Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Chris Hanson
Have you examined the image files (.PNG or .JPG) that it exported along
with the .OSG file? Are they damaged?


On Fri, Dec 7, 2012 at 10:09 AM, Maia Randria 
veneree.randrianari...@crulrg.ulaval.ca wrote:

 Hi,

 I have a strange color change when exporting an object from 3DS Max 2013
 to  OSG.

 Could someone have idea on why I obtained that (this is the first time I
 see that, no problem until now with the plug-in).

 Thank you!

 Cheers,
 Maia

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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Farshid Lashkari
Hi Maia,

Are you using the latest version of the max exporter plugin? This sounds
similar to an issue where texture colors would export incorrectly when
gamma correction was enabled in max. The latest version of the exporter
should have resolved this, but maybe it's not fully resolved. Can you try
disabling gamma correction (Rendering - Gamma/LUT Setup), then exporting
again?

Cheers,
Farshid


On Fri, Dec 7, 2012 at 9:09 AM, Maia Randria 
veneree.randrianari...@crulrg.ulaval.ca wrote:

 Hi,

 I have a strange color change when exporting an object from 3DS Max 2013
 to  OSG.

 Could someone have idea on why I obtained that (this is the first time I
 see that, no problem until now with the plug-in).

 Thank you!

 Cheers,
 Maia

 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=51467#51467




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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Maia Randria
Hi Farshid,

I will re-install then and check this. BTW, when I launch the .exe file, I have 
a message No installation of 3Ds max found, though I have 3DS on my computer 
(2012 and 2013). Last time, I choose to install anyway and it worked. Is this a 
bug ? 



Farshid Lashkari wrote:
 Hi Maia,
 
 
 Are you using the latest version of the max exporter plugin? This sounds 
 similar to an issue where texture colors would export incorrectly when gamma 
 correction was enabled in max. The latest version of the exporter should have 
 resolved this, but maybe it's not fully resolved. Can you try disabling gamma 
 correction (Rendering - Gamma/LUT Setup), then exporting again? 
 
 Cheers,
 Farshid
 
 
 On Fri, Dec 7, 2012 at 9:09 AM, Maia Randria  () wrote:
 
  Hi,
  
  I have a strange color change when exporting an object from 3DS Max 2013 to 
   OSG.
  
  Could someone have idea on why I obtained that (this is the first time I 
  see that, no problem until now with the plug-in).
  
  Thank you!
  
  Cheers,
  Maia
  
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  Read this topic online here:
  http://forum.openscenegraph.org/viewtopic.php?p=51467#51467 
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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Maia Randria
Hi Farshid,

May I ask you to check if the two versions on sourceforge and on worrdviz 
website are the same ? When I launch the one from Worldviz website, everything 
is correct (I can install), but I have that message error No 3ds max 
installed with the one from sourceforge. 

Many thanks,

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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Farshid Lashkari
Hi Maia,

Are you using 3ds Max Design? There was a fix to the install script since
the last release that allowed detection for certain 3ds Max Design
installations. The installer on the sourceforge page has not been rebuilt
since then. I will try to make a new release soon though.

Cheers,
Farshid


On Fri, Dec 7, 2012 at 11:58 AM, Maia Randria 
veneree.randrianari...@crulrg.ulaval.ca wrote:

 Hi Farshid,

 May I ask you to check if the two versions on sourceforge and on worrdviz
 website are the same ? When I launch the one from Worldviz website,
 everything is correct (I can install), but I have that message error No
 3ds max installed with the one from sourceforge.

 Many thanks,

 --
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 http://forum.openscenegraph.org/viewtopic.php?p=51473#51473





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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Maia Randria
No, I don't. I just have 3DS max.


Farshid Lashkari wrote:
 Hi Maia,
 
 Are you using 3ds Max Design? There was a fix to the install script since the 
 last release that allowed detection for certain 3ds Max Design installations. 
 The installer on the sourceforge page has not been rebuilt since then. I will 
 try to make a new release soon though.
 
 
 Cheers,
 Farshid
 
 
 On Fri, Dec 7, 2012 at 11:58 AM, Maia Randria  () wrote:
 
  Hi Farshid,
  
  May I ask you to check if the two versions on sourceforge and on worrdviz 
  website are the same ? When I launch the one from Worldviz website, 
  everything is correct (I can install), but I have that message error No 
  3ds max installed with the one from sourceforge.
  
  Many thanks,
  
  --
  Read this topic online here:
  
  http://forum.openscenegraph.org/viewtopic.php?p=51473#51473 
  (http://forum.openscenegraph.org/viewtopic.php?p=51473#51473)
  
  
  
  
  
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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Farshid Lashkari
Do you have the 32 or 64-bit version of max installed? Are you downloading
the matching installer? The one on the homepage is for 32-bit. If you are
using 64-bit, then you'll need to download the 64-bit installer from the
files page.


On Fri, Dec 7, 2012 at 12:54 PM, Maia Randria 
veneree.randrianari...@crulrg.ulaval.ca wrote:

 No, I don't. I just have 3DS max.


 Farshid Lashkari wrote:
  Hi Maia,
 
  Are you using 3ds Max Design? There was a fix to the install script
 since the last release that allowed detection for certain 3ds Max Design
 installations. The installer on the sourceforge page has not been rebuilt
 since then. I will try to make a new release soon though.
 
 
  Cheers,
  Farshid
 
 
  On Fri, Dec 7, 2012 at 11:58 AM, Maia Randria  () wrote:
 
   Hi Farshid,
  
   May I ask you to check if the two versions on sourceforge and on
 worrdviz website are the same ? When I launch the one from Worldviz
 website, everything is correct (I can install), but I have that message
 error No 3ds max installed with the one from sourceforge.
  
   Many thanks,
  
   --
   Read this topic online here:
  
   http://forum.openscenegraph.org/viewtopic.php?p=51473#51473 (
 http://forum.openscenegraph.org/viewtopic.php?p=51473#51473)
  
  
  
  
  
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Re: [osg-users] [osgPlugins] 3DS max to osg problem

2012-12-07 Thread Maia Randria
Hi,

I got it by disabling gamma correction (Rendering - Gamma/LUT Setup) with the 
latest installer (1.0.3 for 64 bits).

Everything is OK now.

Thank you very much and have a good weekend.

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