Re: [PD] TouchOSC makes Pd crash, on UbuntuStudio, not in Ubuntu
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2013-09-16 23:10, Matthias Kronlachner wrote: It's a message without argument: /1 I think this should be valid OSC? (Wasn't this the same problem reported with Totalmix?) However, the messages /1 crashes routeOSC if chained like this: [/1 ( | [routeOSC /1] | [routeOSC /foo] confirmed with the latest SVN checkout, but *not* with the version found in the pd-osc Debian package. the Debian package is build from the 0.1 pseudo-release of OSC as found at [1], which has been put online 2011-08-04, so before the revisions r15633 (fixing bug #3426523), r16071 (list support) and r16072 (removing debug output). And even if not specified in OSC, it should at least not crash Pd :-) i wholeheartedly agree. fgamsdr IOhannes [1] http://puredata.info/downloads/osc -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.14 (GNU/Linux) Comment: Using GnuPG with Icedove - http://www.enigmail.net/ iEYEARECAAYFAlI4A40ACgkQkX2Xpv6ydvRkogCgyvpMZ8olwHw2dqF0VMTDnjyD 3vYAoKAhylAcKAIMYDgD/7on7ikm35BG =vkzb -END PGP SIGNATURE- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Pure-data Patching Circle Brussels @ Variable #11
Here is the announce for the next session of the Pure Data Patching Circle in Brussels, Constant Variable house. welcome (please register) sorry for crossposting hello, voici l'annonce pour la prochaine session du Cercle de Developpement Pure Data à Bruxelles, Constant Variable. bienvenue (veuillez réserver svp) veuillez excuser pour la redite s'il en est... bien cordialement, Olivier Meunier http://patchingcircles.be http://ogeem.be - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * * *Pure-data Patching Circle Brussels @ Variable #11 * *EN * *28 September 2013 * *Back to Basics : reboot* as a new season begin, we'll restart on good basis. For the newcomer or the veteran, a little exercises on the basis of Pure-data is never lost, and the opportunity to (re)discover the subtleties of the pd language, it's openness and versatility. come over with your questions, projects, hopes for the future, we'll discuss it together. *workshop : 13h-18h* please register pdcirc...@ogeem.be to get updates and participate in the group discussion, you can join the mailing list here https://listes.domainepublic.net/cgi-bin/mailman/listinfo/patchingcirclebxl *FR* *28 Septembre 2013 * *retour aux sources : reboot* Comme une nouvelle saison commence, on redémarre sur de bonnes bases. Pour les nouveaux comme pour les vétérans, refaire des petits exercices sur les bases de pure-data n'est jamais perdu, et l'occasion de (re)découvrir les subtilités du langage de pure-data, son ouverture et versatilité. Venez avec vos questions, projets, et envies pour le futur, nous en discuterons ensemble. *atelier : 13h-18h* veuillez vous annoncer svp. pdcirc...@ogeem.be Pour avoir des infos et discussions sur le sujet avec le groupe de participants, rendez vous sur la mailing liste https://listes.domainepublic.net/cgi-bin/mailman/listinfo/patchingcirclebxl *direction* : Constant Variable Rue Gallait / Gallaitstraat 80 1030 Schaerbeek / Schaarbeek public Transport: Tram 25, 55, 94: Liedts -- This project is supported by the Ministery of Culture of the Wallonia-Brussels Federation, Digital Arts -- -- Ce projet est supporté par le Ministère de la Culture de la Fédération Wallonie-Bruxelles, Arts Numériques-- ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] pd-scheme / SIOD
Hi List, Hi Larry I havent been using PD for a while. But i have a little project which i like to explore I found i nice scheme script in the context of the linux-sound-editor snd, that synthesizes plenty of birds, animals and insects. So i was wondering if it possible to get this running inside of PD, so i can be played in realtime... How difficult is it to compile SIOD on OS X ? i dont know much about scheme and various dialects - so i post a little snippet of the code, to find out, if that would work. ;;; Frogs and Toads ;;; ;;; ;;; Knudsen's frog (definstrument (a-frog beg dur freq amp amp-env gliss gliss-env pulse-dur pulse-env fm-index fm-freq) (let* ((start (seconds-samples beg)) (stop (+ start (seconds-samples dur))) (base (make-oscil freq)) (modm (if (and fm-index ( fm-index 0.0)) (make-oscil fm-freq) #f)) (frqf (if gliss-env (make-env gliss-env :duration dur :base 32 :scaler (hz-radians gliss)) #f)) (pulse (make-pulsed-env pulse-env pulse-dur (/ 1.0 pulse-dur))) (ampf (make-env amp-env :duration dur :scaler amp)) (index (hz-radians (* fm-freq fm-index (run (lambda () (do ((i start (1+ i))) ((= i stop)) (outa i (* (env ampf) (pulsed-env pulse 0.0) (oscil base (+ (if frqf (env frqf) 0.0) (if modm (* index (oscil modm)) 0.0)) (define (knudsens-frog beg amp) (a-frog beg .25 480 amp '(0 0 1 1 3 1 4 0) 50 '(0 0 .5 .2 .8 1 1 1) (/ .25 7) '(0 .1 .5 .4 .6 .75 1 .9 1.5 1 2 .9 2.3 .1) 1.75 40)) ; 0.01 here is about 1.75 as an fm index: (/ (radians-hz .01) 40) #| ;;; cricket-like: (with-sound (:play #t) (a-frog 0 .25 2000 .5 '(0 0 1 1 3 1 4 0) ; or 3000 6000 etc 50 '(0 0 .5 .2 .8 1 1 1) (/ .25 5) '(0 0 1 0 5 1 8 0 20 0) 0.01 40)) (with-sound (:play #t) (a-frog 0 .25 4000 .5 '(0 0 1 1 3 1 4 0) 0 #f (/ .25 10) '(0 0 1 1 2 1 4 0 10 0) 0.0 10)) ;;; frog-like (with-sound (:play #t) (a-frog 0 .25 2000 .5 '(0 0 1 1 3 1 4 0) 50 '(0 0 .5 .2 .8 1 1 1) (/ .25 10) '(0 0 1 1 2 1 3 0 4 0 5 1 7 1 8 0 20 0) 0.0 10)) |# (definstrument (a-cricket beg dur freq freq1 amp amp-env pulse-dur pulse-env) (let* ((start (seconds-samples beg)) (stop (+ start (seconds-samples dur))) (base (make-oscil freq)) (base1 (make-oscil freq1)) (pulse (make-pulsed-env pulse-env pulse-dur (/ 1.0 pulse-dur))) (ampf (make-env amp-env :duration dur :scaler amp))) (run (lambda () (do ((i start (1+ i))) ((= i stop)) (outa i (* (env ampf) (pulsed-env pulse 0.0) (+ (* .8 (oscil base 0.0)) (* .2 (oscil base1 0.0)) ;(with-sound (:play #t) (a-cricket 0 .12 4500 5400 .5 '(0 0 1 1 3 1 4 0) (/ .11 3) '(0 0 1 .8 5 1 6 0 15 0))) ;;; - and this (define* (calling-all-mammals :optional (beg 0.0) (spacing 0.0)) (indri beg 0.25)(set! beg (+ beg spacing)) (+ beg 2)) (define* (calling-all-insects :optional (beg 0.0) (spacing 0.0)) (mosquito(+ beg 0) 5 560 0.2)(set! beg (+ beg spacing)) (mosquito(+ beg 1) 3 880 0.05) (set! beg (+ beg spacing)) (broad-winged-tree-cricket (+ beg 5.5) 2.0 0.2)(set! beg (+ beg spacing)) (long-spurred-meadow-katydid (+ beg 8) 0.5) (set! beg (+ beg spacing)) (southern-mole-cricket (+ beg 18.5) 3 0.15)(set! beg (+ beg spacing)) (handsome-trig (+ beg 22) 2 0.5) (set! beg (+ beg spacing)) (fast-calling-tree-cricket (+ beg 24.5) 2 0.25)(set! beg (+ beg spacing)) (dog-day-cicada (+ beg 27) 2 0.1) (set! beg (+ beg spacing)) (linnaeus-cicada (+ beg 29.5) 2 0.125) (set! beg (+ beg spacing)) (lyric-cicada(+ beg 32) 2 0.125) (set! beg (+ beg spacing)) (confused-ground-cricket (+ beg 34.5) 2 0.3) (set! beg (+ beg spacing)) (tinkling-ground-cricket (+ beg 37) 2 0.3) (set! beg (+ beg spacing)) (marsh-meadow-grasshopper(+ beg 39.5) 0.3) (set! beg (+ beg spacing)) (striped-ground-cricket (+ beg 45) 2 0.25) (set! beg (+ beg spacing)) (sphagnum-ground-cricket (+ beg 47.5) 2 0.3) (set! beg (+ beg spacing)) (southeastern-field-cricket (+ beg 50) 2 0.13) (set! beg (+ beg spacing)) (snowy-tree-cricket (+ beg 52.5) 2.1 0.3) (set! beg (+ beg spacing)) (slightly-musical-conehead (+ beg 55) 2 0.4) (set! beg (+ beg spacing)) (pine-tree-cricket (+ beg 57.5)
Re: [PD] pd-scheme / SIOD
Hi Luigi, Am Dienstag, den 17. September 2013 um 11:29:02 Uhr (+0200) schrieb Luigi Rensinghoff: I found i nice scheme script in the context of the linux-sound-editor snd, that synthesizes plenty of birds, animals and insects. That really is a very nice and sweet thing. So i was wondering if it possible to get this running inside of PD, so i can be played in realtime... This would require an enormous amount of work: The scheme code in snd refers to a special built-in scheme (called s7) with lots of optimizations (and to my knowledge foreign, non-scheme code) for sound processing. How difficult is it to compile SIOD on OS X ? I've used it 10 years ago on linux and it was no big deal. I didn't look into it lately but I don't think it's very diffcult on OSX. Bear in mind though, that siod is a very small interpreter. It's primary focus is on scripting and prototyping in the control realm, not doing audio. If you really want to use snd's functions and the birdsong code, my guess for the easiest way would be to create a small abstraction for running snd with s7 as a pd subprocess or -even without programming- piping to an external snd process (e.g. via sockets) and for capturing snd's audio out either by creating a loopback via jack and pd's adc~ or by patching into snd's output routines. Lookup the snd documentation about running snd as an inferior emacs subprocess to get an idea of how this works. HTH, Orm ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] pd-scheme / SIOD
On Tue, Sep 17, 2013 at 11:29 AM, Luigi Rensinghoff soundg...@freenet.de wrote: Hi List, Hi Larry I havent been using PD for a while. But i have a little project which i like to explore I found i nice scheme script in the context of the linux-sound-editor snd, that synthesizes plenty of birds, animals and insects. So i was wondering if it possible to get this running inside of PD, so i can be played in realtime... How difficult is it to compile SIOD on OS X ? I don't know how much time you want to spend on this. Making it work on Linux shouldn't be too hard, using snd-ls and compiling snd with the --pd-external option. This way you create snd as a pd-external, with the ability to run scheme code in real time (no kidding). http://archive.notam02.no/arkiv/src/snd-ls/snd-ls-0.9.8.17.tar.gz But you probably have to sweat a little bit for this to work, and to make it work on OSX you might have to spend a good amount of time, since I don't think anyone has run snd-ls/snd-rt on OSX. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] pd-scheme / SIOD
On Tue, Sep 17, 2013 at 3:40 PM, Kjetil Matheussen k.s.matheus...@gmail.com wrote: I don't know how much time you want to spend on this. Making it work on Linux shouldn't be too hard, using snd-ls and compiling snd with the --pd-external option. This way you create snd as a pd-external, with the ability to run scheme code in real time (no kidding). http://archive.notam02.no/arkiv/src/snd-ls/snd-ls-0.9.8.17.tar.gz More info here: http://users.notam02.no/~kjetism/snd-rt/ ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Pd and 3DMouse 3Dconnexion
I am trying to setup this 3D mouse to use it with Pd... Has somebody done this? Any tips? Can't seem to get it done... Thanks! *Carola Dreidemie* ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Pd and 3DMouse 3Dconnexion
Solved! *Carola Dreidemie* ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] TouchOSC makes Pd crash, on UbuntuStudio, not in Ubuntu
I think it's all fixed now, in svn. Anything not an OSC message is now routed to the rightmost outlet, without prefixing a slash. Let me know if it works or not for you. Thanks for finding the bug! Martin On 2013-09-16 17:22, Matthias Kronlachner wrote: ok its even more simple than that.. a |bang( crashes routeOSC :-) and a bang is sent to the outlet of routeOSC if a message has no argument... On 9/16/13 11:51 PM, Martin Peach wrote: OK, thanks for this. Any idea what the message is that is causing the crash? Is it valid OSC? Martin ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd and 3DMouse 3Dconnexion SOLVED
The patch hid-help (in the Pd help browser) written by Hans Cristoph Steiner has all it's needed to see the mouse3D, connect it, test it, etc... Then I just added a few send-receive messages to control with it the xyz positions of objects in another patch... It works. Carola ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Pd and 3DMouse 3Dconnexion
Could you tell us all HOW you solved it? -- buZz ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] TouchOSC makes Pd crash, on UbuntuStudio, not in Ubuntu
Now it works fine for me, thanks. Matthias On 9/18/13 1:34 AM, Martin Peach wrote: I think it's all fixed now, in svn. Anything not an OSC message is now routed to the rightmost outlet, without prefixing a slash. Let me know if it works or not for you. Thanks for finding the bug! Martin On 2013-09-16 17:22, Matthias Kronlachner wrote: ok its even more simple than that.. a |bang( crashes routeOSC :-) and a bang is sent to the outlet of routeOSC if a message has no argument... On 9/16/13 11:51 PM, Martin Peach wrote: OK, thanks for this. Any idea what the message is that is causing the crash? Is it valid OSC? Martin ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list