[PD] pd~ gem

2012-11-21 Thread patrick

hi,

can i use [pd~] to open a gem patch? it doesn't create the gem window 
here when opened with pd~, but working fine when i open the gem patch 
directly (without using [pd~ start mygem.pd)?


i am trying to playback video without affecting the dsp, my solution 
before was to open 2 process and communicate with netsend/receive.


thx


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Re: [PD] pd~ gem

2012-11-21 Thread Antoine Villeret
hi,

yes you can
i'm doing that for a video server in which each cam is processed in a
separate pd~ to optimize core loading
i'm using pix_share* to exchange data with main patch (but this is not
whithout problem...)

+
a
--
do it yourself
http://antoine.villeret.free.fr
http://drii.ensad.fr
--
Google lit ce mail...
si vous refusez cela, utilisez l'adresse antoine.villeret [at] free.fr
pour me contacter


2012/11/21 patrick pured...@11h11.com:
 hi,

 can i use [pd~] to open a gem patch? it doesn't create the gem window here
 when opened with pd~, but working fine when i open the gem patch directly
 (without using [pd~ start mygem.pd)?

 i am trying to playback video without affecting the dsp, my solution before
 was to open 2 process and communicate with netsend/receive.

 thx


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Re: [PD] pd~ gem

2012-11-21 Thread Jack
Le 21/11/2012 14:47, patrick a écrit :
 hi,

 can i use [pd~] to open a gem patch? it doesn't create the gem window
 here when opened with pd~, but working fine when i open the gem patch
 directly (without using [pd~ start mygem.pd)?

 i am trying to playback video without affecting the dsp, my solution
 before was to open 2 process and communicate with netsend/receive.

 thx


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Hello Patrick,

You need to activate dsp in your main patch to start the subprocess.
++

Jack



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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread Òscar Martínez Carmona
then you probably should report a bug with f*cking logic.

Should I? I mean, the external might work fine with layer III files (in
reality mp3 stands for mpeg2 layer 3), the thing is that all the converters
I've used are on layer II, so I can't use it!

Anyways, I've solved it with [readsf~] playing an .aif file, but the
problem I got now it's related with dinamically changing the file I need to
open. I receive the filename throught OSC and it goes to a symbol and it
shows me the communication went nice, but apparently it doesn't affect the
open message with the dollar sign, why??

[unpack f f s]
  llI
  [amnotlayertri.aif} //this is supposed to represent a symbol
   l
  [ open ../samples/$ (
   l
  [readsf~ 2]




On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig zmoel...@iem.at wrote:

 On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:

 [readsf~] seems to be what I was looking for!
 I'm not sure about mp3 layers and names , but when that layer II file is
 what I get with an mp3 bounce with Logic...


 then you probably should report a bug with f*cking logic.


 fgmasdr
 IOhannes


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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread Björn Eriksson
Hello,
chiming in on the mp3-file playing topic aswell...
I encountered exactly the same problem trying to play a mp3 file a while
ago with the object [mp3play~], receiving this error text:

==
error: : no such object
Layer II not supported!

EOF: bang
==

which is maybe not so surprising as we all have heard that mp3 should be
the layer III to be played. But how is it possible to change an mp3 that
has layer II format into a layer III format?  Seems most mp3´s are in the
layer II standard. My try was with this mp3-file (found on UBU.com)
http://ubumexico.centro.org.mx/sound/broodthaers_marcel/Broodthaers-Marcel_Interview-With-A-Cat.mp3

I am attaching the help-patch for [mp3play~], which I found in IEMLIB
folder.

If there only where ogg vorbis files out there it would be easy to just use
[oggread~] which seems to work fine.

I am really curious about the layer II / III mystery. Also I have heard
that layer III are the mp3 standard, and layer II not. Just
don´t understand the error I am getting.(I am on a win xp machine, but
the same happens also on a win 7 machine)


All the best,
Björn Eriksson




On Wed, Nov 21, 2012 at 3:08 PM, Òscar Martínez Carmona
xamp...@gmail.comwrote:

 then you probably should report a bug with f*cking logic.

 Should I? I mean, the external might work fine with layer III files (in
 reality mp3 stands for mpeg2 layer 3), the thing is that all the converters
 I've used are on layer II, so I can't use it!

 Anyways, I've solved it with [readsf~] playing an .aif file, but the
 problem I got now it's related with dinamically changing the file I need to
 open. I receive the filename throught OSC and it goes to a symbol and it
 shows me the communication went nice, but apparently it doesn't affect the
 open message with the dollar sign, why??

 [unpack f f s]
   llI
   [amnotlayertri.aif} //this is supposed to represent a symbol
l
   [ open ../samples/$ (
l
   [readsf~ 2]




 On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig zmoel...@iem.atwrote:

 On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:

 [readsf~] seems to be what I was looking for!
 I'm not sure about mp3 layers and names , but when that layer II file is
 what I get with an mp3 bounce with Logic...


 then you probably should report a bug with f*cking logic.


 fgmasdr
 IOhannes


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mp3play~-help.pd
Description: Binary data
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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread Pierre Massat
Have you guys tried with [readanysf~] ?

Pierre.

2012/11/21 Björn Eriksson miu...@gmail.com

 Hello,
 chiming in on the mp3-file playing topic aswell...
 I encountered exactly the same problem trying to play a mp3 file a while
 ago with the object [mp3play~], receiving this error text:

 ==
 error: : no such object
 Layer II not supported!

 EOF: bang
 ==

 which is maybe not so surprising as we all have heard that mp3 should be
 the layer III to be played. But how is it possible to change an mp3 that
 has layer II format into a layer III format?  Seems most mp3´s are in the
 layer II standard. My try was with this mp3-file (found on UBU.com)

 http://ubumexico.centro.org.mx/sound/broodthaers_marcel/Broodthaers-Marcel_Interview-With-A-Cat.mp3

 I am attaching the help-patch for [mp3play~], which I found in IEMLIB
 folder.

 If there only where ogg vorbis files out there it would be easy to just
 use [oggread~] which seems to work fine.

 I am really curious about the layer II / III mystery. Also I have heard
 that layer III are the mp3 standard, and layer II not. Just
 don´t understand the error I am getting.(I am on a win xp machine, but
 the same happens also on a win 7 machine)


 All the best,
 Björn Eriksson





 On Wed, Nov 21, 2012 at 3:08 PM, Òscar Martínez Carmona xamp...@gmail.com
  wrote:

 then you probably should report a bug with f*cking logic.

 Should I? I mean, the external might work fine with layer III files (in
 reality mp3 stands for mpeg2 layer 3), the thing is that all the converters
 I've used are on layer II, so I can't use it!

 Anyways, I've solved it with [readsf~] playing an .aif file, but the
 problem I got now it's related with dinamically changing the file I need to
 open. I receive the filename throught OSC and it goes to a symbol and it
 shows me the communication went nice, but apparently it doesn't affect the
 open message with the dollar sign, why??

 [unpack f f s]
   llI
   [amnotlayertri.aif} //this is supposed to represent a symbol
l
   [ open ../samples/$ (
l
   [readsf~ 2]




 On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig zmoel...@iem.atwrote:

 On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:

 [readsf~] seems to be what I was looking for!
 I'm not sure about mp3 layers and names , but when that layer II file is
 what I get with an mp3 bounce with Logic...


 then you probably should report a bug with f*cking logic.


 fgmasdr
 IOhannes


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 --
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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread Björn Eriksson
Well, I tried to download and get into my pd install last winter - but I
couldn´t find out how to get it onto these old win machines. Maybe there is
something obvious I am doing wrong, or maybe it´s already included in the
latest pd extended.
Or maybe just not for win machines.

Someone who knows?

The object seems super nice though. Can really be helpful in a lot of
situations.

http://aug.ment.org/readanysf/index.php

/Björn




On Wed, Nov 21, 2012 at 3:43 PM, Pierre Massat pimas...@gmail.com wrote:

 Have you guys tried with [readanysf~] ?

 Pierre.


 2012/11/21 Björn Eriksson miu...@gmail.com

 Hello,
 chiming in on the mp3-file playing topic aswell...
 I encountered exactly the same problem trying to play a mp3 file a while
 ago with the object [mp3play~], receiving this error text:

 ==
 error: : no such object
 Layer II not supported!

 EOF: bang
 ==

 which is maybe not so surprising as we all have heard that mp3 should be
 the layer III to be played. But how is it possible to change an mp3 that
 has layer II format into a layer III format?  Seems most mp3´s are in the
 layer II standard. My try was with this mp3-file (found on UBU.com)

 http://ubumexico.centro.org.mx/sound/broodthaers_marcel/Broodthaers-Marcel_Interview-With-A-Cat.mp3

 I am attaching the help-patch for [mp3play~], which I found in IEMLIB
 folder.

 If there only where ogg vorbis files out there it would be easy to just
 use [oggread~] which seems to work fine.

 I am really curious about the layer II / III mystery. Also I have heard
 that layer III are the mp3 standard, and layer II not. Just
 don´t understand the error I am getting.(I am on a win xp machine,
 but the same happens also on a win 7 machine)


 All the best,
 Björn Eriksson





 On Wed, Nov 21, 2012 at 3:08 PM, Òscar Martínez Carmona 
 xamp...@gmail.com wrote:

 then you probably should report a bug with f*cking logic.

 Should I? I mean, the external might work fine with layer III files (in
 reality mp3 stands for mpeg2 layer 3), the thing is that all the converters
 I've used are on layer II, so I can't use it!

 Anyways, I've solved it with [readsf~] playing an .aif file, but the
 problem I got now it's related with dinamically changing the file I need to
 open. I receive the filename throught OSC and it goes to a symbol and it
 shows me the communication went nice, but apparently it doesn't affect the
 open message with the dollar sign, why??

 [unpack f f s]
   llI
   [amnotlayertri.aif} //this is supposed to represent a symbol
l
   [ open ../samples/$ (
l
   [readsf~ 2]




 On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig zmoel...@iem.atwrote:

 On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:

 [readsf~] seems to be what I was looking for!
 I'm not sure about mp3 layers and names , but when that layer II file
 is
 what I get with an mp3 bounce with Logic...


 then you probably should report a bug with f*cking logic.


 fgmasdr
 IOhannes


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 UNSUBSCRIBE and account-management - http://lists.puredata.info/**
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 --
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Re: [PD] firewire is dead?

2012-11-21 Thread Tee
On 16/10/2012 11:03, Max wrote:
 Am 16.10.2012 um 10:47 schrieb Lorenzo Sutton lorenzofsut...@gmail.com:
 I will spear you my rant about the situation of external sound card for 
 linux laptop users (many electronic musicians IMHO) as it would only be full 
 of bitterness and frustration.
 
 I'd be interested in a recommendation for that (external soundcard for linux 
 laptops).

i use a focusrite saffire 24 dsp, the slightly bigger version of the
saffire pro 24 that is listed as experimentally supported since 2009.

some months ago, a bit of code was added to also recognize the saffire
24 dsp. while the dsp part (VRM) is fully unsupported, the audio
interface itself works nicely for me.

in this case the ffado device support database status is a bit outdated.

the interface is hooked up to a thinkpad T400 running debian. i cannot
remember the no-xrun latency achieved out of the top of my head but iirc
something  5ms.

i also heard good things about the edirol fa-66 and echo but never tried
them myself.

hth,

Tee

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Re: [PD] weird behavior with dynamically created abstractions (sound doesn't work)

2012-11-21 Thread Alexandros Drymonitis
Enrique, I've been playing around with pddom and it works very nicely, I
only have trouble making it stereo. I tried to follow the
examples/multi/pd-dom4-help.pd changing it a bit to make it stereo, but it
won't really work. Is it something to do with the right most outlet of
[pddom.from~] that connects to the right most inlet of [pddom.to~] in the
mono version? In you multichannel version there are only tilde outlets in
[pddom4.from~] and the right most inlet of [pddom4.to~] receives nothing. I
tried to modify it accordingly but with no luck.
Could you help?


On Fri, Nov 16, 2012 at 10:43 AM, Enrique Erne enri...@netpd.org wrote:

  how can you control the abstractions you add to nodes, say with a
 slider? Or do you have to create your nodes with abstractions with
 arguments (like the proposed method in the readme file) and that should be
 it?

 (I forgot to hit reply to all)

 It depends on your needs, but [pddom] does not help you building the
 interface. The examples/ui illustrates simple ways of controlling the
 dynamically created abstractions with 1 interface.

 Another way is to use the abstractions own window, that you can open
 with [vis $1( where $1 is the position (number) of the instantiated
 abstraction. This is of corse if you don't mind having each interface
 in it's own window.

 To locate and open exactly the one abstraction vis send a [; $1.$2.vis
 findparent( command to [namecanvas $1.$2.vis]. This is the only reason
 why there is a [namecanvas] inside [pddom.from] and [pddom.from~].
 This also requires [pddom.from] and [pddom.from~] to be located in the
 main canvas of each abstraction and not hidden somewhere deeper.

 How are you planing to use pddom? Do you open the same abstraction
 multiple times or do you wish to combine many different abstractions
 with their own user interface?


  The only bad thing is the dsp having to go off and on again.

 If you are on OS X turning off/on DSP
 takes a long time (or at least it used to take over 100ms a few years
 ago). On other operating systems it was never a problem iirc.

 You could try and increase the Delay time under Audio Settings and
 test if that helps.

 Alternatively there is another trick that works without turning
 off/on DSP, this is creating 1 ~ object and deleting it again. See
 also tests/basic/test-dsp-update~.pd
 It disables the internal off/on update mechanism by [dsp_ disable( and
 uses a subpatch for the DSP tree update workaround. See [pd
 dsp-tree-update-workaround], but all your messages that change the DSP
 tree need to go through that subpatch.

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Re: [PD] weird behavior with dynamically created abstractions (sound doesn't work)

2012-11-21 Thread Enrique Erne
Alexandros, Thanks for reporting, somehow it was registering as
no-audio abstraction. This commit should fix it:
https://github.com/thisconnect/pddom/commit/b901f9f66b95e7efb244e27901b4d4dbd2a8bbfd

Please try the newest verison @ https://github.com/thisconnect/pddom
and let me know if that works for you. I suggest to:
- copy/paste the abstractions form examples/multichannel into your project
- rename the abstractions to pddom2.to~ / pddom2.from~
- remove the unused 2 outlets~ s~/r~ parts

Let me know if that works for you, I will have time tomorrow during
the day to have a look at it.



On Wed, Nov 21, 2012 at 5:13 PM, Alexandros Drymonitis adr...@gmail.com wrote:
 Enrique, I've been playing around with pddom and it works very nicely, I
 only have trouble making it stereo. I tried to follow the
 examples/multi/pd-dom4-help.pd changing it a bit to make it stereo, but it
 won't really work. Is it something to do with the right most outlet of
 [pddom.from~] that connects to the right most inlet of [pddom.to~] in the
 mono version? In you multichannel version there are only tilde outlets in
 [pddom4.from~] and the right most inlet of [pddom4.to~] receives nothing. I
 tried to modify it accordingly but with no luck.
 Could you help?



 On Fri, Nov 16, 2012 at 10:43 AM, Enrique Erne enri...@netpd.org wrote:

  how can you control the abstractions you add to nodes, say with a
  slider? Or do you have to create your nodes with abstractions with 
  arguments
  (like the proposed method in the readme file) and that should be it?

 (I forgot to hit reply to all)

 It depends on your needs, but [pddom] does not help you building the
 interface. The examples/ui illustrates simple ways of controlling the
 dynamically created abstractions with 1 interface.

 Another way is to use the abstractions own window, that you can open
 with [vis $1( where $1 is the position (number) of the instantiated
 abstraction. This is of corse if you don't mind having each interface
 in it's own window.

 To locate and open exactly the one abstraction vis send a [; $1.$2.vis
 findparent( command to [namecanvas $1.$2.vis]. This is the only reason
 why there is a [namecanvas] inside [pddom.from] and [pddom.from~].
 This also requires [pddom.from] and [pddom.from~] to be located in the
 main canvas of each abstraction and not hidden somewhere deeper.

 How are you planing to use pddom? Do you open the same abstraction
 multiple times or do you wish to combine many different abstractions
 with their own user interface?


  The only bad thing is the dsp having to go off and on again.

 If you are on OS X turning off/on DSP
 takes a long time (or at least it used to take over 100ms a few years
 ago). On other operating systems it was never a problem iirc.

 You could try and increase the Delay time under Audio Settings and
 test if that helps.

 Alternatively there is another trick that works without turning
 off/on DSP, this is creating 1 ~ object and deleting it again. See
 also tests/basic/test-dsp-update~.pd
 It disables the internal off/on update mechanism by [dsp_ disable( and
 uses a subpatch for the DSP tree update workaround. See [pd
 dsp-tree-update-workaround], but all your messages that change the DSP
 tree need to go through that subpatch.



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Re: [PD] weird behavior with dynamically created abstractions (sound doesn't work)

2012-11-21 Thread Alexandros Drymonitis
Thanks for that. Using the two outputs of the four channel version works in
stereo now just fine. When I try to delete two outputs and inputs from
[pddom2.from~] and [pddom2.to~] respectively, it won't work anymore. Is
what I say clear?...
Anyway, I guess this way it's fine. Thanks again.


On Wed, Nov 21, 2012 at 8:52 PM, Enrique Erne enri...@netpd.org wrote:

 Alexandros, Thanks for reporting, somehow it was registering as
 no-audio abstraction. This commit should fix it:

 https://github.com/thisconnect/pddom/commit/b901f9f66b95e7efb244e27901b4d4dbd2a8bbfd

 Please try the newest verison @ https://github.com/thisconnect/pddom
 and let me know if that works for you. I suggest to:
 - copy/paste the abstractions form examples/multichannel into your project
 - rename the abstractions to pddom2.to~ / pddom2.from~
 - remove the unused 2 outlets~ s~/r~ parts

 Let me know if that works for you, I will have time tomorrow during
 the day to have a look at it.



 On Wed, Nov 21, 2012 at 5:13 PM, Alexandros Drymonitis adr...@gmail.com
 wrote:
  Enrique, I've been playing around with pddom and it works very nicely, I
  only have trouble making it stereo. I tried to follow the
  examples/multi/pd-dom4-help.pd changing it a bit to make it stereo, but
 it
  won't really work. Is it something to do with the right most outlet of
  [pddom.from~] that connects to the right most inlet of [pddom.to~] in
 the
  mono version? In you multichannel version there are only tilde outlets in
  [pddom4.from~] and the right most inlet of [pddom4.to~] receives
 nothing. I
  tried to modify it accordingly but with no luck.
  Could you help?
 
 
 
  On Fri, Nov 16, 2012 at 10:43 AM, Enrique Erne enri...@netpd.org
 wrote:
 
   how can you control the abstractions you add to nodes, say with a
   slider? Or do you have to create your nodes with abstractions with
 arguments
   (like the proposed method in the readme file) and that should be it?
 
  (I forgot to hit reply to all)
 
  It depends on your needs, but [pddom] does not help you building the
  interface. The examples/ui illustrates simple ways of controlling the
  dynamically created abstractions with 1 interface.
 
  Another way is to use the abstractions own window, that you can open
  with [vis $1( where $1 is the position (number) of the instantiated
  abstraction. This is of corse if you don't mind having each interface
  in it's own window.
 
  To locate and open exactly the one abstraction vis send a [; $1.$2.vis
  findparent( command to [namecanvas $1.$2.vis]. This is the only reason
  why there is a [namecanvas] inside [pddom.from] and [pddom.from~].
  This also requires [pddom.from] and [pddom.from~] to be located in the
  main canvas of each abstraction and not hidden somewhere deeper.
 
  How are you planing to use pddom? Do you open the same abstraction
  multiple times or do you wish to combine many different abstractions
  with their own user interface?
 
 
   The only bad thing is the dsp having to go off and on again.
 
  If you are on OS X turning off/on DSP
  takes a long time (or at least it used to take over 100ms a few years
  ago). On other operating systems it was never a problem iirc.
 
  You could try and increase the Delay time under Audio Settings and
  test if that helps.
 
  Alternatively there is another trick that works without turning
  off/on DSP, this is creating 1 ~ object and deleting it again. See
  also tests/basic/test-dsp-update~.pd
  It disables the internal off/on update mechanism by [dsp_ disable( and
  uses a subpatch for the DSP tree update workaround. See [pd
  dsp-tree-update-workaround], but all your messages that change the DSP
  tree need to go through that subpatch.
 
 

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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread august

Björn,

AFAIK, some kind person took the time to build readanysf~ on windows.
However, I was never able to get the binary package(s) from him or her.
I'm guessing packaging it all up to be user-friendly would take some
time too.

If anyone has a windows package together, please let me know and I'll
include it in the download section of readanysf~.

If not, then I guess it will be a while longer before readanysf~ is
readily available for windows.  sorry.

-august.


 Well, I tried to download and get into my pd install last winter - but I
 couldn´t find out how to get it onto these old win machines. Maybe there is
 something obvious I am doing wrong, or maybe it´s already included in the
 latest pd extended.
 Or maybe just not for win machines.
 
 Someone who knows?
 
 The object seems super nice though. Can really be helpful in a lot of
 situations.
 
 http://aug.ment.org/readanysf/index.php
 
 /Björn
 
 
 
 
 On Wed, Nov 21, 2012 at 3:43 PM, Pierre Massat pimas...@gmail.com wrote:
 
  Have you guys tried with [readanysf~] ?
 
  Pierre.
 
 
  2012/11/21 Björn Eriksson miu...@gmail.com
 
  Hello,
  chiming in on the mp3-file playing topic aswell...
  I encountered exactly the same problem trying to play a mp3 file a while
  ago with the object [mp3play~], receiving this error text:
 
  ==
  error: : no such object
  Layer II not supported!
 
  EOF: bang
  ==
 
  which is maybe not so surprising as we all have heard that mp3 should be
  the layer III to be played. But how is it possible to change an mp3 that
  has layer II format into a layer III format?  Seems most mp3´s are in the
  layer II standard. My try was with this mp3-file (found on UBU.com)
 
  http://ubumexico.centro.org.mx/sound/broodthaers_marcel/Broodthaers-Marcel_Interview-With-A-Cat.mp3
 
  I am attaching the help-patch for [mp3play~], which I found in IEMLIB
  folder.
 
  If there only where ogg vorbis files out there it would be easy to just
  use [oggread~] which seems to work fine.
 
  I am really curious about the layer II / III mystery. Also I have heard
  that layer III are the mp3 standard, and layer II not. Just
  don´t understand the error I am getting.(I am on a win xp machine,
  but the same happens also on a win 7 machine)
 
 
  All the best,
  Björn Eriksson
 
 
 
 
 
  On Wed, Nov 21, 2012 at 3:08 PM, Òscar Martínez Carmona 
  xamp...@gmail.com wrote:
 
  then you probably should report a bug with f*cking logic.
 
  Should I? I mean, the external might work fine with layer III files (in
  reality mp3 stands for mpeg2 layer 3), the thing is that all the 
  converters
  I've used are on layer II, so I can't use it!
 
  Anyways, I've solved it with [readsf~] playing an .aif file, but the
  problem I got now it's related with dinamically changing the file I need 
  to
  open. I receive the filename throught OSC and it goes to a symbol and it
  shows me the communication went nice, but apparently it doesn't affect the
  open message with the dollar sign, why??
 
  [unpack f f s]
llI
[amnotlayertri.aif} //this is supposed to represent a symbol
 l
[ open ../samples/$ (
 l
[readsf~ 2]
 
 
 
 
  On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig 
  zmoel...@iem.atwrote:
 
  On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:
 
  [readsf~] seems to be what I was looking for!
  I'm not sure about mp3 layers and names , but when that layer II file
  is
  what I get with an mp3 bounce with Logic...
 
 
  then you probably should report a bug with f*cking logic.
 
 
  fgmasdr
  IOhannes
 
 
  __**_
  Pd-list@iem.at mailing list
  UNSUBSCRIBE and account-management - http://lists.puredata.info/**
  listinfo/pd-list http://lists.puredata.info/listinfo/pd-list
 
 
 
 
  --
  Òscar Martínez Carmona
 
 
  ___
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  UNSUBSCRIBE and account-management -
  http://lists.puredata.info/listinfo/pd-list
 
 
 
  ___
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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread Patrice Colet
hello,

I've built readanysf~ dll some time ago, but there is a little bug with mp3 
files encoded with lame, I couldn't try out yet with newer gcc version,
all the work is archived here:


http://megalego.free.fr/pd/externals/readanysf~-win32-0.42.zip

Colet Patrice

- Mail original -
 De: august aug...@alien.mur.at
 À: Björn Eriksson miu...@gmail.com
 Cc: Pd - list pd-list@iem.at
 Envoyé: Mercredi 21 Novembre 2012 20:08:48
 Objet: Re: [PD] mp3 (layerII) or .wav/.aif stereo player!
 
 
 Björn,
 
 AFAIK, some kind person took the time to build readanysf~ on windows.
 However, I was never able to get the binary package(s) from him or
 her.
 I'm guessing packaging it all up to be user-friendly would take some
 time too.
 
 If anyone has a windows package together, please let me know and I'll
 include it in the download section of readanysf~.
 
 If not, then I guess it will be a while longer before readanysf~ is
 readily available for windows.  sorry.
 
 -august.
 
 
  Well, I tried to download and get into my pd install last winter -
  but I
  couldn´t find out how to get it onto these old win machines. Maybe
  there is
  something obvious I am doing wrong, or maybe it´s already included
  in the
  latest pd extended.
  Or maybe just not for win machines.
  
  Someone who knows?
  
  The object seems super nice though. Can really be helpful in a lot
  of
  situations.
  
  http://aug.ment.org/readanysf/index.php
  
  /Björn
  
  
  
  
  On Wed, Nov 21, 2012 at 3:43 PM, Pierre Massat pimas...@gmail.com
  wrote:
  
   Have you guys tried with [readanysf~] ?
  
   Pierre.
  
  
   2012/11/21 Björn Eriksson miu...@gmail.com
  
   Hello,
   chiming in on the mp3-file playing topic aswell...
   I encountered exactly the same problem trying to play a mp3 file
   a while
   ago with the object [mp3play~], receiving this error text:
  
   ==
   error: : no such object
   Layer II not supported!
  
   EOF: bang
   ==
  
   which is maybe not so surprising as we all have heard that mp3
   should be
   the layer III to be played. But how is it possible to change an
   mp3 that
   has layer II format into a layer III format?  Seems most mp3´s
   are in the
   layer II standard. My try was with this mp3-file (found on
   UBU.com)
  
   http://ubumexico.centro.org.mx/sound/broodthaers_marcel/Broodthaers-Marcel_Interview-With-A-Cat.mp3
  
   I am attaching the help-patch for [mp3play~], which I found in
   IEMLIB
   folder.
  
   If there only where ogg vorbis files out there it would be easy
   to just
   use [oggread~] which seems to work fine.
  
   I am really curious about the layer II / III mystery. Also I
   have heard
   that layer III are the mp3 standard, and layer II not. Just
   don´t understand the error I am getting.(I am on a win xp
   machine,
   but the same happens also on a win 7 machine)
  
  
   All the best,
   Björn Eriksson
  
  
  
  
  
   On Wed, Nov 21, 2012 at 3:08 PM, Òscar Martínez Carmona 
   xamp...@gmail.com wrote:
  
   then you probably should report a bug with f*cking logic.
  
   Should I? I mean, the external might work fine with layer III
   files (in
   reality mp3 stands for mpeg2 layer 3), the thing is that all
   the converters
   I've used are on layer II, so I can't use it!
  
   Anyways, I've solved it with [readsf~] playing an .aif file,
   but the
   problem I got now it's related with dinamically changing the
   file I need to
   open. I receive the filename throught OSC and it goes to a
   symbol and it
   shows me the communication went nice, but apparently it doesn't
   affect the
   open message with the dollar sign, why??
  
   [unpack f f s]
 llI
 [amnotlayertri.aif} //this is supposed to represent a
 symbol
  l
 [ open ../samples/$ (
  l
 [readsf~ 2]
  
  
  
  
   On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig
   zmoel...@iem.atwrote:
  
   On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:
  
   [readsf~] seems to be what I was looking for!
   I'm not sure about mp3 layers and names , but when that layer
   II file
   is
   what I get with an mp3 bounce with Logic...
  
  
   then you probably should report a bug with f*cking logic.
  
  
   fgmasdr
   IOhannes
  
  
   __**_
   Pd-list@iem.at mailing list
   UNSUBSCRIBE and account-management -
   http://lists.puredata.info/**
   listinfo/pd-list http://lists.puredata.info/listinfo/pd-list
  
  
  
  
   --
   Òscar Martínez Carmona
  
  
   ___
   Pd-list@iem.at mailing list
   UNSUBSCRIBE and account-management -
   http://lists.puredata.info/listinfo/pd-list
  
  
  
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Re: [PD] mp3 (layerII) or .wav/.aif stereo player!

2012-11-21 Thread Hans-Christoph Steiner

I recently built up the new Windows XP build server and updated the process 
based on the new MinGW setup.  Its much improved, so a lot easier to get going. 
 I think it would be worth trying again.  Here's the doc:

http://puredata.info/docs/developer/WindowsMinGW

.hc

On Nov 21, 2012, at 4:12 PM, Patrice Colet wrote:

 hello,
 
 I've built readanysf~ dll some time ago, but there is a little bug with mp3 
 files encoded with lame, I couldn't try out yet with newer gcc version,
 all the work is archived here:
 
 
 http://megalego.free.fr/pd/externals/readanysf~-win32-0.42.zip
 
 Colet Patrice
 
 - Mail original -
 De: august aug...@alien.mur.at
 À: Björn Eriksson miu...@gmail.com
 Cc: Pd - list pd-list@iem.at
 Envoyé: Mercredi 21 Novembre 2012 20:08:48
 Objet: Re: [PD] mp3 (layerII) or .wav/.aif stereo player!
 
 
 Björn,
 
 AFAIK, some kind person took the time to build readanysf~ on windows.
 However, I was never able to get the binary package(s) from him or
 her.
 I'm guessing packaging it all up to be user-friendly would take some
 time too.
 
 If anyone has a windows package together, please let me know and I'll
 include it in the download section of readanysf~.
 
 If not, then I guess it will be a while longer before readanysf~ is
 readily available for windows.  sorry.
 
 -august.
 
 
 Well, I tried to download and get into my pd install last winter -
 but I
 couldn´t find out how to get it onto these old win machines. Maybe
 there is
 something obvious I am doing wrong, or maybe it´s already included
 in the
 latest pd extended.
 Or maybe just not for win machines.
 
 Someone who knows?
 
 The object seems super nice though. Can really be helpful in a lot
 of
 situations.
 
 http://aug.ment.org/readanysf/index.php
 
 /Björn
 
 
 
 
 On Wed, Nov 21, 2012 at 3:43 PM, Pierre Massat pimas...@gmail.com
 wrote:
 
 Have you guys tried with [readanysf~] ?
 
 Pierre.
 
 
 2012/11/21 Björn Eriksson miu...@gmail.com
 
 Hello,
 chiming in on the mp3-file playing topic aswell...
 I encountered exactly the same problem trying to play a mp3 file
 a while
 ago with the object [mp3play~], receiving this error text:
 
 ==
 error: : no such object
 Layer II not supported!
 
 EOF: bang
 ==
 
 which is maybe not so surprising as we all have heard that mp3
 should be
 the layer III to be played. But how is it possible to change an
 mp3 that
 has layer II format into a layer III format?  Seems most mp3´s
 are in the
 layer II standard. My try was with this mp3-file (found on
 UBU.com)
 
 http://ubumexico.centro.org.mx/sound/broodthaers_marcel/Broodthaers-Marcel_Interview-With-A-Cat.mp3
 
 I am attaching the help-patch for [mp3play~], which I found in
 IEMLIB
 folder.
 
 If there only where ogg vorbis files out there it would be easy
 to just
 use [oggread~] which seems to work fine.
 
 I am really curious about the layer II / III mystery. Also I
 have heard
 that layer III are the mp3 standard, and layer II not. Just
 don´t understand the error I am getting.(I am on a win xp
 machine,
 but the same happens also on a win 7 machine)
 
 
 All the best,
 Björn Eriksson
 
 
 
 
 
 On Wed, Nov 21, 2012 at 3:08 PM, Òscar Martínez Carmona 
 xamp...@gmail.com wrote:
 
 then you probably should report a bug with f*cking logic.
 
 Should I? I mean, the external might work fine with layer III
 files (in
 reality mp3 stands for mpeg2 layer 3), the thing is that all
 the converters
 I've used are on layer II, so I can't use it!
 
 Anyways, I've solved it with [readsf~] playing an .aif file,
 but the
 problem I got now it's related with dinamically changing the
 file I need to
 open. I receive the filename throught OSC and it goes to a
 symbol and it
 shows me the communication went nice, but apparently it doesn't
 affect the
 open message with the dollar sign, why??
 
 [unpack f f s]
  llI
  [amnotlayertri.aif} //this is supposed to represent a
  symbol
   l
  [ open ../samples/$ (
   l
  [readsf~ 2]
 
 
 
 
 On Tue, Nov 20, 2012 at 8:00 PM, IOhannes m zmölnig
 zmoel...@iem.atwrote:
 
 On 11/20/2012 07:04 PM, Òscar Martínez Carmona wrote:
 
 [readsf~] seems to be what I was looking for!
 I'm not sure about mp3 layers and names , but when that layer
 II file
 is
 what I get with an mp3 bounce with Logic...
 
 
 then you probably should report a bug with f*cking logic.
 
 
 fgmasdr
 IOhannes
 
 
 __**_
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/**
 listinfo/pd-list http://lists.puredata.info/listinfo/pd-list
 
 
 
 
 --
 Òscar Martínez Carmona
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list
 
 
 
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