Re: [osg-users] Steady as she goes
Robert Osfield wrote: On 11/20/06, Martin Spott martin.sp...@mgras.net wrote: I have a nice place to host such information: http://flightgear.telascience.org/ but I don't know when I'll find the time to pick all the locations from the website and convert them accordingly. Maybe this week, maybe next month. I'll do my best. This task has finally been accomplished by someone having the required local knowledge to identify inaccuracies in the positional data :-) (see http://scenemodels.flightgear.org/). So we'll be able to fly to the next release of the OSG then... Yup, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Steady as she goes
Hi Robert, Robert Osfield wrote: I've driven past the Dalwinnie Distlillery mentioned on the scenemodels.flightgear site: http://scenemodels.flightgear.org/objectview.php?id=3295417 But it's not where the map insert on this page suggests, [...] Currently we're having just one single, sort of a 'generic' 3D model of a Scotch Distillery, which was modelled after Dalwhinnie. As long as we don't have custom models for certain buildings - there are currently over one million positions (including pylons, skyscrapers, windmills and the like) but only 2k7 models - , we simply use the best fit from our collection of generics. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to do a videostreaming
Brad Colbert wrote: There is a VNC plugin for OSG. I have not used it but wouldn't that allow a remote user to see/manipulate the model. While you're at it, I remember an old patch - no idea if it ever made it into OSG trunk: http://lists.openscenegraph.org/pipermail/osg-submissions-openscenegraph.org/2010-May/006317.html Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] looking for a terrain database building toolchain
Torben Dannhauer wrote: The following tasks are not solved but are only my current todo list: adding forest to database based on openstreetmap shapes. Use of LOD to blend forest on configurable distance in and out flattening/pulling ground to specifig height of the geocentric database in configurable areas to provide complete flat areas (or other height feature) for flat airports or other submodels. adding streets and other feature of OpenStreetMap and other sources Sounds familiar - we're doing almost exactly this for the FlightGear flight simulator Scenery, using its specific TerraGear toolchain. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] VMAP Data
Jason Beverage wrote: osgGIS is probably what you want to use. It reads feature data via OGR and creates nice OSG models for your feature data. I believe it could read VMAP data by changing to the URL used for the filename. I don't recall right off hand how you do that for VMAP data, but I do know that its possible:) You should be able to google OGR + VMAP + URL and find some examples. For the use with FlightGear we're maintaining a collection of VMap0 derived layers, of which you'll find a short description here: http://wiki.osgeo.org/wiki/LandcoverDB_VMap0_Detail If the subset meets your requirements, feel free to download individual shapefiles per layer from here: http://mapserver.flightgear.org/download.psp Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Philip, Philip Lowman wrote: On Tue, Feb 24, 2009 at 10:04 AM, Martin Spott martin.sp...@mgras.netwrote: Similarly to other Unix systems, there are well-known sources for AIX freeware packages which typically install into /opt/freeware/ (analogously to /usr/freeware/ on IRIX). If you could roll a list of these well-known freeware packages which install into /opt/freeware into a bug report on the CMake bug tracker I (or someone else) would probably be happy to look through the CMake Find modules and add the paths where they're needed. It's possible that libcurl may not be the only Find module with this problem. I hear you, I just got a little bit 'distracted' recently and will get back to you, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Robert Osfield wrote: On Sun, Feb 22, 2009 at 9:54 PM, Martin Spott martin.sp...@mgras.net wrote: 1.) Point CMake to CURL- and probably other libraries like: -D CURL_LIBRARY=/opt/freeware/lib/libcurl.a \ -D CURL_INCLUDE_DIR=/opt/freeware/include/curl Did you build libcurl and other libraries yourself? Similarly to other Unix systems, there are well-known sources for AIX freeware packages which typically install into /opt/freeware/ (analogously to /usr/freeware/ on IRIX). Starting to sound like CMake hasn't been tested much under AIX... so it'd be worth pinging them about your findings, they are normally very responsive about get things like this fixed, then hopefully you won't have problems with future revs of CMake. I've been using CMake 2.4.8 for the test, don't know if that's been changed in the meantime. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Martin Spott wrote: I might offer AIX-5.1 with GCC-4.0.0 - which has, in the past, proven to be a quite 'tricky' platform I'm uncertain of you really want me to try it ;-) Ok, unless I'm getting contradictory test results tomorrow, this looks like a working procedure to build OSG 2.8 on AIX = 5 with GCC. 1.) Point CMake to CURL- and probably other libraries like: -D CURL_LIBRARY=/opt/freeware/lib/libcurl.a \ -D CURL_INCLUDE_DIR=/opt/freeware/include/curl 2.) Apparently the test for 'libm' fails on my AIX machine (I'm unable to tell why), so call CMake with: -D MATH_LIBRARY=/lib/libm.a 3.) I suspect there's an old workaround for AIX releases _before_ AIX 5. Presumably the previous releases had their OpenGL headers stored in /usr/include/OpenGL/. Therefore I had to modify a little compile time switch: diff -urNb include/osg.release/GLU include/osg/GLU --- include/osg.release/GLU Wed Oct 3 22:21:01 2007 +++ include/osg/GLU Sun Feb 22 21:59:07 2009 @@ -16,7 +16,8 @@ #include osg/GL -#if defined(__APPLE__) || defined (_AIX) +#if defined(__APPLE__) || \ +(defined (_AIX) !defined (_AIX51)) #include OpenGL/glu.h #else #include GL/glu.h 4.) Finally, almost all of the floating point types seem to be undefined on AIX, at least with GCC - I decided to re-use some switches which are alredy in place for the use on other commercial Unix systems: diff -urNb include/osg.release/Math include/osg/Math --- include/osg.release/MathSun Nov 23 12:35:43 2008 +++ include/osg/MathSun Feb 22 22:24:46 2009 @@ -44,7 +44,9 @@ #include float.h #endif -#if defined (sun) || defined (__APPLE__) +#if defined (sun) || \ +defined (__APPLE__) || \ +(defined (_AIX) defined (__GNUC__)) #include float.h @@ -93,7 +95,8 @@ #if defined (sun) || \ defined (__hpux) || \ -defined (APPLE_PRE_10_2) +defined (APPLE_PRE_10_2) || \ +(defined (_AIX) defined (__GNUC__)) #ifndef floorf inline float floorf(float value) { return static_castfloat(floor(value)); } Even though my server has 8 CPU's, they only run at 200 MHz each, so I don't expect the build to be ready before tomorrow :-) Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Martin Spott wrote: Martin Spott martin.sp...@mgras.net wrote: I might offer AIX-5.1 with GCC-4.0.0 - [...] Well, I'd like to pull my offer back I'll have to get CMake to work and this probably won't happen before sunday afternoon, Today I have thrown a lot of patches and updates to runtime libraries onto my RS6k server and I'm finally ready to run 'cmake'. I managed to point 'cmake' at the curl lib and headers by adding: -D CURL_LIBRARY=/opt/freeware/lib/libcurl.a \ -D CURL_INCLUDE_DIR=/opt/freeware/include/curl but it also requests that I provide the path to a MATH_LIBRARY. I'm a bit surprised because '/lib/libm.a' is present. Therefore I'm curious which math library is actually required here. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character
Robert Osfield robert.osfi...@gmail.com wrote: So... do you have demand for a Solaris package? :-) Hehe, I've been posting this question in the hope to get a response like no, it's not necessary to provide packages for Solaris ;-) I might change my mind if I'd recommence building FlightGear packages. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About game source!
Dirk Uys dirkc...@gmail.com wrote: I think that flight gear also uses OSG? Indeed, but they probably don't apply to the term game ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Three hours left till release time, so please get in quick before all sauces leave the shelf for good ;-) I'll be out of town today, therefore unable to do much testing at least I'll run a build on my Solaris machine, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Thanks for all the testing guys. I've made a small tweak to quieten the reported VS warnings, but other than the branch OSG-2.8 is what you've all been testing in rc6, so Builds nicely on Solaris10/SunStudio11, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character animation,
Robert Osfield robert.osfi...@gmail.com wrote: Downloads page: http://www.openscenegraph.org/projects/osg/wiki/Downloads Nice BTW, the download-link points at .../developer_releases/... Isn't this meant to be a 'stable' release ? Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character
Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Let's get to building packages! :-) Hay anyone ever spotted the demand for Solaris packages ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0 release - adds character
Paul Martz pma...@skew-matrix.com wrote: I tried to raise this issue in another thread, but didn't get much of a response. Does anyone want to take a crack at defining what goes into a package? I think I've seen a response from Robert these days. He's been proposing to declare stuff like PNG, JPEG and TIFF as defaults and to put every uncommon (TM) plugin like Collada, XUL and more into add-on packages. Nevertheless, I don't mean to add my vote here, just a thought Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc2 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Things have settled down on the issues reporting and fixes, I'm a happy bunny, so have tagged rc2. I know I'm a little bit late in the game neverteless I'll try to build on Solaris10/SunStudio11 and IRIX 6.5.24 (I guess) with MIPSpro 7.41 (I suspect) and report back. I've noticed a build error with -rc2 on IRIX an will repeat the test with the latest -rc - if you like, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Stable Release 2.8.0, release candidate 5, released 10th February 2009. Please test this release candidate, and report success/failure to the osg-users mailing list. I've put a little log here and I'll leave it to you to decide wether it's worth fixing ;-) http://foxtrot.mgras.net/static/OSG-2.8.0-rc5_MIPSpro-7.41.log.gz Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Martin Spott martin.sp...@mgras.net wrote: I've put a little log here and I'll leave it to you to decide wether it's worth fixing ;-) BTW, should I be safe to run a parallel build with 'gmake -j 3' ? Both the Sun (Ultra2) and the SGI (Octane2) are pretty old machines and therefore it takes ages to build, but they both have dual CPU's, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Hi Robert, Robert Osfield robert.osfi...@gmail.com wrote: I've put brackets around the (unsigned int) entries that seem to be causing the problem. This change is now checked into the OSG-2.8 branch, and is also attached. The file you've been attaching doesn't look too different from the one in -rc5 ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: On Wed, Feb 11, 2009 at 12:42 PM, Martin Spott martin.sp...@mgras.net wrote: The file you've been attaching doesn't look too different from the one in -rc5 ;-) It turns out my attempt to check-in failed on the 2.8 branch, it's checked into svn/trunk though. The file was also attached to my email so could you apply this to your local 2.8.0 and see if it works. My response had been a bit ambiguous, I guess. To say it in other words: The file I unpacked from your attachement is identical to the respective file in -rc5, you probably picked the wrong copy of this file. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: OK, try this one out for size. You're pretty good at guesstimating these things :-) The patch is fine for MIPSpro - the build's still running, I'll report back if it finishes properly (parallel build with 'gmake -j 3' had been unsuccessful), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Stable Release 2.8.0, release candidate 5, released 10th February 2009. Please test this release candidate, and report success/failure to the osg-users mailing list. On thing that strikes me is the following message on the Sun Solaris10/SunStudio11: -- Performing Test _OPENTHREADS_ATOMIC_USE_SUN -- Performing Test _OPENTHREADS_ATOMIC_USE_SUN - Failed Is this test meant to succeed on later releases of the SunStudio environment only or is this a real failure while detecting a certain feature? I _might_ have missed an earlier comment on this topic, but I'm uncertain. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Good to hear things are progressing. How much is built so far? Approx. 90%, just finished linking the OpenFlight loader I had been out of home this afternoon for a while. Just as a side note I'd like to mention my little 'trick' when building on IRIX: The OSG build is N32 by default, but as CMake identifies few of the dependencies by their N64 libraries (both installed), I'm running this little hack to fix: for i in gif freetype; do for j in src/osgPlugins/${i}/CMakeFiles/osgdb_${i}.dir/*link.txt; do sed -e 's/lib64/lib32/g' ${j} TEMP mv TEMP ${j} done done This has been working for me since the introduction of CMake with OSG, no idea if it's worth adding a 'proper' workaround. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc5 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Thanks for the update. W.r.t your hack fix to workaround issues with finding N64 libs, this is something that really should be fixed in Cmake or in our CMake build system. However, since you have a workaround and IRIX is not a commonly used platform I'd not place this as a release stopper. Oh no, certainly not. Fingers crossed the last 10% goes quickly. Done. The build on Solaris/SunStudio as well as IRIX/MIPSpro (using the modified 'SprocThread.c++') finished properly. I did a quick test by loading a little OpenFlight airport model, made at NASA with Creator, into 'osgviewer' and it displays as expected (using remote-GLX from the headless Sun to the SGI). Thanks a lot for your quick and successful assistance, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Robert Osfield robert.osfi...@gmail.com wrote: Another long day of fixes and frustrations, but... I do believe bit by bit we are getting there. The only platforms that I haven't heard about are AIX and HP-Ux, I might offer AIX-5.1 with GCC-4.0.0 - which has, in the past, proven to be a quite 'tricky' platform I'm uncertain of you really want me to try it ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.8.0-rc6 tagged, please test
Martin Spott martin.sp...@mgras.net wrote: I might offer AIX-5.1 with GCC-4.0.0 - [...] Well, I'd like to pull my offer back I'll have to get CMake to work and this probably won't happen before sunday afternoon, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Model orientation after using 'osgconv'
Paul Melis wrote: Martin Spott wrote: FlightGear typically uses the AC3D format for drawing aircraft models and scenery buildings. This works quite nicely - this is one of our usual eye-catchers: http://foxtrot.mgras.net/bitmap/FGFS/ggb-ac.png [...] http://foxtrot.mgras.net/bitmap/FGFS/ggb-ive.png Oops :) When I load your model in .ac format together with axes.osg the Golden Gate's road is along the Z axis, with the Y axis pointing up. Is that what you expect? Now, finally the secret behind the funny behaviour was disclosed to me - and it's so bizarre that I'd like to share it with you: The AC3D loader in OSG works properly - obviously. But FlightGear has to switch the orientation when loading AC3D models in order to comply with the mis-behaviour of the formerly used AC3D loader in PLIB. Instead, for all the other file formats, FlightGear relies on proper orientation - which is why the Golden Gate bridge looks so strange when converted into .ive Oh man ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Virtual Terrain Generation on Which Tool ?
?mit Uzun wrote: [...] I will try VPB on PagedLOD and converstion to OpenFlight. If OF support PagedLOD it will be good start I think :) Oh, please report your experience on this list ! Thanks, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Model orientation after using 'osgconv'
Hi, the actual reason why I'm asking is very specific - but in fact the intention is quite 'generic'. FlightGear typically uses the AC3D format for drawing aircraft models and scenery buildings. This works quite nicely - this is one of our usual eye-catchers: http://foxtrot.mgras.net/bitmap/FGFS/ggb-ac.png Now I've been building OSG 2.6.0 with the Collada DOM 2.1.1, I took 'osgconv' to convert the .ac model into a .dae and replaced the respective reference in our FlightGear Scenery. This is how our eye-catcher looks as an OSG-converted Collada model: http://foxtrot.mgras.net/bitmap/FGFS/ggb-dae.png Apparently, contrary to my earliest assumptions, this is not solely specific to the Collada writer. As a comparison, when I'm subsituting the .ac with an .ive file (OSG-converted from the .ac as well) it's the same story: http://foxtrot.mgras.net/bitmap/FGFS/ggb-ive.png I'm getting curious: Does file format conversion with OSG 'normalize' the orientation, does the AC3D reader behave differently when loading a model for FlightGgear, is there something else I should take into account ? I've put a little package onto the site for those who'd like to try it out. This contains the original .ac model, the involved texture files plus the .dae and .ive as a result of my convertion attempts: http://foxtrot.mgras.net/bitmap/FGFS/ggb.tar.bz2 Thanks for reading, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Model orientation after using 'osgconv'
Paul Melis wrote: When I load your model in .ac format together with axes.osg the Golden Gate's road is along the Z axis, with the Y axis pointing up. Aaaah, the 'axes' didn't get into my mind Is that what you expect? Hmmm, no, X and Y should span a surface that's orthogonal to the perpendicular, Z is up. Apparently, all three models appear to have the same orientation in 'osgviewer', looks like I have to dig at a different place. Thanks for sharing your ideas with me, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Robert Osfield wrote: I have now tagged the 2.6.0 release candidate 2, you can grab it from the downloads page: SVN from 10:30 UTC today compiles properly and runs (tested only with 'osgviewer' and an AC3D model) on IRIX/N32 (MIPSPro) and Solaris/SPARC32 (SunStudio), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenScenGraph-2.6.0-rc2 tagged
Martin Spott wrote: SVN from 10:30 UTC today compiles properly and runs (tested only with 'osgviewer' and an AC3D model) on IRIX/N32 (MIPSPro) and Solaris/SPARC32 (SunStudio), Ok, the same applies to rc2 - OSG even properly honours the $DISPLAY when doing GLX over remote network connections ! Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compile error on Solaris10/SunStudio11
Robert Osfield wrote: The missing return was fixed yesterday. Today the function is now moved in to the osgDB, but this shouldn't effect the build. Ok, compiles nicely now, I'll try to follow the -rc packages, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Compile error on Solaris10/SunStudio11
Hi, when trying to build OSG (SVN from thursday afternoon, 15:30 UTC) on Solaris, I get the following Error: [ 99%] Building CXX object applications/osgconv/CMakeFiles/application_osgconv.dir/PluginQuery.o /opt/SUNWspro/bin/CC -xO2 -xtarget=ultra2 -xprefetch=auto -xO2 -DNDEBUG -I/usr/local/src/OpenSceneGraph/include -DOSG_DEBUG_POSTFIX='d' -o applications/osgconv/CMakeFiles/application_osgconv.dir/PluginQuery.o -c /usr/local/src/OpenSceneGraph/applications/osgconv/PluginQuery.cpp [... many Warnings ...] /usr/local/src/OpenSceneGraph/applications/osgconv/PluginQuery.cpp, line 149: Error: osgDB::outputPluginDetails(std::ostream , const std::string ) is expected to return a value. make[2]: *** [applications/osgconv/CMakeFiles/application_osgconv.dir/PluginQuery.o] Error 1 Regards, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compile error on Solaris10/SunStudio11
Robert Osfield wrote: The missing return was fixed yesterday. Today the function is now moved in to the osgDB, but this shouldn't effect the build. Ok, I'll recheck. A little notice when running CMake makes me wonder (freshly pulled from SVN): [...] -- Performing Test _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS - Failed -- Performing Test _OPENTHREADS_ATOMIC_USE_SUN -- Performing Test _OPENTHREADS_ATOMIC_USE_SUN - Failed [...] This _is_ a Sun - did I misunderstand the comment ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin
Robert Osfield wrote: Now if you could just test the build of ImageSequence stuff :-) Yup, SVN from today 07:00 UTC compiles properly, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Please test SVN of OpenSceneGraph in prep for 2.5.6 dev
Robert Osfield wrote: There have been a number of fixes, and new additions to SVN since 2.5.5 so we'll need to get this thoroughly tested out across platforms. I didn't test any of the new features, but at least I can tell that everything compiles properly on FreeBSD-7.0/i386 and basic 'osgviewer' usage works as expected, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin
Hi Robert, Robert Osfield wrote: [...], my best guess is that you changed: virtual ~Record() {} To: virtual ~Record(); Yes, this is the change I made in 'src/osgPlugins/OpenFlight/Record.h' at line 64 to make the MIPSPro compiler happy, thus reverting that tiny part of changeset 7756. Yet I had to realize that, after finally getting proper binaries, I was unable to load an OpenFlight sample database that loaded nicely on a Linux machine where I didn't apply that change - but that's a different issue. I'm currently rebuilding this morning's SVN to see if this issue is still valid. Such a build takes several hours on my Octane (I had the hope to get my hands onto a dual R14k CPU board right in time, but that didn't work out), so I'll report when it's done, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin
Martin Spott wrote: Robert Osfield wrote: [...], my best guess is that you changed: virtual ~Record() {} To: virtual ~Record(); Yes, this is the change I made in 'src/osgPlugins/OpenFlight/Record.h' at line 64 to make the MIPSPro compiler happy, thus reverting that tiny part of changeset 7756. Yet I had to realize that, after finally getting proper binaries, I was unable to load an OpenFlight sample database that loaded nicely on a Linux machine where I didn't apply that change - but that's a different issue. The primary complaint is still valid and the mentioned change is still required to make MIPSpro happy. Unfortunately I'm unable to tell why 'osgviewer' now dumps a core when loading the Peaceful Valley OpenFlight sample set from 'http://3dnature.com/scenesample.html'. Looking at GDB, it seems to me that the last action is to load 'libosgSim' - I'll see if I get anywhere further, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin
Robert Osfield wrote: I've pre-empted you sending the files, and had a guess at what you might have changed - I moved the Record {} body from Record.h into the Record.cpp. This, what should be a superfluous change, is now checked in to SVN. Fine, thanks, I'm now creating a debug-build - I guess it will bb finished at least when I wake up tomorrow :-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin
Hi Robert, Robert Osfield wrote: I've pre-empted you sending the files, and had a guess at what you might have changed - I moved the Record {} body from Record.h into the Record.cpp. This, what should be a superfluous change, is now checked in to SVN. Ok, the main difference between my workaround and your fix is, as it seems, that your fix is technically correct :-) Tad, I didn't catch your 'ImageSequence' stuff, but the previous state in SVN compiles properly _and_ I'm now able to load the PV-demo scenery. Thanks for taking care of this ! I have a little side note concerning CMake's habits on IRIX. Apparently N32 is the default output format on IRIX for OSG - compiler calls often look like this one: /usr/bin/CC -DEFAULT:abi=n32:isa=mips4:proc=r10k [...] -n32 This appears to be pre-defined somewhere in the CMake defaults at least I guess so - CMake version 2.4-patch 6 working here. So, I have a $LD_LIBRARYN32_PATH which includes, among other directories, '/usr/freeware/lib32'. I also have a $LD_LIBRARY64_PATH which includes '/usr/freeware/lib64' That's entirely fine. Yet, after running 'cmake' with not a single LD_LIBRARY_PATH-related option, I always find references to '/usr/freeware/lib64' in the two 'src/osgPlugins/gif/CMakeFiles/osgdb_gif.dir/*link.txt' files, even though N32 is the default. This doesn't trouble me, I'm used to run a simple script to fix these before calling 'make', it would just be nice to have if this would get handled properly by 'cmake'. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin
Martin Spott wrote: Reverting the change in 'src/osgPlugins/OpenFlight/Record.h' at line 64 to read: virtual ~Record(); makes the compiler happy - yet I don't have the slightest clue if this has any influence on proper functionality :-) Hehe, it has. I'm getting the binaries and libraries compiled and linked properly, but the OpenFlight loader fails miserably. Well, somehow I _did_ expect such result Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Compiler discomfort on IRIX at OpenFlight plugin
After a while I finally took the time to replace my old 2.3.7 installation on IRIX with 2.4.0. Apparently the MIPSPro compiler dislikes one little piece in the following changeset: http://www.openscenegraph.org/projects/osg/changeset/7756 --- snip -- [ 84%] Building CXX object src/osgPlugins/OpenFlight/CMakeFiles/osgdb_openflight.dir/AncillaryRecords.o /usr/bin/CC -LANG:libc_in_namespace_std=OFF -Dosgdb_openflight_EXPORTS -O2 -DNDEBUG -I/usr/local/src/OpenSceneGraph-2.4.0/include -o src/osgPlugins/OpenFlight/CMakeFiles/osgdb_openflight.dir/AncillaryRecords.o -c /usr/local/src/OpenSceneGraph-2.4.0/src/osgPlugins/OpenFlight/AncillaryRecords.cpp [... tons of WARNINGs ...] cc-1367 CC: ERROR File = /usr/local/src/OpenSceneGraph-2.4.0/include/osg/ref_ptr, Line = 30 A pointer to an incomplete class type is not allowed. ~ref_ptr() { if (_ptr) _ptr-unref(); _ptr = 0; } ^ detected during instantiation of osg::ref_ptrflt::PrimaryRecord::~ref_ptr() at line 64 of /usr/local/src/OpenSceneGraph-2.4.0/src/osgPlugins/OpenFlight/Record.h 1 error detected in the compilation of /usr/local/src/OpenSceneGraph-2.4.0/src/osgPlugins/OpenFlight/AncillaryRecords.cpp. --- snip -- Reverting the change in 'src/osgPlugins/OpenFlight/Record.h' at line 64 to read: virtual ~Record(); makes the compiler happy - yet I don't have the slightest clue if this has any influence on proper functionality :-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released
Robert Osfield wrote: There is of course still an opportunity for last minute testing so please feel free to keeping checking 2.3.11 or SVN, testing is always appreciate ;-) As far as I can tell, 2.3.11 is fine as a foundation for building FlightGear on FreeBSD 6.3 on i386 and Linux Debian Etch on AMD64. Yet I don't have the chance to run the resulting binaries during the day, but as 2.3.10 ran pretty fine, I suspect 2.3.11 will do as well, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released
Robert Osfield wrote: I have just tagged 2.3.11, [...] Would you mind putting the ZIP file onto the web site ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.1 dev release tagged.
Hi Robert, Robert Osfield wrote: This morning I tagged the OpenScenGraph-2.3.1 developer release: I think there's a bug in the bugfix-release ;-) Linking CXX shared library ../../../lib/libOpenThreads.so cd /archive/FlightGear/OSG/OpenSceneGraph-2.3.1/src/OpenThreads/pthreads /usr/bin/cmake -P CMakeFiles/OpenThreads.dir/cmake_clean_target.cmake cd /archive/FlightGear/OSG/OpenSceneGraph-2.3.1/src/OpenThreads/pthreads /usr/bin/cmake -E cmake_link_script CMakeFiles/OpenThreads.dir/link.txt --verbose=1 /usr/bin/g++ -O3 -march=opteron -fPIC -O3 -DNDEBUG -shared -Wl,-soname,libOpenThreads.so.9 -o ../../../lib/libOpenThreads.so.2.2.0 CMakeFiles/OpenThreads.dir/PThread.o CMakeFiles/OpenThreads.dir/PThreadBarrier.o CMakeFiles/OpenThreads.dir/PThreadCondition.o CMakeFiles/OpenThreads.dir/PThreadMutex.o CMakeFiles/OpenThreads.dir/__/common/Version.o -lpthread CMakeFiles/OpenThreads.dir/PThread.o: In function `e': OpenThreads6Thread13cancelCleanupEv:(.text+0x770): multiple definition of `e' CMakeFiles/OpenThreads.dir/PThread.o:OpenThreads6Thread13cancelCleanupEv:(.text+0xa0): first defined here /usr/bin/ld: Warning: size of symbol `e' changed from 10 in CMakeFiles/OpenThreads.dir/PThread.o to 302 in CMakeFiles/OpenThreads.dir/PThread.o collect2: ld returned 1 exit status make[2]: *** [lib/libOpenThreads.so.2.2.0] Fehler 1 Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.3.1 dev release tagged.
Martin Spott wrote: I think there's a bug in the bugfix-release ;-) Hmmm, this error didn't show up when re-running the same build script a second time. Actually I _do_ use build-scripts to avoid situations like this one :-/ Sorry for the noise, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] FlightGear hits 1.0!
Hi Hannes [EMAIL PROTECTED] wrote: what world are you using in flightgear? i still think it would make sense if http://csp.sourceforge.net/ and fg share the same world. :) FlightGear uses a toolchain called TerraGear to create a compressed Scenery format (we call it .btg) out of raster elevation and landuse vector data [1]. With no exception the current terrain surface consists of an irregular triangle mesh: http://www.de.flightgear.org/Gallery-v0.7.9/Link/wireframe.html Recent development in FlightGear/OSG maybe will lead us to the ability of loading every scenery-like format that is supported by OSG. Probably Tim likes to comment on this because he's the one who's mostly carrying out this work. I acknowledge that it might make much sense to share one world among CSP and FlightGear. Yet I have no idea how CSP terrain is organized and if they would like to share development resources with FlightGear. To my (past) knowledge of CSP this project explicitly aims at a goal and at an audience which are meant to be intentionally different from those of FlightGear. [1]: The 'official' web page of this TerraGear toolchain is here: http://www.terragear.org/ but in fact almost no development is taking place there any more. You'll find the most actively maintained set of TerraGear tools here: http://mapserver.flightgear.org/git/gitweb.pl?p=terragear Actually we've just started the process of reconsidering the design of these tools and we certainly will think about improving the current Scenery format. BUT you have to consider that FlightGear Scenery is a pretty big tanker. We're talking about approx. 20 GByte of uncompressed Scenery at pretty low resolution landuse and road data for the whole world now. Future development should take into account that the World Scenery might become magnitudes bigger once we start using higly detailed raw data all over the place. So pretty much care should be taken when considering the migration to a new format. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] CMake Search Paths ?
Hi Eric, E. Wing wrote: 1) Use the ccmake instead of cmake. It exists for this very reason and is the easiest, most reliable answer. (I constantly beg people to use this so we don't get these kinds of questions over and over.) Well, this is the old story we've already had before the 2.0 release: I guess quite a lot of people build stuff like OSG as part of a batch or at least using a predefined script. If you disallow these people to modify the required flags on the 'cmake' command line, then you force all these people to create their very private hack and it's no surprise that people ask why they have to do so . So, telling people about the shiny world of 'ccmake' and begging for procedures that are _highly_impractical_ on many people's setup is one thing, getting things with command line flags _really_ sorted out isn't a bad option either. I'm very curious to know if the solutions, which you've been proposing here, actually did the job. Cheerio, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.1.15 dev version released
Robert Osfield wrote: The release I never intended to have to make, but here's another one for safety sake, please test 2.1.15. Builds fine on FreeBSD-6.2 with GCC-3.4.6, 'osgviewer' works as expected, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.1.14 dev version released
Robert Osfield wrote: As ever please test, test test! Today is a holiday in our country, so I won't have access to the FreeBSD machine at my customer's place before thursday, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.1.13 dev version released
Robert Osfield wrote: Please test on as many platforms as you can lay your hands on and provide positive negative feedback. Just an informal note, FreeBSD-6.2, GCC 3.4.6: /usr/local/bin/cmake -H/usr/local/src/OpenSceneGraph -B/usr/local/src/OpenSceneGraph --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /usr/local/src/OpenSceneGraph/CMakeFiles 100 make -f CMakeFiles/Makefile2 all make -f src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/build.make src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/depend make -f src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/build.make src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/build /usr/local/bin/cmake -E cmake_progress_report /usr/local/src/OpenSceneGraph/CMakeFiles [ 0%] Building CXX object src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/PThread.o /usr/bin/g++ -O3 -march=pentiumpro -DOpenThreads_EXPORTS -fPIC -I/usr/local/src/OpenSceneGraph/include -I/usr/local/include -DOPENTHREADS_EXPORTS -DHAVE_PTHREAD_YIELD -DHAVE_PTHREAD_SETCONCURRENCY -DHAVE_PTHREAD_GETCONCURRENCY -o src/OpenThreads/pthreads/CMakeFiles/OpenThreads.dir/PThread.o -c /usr/local/src/OpenSceneGraph/src/OpenThreads/pthreads/PThread.c++ /usr/local/src/OpenSceneGraph/src/OpenThreads/pthreads/PThread.c++: In static member function `static int OpenThreads::Thread::YieldCurrentThread()': /usr/local/src/OpenSceneGraph/src/OpenThreads/pthreads/PThread.c++:903: error: void value not ignored as it ought to be *** Error code 1 Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-2.1.13 dev version released
Martin Spott wrote: In file included from /usr/local/src/OpenSceneGraph/src/osgPlugins/hdr/hdrwriter.cpp:34: /usr/include/malloc.h:3:2: #error malloc.h has been replaced by stdlib.h *** Error code 1 Ok, fixed now. I currently don't have any FlightGear environment for testing, but at least a simple 'osgviewer' works for me, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] invalid conversion from `int*' to `socklen_t*'
Robert Osfield wrote: On 8/6/07, Martin Spott [EMAIL PROTECTED] wrote: Martin Spott wrote: just wanted to let you know that I'm getting a compile error with current SVN on FreeBSD: Ok, the current state of 2.1.4 compiles fore me on FreeBSD. For this we must thank John Shue :-) Herewith I do so ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] invalid conversion from `int*' to `socklen_t*'
Hi, just wanted to let you know that I'm getting a compile error with current SVN on FreeBSD: [ 53%] Building CXX object src/osgPlugins/net/CMakeFiles/osgdb_net.dir/sockinet.o /usr/bin/g++ -O3 -march=pentiumpro -Dosgdb_net_EXPORTS -fPIC -I/usr/local/src/OpenSceneGraph/include -I/usr/local/include -o src/osgPlugins/net/CMakeFiles/osgdb_net.dir/sockinet.o -c /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp: In member function `sockinetaddr sockinetbuf::localaddr() const': /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:169: error: invalid conversion from `int*' to `socklen_t*' /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:169: error: initializing argument 3 of `int getsockname(int, sockaddr*, socklen_t*)' /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp: In member function `sockinetaddr sockinetbuf::peeraddr() const': /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:192: error: invalid conversion from `int*' to `socklen_t*' /usr/local/src/OpenSceneGraph/src/osgPlugins/net/sockinet.cpp:192: error: initializing argument 3 of `int getpeername(int, sockaddr*, socklen_t*)' gmake[2]: *** [src/osgPlugins/net/CMakeFiles/osgdb_net.dir/sockinet.o] Fehler 1 gmake[2]: Leaving directory `/usr/local/src/OpenSceneGraph' Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org