Re: [PD] patching readanysf~

2012-09-03 Thread IOhannes m zmoelnig
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On 2012-08-30 20:12, Roman Haefeli wrote:
 all the patches are already applied, so no need to do that
 yourself.
 
 
 Debian wheezy [1] and Ubuntu Precise [2] both still have 0.42-1,
 which AFAIK is a version without the linking order patch.  Or am I
 missing something?

let's put it that way: debian wheezy and friends include a compiled
version of [readanysf~[.
whether or not the linking order patch is applied is of secondary
concern, as the ordinary user needs the binary rather than the patch.

fgmasdr
IOhannes
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Re: [PD] finding objects ?

2012-09-03 Thread IOhannes m zmoelnig
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On 2012-09-03 00:19, ??  wrote:
 Dear list !
 
 Where can I find the most complete PD-objects and commands
 reference, please ?

right click on the object.
select help.

 
 And why it is not on the main site - puredata.info ?
 

because with help-patches that yre on your computer you do not have to
be online and you can copypaste interesting stuff.

fgmasdr
IOhannes
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[PD] Readanysf~

2012-09-03 Thread Pierre Massat
Dear list,

I'm sending 3 messages related to the same project...

1) I'm using readanysf~ on a headless Rasperry Pi, running Raspbian, and it
works mostly fine, except for short audio dropouts every once in a while. I
don't know how to configure readanysf~, and I would like to know whether
this could be a problem with the audio buffer. Increasing it would solve
the problem ?

2) Using readanysf~ to read web radio streams, is it possible to know when
a steady connection has been established (after all the redirections and
trials), so that I can send [play( at the right moment ? My patch starts
automatically, and for now I have hard coded a delay between the [open( and
[play( messages which isn't always sufficient depending on the radio.

Cheers,

Pierre.
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[PD] Communicating with Pd

2012-09-03 Thread Pierre Massat
Dear List,

I would like to know whether it is possible to communicate with an instance
of Pd from a bash or a python script (things like sending control values to
specific [receive] objects), or any other program actually. I guess I could
do this with LibPd, but I'd rather stick to plain Pd right now if possible.

Cheers,

Pierre.
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Re: [PD] Communicating with Pd

2012-09-03 Thread Lorenzo Sutton

On 03/09/12 11:30, Pierre Massat wrote:

Dear List,

I would like to know whether it is possible to communicate with an 
instance of Pd from a bash or a python script (things like sending 
control values to specific [receive] objects), or any other program 
actually. 


Pd supports sockets have a look at the [netreceive] object.

Lorenzo.

I guess I could do this with LibPd, but I'd rather stick to plain Pd 
right now if possible.


Cheers,

Pierre.




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Re: [PD] finding objects ?

2012-09-03 Thread Фывапр Олджэвич
Hi and thankyou !

\\because with help-patches that yre on your computer you do not have to
\\be online and you can copypaste interesting stuff.

yes, I know about help patches, but as Processing and arduino has a list of all 
available commands and operators on a web-site (and it is douwnloadable) - it 
is easear to find objects and commands, which you don't know, but need. 

for example I couldn't find objects for easy rescaling,  which are very 
usefull, but not mentioned in FLOSSmanuals and have no examples in docs... 

so i had to ask the List for such an objects... finally after waiting for a 
half of a day - [range] and [maxlib\scale] ...  

I think extended needs such thing. 

cheers


Mon, 03 Sep 2012 09:09:13 +0200 от IOhannes m zmoelnig zmoel...@iem.at:
   








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On 2012-09-03 00:19, ??  wrote:

 Dear list !

 

 Where can I find the most complete PD-objects and commands

 reference, please ?


right click on the object.

select help.


 

 And why it is not on the main site - puredata.info ?

 


because with help-patches that yre on your computer you do not have to

be online and you can copypaste interesting stuff.


fgmasdr

IOhannes

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Re: [PD] finding objects ?

2012-09-03 Thread Фывапр Олджэвич
Thankyou for your list !


\\ I know, although it's never actual.

- Why ? I mean that if I don't know all the objects by memory, and I need some 
function to be done - I need easy search by categorys and so on - with 
descriptions...  it is much easear, than asking List every time... and also 
helps to learn other objects faster.

\\Also the object completion plugin helps to find 
objects (pd-ext 0.43).

- what is it ? is it complemented with Extended 0.43 ? or should it be loaded 
apart ? and does it work for Windows ?


cheers !

serg



Mon, 03 Sep 2012 11:24:09 +0200 от João Pais jmmmp...@googlemail.com:
   








 On 2012-09-03 00:19, ??  wrote:

 Dear list !



 Where can I find the most complete PD-objects and commands

 reference, please ?



 right click on the object.

 select help.


for pd-vanilla, right-click anywhere in an empty space, and select help.

for pd-extended, there isn't one. my list (attached) is the most complete 

I know, although it's never actual. the pd-floss website also has a list, 

but only with part of the objects in this document.



 And why it is not on the main site - puredata.info ?





 because with help-patches that yre on your computer you do not have to

 be online and you can copypaste interesting stuff.


or rather more because development of pd-extended externals is a bit 

chaotic, some developers don't do proper documentation, there isn't a 

system to control the quality (or existence) of documentation, etc...


Jonathan Wilkes has done lots of work with pddp to update the 

documentation. Pd-Ext 0.43 has much more ressources, including better help 

patches for pd-vanilla. Also the object completion plugin helps to find 

objects (pd-ext 0.43).



João


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Re: [PD] Communicating with Pd

2012-09-03 Thread Simon Wise

On 03/09/12 17:30, Pierre Massat wrote:

Dear List,

I would like to know whether it is possible to communicate with an instance
of Pd from a bash or a python script (things like sending control values to
specific [receive] objects), or any other program actually. I guess I could


look at pdsend and pdrecieve manpages


Simon

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Re: [PD] Readanysf~

2012-09-03 Thread Charles Goyard
Hi,

Pierre Massat wrote:
 
 2) Using readanysf~ to read web radio streams, is it possible to know when
 a steady connection has been established (after all the redirections and
 trials), so that I can send [play( at the right moment ?

Doesn't the first outlet (1 when ready) does the job ?

++
-- 
Charlot

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Re: [PD] Readanysf~

2012-09-03 Thread Pierre Massat
I wasn't sure what it meant... I'll give it a try, thanks !

2012/9/3 Charles Goyard c...@fsck.fr

 Hi,

 Pierre Massat wrote:
 
  2) Using readanysf~ to read web radio streams, is it possible to know
 when
  a steady connection has been established (after all the redirections and
  trials), so that I can send [play( at the right moment ?

 Doesn't the first outlet (1 when ready) does the job ?

 ++
 --
 Charlot

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Re: [PD] finding objects ?

2012-09-03 Thread Simon Wise

On 03/09/12 18:11, Фывапр Олджэвич wrote:


yes, I know about help patches, but as Processing and arduino has a list of
all available commands and operators on a web-site (and it is douwnloadable)
- it is easear to find objects and commands, which you don't know, but need.


everything built-in is listed with the right-click on the background, that is 
all that is available without installing extra stuff


everything you have installed should have help files, if the person who made 
them made help files and the package you used installed them


if for example you use debian packages then help files are installed and the 
help browser will show you what you have, and you can look up what packages are 
available easily in the usual debian manner ... but that is just the ones 
somebody has done the work to package, it is a useful subset of what is available


there cannot be a full list of everything anyone has ever made ... there cannot 
be a complete list of libraries available in any language


there are some efforts to try and make long lists of what is out there, these 
have been mentioned ... they can never be complete though they can be very useful


the number objects available 'out there' grows every day, some are useful, some 
may not be, this mailing list is a fairly good guide to some of that stuff



Simon


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Re: [PD] finding objects ?

2012-09-03 Thread IOhannes m zmoelnig
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On 2012-09-03 12:16, ??  wrote:
 Thankyou for your list !
 
 
 \\ I know, although it's never actual.
 
 - Why ? I mean that if I don't know all the objects by memory, and 
 I need some function to be done - I need easy search by categorys 
 and so on - with descriptions...  it is much easear, than asking 
 List every time... and also helps to learn other objects faster.
 
 \\Also the object completion plugin helps to find objects (pd-ext 
 0.43).
 
 - what is it ? is it complemented with Extended 0.43 ? or should
 it be loaded apart ? and does it work for Windows ?

i don't know whether it comes with PdX-0.43.
if not you can find it at [1].
if it does come with PdX, it's probably disabled, find it and copy it
to the right place to enable it [2].

fmgasdr
IOhannes


[1] http://puredata.info/downloads/completion-plugin
[2]
http://puredata.info/docs/faq/how-do-i-install-externals-and-help-files
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Re: [PD] finding objects ?

2012-09-03 Thread João Pais

Thankyou for your list !


\\ I know, although it's never actual.

- Why ? I mean that if I don't know all the objects by memory, and I  
need some function to be done - I need easy search by categorys and so  
on - with descriptions...  it is much easear, than asking List every  
time... and also helps to learn other objects faster.


this list (or method) is never actual or effective, because I did with  
copy-paste, object per object. besides it doesn't have all the objects (I  
don't have the time for it), with each build of Pd-ext new objects come  
in, others go out, or objects get changed. Since there is no batch process  
involved, to make the list actual, I would have to go through all objects  
each time (already a couple thousands) and check if they're there, if  
there are new ones, if the ones around have new features ...
Until an automatised process is around - like a batch file compiling the  
fields of the pddp help files - and the developers follow the same  
principles for documentation, there won't be an actual, automatic list of  
objects.




\\Also the object completion plugin helps to findobjects (pd-ext 0.43).

- what is it ? is it complemented with Extended 0.43 ? or should it be  
loaded apart ? and does it work for Windows ?


IOhannes already gave the link, I think. it works with windows as well.  
But, the list of objects inside it is also fixed, not dynamic, so it might  
not correspond to your current Pd distribution. For more details on how to  
improve the list inside this plugin, better ask the plugin creator. (I  
already did, but I can't find the correspondence now)


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[PD] keycode dropped/use of curly braces

2012-09-03 Thread Paul Gruendorfer
Hi,

is there any chance to use curly braces (ASCII characters 123, 125) in pd?
I initially wanted to use them in a message which I would like to send via OSC, 
but maybe there is another possibility to generate these?
would be great to know, if so..
thanks!

Paul
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Re: [PD] keycode dropped/use of curly braces

2012-09-03 Thread tim vets
you can try:

[123(
|
[makefilename %c]

gr,
Tim

2012/9/3 Paul Gruendorfer p...@lefant.net

 Hi,

 is there any chance to use curly braces (ASCII characters 123, 125) in pd?
 I initially wanted to use them in a message which I would like to send via
 OSC, but maybe there is another possibility to generate these?
 would be great to know, if so..
 thanks!

 Paul
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Re: [PD] keycode dropped/use of curly braces

2012-09-03 Thread Paul Gruendorfer
hi,
thanks for your reply - but that locks up pd.
seems that there are reserved characters pd uses itself  (got this from the 
makefilename help)
anyhow I can live with that:)
was just wondering what is happening

thx


On 3 Sep 2012, at 16:45, tim vets wrote:

 you can try: 
 
 [123(
 |
 [makefilename %c]
 
 gr,
 Tim
 
 2012/9/3 Paul Gruendorfer p...@lefant.net
 Hi,
 
 is there any chance to use curly braces (ASCII characters 123, 125) in pd?
 I initially wanted to use them in a message which I would like to send via 
 OSC, but maybe there is another possibility to generate these?
 would be great to know, if so..
 thanks!
 
 Paul
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Re: [PD] Readanysf~

2012-09-03 Thread august
 Dear list,
 
 I'm sending 3 messages related to the same project...
 
 1) I'm using readanysf~ on a headless Rasperry Pi, running Raspbian, and it
 works mostly fine, except for short audio dropouts every once in a while. I
 don't know how to configure readanysf~, and I would like to know whether
 this could be a problem with the audio buffer. Increasing it would solve
 the problem ?

I would try increasing the internal buffer of readanysf~.

See the readanysf~ help file

the following will start it with 2 audio channels, each with 32 buffer
chunks of 256 samples.

[readanysf~ 2 32 256( 

If increasing that doesn't solve it, it may be your PD buffer that needs
increasing.


 2) Using readanysf~ to read web radio streams, is it possible to know when
 a steady connection has been established (after all the redirections and
 trials), so that I can send [play( at the right moment ? My patch starts
 automatically, and for now I have hard coded a delay between the [open( and
 [play( messages which isn't always sufficient depending on the radio.

again, see the help file.  There is a ready message as well as a
cache message that will give you info on when a file is ready to play
and how much has already pre-buffered (from stream or disk).


best -august.

-- 
http://aug.ment.org
GPG: 0A8D 2BC7 243D 57D0 469D  9736 C557 458F 003E 6952


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Re: [PD] pointcloud in Gem (timbreID) and performance

2012-09-03 Thread William Brent
Hi,

Yep, list parsing is probably the issue.  Without the snapshot trick,
every render frame sends data requests to the [timbreID] object, and
lists are output in response.  Those lists have to be parsed to get
the coordinates for points.  That's the price for storing/manipulating
all the analysis data in [timbreID], but you could definitely do
everything it does internally via patches, and then have more
flexibility.  Or you could still use [timbreID], but do all the data
requests in advance and store the results in tables.



On Sun, Sep 2, 2012 at 12:23 PM, Cyrille Henry c...@chnry.net wrote:
 hello,

 the repeat/gemlist trick is very fast. it can be used to render lot's more
 point in real time.
 (try pmpd example 57 : 2000 points are rendered at 50 fps on my computer
 with no problem)

 i suspect that the bottleneck is the list parsing.
 one trick to speed this is to put the list in a table, and use tabread to
 access the data.
 (i did not have a look a the patch, so i may be wrong).

 cheers
 c


 Le 02/09/2012 18:01, Max a écrit :

 hi list, william,

 this is a Gem recursion and glsl question.
 in the example patches for timbreID there is an interesting patch where
 the grains of a sample can be seen as a point cloud according to their
 parameters. this is done by parsing a long list for each point throuch a
 recursive gem chain using [zexy/repeat] it works very well up to 40 points
 (or a sample of up to 10 seconds). However, when you try to do this with a
 sample of 4.5 minutes it doesn't work any more because the list parsing and
 gemlist repeating for each and every point (then about 900) at framerates of
 10 fps is to heavy on the CPU.
 William resolves this by rendering it once and taking a snapshot of the
 scene. that works nicely, but is not an option for my work, as i want to see
 the 3d space and navigate in it real-time. I was wondering if this could be
 done more efficiently and where to start. I think the points should be
 rendered in a glsl environment and the list of every points position should
 be static (in a matrice?) and not called and parsed by [list] objects at a
 rate of 9000 times per second. Unfortunately the geometry shader example
 doesn't work here, i was hoping to get some clues from there.

 william has a tiny image of a point cloud on his page:
 http://williambrent.conflations.com/pages/research.html#timbreID

 max
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-- 
William Brent
www.williambrent.com

“Great minds flock together”
Conflations: conversational idiom for the 21st century

www.conflations.com

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Re: [PD] keycode dropped/use of curly braces

2012-09-03 Thread IOhannes m zmoelnig
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On 2012-09-03 16:59, Paul Gruendorfer wrote:
 hi, thanks for your reply - but that locks up pd.

it only locks Pd if you are printing the character via pd-gui (either
print to console or via a symbolbox)
that's also the reason why it is prohibited to type curly braces in Pd.

the quick fix is to trust that curly braces are created with the
[makefilename] trick and don't display them (and if you must, use
-stderr and print them to...stderr)

 seems that there are reserved characters pd uses itself  (got this
 from the makefilename help) anyhow I can live with that:) was just
 wondering what is happening

curly braces are reserved in tcl (the language pd-gui is written in).
displaying a { will make pd-gui wait for a matching }, and while
it does so, it will hang.

fgamsdr
IOhannes
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Re: [PD] keycode dropped/use of curly braces

2012-09-03 Thread Paul Gruendorfer
great! thanks for the explanation what's going on
- right, before I was choosing to print after [makefilename] and it did hang up 
again

so I will try how I could make the trick useable!


On 3 Sep 2012, at 17:44, IOhannes m zmoelnig wrote:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1
 
 On 2012-09-03 16:59, Paul Gruendorfer wrote:
 hi, thanks for your reply - but that locks up pd.
 
 it only locks Pd if you are printing the character via pd-gui (either
 print to console or via a symbolbox)
 that's also the reason why it is prohibited to type curly braces in Pd.
 
 the quick fix is to trust that curly braces are created with the
 [makefilename] trick and don't display them (and if you must, use
 -stderr and print them to...stderr)
 
 seems that there are reserved characters pd uses itself  (got this
 from the makefilename help) anyhow I can live with that:) was just
 wondering what is happening
 
 curly braces are reserved in tcl (the language pd-gui is written in).
 displaying a { will make pd-gui wait for a matching }, and while
 it does so, it will hang.
 
 fgamsdr
 IOhannes
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[PD] Russian translation of the PD FLOSS Manual

2012-09-03 Thread Svetlana Rayskaya
Hi everybody,

is there anyone interested in translating PD FLOSS Manual to russian? I need 
some help with it. Even if somebody would provide just proofreading, it would 
be a great relief.

Best regards,
Lana

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Re: [PD] keycode dropped/use of curly braces

2012-09-03 Thread Thomas Grill

Am 03.09.2012 um 17:44 schrieb IOhannes m zmoelnig:

 
 curly braces are reserved in tcl (the language pd-gui is written in).
 displaying a { will make pd-gui wait for a matching }, and while
 it does so, it will hang.
 

I have always thought (and still do) that this is a really bad excuse.
As in any other proper language one can always escape reserved characters, same 
in TCL.
On the other hand, the TCL language makes my eyes bleed, so i can't try to fix 
it.
gr~~~ 

--
Thomas Grill
http://g.org


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Re: [PD] Generative Space Sound + kinect

2012-09-03 Thread Hans-Christoph Steiner

William Brent's dilib might be a good place to start:

http://williambrent.conflations.com/pages/research.html

.hc

On 08/25/2012 09:57 AM, Leandro da Mota Damasceno wrote:
 Hi everyone,

 i am looking for a template or a basic way to generate space sounds using
 the kinect as a controller. Can anyone help me please?

 best,

 Leandro



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Re: [PD] Loading error on Mountain Lion

2012-09-03 Thread Hans-Christoph Steiner

That is correct.  To get clean preferences again, go to the Preferences
panel and click Reset to Defaults.

.hc

On 08/13/2012 11:52 AM, Scott R. Looney wrote:
 those libraries are largely deprecated in pd-extended when i installed it a
 while back, and i think the I/O error is a temporary message. sound should
 work even though it gives an error.

 scott

 On Mon, Aug 13, 2012 at 8:40 AM, Leandro da Mota Damasceno lem...@gmail.com
 wrote:
 Hi everyone,


 I'm trying to run that latest build of Pd-extended on Mountain Lion. This
 is what I get:

 memento: can't load library
 pixeltango: can't load library
 rradical: can't load library
 toxy: can't load library
 flib: can't load library
 flatspace: can't load library
 pidip: can't load library

 It also says there's an audio I/O error when I click on DSP.

 Any ideas?

 best,

 Leandro

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Re: [PD] pointcloud in Gem (timbreID) and performance

2012-09-03 Thread Max
Hi,

Thank you all for the suggestions. ♥ ♥ ♥
I did the later, all xyz spacial and rgb color data is now stored in tables and 
it works much better all-though the sound is still a little glitchy. All the 
lists are retrieved one time when the plot button is banged. I'll investigate 
the glitch tomorrow.
if anyone wants to give it a try, it's in the 08-timbre-space folder and needs 
pd~ for the Gem subprocess, so no MS-win.
https://github.com/mxa/timbreID-examples
You'll need a Kinect and Synapse for the whole fun. Samples up to 4,5 Minutes 
long and 7000 tID units are loaded. 

m.

Am 03.09.2012 um 17:41 schrieb William Brent:

 Hi,
 
 Yep, list parsing is probably the issue.  Without the snapshot trick,
 every render frame sends data requests to the [timbreID] object, and
 lists are output in response.  Those lists have to be parsed to get
 the coordinates for points.  That's the price for storing/manipulating
 all the analysis data in [timbreID], but you could definitely do
 everything it does internally via patches, and then have more
 flexibility.  Or you could still use [timbreID], but do all the data
 requests in advance and store the results in tables.
 
 
 
 On Sun, Sep 2, 2012 at 12:23 PM, Cyrille Henry c...@chnry.net wrote:
 hello,
 
 the repeat/gemlist trick is very fast. it can be used to render lot's more
 point in real time.
 (try pmpd example 57 : 2000 points are rendered at 50 fps on my computer
 with no problem)
 
 i suspect that the bottleneck is the list parsing.
 one trick to speed this is to put the list in a table, and use tabread to
 access the data.
 (i did not have a look a the patch, so i may be wrong).
 
 cheers
 c
 
 
 Le 02/09/2012 18:01, Max a écrit :
 
 hi list, william,
 
 this is a Gem recursion and glsl question.
 in the example patches for timbreID there is an interesting patch where
 the grains of a sample can be seen as a point cloud according to their
 parameters. this is done by parsing a long list for each point throuch a
 recursive gem chain using [zexy/repeat] it works very well up to 40 points
 (or a sample of up to 10 seconds). However, when you try to do this with a
 sample of 4.5 minutes it doesn't work any more because the list parsing and
 gemlist repeating for each and every point (then about 900) at framerates of
 10 fps is to heavy on the CPU.
 William resolves this by rendering it once and taking a snapshot of the
 scene. that works nicely, but is not an option for my work, as i want to see
 the 3d space and navigate in it real-time. I was wondering if this could be
 done more efficiently and where to start. I think the points should be
 rendered in a glsl environment and the list of every points position should
 be static (in a matrice?) and not called and parsed by [list] objects at a
 rate of 9000 times per second. Unfortunately the geometry shader example
 doesn't work here, i was hoping to get some clues from there.
 
 william has a tiny image of a point cloud on his page:
 http://williambrent.conflations.com/pages/research.html#timbreID
 
 max
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 -- 
 William Brent
 www.williambrent.com
 
 “Great minds flock together”
 Conflations: conversational idiom for the 21st century
 
 www.conflations.com


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Re: [PD] Russian translation of the PD FLOSS Manual

2012-09-03 Thread Max
Hi Lana, I can't help with russian, but I became admin for the FLOSS Manual 
jumping in for Derek. So if you need an admin to create another language let me 
know. (I didn't do much until now in the Manual though)

m. 
Am 03.09.2012 um 19:43 schrieb Svetlana Rayskaya:

 Hi everybody,
 
 is there anyone interested in translating PD FLOSS Manual to russian? I need 
 some help with it. Even if somebody would provide just proofreading, it would 
 be a great relief.
 
 Best regards,
 Lana
 
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Re: [PD] finding objects ?

2012-09-03 Thread Jonathan Wilkes
Hello serg,
 I made an attempt to build a search engine awhile back:
http://puredata.info/Members/jancsika/searchandbrowseplugin/view?searchterm=search%20plugin


This plugin is designed to be exactly what you are looking for-- I know because 
I had the same problems
when starting out with Pd and read similarly dreadful responses.


It is a GUI plugin.  Use the links Iohannes provided to install it.

The plugin is designed to work with Pd-extended.  (I also back-ported a version 
to use with Pd-l2ork but it
isn't included there yet.)  It searches for help patches in all the default sys 
and lib

paths, plus any extra ones you specify in the path dialog (though this dialog 
may have been removed
in a recent version-- I don't remember).

Full text search works with all help patches.  Searching by using the keywords 
listed toward the bottom of
the main search page will only return results for help patches that have 
keyword metadata (i.e., help
patches which I've revised to be searchable, which is maybe half of everything 
in Pd-extended).

For me full text searches tend to take a few seconds on my GNU/Linux machine 
and much longer on
OSX.  (In Windows the first search takes forever but subsequent searches are 
somewhat faster.)  I think
improving the speed would require building an index and would be a lot more 
work.


You won't get results for classes that don't have help patches, but then if the 
developer was too lazy to
document what the object does then I'm sure they used all the time saved to 
make the object work flawlessly... :)

Speaking of dev laziness-- there are many objects which have nearly empty help 
patches.  If you run into
this, be sure to try clicking the little info icon next to the search 
result.  It will bring up the README.txt file
for the corresponding library which often will give you a few more clues about 
the object in question.  You can
also click the folder icon to open an external file browser to see the full 
contents of an external library (like the 

binaries and and other non-doc files).


Let me know if there are any keyword categories that would be useful to add to 
the main search page.


Best,
Jonathan



 From: Фывапр Олджэвич tofuc...@inbox.ru
To: João Pais jmmmp...@googlemail.com 
Cc: pd-list@iem.at; IOhannes m zmoelnig zmoel...@iem.at 
Sent: Monday, September 3, 2012 6:16 AM
Subject: Re: [PD] finding objects ?
 

Thankyou for your list !


\\ I know, although it's never actual.

- Why ? I mean that if I don't know all the objects by memory, and I need some 
function to be done - I need easy search by categorys and so on - with 
descriptions...  it is much easear, than asking List every time... and also 
helps to learn other objects faster.

\\Also the object completion plugin helps to find 
objects (pd-ext 0.43).

- what is it ? is it complemented with Extended 0.43 ? or should it be loaded 
apart ? and does it work for Windows ?


cheers !

serg



Mon, 03 Sep 2012 11:24:09 +0200 от João Pais jmmmp...@googlemail.com:

 
 
 On 2012-09-03 00:19, ??  wrote:
 Dear list !

 Where can I find the most complete PD-objects and commands
 reference, please ?

 right click on the object.
 select help.

for pd-vanilla, right-click anywhere in an empty space, and select help.
for pd-extended, there isn't one. my list (attached) is the most complete 
I know, although it's never actual. the pd-floss website also has a list, 
but only with part of the objects in this document.


 And why it is not on the main site - puredata.info ?


 because with help-patches that yre on your computer you do not have to
 be online and you can copypaste interesting stuff.

or rather more because development of pd-extended externals is a bit 
chaotic, some developers don't do proper documentation, there isn't a 
system to control the quality (or existence) of documentation, etc...

Jonathan Wilkes has done lots of work with pddp to update the 
documentation. Pd-Ext 0.43 has much more ressources, including better help 
patches for pd-vanilla. Also the object completion plugin helps to find 
objects (pd-ext 0.43).


João

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[PD] pd-extended install from Debian mirror

2012-09-03 Thread Matthias Braeunig
Dear list,

how do I go about installing pd-extended for Debian Sid (unstable)?

I can find packages for download here
http://puredata.info/downloads/pd-extended/
but they are from the stable branch. I want a repository to include into
my sources.list that is for sid.

Or do I have to build the package as described on the Debian community
page http://puredata.info/docs/developer/Debian/ ?

Thanks,
m




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