Re: [osg-users] New glTexStorage code is disrupting FBO initialization
On Tue, 21 Aug 2018 at 20:43, Paul Levy wrote: > Seems to be working now. Yesterday I submitted a PR to change GL_RGBA16F and > GL_RGBA32F to GL_RGBA16F_ARB and GL_RGBA32F_ARB, but you only changed > GL_RGBA32F. Both are undefined on Windows so I re-submitted a PR to get the > Windows build building again. Thanks for the test and build fix, now merged. Cheers, Robert, ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Robert, Seems to be working now. Yesterday I submitted a PR to change GL_RGBA16F and GL_RGBA32F to GL_RGBA16F_ARB and GL_RGBA32F_ARB, but you only changed GL_RGBA32F. Both are undefined on Windows so I re-submitted a PR to get the Windows build building again. Thanks -- Paul Levy : Pelican Mapping On Tue, Aug 21, 2018 at 9:38 AM Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi Robert, > > I had the same issue with the FBO failing to initialize. Works now with > the master. > > On Tue, Aug 21, 2018 at 2:34 PM Robert Osfield > wrote: > >> Hi Glenn, >> >> We have had a bash at resolve this issue. Could you please try out >> OSG master or the OpenSceneGraph-3.6-TexStorage branch to see if this >> issue still exists. >> >> Cheers, >> Robert. >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > -- > trajce nikolov nick > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Hi Robert, I had the same issue with the FBO failing to initialize. Works now with the master. On Tue, Aug 21, 2018 at 2:34 PM Robert Osfield wrote: > Hi Glenn, > > We have had a bash at resolve this issue. Could you please try out > OSG master or the OpenSceneGraph-3.6-TexStorage branch to see if this > issue still exists. > > Cheers, > Robert. > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Hi Glenn, We have had a bash at resolve this issue. Could you please try out OSG master or the OpenSceneGraph-3.6-TexStorage branch to see if this issue still exists. Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Here's my example corrections to remove unsized internal formats https://github.com/openscenegraph/OpenSceneGraph/pull/592 I also add setSourceFormat to comply when no immutable available mp3butcher wrote: > @Robert > forget my last post (it was a bug left on my branch) > I don't understand the bug found in osgdeffered i've just launch it whithout > any problem..It would have been weird as i don't implement immutable > imageless TextureRectangle yet... > I'll make 2 separate pr for examples correction and imageless immutable > TextureRectangle > Cheers > > > mp3butcher wrote: > > @Robert > > As you see I removed some call to setSourceFormat > > This is because i made sourceformat more prioritized than internal format > > in my glTexStorageXD calls it surely be wiser to remove this priority > > scheme (only when texstorage available) and don't remove call to > > setSourceFormat > > > > > > mp3butcher wrote: > > > All is linked: > > > in osgdeffered: > > > remove l.51 > > > // tex2D->setSourceFormat(GL_RGBA); > > > in osgssbo l.802 > > > texture->setInternalFormat(GL_RGBA16); > > > osgoit : DpethPeeling.cpp > > > remove l310 > > > colorTexture->setInternalFormat(GL_RGBA16); > > > and that's all > > > (I haven't made pr for them) > > > > > > > > > Paul Levy wrote: > > > > Julien, > > > > > > > > Thanks for looking into it. I think there is a different problem as > > > > Glenn mentioned. All the examples that use COLOR_BUFFER0 are broken on > > > > my system. osgdeferred, osgSSBO, osgoit, etc are a few I tried. > > > > Setting > > > > OSG_GL_TEXTURE_STORAGE=OFF fixes the problem but as Glenn mentioned, > > > > COLOR_BUFFER0 has worked in the past prior to texture storage. > > > > > > > > > > > > Thank you-- > > > > Paul Levy : Pelican Mapping > > > > > > > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 3:16 PM Julien Valentin < ()> wrote: > > > > > > > > > > > > > I debugged osgprerender > > > > > It was the unsized texture format: > > > > > changing GL_RGBA to GL_RGBA8 > > > > > i'll patch the example > > > > > but you have to patch osgearth > > > > > > > > > > > > > > > gwaldron wrote: > > > > > > > > > > > Julian,New information: In osgEarth we use Camera::attach like so: > > > > > > > > > > > > > > > > > > rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > > > > > > > > > > > > > > > > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using > > > > > > the former since forever but maybe it was wrong. > > > > > > > > > > > > > > > > > > Glenn Waldron > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < ()> wrote: > > > > > > > > > > > > > > > > > > > > > > > > > Hi > > > > > > > It's weird that immutable texture interact with fbo render to > > > > > > > texture. > > > > > > > I've done a lot of FBORTT since this commit and haven't seen any > > > > > > > problem > > > > > > > Are you sure your problem come from here? > > > > > > > Try to replicate the behavior in a simple example code please > > > > > > > > > > > > > > Cheers > > > > > > > > > > > > > > > > > > > > > gwaldron wrote: > > > > > > > > > > > > > > > > > > > > > > Robert, > > > > > > > > > > > > > > > > > > > > > > > > We recently pulled the latest master branch of OpenSceneGraph, > > > > > > > > and found that FBOs in osgEarth no longer initialize properly. > > > > > > > > We narrowed the problem down to this commit which appears to > > > > > > > > introduce the usage of glTexStorage: > > > > > > > > > > > > > > > > > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b)) > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b))) > > > > > > > > > > > > > > > > > > > > > > > > We are seeing output like the following. > > > > > > > > > > > > > > > > > > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= > > > > > > > > 0x8cd6 > > > > > > > > > > > > > > > > Warning:
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
@Robert forget my last post (it was a bug left on my branch) I don't understand the bug found in osgdeffered i've just launch it whithout any problem..It would have been weird as i don't implement immutable imageless TextureRectangle yet... I'll make 2 separate pr for examples correction and imageless immutable TextureRectangle Cheers mp3butcher wrote: > @Robert > As you see I removed some call to setSourceFormat > This is because i made sourceformat more prioritized than internal format in > my glTexStorageXD calls it surely be wiser to remove this priority scheme > (only when texstorage available) and don't remove call to setSourceFormat > > > mp3butcher wrote: > > All is linked: > > in osgdeffered: > > remove l.51 > > // tex2D->setSourceFormat(GL_RGBA); > > in osgssbo l.802 > > texture->setInternalFormat(GL_RGBA16); > > osgoit : DpethPeeling.cpp > > remove l310 > > colorTexture->setInternalFormat(GL_RGBA16); > > and that's all > > (I haven't made pr for them) > > > > > > Paul Levy wrote: > > > Julien, > > > > > > Thanks for looking into it. I think there is a different problem as > > > Glenn mentioned. All the examples that use COLOR_BUFFER0 are broken on > > > my system. osgdeferred, osgSSBO, osgoit, etc are a few I tried. Setting > > > OSG_GL_TEXTURE_STORAGE=OFF fixes the problem but as Glenn mentioned, > > > COLOR_BUFFER0 has worked in the past prior to texture storage. > > > > > > > > > Thank you-- > > > Paul Levy : Pelican Mapping > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 3:16 PM Julien Valentin < ()> wrote: > > > > > > > > > > I debugged osgprerender > > > > It was the unsized texture format: > > > > changing GL_RGBA to GL_RGBA8 > > > > i'll patch the example > > > > but you have to patch osgearth > > > > > > > > > > > > gwaldron wrote: > > > > > > > > > Julian,New information: In osgEarth we use Camera::attach like so: > > > > > > > > > > > > > > > rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > > > > > > > > > > > > > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using > > > > > the former since forever but maybe it was wrong. > > > > > > > > > > > > > > > Glenn Waldron > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < ()> wrote: > > > > > > > > > > > > > > > > > > > > > Hi > > > > > > It's weird that immutable texture interact with fbo render to > > > > > > texture. > > > > > > I've done a lot of FBORTT since this commit and haven't seen any > > > > > > problem > > > > > > Are you sure your problem come from here? > > > > > > Try to replicate the behavior in a simple example code please > > > > > > > > > > > > Cheers > > > > > > > > > > > > > > > > > > gwaldron wrote: > > > > > > > > > > > > > > > > > > > Robert, > > > > > > > > > > > > > > > > > > > > > We recently pulled the latest master branch of OpenSceneGraph, > > > > > > > and found that FBOs in osgEarth no longer initialize properly. We > > > > > > > narrowed the problem down to this commit which appears to > > > > > > > introduce the usage of glTexStorage: > > > > > > > > > > > > > > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b)) > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b))) > > > > > > > > > > > > > > > > > > > > > We are seeing output like the following. > > > > > > > > > > > > > > > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= > > > > > > > 0x8cd6 > > > > > > > > > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not > > > > > > > support multiple color outputs. > > > > > > > ContextData::incrementContextIDUsageCount(0) to 2 > > > > > > > Warning: detected OpenGL error 'invalid enumerant' after applying > > > > > > > attribute Viewport 02517C076560 > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= > > > > > > > 0x8cd6 > > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not > > > > > > > support multiple
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
@Robert As you see I removed some call to setSourceFormat This is because i made sourceformat more prioritized than internal format in my glTexStorageXD calls it surely be wiser to remove this priority scheme (only when texstorage available) and don't remove call to setSourceFormat mp3butcher wrote: > All is linked: > in osgdeffered: > remove l.51 > // tex2D->setSourceFormat(GL_RGBA); > in osgssbo l.802 > texture->setInternalFormat(GL_RGBA16); > osgoit : DpethPeeling.cpp > remove l310 > colorTexture->setInternalFormat(GL_RGBA16); > and that's all > (I haven't made pr for them) > > > Paul Levy wrote: > > Julien, > > > > Thanks for looking into it. I think there is a different problem as Glenn > > mentioned. All the examples that use COLOR_BUFFER0 are broken on my > > system. osgdeferred, osgSSBO, osgoit, etc are a few I tried. Setting > > OSG_GL_TEXTURE_STORAGE=OFF fixes the problem but as Glenn mentioned, > > COLOR_BUFFER0 has worked in the past prior to texture storage. > > > > > > Thank you-- > > Paul Levy : Pelican Mapping > > > > > > > > > > > > On Fri, Aug 10, 2018 at 3:16 PM Julien Valentin < ()> wrote: > > > > > > > I debugged osgprerender > > > It was the unsized texture format: > > > changing GL_RGBA to GL_RGBA8 > > > i'll patch the example > > > but you have to patch osgearth > > > > > > > > > gwaldron wrote: > > > > > > > Julian,New information: In osgEarth we use Camera::attach like so: > > > > > > > > > > > > rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > > > > > > > > > > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using the > > > > former since forever but maybe it was wrong. > > > > > > > > > > > > Glenn Waldron > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < ()> wrote: > > > > > > > > > > > > > > > > > Hi > > > > > It's weird that immutable texture interact with fbo render to texture. > > > > > I've done a lot of FBORTT since this commit and haven't seen any > > > > > problem > > > > > Are you sure your problem come from here? > > > > > Try to replicate the behavior in a simple example code please > > > > > > > > > > Cheers > > > > > > > > > > > > > > > gwaldron wrote: > > > > > > > > > > > > > > > > Robert, > > > > > > > > > > > > > > > > > > We recently pulled the latest master branch of OpenSceneGraph, and > > > > > > found that FBOs in osgEarth no longer initialize properly. We > > > > > > narrowed the problem down to this commit which appears to introduce > > > > > > the usage of glTexStorage: > > > > > > > > > > > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b)) > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b))) > > > > > > > > > > > > > > > > > > We are seeing output like the following. > > > > > > > > > > > > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > > > > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not > > > > > > support multiple color outputs. > > > > > > ContextData::incrementContextIDUsageCount(0) to 2 > > > > > > Warning: detected OpenGL error 'invalid enumerant' after applying > > > > > > attribute Viewport 02517C076560 > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not > > > > > > support multiple color outputs. > > > > > > ContextData::incrementContextIDUsageCount(0) to 3 > > > > > > > > > > > > > > > > > > The "osgprerender" example still seems to work but generates FBO > > > > > > warnings as well. I have not had a chance for a deep-dive yet ... > > > > > > but wanted to make you aware. > > > > > > > > > > > > > > > > > > Glenn Waldron / osgEarth > > > > > > > > > > > > -- > > > > > > Post generated by Mail2Forum > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Twirling twirling twirling toward freedom > > > > > > > > > > -- > > > > > Read this topic
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
All is linked: in osgdeffered: remove l.51 // tex2D->setSourceFormat(GL_RGBA); in osgssbo l.802 texture->setInternalFormat(GL_RGBA16); osgoit : DpethPeeling.cpp remove l310 colorTexture->setInternalFormat(GL_RGBA16); and that's all (I haven't made pr for them) Paul Levy wrote: > Julien, > > Thanks for looking into it. I think there is a different problem as Glenn > mentioned. All the examples that use COLOR_BUFFER0 are broken on my system. > osgdeferred, osgSSBO, osgoit, etc are a few I tried. Setting > OSG_GL_TEXTURE_STORAGE=OFF fixes the problem but as Glenn mentioned, > COLOR_BUFFER0 has worked in the past prior to texture storage. > > > Thank you-- > Paul Levy : Pelican Mapping > > > > > > On Fri, Aug 10, 2018 at 3:16 PM Julien Valentin < ()> wrote: > > > > I debugged osgprerender > > It was the unsized texture format: > > changing GL_RGBA to GL_RGBA8 > > i'll patch the example > > but you have to patch osgearth > > > > > > gwaldron wrote: > > > > > Julian,New information: In osgEarth we use Camera::attach like so: > > > > > > > > > rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > > > > > > > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using the > > > former since forever but maybe it was wrong. > > > > > > > > > Glenn Waldron > > > > > > > > > > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < ()> wrote: > > > > > > > > > > > > > Hi > > > > It's weird that immutable texture interact with fbo render to texture. > > > > I've done a lot of FBORTT since this commit and haven't seen any problem > > > > Are you sure your problem come from here? > > > > Try to replicate the behavior in a simple example code please > > > > > > > > Cheers > > > > > > > > > > > > gwaldron wrote: > > > > > > > > > > > > > Robert, > > > > > > > > > > > > > > > We recently pulled the latest master branch of OpenSceneGraph, and > > > > > found that FBOs in osgEarth no longer initialize properly. We > > > > > narrowed the problem down to this commit which appears to introduce > > > > > the usage of glTexStorage: > > > > > > > > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b)) > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b))) > > > > > > > > > > > > > > > We are seeing output like the following. > > > > > > > > > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > > > > > multiple color outputs. > > > > > ContextData::incrementContextIDUsageCount(0) to 2 > > > > > Warning: detected OpenGL error 'invalid enumerant' after applying > > > > > attribute Viewport 02517C076560 > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > > > > > multiple color outputs. > > > > > ContextData::incrementContextIDUsageCount(0) to 3 > > > > > > > > > > > > > > > The "osgprerender" example still seems to work but generates FBO > > > > > warnings as well. I have not had a chance for a deep-dive yet ... > > > > > but wanted to make you aware. > > > > > > > > > > > > > > > Glenn Waldron / osgEarth > > > > > > > > > > -- > > > > > Post generated by Mail2Forum > > > > > > > > > > > > > > > > > > > > > > > > > > Twirling twirling twirling toward freedom > > > > > > > > -- > > > > Read this topic online here: > > > > http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 > > > > (http://forum.openscenegraph.org/viewtopic.php?p=74485#74485) > > > > (http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 > > > > (http://forum.openscenegraph.org/viewtopic.php?p=74485#74485)) > > > > > > > > > > > > > > > > > > > > > > > > ___ > > > > osg-users mailing list > > > > () > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > >
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Julien, Thanks for looking into it. I think there is a different problem as Glenn mentioned. All the examples that use COLOR_BUFFER0 are broken on my system. osgdeferred, osgSSBO, osgoit, etc are a few I tried. Setting OSG_GL_TEXTURE_STORAGE=OFF fixes the problem but as Glenn mentioned, COLOR_BUFFER0 has worked in the past prior to texture storage. Thank you -- Paul Levy : Pelican Mapping On Fri, Aug 10, 2018 at 3:16 PM Julien Valentin wrote: > I debugged osgprerender > It was the unsized texture format: > changing GL_RGBA to GL_RGBA8 > i'll patch the example > but you have to patch osgearth > > > gwaldron wrote: > > Julian,New information: In osgEarth we use Camera::attach like so: > > > > > >rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > > > > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using the > former since forever but maybe it was wrong. > > > > > > Glenn Waldron > > > > > > > > > > > > > > > > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < ()> wrote: > > > > > > > Hi > > > It's weird that immutable texture interact with fbo render to texture. > > > I've done a lot of FBORTT since this commit and haven't seen any > problem > > > Are you sure your problem come from here? > > > Try to replicate the behavior in a simple example code please > > > > > > Cheers > > > > > > > > > gwaldron wrote: > > > > > > > Robert, > > > > > > > > > > > > We recently pulled the latest master branch of OpenSceneGraph, and > found that FBOs in osgEarth no longer initialize properly. We narrowed the > problem down to this commit which appears to introduce the usage of > glTexStorage: > > > > > > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > ( > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > ( > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > ( > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > )) > > > > > > > > > > > > We are seeing output like the following. > > > > > > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not > support multiple color outputs. > > > > ContextData::incrementContextIDUsageCount(0) to 2 > > > > Warning: detected OpenGL error 'invalid enumerant' after applying > attribute Viewport 02517C076560 > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not > support multiple color outputs. > > > > ContextData::incrementContextIDUsageCount(0) to 3 > > > > > > > > > > > > The "osgprerender" example still seems to work but generates FBO > warnings as well. I have not had a chance for a deep-dive yet ... but > wanted to make you aware. > > > > > > > > > > > > Glenn Waldron / osgEarth > > > > > > > > -- > > > > Post generated by Mail2Forum > > > > > > > > > > > > > > > > Twirling twirling twirling toward freedom > > > > > > -- > > > Read this topic online here: > > > http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 ( > http://forum.openscenegraph.org/viewtopic.php?p=74485#74485) > > > > > > > > > > > > > > > > > > ___ > > > osg-users mailing list > > > () > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ) > > > > > > > > > -- > > Post generated by Mail2Forum > > > > Twirling twirling twirling toward freedom > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=74489#74489 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
I debugged osgprerender It was the unsized texture format: changing GL_RGBA to GL_RGBA8 i'll patch the example but you have to patch osgearth gwaldron wrote: > Julian,New information: In osgEarth we use Camera::attach like so: > > > rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using the former > since forever but maybe it was wrong. > > > Glenn Waldron > > > > > > > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < ()> wrote: > > > > Hi > > It's weird that immutable texture interact with fbo render to texture. > > I've done a lot of FBORTT since this commit and haven't seen any problem > > Are you sure your problem come from here? > > Try to replicate the behavior in a simple example code please > > > > Cheers > > > > > > gwaldron wrote: > > > > > Robert, > > > > > > > > > We recently pulled the latest master branch of OpenSceneGraph, and found > > > that FBOs in osgEarth no longer initialize properly. We narrowed the > > > problem down to this commit which appears to introduce the usage of > > > glTexStorage: > > > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b)) > > > > > > > > > We are seeing output like the following. > > > > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > > > multiple color outputs. > > > ContextData::incrementContextIDUsageCount(0) to 2 > > > Warning: detected OpenGL error 'invalid enumerant' after applying > > > attribute Viewport 02517C076560 > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > > > multiple color outputs. > > > ContextData::incrementContextIDUsageCount(0) to 3 > > > > > > > > > The "osgprerender" example still seems to work but generates FBO warnings > > > as well. I have not had a chance for a deep-dive yet ... but wanted to > > > make you aware. > > > > > > > > > Glenn Waldron / osgEarth > > > > > > -- > > > Post generated by Mail2Forum > > > > > > > > > > > Twirling twirling twirling toward freedom > > > > -- > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 > > (http://forum.openscenegraph.org/viewtopic.php?p=74485#74485) > > > > > > > > > > > > ___ > > osg-users mailing list > > () > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org) > > > > > -- > Post generated by Mail2Forum Twirling twirling twirling toward freedom -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74489#74489 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Several OSG examples also bind to COLOR_BUFFER0 for RTT and they fail in a similar fashion: osgoit, osgblenddrawbuffers, osgSSBO, osgdeferred. Glenn Waldron On Fri, Aug 10, 2018 at 1:48 PM Glenn Waldron wrote: > Julian, > New information: In osgEarth we use Camera::attach like so: > >rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); > > If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using the > former since forever but maybe it was wrong. > > Glenn Waldron > > > On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin < > julienvalenti...@gmail.com> wrote: > >> Hi >> It's weird that immutable texture interact with fbo render to texture. >> I've done a lot of FBORTT since this commit and haven't seen any problem >> Are you sure your problem come from here? >> Try to replicate the behavior in a simple example code please >> >> Cheers >> >> >> gwaldron wrote: >> > Robert, >> > >> > >> > We recently pulled the latest master branch of OpenSceneGraph, and >> found that FBOs in osgEarth no longer initialize properly. We narrowed the >> problem down to this commit which appears to introduce the usage of >> glTexStorage: >> > >> > >> > >> https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b >> ( >> https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b >> ) >> > >> > >> > We are seeing output like the following. >> > >> > >> > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 >> > >> > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support >> multiple color outputs. >> > ContextData::incrementContextIDUsageCount(0) to 2 >> > Warning: detected OpenGL error 'invalid enumerant' after applying >> attribute Viewport 02517C076560 >> > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 >> > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support >> multiple color outputs. >> > ContextData::incrementContextIDUsageCount(0) to 3 >> > >> > >> > The "osgprerender" example still seems to work but generates FBO >> warnings as well. I have not had a chance for a deep-dive yet ... but >> wanted to make you aware. >> > >> > >> > Glenn Waldron / osgEarth >> > >> > -- >> > Post generated by Mail2Forum >> >> >> >> Twirling twirling twirling toward freedom >> >> -- >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 >> >> >> >> >> >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Julian, New information: In osgEarth we use Camera::attach like so: rttCamera->attach(osg::Camera::COLOR_BUFFER0, texture); If I replace COLOR_BUFFER0 with COLOR_BUFFER, it works. Been using the former since forever but maybe it was wrong. Glenn Waldron On Fri, Aug 10, 2018 at 12:39 PM Julien Valentin wrote: > Hi > It's weird that immutable texture interact with fbo render to texture. > I've done a lot of FBORTT since this commit and haven't seen any problem > Are you sure your problem come from here? > Try to replicate the behavior in a simple example code please > > Cheers > > > gwaldron wrote: > > Robert, > > > > > > We recently pulled the latest master branch of OpenSceneGraph, and found > that FBOs in osgEarth no longer initialize properly. We narrowed the > problem down to this commit which appears to introduce the usage of > glTexStorage: > > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > ( > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > ) > > > > > > We are seeing output like the following. > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > multiple color outputs. > > ContextData::incrementContextIDUsageCount(0) to 2 > > Warning: detected OpenGL error 'invalid enumerant' after applying > attribute Viewport 02517C076560 > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > multiple color outputs. > > ContextData::incrementContextIDUsageCount(0) to 3 > > > > > > The "osgprerender" example still seems to work but generates FBO > warnings as well. I have not had a chance for a deep-dive yet ... but > wanted to make you aware. > > > > > > Glenn Waldron / osgEarth > > > > -- > > Post generated by Mail2Forum > > > > Twirling twirling twirling toward freedom > > -- > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 > > > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
No you're right osgprerender bugs I'll dig it mp3butcher wrote: > Hi > It's weird that immutable texture interact with fbo render to texture. > I've done a lot of FBORTT since this commit and haven't seen any problem > Are you sure your problem come from here? > Try to replicate the behavior in a simple example code please > > Cheers > > > gwaldron wrote: > > Robert, > > > > > > We recently pulled the latest master branch of OpenSceneGraph, and found > > that FBOs in osgEarth no longer initialize properly. We narrowed the > > problem down to this commit which appears to introduce the usage of > > glTexStorage: > > > > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > > > > We are seeing output like the following. > > > > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > > multiple color outputs. > > ContextData::incrementContextIDUsageCount(0) to 2 > > Warning: detected OpenGL error 'invalid enumerant' after applying attribute > > Viewport 02517C076560 > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > > multiple color outputs. > > ContextData::incrementContextIDUsageCount(0) to 3 > > > > > > The "osgprerender" example still seems to work but generates FBO warnings > > as well. I have not had a chance for a deep-dive yet ... but wanted to > > make you aware. > > > > > > Glenn Waldron / osgEarth > > > > -- > > Post generated by Mail2Forum > Twirling twirling twirling toward freedom -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74486#74486 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] New glTexStorage code is disrupting FBO initialization
Hi It's weird that immutable texture interact with fbo render to texture. I've done a lot of FBORTT since this commit and haven't seen any problem Are you sure your problem come from here? Try to replicate the behavior in a simple example code please Cheers gwaldron wrote: > Robert, > > > We recently pulled the latest master branch of OpenSceneGraph, and found that > FBOs in osgEarth no longer initialize properly. We narrowed the problem down > to this commit which appears to introduce the usage of glTexStorage: > > > https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b > > (https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b) > > > We are seeing output like the following. > > > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > multiple color outputs. > ContextData::incrementContextIDUsageCount(0) to 2 > Warning: detected OpenGL error 'invalid enumerant' after applying attribute > Viewport 02517C076560 > RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > multiple color outputs. > ContextData::incrementContextIDUsageCount(0) to 3 > > > The "osgprerender" example still seems to work but generates FBO warnings as > well. I have not had a chance for a deep-dive yet ... but wanted to make you > aware. > > > Glenn Waldron / osgEarth > > -- > Post generated by Mail2Forum Twirling twirling twirling toward freedom -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74485#74485 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] New glTexStorage code is disrupting FBO initialization
Robert, We recently pulled the latest master branch of OpenSceneGraph, and found that FBOs in osgEarth no longer initialize properly. We narrowed the problem down to this commit which appears to introduce the usage of glTexStorage: https://github.com/openscenegraph/OpenSceneGraph/commit/7be09e8dcd1ed63eb501c12bb7c8df6f6902783b We are seeing output like the following. RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support multiple color outputs. ContextData::incrementContextIDUsageCount(0) to 2 Warning: detected OpenGL error 'invalid enumerant' after applying attribute Viewport 02517C076560 RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6 Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support multiple color outputs. ContextData::incrementContextIDUsageCount(0) to 3 The "osgprerender" example still seems to work but generates FBO warnings as well. I have not had a chance for a deep-dive yet ... but wanted to make you aware. Glenn Waldron / osgEarth ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org