Re: [osg-users] Inherit depth buffer attachment for a child camera ?

2012-12-17 Thread Robert Osfield
HI Aurelien,

You can can't share buffer attachments between different Camera/FBOs.
Perhaps you could use a texture attachment from one Camera's FBO as a
source for writing the result into another Camera's FBO, or simply use the
same Camera FBO and just locally modify the projection and modelview
matrices by using a nested Camera rather than a RTT/FBO based one, a nested
camera inherits it's parents buffer.

Robert.

On 6 December 2012 08:54, Aurelien Albert aurelien.alb...@alyotech.frwrote:

 Hi,

 In my scene graph, I use a main camera with FBO severals attached :

 - a FBO for COLOR0
 - a FBO for COLOR1
 - a FBO for DEPTH

 I would like to use a child camera (not slave) with :

 - another FBO attached to COLOR0
 - the same FBO a main camera for DEPTH buffer

 Is there anyway to inherit the DEPTH buffer attachment from main camera ?


 Thank you!

 Cheers,
 Aurelien

 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=51433#51433





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[osg-users] Inherit depth buffer attachment for a child camera ?

2012-12-06 Thread Aurelien Albert
Hi,

In my scene graph, I use a main camera with FBO severals attached :

- a FBO for COLOR0
- a FBO for COLOR1
- a FBO for DEPTH

I would like to use a child camera (not slave) with :

- another FBO attached to COLOR0
- the same FBO a main camera for DEPTH buffer

Is there anyway to inherit the DEPTH buffer attachment from main camera ?


Thank you!

Cheers,
Aurelien

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=51433#51433





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