFiles/osgdb_net.dir/sockinet.o -c 
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp: In member 
function `sockinetaddr sockinetbuf::localaddr() const':
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:169: error: 
invalid conversion from `int*' to `socklen_t*'
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:169: error:   
initializing argument 3 of `int getsockname(int, sockaddr*, socklen_t*)'
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp: In member 
function `sockinetaddr sockinetbuf::peeraddr() const':
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:192: error: 
invalid conversion from `int*' to `socklen_t*'
/usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:192: error:   
initializing argument 3 of `int getpeername(int, sockaddr*, socklen_t*)'
gmake[2]: *** [src/osgPlugins/net/CMakeFiles/osgdb_net.dir/sockinet.o] Fehler 1
gmake[2]: Leaving directory `/usr/local/src/OpenSceneGraph'


Cheers,
Martin.
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