Re: [osg-users] From Maya to OSH

2012-12-06 Thread Cary, Karl A.
You can look at the maya2osg project at
http://sourceforge.net/projects/maya2osg/. The problem is that it hasn't
been maintained recently. We are having the same issue and in the past
we exported or models to obj format, then converted to pfb with a custom
performer library to handle some special cases (used to use Performer
before OSG), then osgconv the pfb to an ive. I am currently taking the
code from maya2osg to hopefully go straight. I have to add in our custom
changes first though. With Maya 2011, I was able to successfully convert
some of our basic models over to ive directly as an export from Maya.
Haven't tried other versions or more complicated models yet.

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Ferran
Altarriba Bertran
Sent: Friday, November 30, 2012 12:33 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] From Maya to OSH

Hi,

I'm very very new to OSG, so maybe my doubts will seem quite easy to
solve for you...

the point is that I have a 3D model done in Autodesk Maya (including
materials, image textures, videotextures and animation) and I need to
export it to OSG.

I haven't found the way to do it directly from Maya (does this way
exist?), so I tried to export from Maya to OBJ+MTL and then from this to
OSG. The problem is that I can only convert the OBJ file to OSG, I don't
know how to add the MTL too.

Have u know how can I solve this? 

Thanks a million! :)

Cheers,
Ferran

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=51308#51308





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[osg-users] From Maya to OSH

2012-12-05 Thread Ferran Altarriba Bertran
Hi,

I'm very very new to OSG, so maybe my doubts will seem quite easy to solve for 
you...

the point is that I have a 3D model done in Autodesk Maya (including materials, 
image textures, videotextures and animation) and I need to export it to OSG.

I haven't found the way to do it directly from Maya (does this way exist?), so 
I tried to export from Maya to OBJ+MTL and then from this to OSG. The problem 
is that I can only convert the OBJ file to OSG, I don't know how to add the MTL 
too.

Have u know how can I solve this? 

Thanks a million! :)

Cheers,
Ferran

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=51308#51308





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