Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Hi Gianni, On Tue, May 10, 2011 at 4:02 PM, Gianni Ambrosio ga...@vi-grade.com wrote: robertosfield wrote: I do plan to add support for this in the 2.9.x dev series using the ffmpeg plugin to do the video encoding, but I don't have any dates for the work. Is there anything new about this topic? No news yet sorry. Have plenty of items on my TODO list infront of video encoding and haven't put in any plans to develop it soon. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Hi Robert, robertosfield wrote: I do plan to add support for this in the 2.9.x dev series using the ffmpeg plugin to do the video encoding, but I don't have any dates for the work. Is there anything new about this topic? Regards Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39246#39246 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
HI Rodrigo, On Wed, Apr 22, 2009 at 8:39 PM, Rodrigo Salvador osgfo...@tevs.eu wrote: Felix, did you achieve to replay the animation? I recorded a animation in a saved_animation.path file, but what I want is to play it in a external player. Does OSG save the animation with another kind of file, like .wmv? The recoding of the animation *path* is supported, but this is just log of position+orientation of the camera. You can run osgviewer with this path to replay it, but it's not something other non OSG tools will support. If you want a movie then you'll need an entirely seperate image capture support. I do plan to add support for this in the 2.9.x dev series using the ffmpeg plugin to do the video encoding, but I don't have any dates for the work. In the meantime you'll need to use a 3rd party tool to capture the desktop and encode it. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Felix, did you achieve to replay the animation? I recorded a animation in a saved_animation.path file, but what I want is to play it in a external player. Does OSG save the animation with another kind of file, like .wmv? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=10678#10678 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
It works! I am deeply greatful for your support. The Process Monitor worked out for me. There i found out that the .path file was stored in my SVN temp directory (.svn\tmp\text-base). I do not know why the windows search did not find it nore do i know why it is hidden in there, but all animation paths i captured are stored in this directory. My last question is, how do i replay one of them? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8603#8603 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Hi Guys, I have just added a RecordCameraPathHandler to my viewer and it works fine, which means the animation is recorded by pressing z and replayed by pressing Z. But the problem is the saved_animation.path file is never written, although it says so. I search the complete disk for *.path Here is how i added the handler osgViewer::View* viewP = dynamic_castosgViewer::View*(_billInterface-getCamera()-getView()); recordHandler = new osgViewer::RecordCameraPathHandler(ETC.path); viewP-addEventHandler(recordHandler); And how do I replay the animation at the next start? I have a play button implemented in my GUI, but do not know how to implement the functionality. like getView()-playAnimationFromFile(ETC.path) thanks for your help Felix -- Neu: GMX FreeDSL Komplettanschluss mit DSL 6.000 Flatrate + Telefonanschluss für nur 17,95 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Hi Felix, Have you looked at the class definition for RecordCameraPathHandler? If not go have a look at it. The constructor takes an optional filename that defaults to saved_animation.path, you can set this to what ever you want, including full path if you wish. Normally in default settings the saved_animation.path will drop in the directory that you ran your application from. Robert. On Mon, Mar 16, 2009 at 3:13 PM, schoko wikinger felixilbr...@gmx.netwrote: Hi Guys, I have just added a RecordCameraPathHandler to my viewer and it works fine, which means the animation is recorded by pressing z and replayed by pressing Z. But the problem is the saved_animation.path file is never written, although it says so. I search the complete disk for *.path Here is how i added the handler osgViewer::View* viewP = dynamic_castosgViewer::View*(_billInterface-getCamera()-getView()); recordHandler = new osgViewer::RecordCameraPathHandler(ETC.path); viewP-addEventHandler(recordHandler); And how do I replay the animation at the next start? I have a play button implemented in my GUI, but do not know how to implement the functionality. like getView()-playAnimationFromFile(ETC.path) thanks for your help Felix -- Neu: GMX FreeDSL Komplettanschluss mit DSL 6.000 Flatrate + Telefonanschluss für nur 17,95 Euro/mtl.!* http://dsl.gmx.de/?ac=OM.AD.PD003K11308T4569a ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Hi Robert I have done it. I put it to new osgViewer::RecordCameraPathHandler(C:\\ETC.path); but it was never there. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8535#8535 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
On Mon, Mar 16, 2009 at 3:28 PM, Felix Ilbring osgfo...@tevs.eu wrote: Hi Robert I have done it. I put it to new osgViewer::RecordCameraPathHandler(C:\\ETC.path); but it was never there. The class has always worked for me, so can't suggest any gotcha's, you'll have to open up a debug and see what the ReecordCameraPathHandler is doing on your build/system. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Felix Ilbring wrote: Hi Robert I have done it. I put it to new osgViewer::RecordCameraPathHandler(C:\\ETC.path); but it was never there. Note that you need to add the handler to the correct osgViewer::View and also have to use the 'z' key to start recording... Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
thanks Paul the thing ist, that the recording works. it starts with 'z' and stops with 'Z' afterwards it plays the scene again and again. console promts: Recording camera Path. Writing camera file: ETC.path AnimationPath Completet in XXX so i guess it is the right viewer, but the file is nowhere to be found.. i also started in debug mode and the recordHandler object looks good. No errors all values set maybe some can just post me a .path file and tell me how to replay it in my view. I can than add my own points to it and everything will be fine :) if i remeber correctly it should look like TIME X Y Z thats what i read in another post thanks Felix -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8547#8547 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Hi Felix, Could you try osgviewer to see if it can record files OK. Robert. On Mon, Mar 16, 2009 at 4:45 PM, Felix Ilbring osgfo...@tevs.eu wrote: thanks Paul the thing ist, that the recording works. it starts with 'z' and stops with 'Z' afterwards it plays the scene again and again. console promts: Recording camera Path. Writing camera file: ETC.path AnimationPath Completet in XXX so i guess it is the right viewer, but the file is nowhere to be found.. i also started in debug mode and the recordHandler object looks good. No errors all values set maybe some can just post me a .path file and tell me how to replay it in my view. I can than add my own points to it and everything will be fine :) if i remeber correctly it should look like TIME X Y Z thats what i read in another post thanks Felix -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8547#8547 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
Felix Ilbring wrote: thanks Paul the thing ist, that the recording works. it starts with 'z' and stops with 'Z' afterwards it plays the scene again and again. console promts: Recording camera Path. Writing camera file: ETC.path AnimationPath Completet in XXX so i guess it is the right viewer, but the file is nowhere to be found.. Hmm, and you can't locate it using a search in the file explorer? Another tool you could use is this one (http://technet.microsoft.com/en-us/sysinternals/bb896645.aspx) which allows you to trace file activity of a process (read/write/create/etc). Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] RecordCameraPathHandler where is the saved_animation.path file?
no I did not create the file manualy, but I will test the tool from the link tomorrow. Thanks a lot for your support. Felix -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8565#8565 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org