Re: [PD] Tidy question
Thanks, I've got a "Frankenstein" version working. I had to create a "lib" folder and put the tcl/tk folders in it because it's not finding mingw/lib, and I had to copy stuff from pd/obj into pd/bin manually. Here's the settings I'm trying in g_editor.c: #define XTOLERANCE 18 #define YTOLERANCE 17 #define NHIST 35 This gives reasonable results, certainly better than the defaults. X and YTOLERANCE are still low enough that vertical selections stay vertical, and horizontal ones stay horizontal (unless the objects overlap, which they shouldn't in the first place.). NHIST sets the minimum vertical distance between logical groups of objects. It's normally 15, so if there's more than 15 pixels separating the bottom of one object from the top of another, it won't line them up vertically. Obviously I like to "tidy up" one group at a time, but maybe these should be customizable... Would be nice to have a keyboard shortcut for this in the future (CTRL+Y?) -Jonathan --- On Mon, 6/1/09, Hans-Christoph Steiner wrote: > From: Hans-Christoph Steiner > Subject: Re: [PD] Tidy question > To: "Jonathan Wilkes" > Cc: pd-list@iem.at > Date: Monday, June 1, 2009, 6:13 PM > > On May 29, 2009, at 5:32 PM, Jonathan Wilkes wrote: > > > > > > > > > --- On Fri, 5/29/09, Hans-Christoph Steiner > wrote: > > > >> From: Hans-Christoph Steiner > >> Subject: Re: [PD] Tidy question > >> To: "Jonathan Wilkes" > >> Cc: pd-list@iem.at > >> Date: Friday, May 29, 2009, 4:37 PM > >> > >> On May 29, 2009, at 4:17 AM, Jonathan Wilkes > wrote: > >> > >>> > >>> > >>> > >>> --- On Thu, 5/28/09, Hans-Christoph Steiner > > >> wrote: > >>> > From: Hans-Christoph Steiner > Subject: Re: [PD] Tidy question > To: "Jonathan Wilkes" > Cc: pd-list@iem.at > Date: Thursday, May 28, 2009, 4:06 PM > > Sounds worth trying, I haven't > myself. We've > >> recently > done some work on the whole MinGW build > >> environment and docs > so it should be relatively straightforward > to get > going. If you just want to build Pd, > then > >> its much > easier. Most of the build > environment setup > >> is for all > the libs, which Pd itself doesn't need. > > http://puredata.info/docs/developer/mingw > >>> > >>> I don't understand the final step under the > heading > >> "Building > >>> Pd-extended with MinGW". Am I supposed > to be in > >> a msys shell > >>> or cygwin? Because the "svn" command > only works > >> in cygwin. > >> > >> The final step is to get the whole source tree > for > >> Pd-extended then > >> build just Pd (not the whole package). The > 'svn' part > >> can be run in > >> Cygwin. You can install a MSYS svn or you > can add > >> Cgywin to the path > >> (last, so the MSYS always task precedence) then > you can use > >> the Cygwin > >> svn in MSYS. The "make -f makefile.mingw" > must be run > >> in MSYS. > >> > >> .hc > > > > Ok, now I'm building in msys but getting the > mysterious message: > > make: *** No rule to make target > `/usr/include/stdlib.h', needed by > > `g_canvas.o'. Stop. > > > > I'm using your mingw installation, and stdlib.h > definitely exists. > > Any ideas on why it's not pointing to the right > place? > > Try deleting "makefile.dependencies" : > > http://lists.puredata.info/pipermail/pd-dev/2007-12/010313.html > > .hc > > > > > > > > -Jonathan > > > >> > >> > >>> > >>> > >>> -Jonathan > >>> > > .hc > > On May 28, 2009, at 12:00 AM, Jonathan > Wilkes > >> wrote: > > > > > Hi list, > > Has > anyone ever tried > increasing the values for XTOLERANCE and > > YTOLERANCE in g_editor.c to improve > the > >> usefulness of > "Tidy Up"? > > > > Like maybe jacking both values up to > 14, for > example? Currently, > > objects have to be within 4 vertical > or 3 > >> horizontal > pixels of each > > other for "tidy up" to do anything at > all. > > > > I would try it myself but I'm on > windows and > >> haven't > yet investigated > > the whole build process. > > > > Thanks, > > Jonathan > > > > > > > > > > > >> ___ > > Pd-list@iem.at > mailing list > > UNSUBSCRIBE and account-management > -> http://lists.puredata.info/listinfo/pd-list > > > > > >> > > > News is what people want to keep hidden > and > >> everything else > is publicity. > - > >> Bill > Moyers > > > > >>> > >>> > >>> > >> > >> > >> > >> > > >> > >> There is no way to peace, peace is the way. > >> -A.J. Muste > >> > >> > >> > > > > > > > > > > > > > > > > "It is convenient to imagine a power bey
Re: [PD] Slow cpu/RJDJ patching approach ...
btw is there a way for the patch to know if it's in -nogui mode? Am 31.05.2009 um 09:10 schrieb Roman Haefeli: On Tue, 2009-05-26 at 17:07 -0400, Hans-Christoph Steiner wrote: On May 25, 2009, at 9:17 PM, danomatika wrote: I don't really need an accelerated gui as I like what Pd has now, I just think these basic elements should not peg the cpu in -nogui mode. That way I can work in a nice graphical environment to create the patches, then run said patches in the minimal environment and not get penalized for using gui objects/parameters. why aren't you putting a: [r NOGUI] | [spigot] in front of every gui object? don't get me wrong, i am not saying, that i wouldn't like to see that automatically happen in pd, when used in -nogui mode, but until this is implemented, this might be an approach for a workaround. roman PGP.sig Description: Signierter Teil der Nachricht ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] multiple fluid~ using 1 .sf2
hi, i would like to load one big (140mb) .sf2 in six [fluid~]. i was searching the pd mailing-list archive and found this thread (from 2004): http://lists.puredata.info/pipermail/pd-list/2004-03/018448.html it is implemented? pat ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] webcam problem in Gem with Ubuntu Intrepid/Pd-extended 0.41.4-rc3
Thank you Iohannes for pointing out the low-level side-effects and glitches/potentiality eg. hard-disk instead of a webcam. Once again, an experimental system (jaunty with libv4l-dev) against a stable one (hardy) is a hard choice. Havent grilled any cat yet, but must be tasty! ++ OH On lun, 2009-06-01 at 17:10 +0200, IOhannes m zmölnig wrote: > abonnements-olivier wrote: > > > > and for the next session > > echo "export LD_PRELOAD=/usr/local/lib/libv4l1/v4l1compat.so" >> ~/.bashrc > > > > actually i would not recommend this. > LD_PRELOAD seriously interferes with how application linking works (and > is therefore usually discouraged); the sole purpose of it is to allow > library calls be intercepted and provided by a different backend, > something useful when doing debugging or swapping a backend for a single > application (like chromium does with openGL apps; or libv4l-compat in > our case). > > otoh, the only thing that libv4l compat can actually intercept is calls > to ioctl(), which is deep on the kernel-side. overriding ioctl for each > and every application is probably really not what you want. > apart from slowing everything down (as it wraps a system call!), you > might turn otu seeing your harddisk as a webcam. probably nice pictures, > but bad data. > (surely libv4l-devs are trying to do everything to not do any harm when > wrapping system calls; but they will most likely have bugs in their code > as everybody) > > thus the way to go, is to compile an application with native libv4l support. > > anyhow, i just wanted to point out, that people here are lately > suggesting a log of brute force "solutions", which might work fine but > nevertheless i think it would be proper to warn anybody that they might > just grill their cat. > > fgmasdr > IOhannes > ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] wiimote problems
There is aka.wiiremote in SVN, you'll have to build it. its in externals/io/aka.wiiremote. It should work on a basic level. .hc On May 30, 2009, at 9:05 AM, Luigi wrote: Hi phillip i do not think there is a runing wiimote external out there for osx. If thats not the case, i would be very interested in this object. I guess you have to either use OSCulator (which i preferred over Darwiinremote) Or look at Junxion on the steim - page http://www.steim.org/steim/junxion_v4.html Am 30.Mai.09 um 30.Mai.09 MESZ 13:53 schrieb philippe boisnard: Le 30 mai 09 à 13:06, Andrew Faraday a écrit : Hey guys I've looked at old forum and mailing list entries and it seems all the links given are out of date. I need to get data from a wii remote into pd in OSX. I've seen the [wiimote] object operating before now but I can't find where to download it. I've also downloaded Darwiinremote, which is synching but I don't know how I could get that data into PD. God Bless Andrew Surfing the web just got more rewarding. Download the New Internet Explorer 8___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list --->>-- Dipl-Toning.(FH) Luigi Rensinghoff mobil: 0177-5412191 skype: gigischinke luigi.rensingh...@freenet.de ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list Using ReBirth is like trying to play an 808 with a long stick.- David Zicarelli ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] Tidy question
On May 29, 2009, at 5:32 PM, Jonathan Wilkes wrote: --- On Fri, 5/29/09, Hans-Christoph Steiner wrote: From: Hans-Christoph Steiner Subject: Re: [PD] Tidy question To: "Jonathan Wilkes" Cc: pd-list@iem.at Date: Friday, May 29, 2009, 4:37 PM On May 29, 2009, at 4:17 AM, Jonathan Wilkes wrote: --- On Thu, 5/28/09, Hans-Christoph Steiner wrote: From: Hans-Christoph Steiner Subject: Re: [PD] Tidy question To: "Jonathan Wilkes" Cc: pd-list@iem.at Date: Thursday, May 28, 2009, 4:06 PM Sounds worth trying, I haven't myself. We've recently done some work on the whole MinGW build environment and docs so it should be relatively straightforward to get going. If you just want to build Pd, then its much easier. Most of the build environment setup is for all the libs, which Pd itself doesn't need. http://puredata.info/docs/developer/mingw I don't understand the final step under the heading "Building Pd-extended with MinGW". Am I supposed to be in a msys shell or cygwin? Because the "svn" command only works in cygwin. The final step is to get the whole source tree for Pd-extended then build just Pd (not the whole package). The 'svn' part can be run in Cygwin. You can install a MSYS svn or you can add Cgywin to the path (last, so the MSYS always task precedence) then you can use the Cygwin svn in MSYS. The "make -f makefile.mingw" must be run in MSYS. .hc Ok, now I'm building in msys but getting the mysterious message: make: *** No rule to make target `/usr/include/stdlib.h', needed by `g_canvas.o'. Stop. I'm using your mingw installation, and stdlib.h definitely exists. Any ideas on why it's not pointing to the right place? Try deleting "makefile.dependencies" : http://lists.puredata.info/pipermail/pd-dev/2007-12/010313.html .hc -Jonathan -Jonathan .hc On May 28, 2009, at 12:00 AM, Jonathan Wilkes wrote: Hi list, Has anyone ever tried increasing the values for XTOLERANCE and YTOLERANCE in g_editor.c to improve the usefulness of "Tidy Up"? Like maybe jacking both values up to 14, for example? Currently, objects have to be within 4 vertical or 3 horizontal pixels of each other for "tidy up" to do anything at all. I would try it myself but I'm on windows and haven't yet investigated the whole build process. Thanks, Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list News is what people want to keep hidden and everything else is publicity. - Bill Moyers There is no way to peace, peace is the way. -A.J. Muste "It is convenient to imagine a power beyond us because that means we don't have to examine our own lives.", from "The Idols of Environmentalism", by Curtis White ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] webcam problem in Gem with Ubuntu Intrepid/Pd-extended 0.41.4-rc3
abonnements-olivier wrote: and for the next session echo "export LD_PRELOAD=/usr/local/lib/libv4l1/v4l1compat.so" >> ~/.bashrc actually i would not recommend this. LD_PRELOAD seriously interferes with how application linking works (and is therefore usually discouraged); the sole purpose of it is to allow library calls be intercepted and provided by a different backend, something useful when doing debugging or swapping a backend for a single application (like chromium does with openGL apps; or libv4l-compat in our case). otoh, the only thing that libv4l compat can actually intercept is calls to ioctl(), which is deep on the kernel-side. overriding ioctl for each and every application is probably really not what you want. apart from slowing everything down (as it wraps a system call!), you might turn otu seeing your harddisk as a webcam. probably nice pictures, but bad data. (surely libv4l-devs are trying to do everything to not do any harm when wrapping system calls; but they will most likely have bugs in their code as everybody) thus the way to go, is to compile an application with native libv4l support. anyhow, i just wanted to point out, that people here are lately suggesting a log of brute force "solutions", which might work fine but nevertheless i think it would be proper to warn anybody that they might just grill their cat. fgmasdr IOhannes ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
[PD] standard deviation
hello, i've made an abstraction that compute the standard deviation of a list. i think it would go well in your list-abs collection. ok to include it? Cyrille #N canvas 0 0 607 413 10; #X obj 40 46 inlet; #X obj 40 217 sqrt; #X obj 40 238 outlet; #X obj 114 93 list-mean; #X obj 40 114 list-math -; #X obj 40 155 list-math pow 2; #X obj 40 175 list-accum; #X obj 40 67 t l l l; #X obj 197 91 list length; #X obj 40 196 /; #X obj 40 135 list-abs; #X connect 0 0 7 0; #X connect 1 0 2 0; #X connect 3 0 4 1; #X connect 4 0 10 0; #X connect 5 0 6 0; #X connect 6 0 9 0; #X connect 7 0 4 0; #X connect 7 1 3 0; #X connect 7 2 8 0; #X connect 8 0 9 1; #X connect 9 0 1 0; #X connect 10 0 5 0; ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] webcam problem in Gem with Ubuntu Intrepid/Pd-extended 0.41.4-rc3
On jeu, 2009-05-28 at 10:40 -0400, Hans-Christoph Steiner wrote: > On May 28, 2009, at 10:08 AM, IOhannes m zmoelnig wrote: > > > Hans-Christoph Steiner wrote: > >> Is there something that can be done in Pd-extended to make this > >> work? Should all of the build farm machines have libv4l-dev > >> installed? > > > > yep. > > though i seem to remember that there were some problems with older > > versions of libv4l (no idea, which exact version though; might be > > very early versions, like 0.1). > > > > for the future, libv4l is definitely the way to go on linux. > > Ok I installed libv4l-dev(el) on Debian/testing, Ubuntu/Intrepid, > Ubuntu/Jaunty, and Fedora 9. The other distros didn't have it. It > was version 0.5.[789] Hello, I just managed to install v4l on Ubuntu Hardy I downloaded libv4l-0.5.98.tar.gz from this URL http://people.atrpms.net/~hdegoede/ tar xvzf libv4l-0.5.98.tar.gz make then I copied the libs to /usr/local/lib and redefined the variable export LD_PRELOAD=/usr/local/lib/libv4l.0.5.98/libv4l1/v4l1compat.so and for the next session echo "export LD_PRELOAD=/usr/local/lib/libv4l1/v4l1compat.so" >> ~/.bashrc Works fine with a Logitech Quickcam Communicate STX ++ OH > > > Using ReBirth is like trying to play an 808 with a long stick.- > David Zicarelli > > > > ___ > Pd-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] pd/gem dumb polygon question
cyrille henry ha scritto: you can draw picture (pix_image/pix_texture/rectangle), and then draw a transparent triangle in front of the image (alpha/pix_image/pix_texture/rectangle) that would be the most simple. Cyrille perfect, masking is a very fast way http://www.eyax.com/mask.jpg tank you Cyrille -- Lazzaro ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] pd/gem dumb polygon question
CICCOLIX a écrit : cyrille henry ha scritto: ... Many many thanks Cyrille, Max and Ypatios, two triangles was the first attempt i made to build the flag (many thank for remember me the numbers of branchs). I can not use a set of more simple polygon to create the star because, in a second step of work every star mast came in front of the stage and show some photos and video of kids ([pix_texture]), in this case every single shape cam with the same texture. The effect is nice but the content is not very clear. A way to sum (grouping) the triangles ? not easilly, unless you try shaders. or is better the follows steps ? 1) texture a star (jpeg etc.) on a square 2) play with the alpha of result 3) texture the shape resultant with photo and video you can draw picture (pix_image/pix_texture/rectangle), and then draw a transparent triangle in front of the image (alpha/pix_image/pix_texture/rectangle) that would be the most simple. Cyrille Any help and/or example will be great -- Lazzaro p.s. apologize my poor english ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Re: [PD] pd/gem dumb polygon question
cyrille henry ha scritto: hello, CICCOLIX a écrit : Hi, for my scolarsheep i would to make in Gem a animate european flag. I'm starting from the stars. Using polygon object seem something whose wrong, it appear nice in line mode but bad in fill mode. I am the suspect that this depends on my poor knowledge of the foundations of geometry :) polygone can't have this shape. you can make a star using triangles. but the european flag stars have 5 branchs, not 6! anyway, you should maybe better use a square and a texture of a star... Cyrille Many many thanks Cyrille, Max and Ypatios, two triangles was the first attempt i made to build the flag (many thank for remember me the numbers of branchs). I can not use a set of more simple polygon to create the star because, in a second step of work every star mast came in front of the stage and show some photos and video of kids ([pix_texture]), in this case every single shape cam with the same texture. The effect is nice but the content is not very clear. A way to sum (grouping) the triangles ? or is better the follows steps ? 1) texture a star (jpeg etc.) on a square 2) play with the alpha of result 3) texture the shape resultant with photo and video Any help and/or example will be great -- Lazzaro p.s. apologize my poor english ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list