Re: [osg-users] collada fetures in osg

2008-06-09 Thread Steven Thomas
There's a Sourceforge project written by Heinrich Fink which adds some
support for ColladaFX to OSG's Collada plugin.

http://sourceforge.net/projects/collada-cg2glsl/

The code is in the osgdae_patch folder. I've never used the code and I
don't know if it'll need to be modified to get it working with the OSG
trunk. I do know that AMD built a ColladaFX viewer based on OSG that
uses Heinrich's code though, so at some point it worked.

Steve

On Fri, 2008-06-06 at 23:12 -0300, Carlos Sanches wrote:
 Hello guys ! This is my first post and I m Brazilian then execuse me
 any errors in my english.
 I want to know what are the features that can I load with a collada
 file ?
 I generated some collada files with FXComposer 2 and RenderMonkey in
 windows but when I load these files with osgviewer on Linux only apear
 the mesh object without the effects :(
 
 I thought that the effects would be loaded to.
 Thank you!
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Re: [osg-users] collada fetures in osg

2008-06-07 Thread Robert Osfield
Hi Carlos,

The OSG's Collada plugin doesn't map all of Collada features,
hopefully others with a bit more expertise in this area will be able
to clarify.

W.r.t RenderMonkey - Collada - OSG, perhaps ATI's demo app they put
together that combining RenderMonkey/Collada and OSG.  They extended
the OSG and the collada plugin to do it.

Robert.

On Sat, Jun 7, 2008 at 3:12 AM, Carlos Sanches [EMAIL PROTECTED] wrote:
 Hello guys ! This is my first post and I m Brazilian then execuse me any
 errors in my english.
 I want to know what are the features that can I load with a collada file ?
 I generated some collada files with FXComposer 2 and RenderMonkey in windows
 but when I load these files with osgviewer on Linux only apear the mesh
 object without the effects :(

 I thought that the effects would be loaded to.
 Thank you!

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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Re: [osg-users] collada fetures in osg

2008-06-07 Thread Paul Martz
COLLADA is a text format, so you should be able to examine the file in a
text editor, determine which XML tags contain the information that you
believe isn't being loaded, and then look at the OSG DAE plugin source code
to find out if there is some kind of bug in the code or the features are
simply not supported by the current incarnation of the code. The DAE plugin
is relatively simple (compared to, say, OpenFlight), so if you are new to
OSG but familiar with the COLLADA format, this should be easy code to
examine and walk through in a debugger.
   -Paul
 


  _  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Carlos
Sanches
Sent: Friday, June 06, 2008 8:12 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] collada fetures in osg


Hello guys ! This is my first post and I m Brazilian then execuse me any
errors in my english.
I want to know what are the features that can I load with a collada file ?
I generated some collada files with FXComposer 2 and RenderMonkey in windows
but when I load these files with osgviewer on Linux only apear the mesh
object without the effects :(

I thought that the effects would be loaded to.
Thank you!


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[osg-users] collada fetures in osg

2008-06-06 Thread Carlos Sanches
Hello guys ! This is my first post and I m Brazilian then execuse me any
errors in my english.
I want to know what are the features that can I load with a collada file ?
I generated some collada files with FXComposer 2 and RenderMonkey in windows
but when I load these files with osgviewer on Linux only apear the mesh
object without the effects :(

I thought that the effects would be loaded to.
Thank you!
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osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org