Re: [osg-users] Bug with new BaseUniform

2018-03-30 Thread Julien Valentin
trying to isolate min requirement to reproduce I ran in an other bug concerning 
removeTextureAttribute :
attribute->getTypeMemberPair() is not found for texture bound to other tu than 
0.
as TexAttrs are grouped by tu in ss , I believe that 
TextureAttribute::getMember should be removed(default 0 is good)...
Am I right?


robertosfield wrote:
> Hi Julien,
> 
> On 30 March 2018 at 13:10, Julien Valentin <> wrote:
> 
> > Since I merged with osg master the 03/22, I encountered a bug:
> > I don't understand it yet but it crashes in optimizer l614 comparing a 
> > baseUniform(which should be a uniform) with a uniform.
> > 
> > This silly baseuniform seams to be instanciated via  osgb file reading
> > 
> 
> Do you mean mean osg::UniformBase?  This is a new base class for
> uniforms as the old uniform class is a bit of mess of
> design/implemention, the UniformBase makes it possible to implement a
> range of properly typed uniforms, such as IntUniform, Vec2Uniform etc.
> 
> 
> > Will give more lead but Robert have an idea of what happens it could avoid 
> > an other bloody debug session for me
> > 
> 
> We'll the first thing you need to do if you want help is actually tell
> us how to reproduce the problem you are seeing.  Also please don't use
> the crude language when you do, it's just plain unpleasant to have to
> wade through this type of stuff.
> 
> Robert.
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Re: [osg-users] Bug with new BaseUniform

2018-03-30 Thread Robert Osfield
Hi Julien,

On 30 March 2018 at 13:10, Julien Valentin  wrote:
> Since I merged with osg master the 03/22, I encountered a bug:
> I don't understand it yet but it crashes in optimizer l614 comparing a 
> baseUniform(which should be a uniform) with a uniform.
>
> This silly baseuniform seams to be instanciated via  osgb file reading

Do you mean mean osg::UniformBase?  This is a new base class for
uniforms as the old uniform class is a bit of mess of
design/implemention, the UniformBase makes it possible to implement a
range of properly typed uniforms, such as IntUniform, Vec2Uniform etc.

> Will give more lead but Robert have an idea of what happens it could avoid an 
> other bloody debug session for me

We'll the first thing you need to do if you want help is actually tell
us how to reproduce the problem you are seeing.  Also please don't use
the crude language when you do, it's just plain unpleasant to have to
wade through this type of stuff.

Robert.
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[osg-users] Bug with new BaseUniform

2018-03-30 Thread Julien Valentin
Hi,

Since I merged with osg master the 03/22, I encountered a bug:
I don't understand it yet but it crashes in optimizer l614 comparing a 
baseUniform(which should be a uniform) with a uniform.

This silly baseuniform seams to be instanciated via  osgb file reading

Will give more lead but Robert have an idea of what happens it could avoid an 
other bloody debug session for me

Thank you!

Cheers,
Julien

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