[PD] puredata.info down

2014-05-02 Thread Richie Cyngler
Just wanted to report the site is down. Been that way for at least a few
hours judging by the forum.

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Re: [PD] udoo board sound issues

2014-03-12 Thread Richie Cyngler
Also interested in the UDOO setup instructions so thank you. A bit OT but,
Dan, love your work (that onward to mars patch is awesome) thanks for the
links. I think people should post more of this sort of thing to the list,
celebrate what we make. =)


On Thu, Mar 13, 2014 at 11:09 AM, Dan Wilcox danomat...@gmail.com wrote:

 FWIW: here's a picture of my UDOO setup inside my Mars space suit
 backpack: http://www.flickr.com/photos/danomatika/13115604285/

 Media of the backpack in use
 https://twitter.com/danomatika/status/433273394122207232/photo/1 
 https://vimeo.com/86670103 (not my video, I'll put out a different edit
 soon)

 On Mar 12, 2014, at 10:28 AM, Dan Wilcox danomat...@gmail.com wrote:

 I will do that later tonight when I boot the udoo and pull my run scripts
 off of it. I'll post everything to GitHub so we can share resources.

 On Mar 12, 2014, at 5:44 AM, Jamie Bullock ja...@jamiebullock.com wrote:


 Hi Dan,

 Thanks for sharing these notes. They arrived in my inbox to coincide
 nicely with the delivery of my quad Udoo this morning! It would be great to
 see a full writeup of your Udoo setup at some point as I think many people
 will want to be doing a similar thing.

 All best,

 Jamie


 On 11 Mar 2014, at 14:14, Dan Wilcox danomat...@gmail.com wrote:

 Heres a trim of my notes:

 Enable realtime audio priority (if you haven't done it already):

 sudo su -c 'echo @audio - rtprio 99  /etc/security/limits.conf'
   sudo su -c 'echo @audio - memlock 25  /etc/security/limits.conf'
   sudo su -c 'echo @audio - nice -10  /etc/security/limits.conf'

 I disable pulseaudio. Make sure pulseaudio does not respawn itself (from
 http://voices.canonical.com/david.henningsson/2012/07/13/top-five-wrong-ways-to-fix-your-audio
 ):

 echo autospawn=no  ~/.pulse/client.conf

 Also add the following to ~/.bash_login to kill pulse audio if it's
 running on login:

 # kill pulse audio if it was spawned
 pulseaudio -k

 I'm not looking at the udoo run script, but I'm pretty sure I'm using the
 following with the US-25EX USB soudcard:

 pd -rt -nogui -alsa -audiodev 5

 Use pd -listdev to get the device list from alsa. I chose 5 as the first 4
 (from memory) are 1-2 (built in hardware  plugin)  2-3 (HDMI audio
 hardware  plugin). 5 is the USB hardware alsa dev.

 On Mar 11, 2014, at 4:05 AM, Simon Iten itensi...@gmail.com wrote:

 without jack i should add...
 On 11 Mar 2014, at 08:55, Simon Iten itensi...@gmail.com wrote:

 hey dan,

 unfortunately i'm in switzerland :-)

 would be great if you could post your setup somewhere or send the infos! i
 compiled pd from source as well. i start it from console (with -rt) and it
 works without problems with the builtin sound card. maybe the cheap card
 from dx.com just does not work properly with udoo.
 but please post your setup.

 thanks

 On 09 Mar 2014, at 22:26, Dan Wilcox danomat...@gmail.com wrote:

 I've tried my both Roland Edirol UA-25  UA-25EX and both work great. The
 dedicated USB controller makes these guys work as compared to an RPI where
 I can't get full duplex without tons of dropouts. I'm using a Linaro
 install which boots to the console and runs the PD through scripting. The
 speed is great as compared to my old wearable computer. 4 cores makes a
 difference.

 I had to recompile my kernel to add midi support, but that's working
 great. It's not too bad, actually. I also built Pd-vanilal from source
 which was pretty easy using ./configure + make. I also have a script which
 fetches externals and builds/installs the agains vanilla so I have the few
 externals I need.

 As with my previous experience running Pd + embedded Ubuntu, I get great
 performance with RT permissions, the -rt startup flag, and ALSA. Jack is
 needless overheard unless you want to work with other Jack-enabeld apps.
 Same with X windows, although my setup was running great in X with pd +
 ALSA in testing.

 From your description, it sounds like your main issue is jack  pd are
 probably not running in realtime.

 I can sent you my install notes if you want (or put them online, as I've
 been meaning to). Also, are based in the NE within driving distance to
 Pittsburgh? We could do a patching circle/UDOO setup afternoon :D

 On Mar 9, 2014, at 5:14 PM, pd-list-requ...@iem.at wrote:

 *From: *Miller Puckette m...@ucsd.edu
 *Subject: **Re: [PD] udoo board sound issues*
 *Date: *March 9, 2014 at 5:07:54 PM EDT
 *To: *Simon Iten itensi...@gmail.com
 *Cc: *PD list pd-list@iem.at


 H iSimon -

 I haven't tried any but the built-in yet but I have a few USB interfaces
 around here that I can try.  I'm about to go on an intense trip but should
 be able to do some tests when I get back, assuming nobody else has figured
 this out first.

 cheers
 Miller

 On Sun, Mar 09, 2014 at 09:57:45PM +0100, Simon Iten wrote:

 hey list,

 does anybody that uses an udoo board have any recommendations on a
 usb-soundcard? should be very compact.
 i tried a cheap one from dx and i could not 

Re: [PD] PdParty: name change ideas?

2014-03-05 Thread Richie Cyngler
I dislike the i prefix in general but it does seem pretty appropriate in
this context so,
(i)P(a)d
or
iPd

I prefer
Pd Touch
for simplicity


On Thu, Mar 6, 2014 at 2:35 PM, Dan Wilcox danomat...@gmail.com wrote:

 Howdy all,

 I will begin the process for releasing PdParty on the iOS App Store pretty
 soon. I was thinking that if I ever want to change the name, I need to do
 it now. When I started, PdParty was mainly a port of PdDroidParty. Now,
 it's become something more and I'm thinking of a new name for a different
 identity. Don't get me wrong, PdParty is already a pretty good name and I
 may keep it, but I'd like to brainstorm anyway.

 Any suggestions?

 
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






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Re: [PD] Myo armband and Pd?

2014-02-24 Thread Richie Cyngler
$150. I can't find the link right now but the article I read previously
inferred that raw data will not be available rather a set of pre-defined
gestures which is why I was wondering if anyone was working with or knew
more.


On Tue, Feb 25, 2014 at 12:49 PM, Simon Wise simonzw...@gmail.com wrote:

 On 25/02/14 02:28, Dan Wilcox wrote:

 They have an SDK, so I imagine you can get the data out and send it over
 OSC. At least thats my plan when I get my dev Myo ... :D


 then they aren't saying go away after all ... some data is available,
 presumably already analysed which would be quick and easy to use, at least
 for the pre-defined gestures. What is the pricing?



 From: Richie Cynglerglitch...@gmail.com


 Ha! Excellent point, I guess it's the pirate me interested in their tech
 but refusing to accept their terms. The original Kinect was packaged
 similarly and cracked within what weeks if not days? Although granted
 that
 was I think unique technology at the time.


 On Sun, Feb 23, 2014 at 4:05 PM, Simon Wisesimonzw...@gmail.com
  wrote:

  On 23/02/14 10:47, Richie Cyngler wrote:

  https://www.thalmic.com/en/myo/

 Is anyone working with this? Unfortunately it's closed source and their
 locking down the data stream from what I've read. I actually can't find
 what sort of data it does put out other than a set of predetermined
 gestures.

 Anyone else curious or have more info about this device?


 if they are saying go away! that loudly why would you be interested?


 Simon




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Re: [PD] Myo armband and Pd?

2014-02-23 Thread Richie Cyngler
Ha! Excellent point, I guess it's the pirate me interested in their tech
but refusing to accept their terms. The original Kinect was packaged
similarly and cracked within what weeks if not days? Although granted that
was I think unique technology at the time.


On Sun, Feb 23, 2014 at 4:05 PM, Simon Wise simonzw...@gmail.com wrote:

 On 23/02/14 10:47, Richie Cyngler wrote:

 https://www.thalmic.com/en/myo/

 Is anyone working with this? Unfortunately it's closed source and their
 locking down the data stream from what I've read. I actually can't find
 what sort of data it does put out other than a set of predetermined
 gestures.

 Anyone else curious or have more info about this device?


 if they are saying go away! that loudly why would you be interested?


 Simon

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[PD] Myo armband and Pd?

2014-02-22 Thread Richie Cyngler
https://www.thalmic.com/en/myo/

Is anyone working with this? Unfortunately it's closed source and their
locking down the data stream from what I've read. I actually can't find
what sort of data it does put out other than a set of predetermined
gestures.

Anyone else curious or have more info about this device?

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Re: [PD] PdParty (PD + iOS) seeking more testers

2013-11-16 Thread Richie Cyngler
Phones as well as Pads? Can you pinch-zoom a patch?

If yes yes count me in =)


On Sun, Nov 17, 2013 at 3:31 AM, Epic Jefferson jeffreyconcepc...@gmail.com
 wrote:

 Right, i had actually told you the first time you asked, but i never got
 around to actually doing it. What do i need to do? you where using
 testflight?


 On Wed, Nov 13, 2013 at 3:34 AM, Dan Wilcox danomat...@gmail.com wrote:

 Howdy all,

 I've used PdParty for a few small events and I'm seeking more testers. So
 far, it's been pretty stable and, other than a few rough edges, is ready
 for use. I just need an icon at this point before putting it on the app
 store.

 Reply to this if you want in.

  
 Dan Wilcox
 @danomatika
 danomatika.com
 robotcowboy.com






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Re: [PD] GEM on raspberry pi

2013-09-09 Thread Richie Cyngler
Thanks dreamer,

I'll see if I can get that to work. Git confuses the hell out of me but the
install instructions look pretty clear. Have you tried this? If so does GEM
just work once glshim is installed?

cheers


On Mon, Sep 9, 2013 at 4:16 PM, dreamer drea...@puikheid.nl wrote:

 Perhaps have a look at glshim: https://github.com/lunixbochs/glshim

 Not all GEM functions are working yet, but anyone porting to GL ES could
 start there.


 On Mon, Sep 9, 2013 at 7:45 AM, Richie Cyngler glitch...@gmail.comwrote:

 Reviving an old thread here. Just wondering if anyone is working on this
 port at the moment? I'd be very interested in supporting this work somehow.

 Thanks


 On Sat, Dec 15, 2012 at 6:37 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 That is correct, there is presently no way to run Gem on the RPi.  There
 was some work done on porting Gem to OpenGL ES in the past, sounds like
 someone should revisit that since there is demand.  It would mean that Gem
 would also run on Android and iOS.

 .hc

 On Dec 14, 2012, at 12:07 PM, Iain Mott wrote:

  Sorry if this has already been answered, but is it possible to run GEM
  on the raspberry pi?
 
  I've just installed the Pd-0.43.3-extended-20121004.deb file from
 
 http://puredata.info/downloads/pd-extended-0-43-3-on-raspberry-pi-raspbian-wheezy-armhf
 
  So far so good, but when I try to open a gemwin the following error
  occurs:
 
  GEM: X server has no OpenGL GLX extension
 
  Googling for info I came across this:
 
  *
 
  GLX is an extension to the X windows server which allows GL programs to
  pass their commands through to the underlying renderer. On the pi there
  are two fundamental problems:
 
  1) GLX is currently only designed to support OpenGL, not OpenGL ES. RPi
  doesn't actually support OpenGL, just OpenGL ES (1.1 and 2.0).
 
  2) The underlying xf86-video driver needs to support GLX. The default X
  driver for the pi right now is the fbdev driver, which doesn't support
  GLX. I don't know of any drivers that are working on GLX support, but
  they'd have to provide some kind of translation mechanism as well to
  convert unsupported GL calls into their GL ES equivalents.
 
  For the foreseeable future, you're probably out of luck.
 
  *
 
  Is that the case? Is there no way of running GEM on the raspberry pi at
  present?
 
  Cheers,
 
  Iain
 
 
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Re: [PD] GEM on raspberry pi

2013-09-08 Thread Richie Cyngler
Reviving an old thread here. Just wondering if anyone is working on this
port at the moment? I'd be very interested in supporting this work somehow.

Thanks


On Sat, Dec 15, 2012 at 6:37 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 That is correct, there is presently no way to run Gem on the RPi.  There
 was some work done on porting Gem to OpenGL ES in the past, sounds like
 someone should revisit that since there is demand.  It would mean that Gem
 would also run on Android and iOS.

 .hc

 On Dec 14, 2012, at 12:07 PM, Iain Mott wrote:

  Sorry if this has already been answered, but is it possible to run GEM
  on the raspberry pi?
 
  I've just installed the Pd-0.43.3-extended-20121004.deb file from
 
 http://puredata.info/downloads/pd-extended-0-43-3-on-raspberry-pi-raspbian-wheezy-armhf
 
  So far so good, but when I try to open a gemwin the following error
  occurs:
 
  GEM: X server has no OpenGL GLX extension
 
  Googling for info I came across this:
 
  *
 
  GLX is an extension to the X windows server which allows GL programs to
  pass their commands through to the underlying renderer. On the pi there
  are two fundamental problems:
 
  1) GLX is currently only designed to support OpenGL, not OpenGL ES. RPi
  doesn't actually support OpenGL, just OpenGL ES (1.1 and 2.0).
 
  2) The underlying xf86-video driver needs to support GLX. The default X
  driver for the pi right now is the fbdev driver, which doesn't support
  GLX. I don't know of any drivers that are working on GLX support, but
  they'd have to provide some kind of translation mechanism as well to
  convert unsupported GL calls into their GL ES equivalents.
 
  For the foreseeable future, you're probably out of luck.
 
  *
 
  Is that the case? Is there no way of running GEM on the raspberry pi at
  present?
 
  Cheers,
 
  Iain
 
 
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Re: [PD] RE : Re: reverse kickstarter update: omgponies

2013-08-30 Thread Richie Cyngler
This is very cool Jonathan you've managed to combine my and my daughter's
two favourite things!


On Sat, Aug 31, 2013 at 3:47 AM, Jonathan Wilkes jancs...@yahoo.com wrote:

  On 08/30/2013 09:23 AM, colet.patrice wrote:

 Hello,

  Is it compiled for windows from last version of pd-vanilla?


 No, it's from 0.44.

 -Jonathan






  Patrice Colet



  Message d'origine 
 De : Jonathan Wilkes jancs...@yahoo.com jancs...@yahoo.com
 Date : 26/08/2013 18:44 (GMT+00:00)
 A : pd-list@iem.at
 Objet : Re: [PD] reverse kickstarter update: omgponies


 Here are some (rough) demo builds:
 http://puredata.info/search?SearchableText=pd+with+prefs

 Just click on the pd-with-prefs file with your platform name in it.

 For GNU/Linux:
 1) Locate the main directory that contains src tcl etc.
 2) Run ./pd

 OSX:
 Unzip and click the Pd app

 Windows:
 1) Locate the main directory
 2) Look inside bin and click pd executable

 ***

 To run the demos:
 1) on OSX look in the included directory tests.  Other platforms: look
 in the main directory:
 omgponies demo (with sound)- anitest.pd
 continuous soft music video (with *crappy* wav-- sorry)- csm.pd
 arrays of celery - celery.pd

 What is being demo'd:
 * [drawimage] - new, unstable ds object
 * [canvasinfo] - has new, unstable method hitbox to find objects under
 an x/y coord
 * [classinfo] - has new, unstable method to find methods

 The prefs dialog may be borked on OSX and Windows, so please ignore.

 For the [*info] objects, I'll be trying to stabilize the interface in the
 next few days.

 These changes constitute about three days of work.
 As always, beans and rice appreciated!
 You can donate here:
 https://jwilkes.nfshost.com/donations.php

 In the next few days I'm going to focus on stabalizing the [*info]
 interface.

 Best,
 Jonathan

 On 08/22/2013 02:10 PM, João Pais wrote:


 Is it possible to add an argument to [drawsprite] to load the first X
 frame of the video ? Then, it will limit the memory used for large videos.
 ++


  or just a portion of the video, in that case.


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[PD] Pd Extended zip file from downloads page, network install issues

2013-08-23 Thread Richie Cyngler
Dear List,

The technology department at the learning institution I work at have
agreed to install Pd Extended. They used the zip file (not the install) on
puredata.info to do a network install (not something I know very much
about). Pd Extended loads and runs core audio functionality fine but
libraries appear to be missing, no GEM objects I tested work, neither does
[cup]

Does anyone know if there is a way to get a network install of Pd Extended
to load all the libraries automatically?

Thanks very much

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Re: [PD] [PD-announce] pointillism @ ICMC2013

2013-08-12 Thread Richie Cyngler
Hi IOhannes,

I'd love to go but I'm all the way over on the east coast. Any chance
you're coming to Melbourne too? If so I would love to meet, hang out,
chat... We could also organise a gig over here if you're available and
interested. Enjoy Perth.

cheers


On Mon, Aug 12, 2013 at 5:35 PM, IOhannes m zmölnig zmoel...@iem.at wrote:

 the ICMC2013 has started this morning in Perth/Australia.

 since i'm performing my piece pointillism tomorrow night at The
 Bakery/artrage (233 James Street Northbridge), it'd be great to meet
 with people who happen to be in the area.

 fgsmrd
 IOhannes


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Re: [PD] mastering to vinyl live w/ pd

2012-12-18 Thread Richie Cyngler
Thanks for the amazing vid. I've been thinking about a homemade record
lathe for some time now. The disposable plate idea is genius.


On Wed, Dec 19, 2012 at 1:10 PM, me.grimm megr...@gmail.com wrote:

 does anyone know much about mastering? i dont.

 anyway i have this record recorder/cutter/lathe and was thinking of doing
 something like this:

 http://www.youtube.com/watch?v=TDnpXVUKXM0

 which is funny because i have a similar recorder. although i was thinking
 just cutting in real-time straight from PD. but to get the best sound maybe
 i could run it through some kind of mastering patch. has anyone made such
 a thing or know best to do in terms of getting decent masters right from
 PD? I would think something like:

 [equilizer~] - but what one? [adaptive/nlms3~]? adaptive_equilization
 example which im not sure i would know how to use for this
 |
 [unauthorized/compressor~] - although there is prob a good vanilla one no?
 |
 [expander~] ???
 |
 [exciter~]
 |
 [zexy/limiter~]
 |
 [hip~ 40]
 |
 [lop~ 16000]
 |
 [dac~]


 but i might just make a mess with this

 m

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Re: [PD] Pd Vanilla on Raspberry Pi

2012-08-09 Thread Richie Cyngler
This is really excellent news! I haven't tried Raspbian yet. I will as soon
as I have some time. Has anyone tried accessing the GPIO with Pd yet?

cheers

On Fri, Aug 10, 2012 at 7:40 AM, Miller Puckette m...@ucsd.edu wrote:

 Thanks to whoever made this happen -- I think some of the credit goes to
 Guenter Geiger who packaged Pd for Debian.  I'm curious - what version
 of Pd cane up?  And can you run the phase vocoder (audio example
 (doc/3.audio.examples/I07.phase.vocoder.pd) ?  That took $30,000 worth
 of hardware when I first got the equivalent patch running around 1994.

 cheers
 Miller

 On Thu, Aug 09, 2012 at 09:25:38PM +, Pierre Massat wrote:
  Dear List,
 
  I'm happy to inform you (some of you may already know this) that PD
 vanilla
  works out of the box on my new raspberry pi running the standard Raspbian
  OS. A simple apt=get install worked like a charm, no need to tweek
  anything, I got the sound working right away. The method proposed by
 TedbOt
  recently doesn't seem to be necessary anymore. I'll try pd=extended
  sometime soon.
 
  Cheers,
 
  Pierre.
  Sent from my Raspberry Pi, hahaha !

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[PD] running Pd with a timer for an installation?

2012-07-09 Thread Richie Cyngler
Hi All,

I'm planning on using Pd for an installation in Melbourne in a couple of
weeks. It's running fine, Pduino working, sensors working. I'm just
wondering is there is a object (or series) of objects I can use to power
down the patch, or even kill Pd, at a designated time. The installation
will run into the night for a week, I'll be there to start it up each night
but not to shut it down. I'm probably running on OSX, windows may be an
option. A sleep or shutdown timer for the OS would be very useful too,
seems odd these are not standard.

Any suggestions?

Thanks a lot

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Re: [PD] running Pd with a timer for an installation?

2012-07-09 Thread Richie Cyngler
Thanks for all the great answers.

So I found sleep/shut down scheduler in the Energy Saver menu of OSX System
Preferences. If need be I should be able to just use that.

However if I want to kill Pd first is [realtime] the best object to use for
a scheduled event (in this case quitting Pd) like this?

I think I will stick with just powering down at the end of the night I will
start it up manually, too many things could fail if I try and automate
running the patch, although Automator looks possibly useful too.

Thanks again



On Mon, Jul 9, 2012 at 7:41 PM, Jean-Marie Adrien
j...@jeanmarie-adrien.netwrote:

 - You kill PD from inside at a chosen time (pd quit;)
 - You shutdown your mac at that time, after having killed PD, and restart
 your mac at a given time (OSX preferences)
 - You launch an application at restart of your mac (OSX Preferences /
 accounts, this application is either compiled with applescript or with
 automator and does what you want, in this case run your patch, I guess)
 this will take a little time to adjust, but works fine !
 JMA


 Le 9 juil. 2012 à 11:20, Ángel Faraldo a écrit :

  I haven't tried it myself, but I guess on OSX you should be able to do
 these things with Automator.
 
  https://discussions.apple.com/thread/1772992?start=0tstart=0
 
 
  On Jul 9, 2012, at 11:03 AM, Patrice Colet wrote:
 
  The problem with both macosX and windows seven OS for an installation
 is that you never know when they will decide to shutdown for maintenance,
 if you're not expert.
 
  Colet Patrice
 
  - Mail original -
  De: Richie Cyngler glitch...@gmail.com
  À: PD-List pd-list@iem.at
  Envoyé: Lundi 9 Juillet 2012 08:43:03
  Objet: [PD] running Pd with a timer for an installation?
 
  Hi All,
 
  I'm planning on using Pd for an installation in Melbourne in a couple
  of
  weeks. It's running fine, Pduino working, sensors working. I'm just
  wondering is there is a object (or series) of objects I can use to
  power
  down the patch, or even kill Pd, at a designated time. The
  installation
  will run into the night for a week, I'll be there to start it up each
  night
  but not to shut it down. I'm probably running on OSX, windows may be
  an
  option. A sleep or shutdown timer for the OS would be very useful
  too,
  seems odd these are not standard.
 
  Any suggestions?
 
  Thanks a lot
 
  --
  Richie
 
  www.glitchpop.com
 
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  _
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Re: [PD] Pd-extended on the Raspberry Pi

2012-06-16 Thread Richie Cyngler
Thanks for clarifying the post and updating. I must be doing something
wrong for some reason I don't have write permission to the
/etc/apt/sources.list. Any idea how I can fix this?

On Sat, Jun 16, 2012 at 10:47 AM, Richie Cyngler glitch...@gmail.comwrote:

 I put this on the post comments

 I'm completely new to this.
 Question on 2.:
 How do I get to /etc/apt/sources.list: ?


 On Sat, Jun 16, 2012 at 9:05 AM, Richie Cyngler glitch...@gmail.comwrote:

 That should be HIGHER Amperage PSU.

 cheers


 On Sat, Jun 16, 2012 at 9:04 AM, Richie Cyngler glitch...@gmail.comwrote:

 I'm about to go through you tutorial and install Pd. I had Debian
 Squeese up and running last night but I have to say I'm not very hopeful
 about Pd's usability on the RPi because just running some of the RPi's
 native applications seemed to grind it to a halt. Are you experiencing the
 same? Maybe I need a Amperage PSU.


 On Fri, Jun 15, 2012 at 11:51 PM, Tedb0t li...@liminastudio.com wrote:

 As a matter of fact, I finally got to test the GPIO on my pi last
 night, which worked as expected using the RPi.GPIO python module.  I plan
 to make a Pd object for interfacing with the GPIO, so stay tuned!

 —t3db0t

 On Jun 14, 2012, at 9:09 PM, Richie Cyngler wrote:

 I'm hoping to try out your tutorial tonight! Have you made any attempts
 to address the GPIOs at all? In Pd or otherwise?

 On Fri, Jun 15, 2012 at 4:24 AM, Tedb0t li...@liminastudio.com wrote:

 After much tribulation, I managed to build Pd-extended on the RPi:

 http://log.liminastudio.com/writing/tutorials/how-to-build-pd-extended-on-the-raspberry-pi

 I'm getting some noise, possibly due to the beta alsa driver, but I'm
 looking into it...

 —t3db0t

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Re: [PD] Pd-extended on the Raspberry Pi

2012-06-15 Thread Richie Cyngler
I'm about to go through you tutorial and install Pd. I had Debian Squeese
up and running last night but I have to say I'm not very hopeful about Pd's
usability on the RPi because just running some of the RPi's native
applications seemed to grind it to a halt. Are you experiencing the same?
Maybe I need a Amperage PSU.

On Fri, Jun 15, 2012 at 11:51 PM, Tedb0t li...@liminastudio.com wrote:

 As a matter of fact, I finally got to test the GPIO on my pi last night,
 which worked as expected using the RPi.GPIO python module.  I plan to make
 a Pd object for interfacing with the GPIO, so stay tuned!

 —t3db0t

 On Jun 14, 2012, at 9:09 PM, Richie Cyngler wrote:

 I'm hoping to try out your tutorial tonight! Have you made any attempts to
 address the GPIOs at all? In Pd or otherwise?

 On Fri, Jun 15, 2012 at 4:24 AM, Tedb0t li...@liminastudio.com wrote:

 After much tribulation, I managed to build Pd-extended on the RPi:

 http://log.liminastudio.com/writing/tutorials/how-to-build-pd-extended-on-the-raspberry-pi

 I'm getting some noise, possibly due to the beta alsa driver, but I'm
 looking into it...

 —t3db0t

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Re: [PD] Pd-extended on the Raspberry Pi

2012-06-15 Thread Richie Cyngler
That should be HIGHER Amperage PSU.

cheers

On Sat, Jun 16, 2012 at 9:04 AM, Richie Cyngler glitch...@gmail.com wrote:

 I'm about to go through you tutorial and install Pd. I had Debian Squeese
 up and running last night but I have to say I'm not very hopeful about Pd's
 usability on the RPi because just running some of the RPi's native
 applications seemed to grind it to a halt. Are you experiencing the same?
 Maybe I need a Amperage PSU.


 On Fri, Jun 15, 2012 at 11:51 PM, Tedb0t li...@liminastudio.com wrote:

 As a matter of fact, I finally got to test the GPIO on my pi last night,
 which worked as expected using the RPi.GPIO python module.  I plan to make
 a Pd object for interfacing with the GPIO, so stay tuned!

 —t3db0t

 On Jun 14, 2012, at 9:09 PM, Richie Cyngler wrote:

 I'm hoping to try out your tutorial tonight! Have you made any attempts
 to address the GPIOs at all? In Pd or otherwise?

 On Fri, Jun 15, 2012 at 4:24 AM, Tedb0t li...@liminastudio.com wrote:

 After much tribulation, I managed to build Pd-extended on the RPi:

 http://log.liminastudio.com/writing/tutorials/how-to-build-pd-extended-on-the-raspberry-pi

 I'm getting some noise, possibly due to the beta alsa driver, but I'm
 looking into it...

 —t3db0t

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Re: [PD] Pd-extended on the Raspberry Pi

2012-06-15 Thread Richie Cyngler
I put this on the post comments

I'm completely new to this.
Question on 2.:
How do I get to /etc/apt/sources.list: ?

On Sat, Jun 16, 2012 at 9:05 AM, Richie Cyngler glitch...@gmail.com wrote:

 That should be HIGHER Amperage PSU.

 cheers


 On Sat, Jun 16, 2012 at 9:04 AM, Richie Cyngler glitch...@gmail.comwrote:

 I'm about to go through you tutorial and install Pd. I had Debian Squeese
 up and running last night but I have to say I'm not very hopeful about Pd's
 usability on the RPi because just running some of the RPi's native
 applications seemed to grind it to a halt. Are you experiencing the same?
 Maybe I need a Amperage PSU.


 On Fri, Jun 15, 2012 at 11:51 PM, Tedb0t li...@liminastudio.com wrote:

 As a matter of fact, I finally got to test the GPIO on my pi last night,
 which worked as expected using the RPi.GPIO python module.  I plan to make
 a Pd object for interfacing with the GPIO, so stay tuned!

 —t3db0t

 On Jun 14, 2012, at 9:09 PM, Richie Cyngler wrote:

 I'm hoping to try out your tutorial tonight! Have you made any attempts
 to address the GPIOs at all? In Pd or otherwise?

 On Fri, Jun 15, 2012 at 4:24 AM, Tedb0t li...@liminastudio.com wrote:

 After much tribulation, I managed to build Pd-extended on the RPi:

 http://log.liminastudio.com/writing/tutorials/how-to-build-pd-extended-on-the-raspberry-pi

 I'm getting some noise, possibly due to the beta alsa driver, but I'm
 looking into it...

 —t3db0t

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Re: [PD] Pd-extended on the Raspberry Pi

2012-06-14 Thread Richie Cyngler
I'm hoping to try out your tutorial tonight! Have you made any attempts to
address the GPIOs at all? In Pd or otherwise?

On Fri, Jun 15, 2012 at 4:24 AM, Tedb0t li...@liminastudio.com wrote:

 After much tribulation, I managed to build Pd-extended on the RPi:

 http://log.liminastudio.com/writing/tutorials/how-to-build-pd-extended-on-the-raspberry-pi

 I'm getting some noise, possibly due to the beta alsa driver, but I'm
 looking into it...

 —t3db0t

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Re: [PD] Wiimote on Mac

2012-06-07 Thread Richie Cyngler
Hi Jong,

Search this list and the forum there have been a few discussions on this.
In my experience OSCulator works great. Some newer Wiimotes aren't on
Camile's database so you may need to email him to get your Wiimote serial
number added, which he is happy to do in the past. Other problems could be
the bluetooth in your machine. More detail on the trouble you're having
would help. Once you get it working you use the mrpeach lib to route the
Wii's OSC messages.

The complete other way to go is to use Hans' Wii objects. I haven't tried
them but their should be a link on pd.info I believe.

cheers

On Thu, Jun 7, 2012 at 11:19 AM, Jonghyun Kim agitato...@gmail.com wrote:

 Dear list,

 How can I WII remote into PD on Mac?

 I don't know what is [HID] object.

 Osculator won't well.

 So I want another simple way...

 Is there simple and good .pd patch?

 Best,
 Jong

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Re: [PD] Running Puredata on the Raspberry Pi

2012-06-02 Thread Richie Cyngler
Thanks! I just got a letter today that my Pi is on the way. This is
definitely something I will be trying when it arrives. Do you think it will
be able to run GEM? I don't know what the Raspberry Pi's graphics are are
capable of.

cheers

On Sat, Jun 2, 2012 at 2:39 PM, Tedb0t li...@liminastudio.com wrote:

 Hi all, apologies if I'm late to the game here, but I wrote up a little
 tutorial on how to get Pd running on the much-anticipated Raspberry Pi:

 http://log.liminastudio.com/programming/running-puredata-on-the-raspberry-pi

 If any of y'all managed to get your hands on one, I'd love to know that
 this works for everyone else.  So far I've just got vanilla running a basic
 patch but it's working great!

 Next I intend to tackle building pd-extended and then (hopefully) write up
 a little object to interface with the R-Pi's GPIO.  If anyone else has
 already been working on this, please let me know :) :)

 ———t3db0t
 t3d...@gmail.com
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Re: [PD] Make magazine

2012-04-05 Thread Richie Cyngler
Yes, very nice work. I love your homemade pedals, and your socks =)

On Fri, Apr 6, 2012 at 8:03 AM, Roberto Aramburu aramburum...@gmail.comwrote:

 this sounds lovely, congrats :)

 2012/4/5 Pierre Massat pimas...@gmail.com:
  Dear list,
 
  I just wanted to let you know that somebody at Make wrote a post about my
  blog yesterday. This caused a sudden burst of visits, and will hopefully
  turn a few people on to Pd :) .
  Anyways, I'm very happy right now and I wanted to share the news with
 you.
  A warm thank you to everyone in the list who's helped me put my setup
  together!
 
  Cheers,
 
  Pierre.
 
 
 http://blog.makezine.com/2012/04/04/guitarextended-uses-arduino-and-pd-to-control-effects/
 
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Re: [PD] Hello PD List

2012-03-24 Thread Richie Cyngler
http://www.youtube.com/playlist?list=PL12DC9A161D8DC5DCfeature=plcp

Video tutorials by Raphael Hernandez are really a great intro too, in fact
I recommended them to someone just the other day.

cheers


On Sun, Mar 25, 2012 at 10:29 AM, ALAN BROOKER
alan.brooker2...@gmail.comwrote:

 also check out


 http://en.flossmanuals.net/pure-data/

 http://www.pd-tutorial.com/

 ...welcome to the list!


 On Sat, Mar 24, 2012 at 11:11 PM, Jonathan Wilkes jancs...@yahoo.com
 wrote:
  Hi,
   You can have a look at the Pd manual.  Open Pd, then click Help
 and
  then Browser (or the
  shortcut ctrl-b).  The look in Pure Data-1.manual and it will have a
 link
  to the index from which
  you can read the various chapters.
   Also have a look at 2.control.examples and got through the whole
 set of
  tutorials.  That should give
  you a good feel for how to build Pd patches and edit/manipulate objects
 on a
  canvas.
 
  Finally have a look at 3.audio.examples.  There are way too many
 tutorials
  to go through in one sitting,
  but it will at least give you an idea of what can be accomplished using
 the
  basic signal objects in Pd.
 
  Hope that helps,
  Jonathan
 
  
  From: speed wolf speedw...@gmail.com
  To: pd-list@iem.at
  Sent: Saturday, March 24, 2012 6:41 PM
  Subject: [PD] Hello PD List
 
  Hi,
 
  This is my first post here.
 
  I'm very new to PD and am looking for some good beginners tutorials.
  I'm not a stranger to coding having been a web developer for a decade
  or so but I'm not used to visual programming environments and am
  finding it a little counter intuitive. Usually I do generative stuff
  with DVDs but I'm moving into a much more interactive space at the
  moment and need to learn some new skills so if anyone could offer a
  few pointers I'd be extremely grateful.
 
  You can look at some of my stuff here if the fancy takes you -
  http://www.petehaughie.com/
 
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Re: [PD] Patching Circle this Monday

2012-03-16 Thread Richie Cyngler
I would change that to Pd is free as in freedom, love, jazz and beer.

That is an awesome one liner =)

On Sat, Mar 17, 2012 at 9:19 AM, sonia yuditskaya marysgh...@gmail.comwrote:

 Yes please use it Richie, and add and remove as needed.

 By the way, is PD free as in beer, freedom, love or jazz?

 And also please accept my apologies for the spelling mistakes, I was in
 France using a keyboard where the a and q are inverted.

 Sofy Yuditskaya
 s~ http://yuditskaya.com





 On Fri, Mar 16, 2012 at 2:46 AM, Richie Cyngler glitch...@gmail.comwrote:

 Hey Sofy,

 I'm trying to set up a patching circle in Melbourne Australia (found a
 great venue today). I really like the text you have here can I use some of
 it please?

 Power to patchers!

 thanks

 On Fri, Mar 16, 2012 at 12:24 AM, sonia yuditskaya 
 marysgh...@gmail.comwrote:

 Patching Circle This Monday March 19 at 319 Scholes!

 319 Scholes Street, Brooklyn NY 11206

 6-9 pm

 We will expunge the mysteries of the DMX Shield for Arduino and play
 around with More telephone sounds. Come tqke qdvqntqge of the venue space,
 engage in some live jams, or just come by to hang out. And also there
 is beer!

 The New York City Patching Circle is an free monthly meeting open to all
 for anyone who is interested in media programming. We mostly use Pd and
 Max/MSP, but all are welcome.

 We spend enough time alone staring at our computers; we are proposing to
 work together. So often issues that arise when working can be solved with a
 quick two minute discussion that would take hours to solve alone. We have
 Dorkbot to see people's work, we have Share where anyone can play, we have
 workshops and universities to learn from. This is a meeting where we all
 can come to work.

 This is an informal gathering of patching and patchers (Pd, Max/MSP/
 Jitter, and even , Eyesweb, Labview, etc.). Beginners and Experienced
 welcome. Open to everyone, students, the public, etc. Work on personal
 projects, professional projects, school projects, ask for help, help
 others, or just patch quietly to yourself, in a room full of other people
 patching patches and helping other people patch.

 rawk,
 Sofy Yuditskaya
 s~ http://yuditskaya.com



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Re: [PD] Patching Circle this Monday

2012-03-15 Thread Richie Cyngler
Hey Sofy,

I'm trying to set up a patching circle in Melbourne Australia (found a
great venue today). I really like the text you have here can I use some of
it please?

Power to patchers!

thanks

On Fri, Mar 16, 2012 at 12:24 AM, sonia yuditskaya marysgh...@gmail.comwrote:

 Patching Circle This Monday March 19 at 319 Scholes!

 319 Scholes Street, Brooklyn NY 11206

 6-9 pm

 We will expunge the mysteries of the DMX Shield for Arduino and play
 around with More telephone sounds. Come tqke qdvqntqge of the venue space,
 engage in some live jams, or just come by to hang out. And also there
 is beer!

 The New York City Patching Circle is an free monthly meeting open to all
 for anyone who is interested in media programming. We mostly use Pd and
 Max/MSP, but all are welcome.

 We spend enough time alone staring at our computers; we are proposing to
 work together. So often issues that arise when working can be solved with a
 quick two minute discussion that would take hours to solve alone. We have
 Dorkbot to see people's work, we have Share where anyone can play, we have
 workshops and universities to learn from. This is a meeting where we all
 can come to work.

 This is an informal gathering of patching and patchers (Pd, Max/MSP/
 Jitter, and even , Eyesweb, Labview, etc.). Beginners and Experienced
 welcome. Open to everyone, students, the public, etc. Work on personal
 projects, professional projects, school projects, ask for help, help
 others, or just patch quietly to yourself, in a room full of other people
 patching patches and helping other people patch.

 rawk,
 Sofy Yuditskaya
 s~ http://yuditskaya.com



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Re: [PD] Pduino: Call for testing

2012-02-28 Thread Richie Cyngler
Sounds great Roman,

I have a gig tomorrow night so I don't want to mess with my setup right
now. But I'll definitely give it whirl after that.

Thanks!

On Wed, Feb 29, 2012 at 12:12 AM, Pierre Massat pimas...@gmail.com wrote:

 Sweet!
 I'll take some time, probably this week-end, to test it with my setup.

 Pierre.


 2012/2/28 Roman Haefeli reduz...@gmail.com

 Hi all

 An improved version of [arduino] and its help patch is ready for testing
 and commenting. There is also a new [arduino-gui] class, that
 graphically emulates an Arduino board and is supposed to be very easy to
 use, especially for beginners.

 Get it from here:
 https://github.com/reduzent/pduino


 Some notes:

 [arduino]
   * got rid of many external dependencies
   * now depends only on [comport] and [pdstring]
   * fixed long-standing bug with wrongly reporting digital inputs
   * improved performance for digital inputs (thanks to Ingo)

 arduino-help.pd
   * general overhaul
   * updated to comply with Firmata v2.3
   * improved sections for different pin modes
   * added pin mode support table
   * added reference off all arduino commands
   * reflect supported modes for every pin in the documentation
   * explain pull-up resistor features
   * un-deprecate 'digitalIns' and 'analogIns' commands

 [arduino-gui]
   * new
   * fully emulate Arduino board (only Firmata 2.2 and 2.3)
   * easily generate valid arduino commands
   * set pin mode and states with few mouse-clicks
   * display current state for every pin
   * requires Pd[-extended] = 0.43

 arduino-gui-help.pd
   * new
   * quickly explain [arduino-gui]


 Please test and report back!

 @Hans
 If no show stopper is found, do you mind if those updates and additions
 are added to pd-svn/externals/hardware/arduino?

 Cheers
 Olsen  Roman




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Re: [PD] [PD-announce] Japanese Pure Data book is out now.

2012-02-24 Thread Richie Cyngler
I agree, really beautiful cover! another +1 for wanting to read it too, my
daughter is learning Japanese at school, so maybe in six years she can have
a go at translating it (she's learning Pd in English at home xD)
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Re: [PD] patching circles other than New York

2012-02-22 Thread Richie Cyngler
I feel just like you Jim so we will be starting a general patching circle
in Melbourne Australia (maybe still a little out of your way) very soon!
The focus is pretty broad audio-visual experimental open source
software/hardware, whatever platform(s) you like.

The venue will probably be Melbourne Hackerspace (in Hawthorn). Looking for
more interest at the moment, anyone reading this and in Melbourne and
surrounds should get in touch.

cheers

On Thu, Feb 23, 2012 at 1:36 PM, Hans-Christoph Steiner h...@at.or.atwrote:

  On 02/19/2012 05:53 PM, Jim Hickcox wrote:

 I am wicked jealous of Sofy's New York Patching circle, because I'm
 just far enough away and just employed enough that I can't get up for
 it.

 Are there folks near Washington DC who would like to have a patching circle?
 I will try to organize a space if there are some people into it
 And there can be beer here, too, if that's all it takes.

 -Jim Hickcoxwww.jimhickcox.com

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 I am surprised William Brent hasn't chimed in here, he's in DC and was
 talking about the idea at a patching circle in NYC.

 http://www.american.edu/cas/faculty/brent.cfm

 .hc

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Re: [PD] random float

2012-01-21 Thread Richie Cyngler
Or an offset. So if you want numbers between 100-200 for example

[O]
|
[random 100]
|
[+ 100]
|


bingo =)

On Sat, Jan 21, 2012 at 7:26 PM, Renato renn...@gmail.com wrote:

 On Fri, 20 Jan 2012 19:56:06 +
 Andrew Faraday jbtur...@hotmail.com wrote:

 
  Simplest solutions are often the best, particularly when you're
  getting started with pure data, think of pure data for the solutions
  to your pure data problems.
 

 yep, I guess that's better for learning than installing some extension
 just for this

 thanks to all that replied,
 renato

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Re: [PD] [PD-announce] Computer Music with Pd + Tutorial

2012-01-19 Thread Richie Cyngler
Thanks very much for posting these Alexandre! I haven't had a chance to
have a good look yet but I'm sure both I and my students will learn a lot
from you. Thanks again.

On Fri, Jan 20, 2012 at 1:06 AM, Jonghyun Kim agitato...@gmail.com wrote:

 It looks so useful! thanks Alexandre:)

 On Thu, Jan 19, 2012 at 12:03 AM, Alexandre Torres Porres 
 por...@gmail.com wrote:

 just made a relevant theoretical update on the convolution folder, if
 you've had downloaded it already, please get the replacement from the same
 link.

 And sorry for taking stuff out of the oven while they're still too hot.

 cheers


 2012/1/18 Alexandre Torres Porres por...@gmail.com

 forgive any patching and grammar mistakes on the files, this still needs
 a couple of more rounds of revision. I've re uploaded the file with a
 couple of corrections. If possible, please let me know if you find some
 silly mistake.

 thanks

 2012/1/18 Alexandre Torres Porres por...@gmail.com

 Hey folks, I've taught a few workshops, like Spectral Analysis and
 Manipulation with Pd in the previous two Conventions.

 Maybe some of you were there...

 I've been promising I'd upload a revised version anytime, here it is,
 my first unofficial pre-release in english:
 http://sites.google.com/site/porres/ComputerMusicPd.zip

 I also have a Pd tutorial I did in portuguese that I've translated to
 english and told this list about it before, there's an update to that:
 http://sites.google.com/site/porres/Tut-Eng.zip but this is secondary.

 Well, about these examples, they were design to be highly accessible to
 novice computer musicians and enthusiasts with no background in computer
 science and/or engineering. But I do manage to convey rather advanced
 information and such about a few cool things. I particularly like the
 section about convolutions/vocoder and phase vocoder.

 I'd be happy to hear some feedback from you

 thanks
 Alex






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[PD] linux install advice please

2012-01-11 Thread Richie Cyngler
Hi Listers,

I'll be running an intro to Pd workshop at the Melboure Mini Maker Faire
this Saturday http://makerfairemelbourne.wordpress.com/ as well as showing
off some of my Arduinstruments and hacks.

I will be providing the install files to participants on usb sticks but
having (shamefully) not used Linux yet I'm wondering if JACK is required
with Ubuntu or Debian installs? (I have grabbed the install info page from
pd.info as well.) I'd like to make sure I'm as prepared as possible
assuming terrible web access.

Any advice is appreciated.

thanks

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Re: [PD] how to tidy up patches ? (?????? ????????)

2012-01-11 Thread Richie Cyngler
I agree, also you can use canvas objects to build GUI elements and hide
your messy patches behind those, but personally I really like the look of
objects and patch cords everywhere xD

On Thu, Jan 12, 2012 at 1:12 PM, Alexandre Torres Porres
por...@gmail.comwrote:

  is there any option in PD to make complex patches look less messy ?

 not really. What you have to do is be able to design the patches with
 method, and think about it.

 I personally don't see this as a restrain, or something serious we should
 worry about in doing it. I can easily get lost when MAX's chords are not
 just a straight line explicitly telling you where it's coming from and
 going to. And hiding chords or patch bits can be a lot like throwing the
 mess under the carpet.

 A code in order to be really clean and tidy needs to be well organized,
 rewritten, and just clear.

 So, all you got is subpatches and send objects. Just do hundreds of
 subpatches, it can be really good for making you have to think about
 designing an organized patch, it may be better than being allowed to, lets
 say, cheat and pretend is not messy.

 but that's me...

 cheers
 alex


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Re: [PD] linux install advice please

2012-01-11 Thread Richie Cyngler
Ok thanks Hans,

Great to know. Should be easy then. =)

On Thu, Jan 12, 2012 at 1:50 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 I've tried to make the Pd-extended packages work out-of-box with audio
 without jack.  As long as no other apps are trying to play sound on
 Debian/Ubuntu, and they launch Pd-extended from the Applications menu, the
 sound should just work.

 .hc

 On Jan 11, 2012, at 7:21 PM, Richie Cyngler wrote:

 Hi Listers,

 I'll be running an intro to Pd workshop at the Melboure Mini Maker Faire
 this Saturday http://makerfairemelbourne.wordpress.com/ as well as
 showing off some of my Arduinstruments and hacks.

 I will be providing the install files to participants on usb sticks but
 having (shamefully) not used Linux yet I'm wondering if JACK is required
 with Ubuntu or Debian installs? (I have grabbed the install info page from
 pd.info as well.) I'd like to make sure I'm as prepared as possible
 assuming terrible web access.

 Any advice is appreciated.

 thanks

 --
 Richie
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Re: [PD] no pd?? WTF ????

2012-01-10 Thread Richie Cyngler
 To avoid technical issues we choose the plattforms we already use in
our work or we are very familiar with.
 This is the only reason.
 If the selected composer can assure us to be available for the concert
the can be used any piece of software/hardware.

 I hope this helps.

 Many thanks

Dagnabit! I wanted it to be an anti-libre conspiracy! This discussion has
been wonderful nonetheless =)

On Wed, Jan 11, 2012 at 8:12 AM, Ben Baker-Smith bbakersm...@gmail.comwrote:

 Hi list!

 I got a more clear response from the organizers on this issue than
 anything I've seen in this thread so far - here it is:

  Hi Ben,
 
  thanks for your Interest in our Call.
 
  We accepts only patches made with Kyma or Max/MSP due the fact we are
 not able to provide
  financial support for the two selected composers. So it is possible that
 they will not be able to be in Milan  for the concert.
  To avoid technical issues we choose the plattforms we already use in our
 work or we are very familiar with.
  This is the only reason.
  If the selected composer can assure us to be available for the concert
 the can be used any piece of software/hardware.
 
  I hope this helps.
 
  Many thanks
 
 
  Federico Placidi

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Re: [PD] no pd?? WTF ????

2012-01-10 Thread Richie Cyngler
Not a bad point... but, or more likely because they are supporting only
those artists able to afford such things as expensive software, travel and
food.

On Wed, Jan 11, 2012 at 9:48 AM, Jonathan Wilkes jancs...@yahoo.com wrote:

 I can't think of a better example of the vicious cycle of software lock-in
 than this.
 They don't have money to offer financial support, so they have to rely on
 the tools
 that they know, which are proprietary and expensive, thus making it even
 less likely
 that a composer would be able to afford to travel to the concert (because
 he/she
 had to spend money on either Max/MSP or Kyma to composer the piece in the
 first
 place).


 -Jonathan


 - Original Message -
  From: Ben Baker-Smith bbakersm...@gmail.com
  To: pd list pd-list@iem.at
  Cc:
  Sent: Tuesday, January 10, 2012 4:12 PM
  Subject: Re: [PD] no pd?? WTF 
 
  Hi list!
 
  I got a more clear response from the organizers on this issue than
  anything I've seen in this thread so far - here it is:
 
   Hi Ben,
 
   thanks for your Interest in our Call.
 
   We accepts only patches made with Kyma or Max/MSP due the fact we are
 not
  able to provide
   financial support for the two selected composers. So it is possible
 that
  they will not be able to be in Milan  for the concert.
   To avoid technical issues we choose the plattforms we already use in
 our
  work or we are very familiar with.
   This is the only reason.
   If the selected composer can assure us to be available for the concert
 the
  can be used any piece of software/hardware.
 
   I hope this helps.
 
   Many thanks
 
 
   Federico Placidi
 
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Re: [PD] no pd?? WTF ????

2012-01-10 Thread Richie Cyngler
You're right Jonathan, I completely agree. I really shouldn't post things
until I've had breakfast. Or try to be light and  ironic on topics that I
believe strongly in, i.e. cynicism != useful in most situations.

On Wed, Jan 11, 2012 at 10:23 AM, Jonathan Wilkes jancs...@yahoo.comwrote:

 No, there really are music students out there looking at what they need in
 order to be successful, and
 when most of the voices around them are aggressively (and often
 ignorantly) suggesting only
 proprietary tools that cost lots of money, these students save up their
 meager resources in order to
 buy them.  I'm talking about students who are probably already in debt
 from loans, and it's quite common
 that they max out on their technology budget and as a consequence are
 unable to attend a
 festival.

 What's even worse is that these constrained options lead to a lot of those
 students downloading
 cracked copies of proprietary software (and the negative effects there
 usually manifest themselves
 more quickly and concretely).

 -Jonathan

   --
 *From:* Richie Cyngler glitch...@gmail.com
 *To:* Jonathan Wilkes jancs...@yahoo.com
 *Cc:* Ben Baker-Smith bbakersm...@gmail.com; pd list pd-list@iem.at
 *Sent:* Tuesday, January 10, 2012 5:53 PM

 *Subject:* Re: [PD] no pd?? WTF 

 Not a bad point... but, or more likely because they are supporting only
 those artists able to afford such things as expensive software, travel and
 food.

 On Wed, Jan 11, 2012 at 9:48 AM, Jonathan Wilkes jancs...@yahoo.comwrote:

 I can't think of a better example of the vicious cycle of software lock-in
 than this.
 They don't have money to offer financial support, so they have to rely on
 the tools
 that they know, which are proprietary and expensive, thus making it even
 less likely
 that a composer would be able to afford to travel to the concert (because
 he/she
 had to spend money on either Max/MSP or Kyma to composer the piece in the
 first
 place).


 -Jonathan


 - Original Message -
  From: Ben Baker-Smith bbakersm...@gmail.com
  To: pd list pd-list@iem.at
  Cc:
  Sent: Tuesday, January 10, 2012 4:12 PM
  Subject: Re: [PD] no pd?? WTF 
 
  Hi list!
 
  I got a more clear response from the organizers on this issue than
  anything I've seen in this thread so far - here it is:
 
   Hi Ben,
 
   thanks for your Interest in our Call.
 
   We accepts only patches made with Kyma or Max/MSP due the fact we are
 not
  able to provide
   financial support for the two selected composers. So it is possible
 that
  they will not be able to be in Milan  for the concert.
   To avoid technical issues we choose the plattforms we already use in
 our
  work or we are very familiar with.
   This is the only reason.
   If the selected composer can assure us to be available for the concert
 the
  can be used any piece of software/hardware.
 
   I hope this helps.
 
   Many thanks
 
 
   Federico Placidi
 
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Re: [PD] no pd??

2012-01-03 Thread Richie Cyngler
I don't think you're follow the intention. The intention of using [pd~] in
Max would be to subvert the intentions of the organisers, because their
policy is exclusive for no apparent reason. At least that is my take on it.

On Wed, Jan 4, 2012 at 9:30 AM, Mathieu Bouchard ma...@artengine.ca wrote:

 Le 2012-01-03 à 13:05:00, Jonathan Wilkes a écrit :

  Ha!  I forgot that [pd~] works in Max.
 That would be _really_ funny if a Pd'er snuck into this like that!


 Don't you think that the way the rules are stated, using [pd~] in MAX
 would also be forbidden ?

 What's not clear in the following text ?


  The electronic processing must be developed and implemented using
 Max/MSP or Kyma. (we will not accept patches developed in Pure Data or
 SuperCollider).


  __**__**
 __
 | Mathieu BOUCHARD - téléphone : +1.514.383.3801 - Montréal, QC

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Re: [PD] Wiimote, Kinect for Windows/pd

2011-12-16 Thread Richie Cyngler
Yep, I know of people who've used Glovepie for Windows. I use OSCulator on
OSX and it is so easy to use and brilliant.

I'm pretty sure there are externals that should work (sorry I can't be more
specific, I gave up looking after I found a workable solution)

One thing I will say is that Macs (imac and macbook pro) have some (not
predicable) issues with internal bluetooth seriously failing. This was so
bad I changed my usb external soundcard to a firewire version. This mostly
solved the problem which only happens once in a blue moon now.

Sorry to go off topic but this issue was doing my head in for so long when
I was first working with wiis I thought I'd better mention it. I don;t know
how wide spread it is.

On Fri, Dec 16, 2011 at 8:58 AM, Pagano, Patrick
p...@digitalworlds.ufl.eduwrote:

  ** **

 *Do Externals or workarounds exist for these entertainment devices on
 windows7 ?*

 *I have working versions for linux/OSX but I was hoping for some Win7
 versions to use for demonstration*

 *Most posts I see regarding wii, not on linux refers to GlovePIe for
 Windows, on OSX osculator seems to be the answer*

 * *

 * *

 * *

 * *

 *Cheers*

 * *

 * *

 *pp*

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Re: [PD] puredata.info - no download link?

2011-11-14 Thread Richie Cyngler
I just noticed this too and was meaning to comment. It's buried deep in
communitysoftwareetc. But yeah, there should be a link on the front
page right?

On Mon, Nov 14, 2011 at 7:00 PM, João Pais jmmmp...@googlemail.com wrote:

 Hi,

 I was just trying to give the link to someone download Pd, and can't find
 it in puredata.info. Wasn't there a link before on the start page?

 Who reads this, don't worry about sending me the link, I'll find it. It's
 just that if a potencial new user doesn't find the link, it's not helping
 much in getting new people in.

 João

 --
 Friedenstr. 58
 10249 Berlin (Deutschland)
 Tel +49 30 42020091 | Mob +49 162 6843570
 Studio +49 30 69509190
 jmmmp...@googlemail.com | skype: jmmmpjmmmp

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Re: [PD] pix_freenect 0.03 update

2011-11-14 Thread Richie Cyngler
Hi,

I'd love to use this external but as a programming dabbler I always have
problems with how to compile things and get everything in the right place
and just follow all the steps correctly. If anyone gets a working version
on OSX I'd love test [pix_freenect] on my machine, I already have lib
freenect installed.

thanks for doing this work Matthias

On Mon, Nov 14, 2011 at 2:48 PM, Matthias Kronlachner 
m.kronlach...@student.tugraz.at wrote:

 hi!

 finally i found some time to update my pix_freenect external for
 interfacing with the kinect sensor.

 you can find source code and binaries (osx, ubuntu 11.10) here:
 http://www.**matthiaskronlachner.com/wp-**content/uploads/2011/11/pix_**
 freenect_0.03.ziphttp://www.matthiaskronlachner.com/wp-content/uploads/2011/11/pix_freenect_0.03.zip

 major changes:

 * output rgb and depth stream simultaneously, plus 4 channel audio samples
 as list on linux (audio from libfreenect is still experimental)
 * uses libfreenect v0.1 - not backward compatible!!
 * binary for osx - thanks to hans-christian steiner for makefiles i found
 from fux_kinect...
 * accelerator and tilt angle output
 * different depth output modes (raw for distance measurement)

 you have to toggle a led, tilt or accelerator output after starting
 rendering to start the streams - don't really know why but i will try to
 fix that.

 i tested it with two kinects under ubuntu and osx and it worked fine.


 for using audio you have to build libfreenect with audio (default it is
 off!) and put the audio.bin into pix_freenect folder.


 have fun and please report bugs.


 matthias

 ps.: sorry for not continuing the plugin for pix_video framework but in
 case of the kinect it is quite difficult with the 2 streams you get plus
 the audio stream.

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Re: [PD] [PD-announce] gem 0.93.1

2011-11-14 Thread Richie Cyngler
Sorry for the newbie question but how do I update the Gem version on my
Pd-extended? I know for an external I don't have I just put the external
into my Macintosh HD/Library/Pd folder. But what do I do with this new Gem?
I can't replace it in the /Library/Pd because it isn't there.

Probably something simple I've missed?

Thanks

PS Sorry for the double mail IOhannes, the new gmail layout is irritating
me.

2011/9/2 IOhannes m zmölnig zmoel...@iem.at

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 On 08/31/2011 11:06 PM, Pagano, Patrick wrote:
  Hey when I run the latest build I get
 
 /Applications/Pd-0.43.1-extended-20110831.app/Contents/Resources/Scripts/..
  /extra/Gem/Gem.pd_darwin:
 
 dlopen(/Applications/Pd-0.43.1-extended-20110831.app/Contents/Resources/Scr
  ipts/../extra/Gem/Gem.pd_darwin, 10): Symbol not found: __Z10initGemWinv

 Gem currently builds on OSX=10.6 (ia64), but will not run since it
 still depends on QuickTime.
 iirc, the release announcement for 0.93.0 was asking for an OSX
 developer to resolved exactly these issues.

 in the meantime, you should be able to get a running Gem-0.93.1 on
 OSX-10.6/10.7 by forcing it's architecture to 32bit
 (--enable-fat-binary=i386)

 better still would be to fix the window code (there is a start in
 Output/gemcocoawindow.mm)

 fgmasdr
 IOhannes
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.11 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

 iEYEARECAAYFAk5fm/IACgkQkX2Xpv6ydvT71wCg1x4NC+nrPYJ4TIqIE/JTrbIB
 Ku0AoNGi5ifd1Bwoqh93DPpLARFATxuV
 =lDul
 -END PGP SIGNATURE-

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Re: [PD] [PD-announce] gem 0.93.1

2011-11-14 Thread Richie Cyngler
Thanks Hans,

Done. The console still shows Gem 0.92.3. But I don't know how to test
which one is actually running when I use Gem objects. I'm assuming it's
still the old one.

On Tue, Nov 15, 2011 at 1:22 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 Just drop it in the normal externals install location, i.e. ~/Library/Pd,
 and it'll load that one before the internal one.

 .hc

 On Nov 14, 2011, at 8:37 PM, Richie Cyngler wrote:

 Sorry for the newbie question but how do I update the Gem version on my
 Pd-extended? I know for an external I don't have I just put the external
 into my Macintosh HD/Library/Pd folder. But what do I do with this new Gem?
 I can't replace it in the /Library/Pd because it isn't there.

 Probably something simple I've missed?

 Thanks

 PS Sorry for the double mail IOhannes, the new gmail layout is irritating
 me.

 2011/9/2 IOhannes m zmölnig zmoel...@iem.at

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 On 08/31/2011 11:06 PM, Pagano, Patrick wrote:
  Hey when I run the latest build I get
 
 /Applications/Pd-0.43.1-extended-20110831.app/Contents/Resources/Scripts/..
  /extra/Gem/Gem.pd_darwin:
 
 dlopen(/Applications/Pd-0.43.1-extended-20110831.app/Contents/Resources/Scr
  ipts/../extra/Gem/Gem.pd_darwin, 10): Symbol not found: __Z10initGemWinv

 Gem currently builds on OSX=10.6 (ia64), but will not run since it
 still depends on QuickTime.
 iirc, the release announcement for 0.93.0 was asking for an OSX
 developer to resolved exactly these issues.

 in the meantime, you should be able to get a running Gem-0.93.1 on
 OSX-10.6/10.7 by forcing it's architecture to 32bit
 (--enable-fat-binary=i386)

 better still would be to fix the window code (there is a start in
 Output/gemcocoawindow.mm)

 fgmasdr
 IOhannes
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.11 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

 iEYEARECAAYFAk5fm/IACgkQkX2Xpv6ydvT71wCg1x4NC+nrPYJ4TIqIE/JTrbIB
 Ku0AoNGi5ifd1Bwoqh93DPpLARFATxuV
 =lDul
 -END PGP SIGNATURE-

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Re: [PD] Patch Contest Thread/List

2011-10-18 Thread Richie Cyngler
Sounds like a great way to share and learn more Pd. I'm up for that!

On Wed, Oct 19, 2011 at 6:11 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 Makes sense to me.

 .hc

 On Oct 18, 2011, at 2:45 PM, Tyler Leavitt wrote:

 Yeah, the compressed/chip patch thread was what prompted me to bring it
 up... would it be too spam-like to post new themes to the pd-list as well
 once the thread is created on the forum? I personally check the lists at
 least once a day and hardly ever check the forums... and if it will be
 somewhere between weekly-monthly it wouldn't be flooding the list much.

 Tyler

 On Tue, Oct 18, 2011 at 11:12 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 Sounds great, I say do it!

 .hc


 On Oct 18, 2011, at 1:23 PM, Mike Moser-Booth wrote:

  +1. I think the forum is a good place for it, too. Newbies seem to
 gravitate toward (or at least participate more) to the forum. I think
 this would be a great way to help new users develop some chops.

 .mmb

 On Tue, Oct 18, 2011 at 1:17 PM, hardoff goes bananas
 hard@gmail.com wrote:

 if there is interest in this, i'd suggest the pd forum as a good place
 to
 host it.

 i'll set it up if a few more people agree it will be a good idea.  not
 every
 week though..every now and then should be fine.

 i think it might be cool, not really as a 'competition', but more as a
 way
 to focus and see how other people approach something.  The
 compressed/chip
 patch thread we have going now is a great example.  I have had a lot of
 fun
 with that.



 On Wed, Oct 19, 2011 at 12:46 AM, Tyler Leavitt thecryofl...@gmail.com
 
 wrote:


 Hello list,

 I'd always thought it'd be fun if there was a patch contest similar to
 the
 Fark Photoshop contest threads. Is there already something similar
 happening
 in the Pd community? If not, how easily could this be integrated (if
 there
 is enough interest) and how? Maybe it could be a sublist, like [ot] or
 [pd-announce]... or just a specific tag in the subject line. It
 wouldn't
 have to include the voting aspect that Fark has and it could change
 theme/concept once a week. Is there any interest in this?

 Tyler

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Re: [PD] very compressed chip sounds

2011-10-14 Thread Richie Cyngler
trance dance preset revolution

a little OT sorry

On Fri, Oct 14, 2011 at 5:56 PM, Simon Wise simonzw...@gmail.com wrote:

 On 14/10/11 14:44, tim vets wrote:

 John Cage's 4'33'' in one object


 I think it needs three, the environment is part of it!

 Simon

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Re: [PD] very compressed chip sounds

2011-10-14 Thread Richie Cyngler
As long as we're doing conceptual patches...  I win! (does include the
environment, I'm here).

2011/10/15 TAD BISAHA tadbis...@gmail.com

 **
 Hi Tim, Hi all,
 about Cage, I have 2 other proposals.
 Music for the Pure data's users.pd
 (If you follow indications at the bottom of patch, you will be in capacity
 to appreciate (shall I be optimistic?) my (our?) adaptation of a certain
 silence of John Cage.)
 
 Les bruits cachés des petits silences déjà vus...pd
 (no comment, all is in the title.)

 Au plaisir
 Tad


 tim vets a écrit :

 John Cage's 4'33'' in one object

 2011/10/14 hardoff goes bananas hard@gmail.com

 more objects now, but actually sounding somewhat like a dance track

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Re: [PD] very compressed chip sounds

2011-10-13 Thread Richie Cyngler
13 objects remix hardoff's Ohms, so I'm out of the running but I had fun.

I found your marbles, they are cool =)

On Fri, Oct 14, 2011 at 1:48 PM, Jonathan Wilkes jancs...@yahoo.com wrote:

 9 objects (plus 6 to visualize the data).

 --
 *From:* hardoff goes bananas hard@gmail.com
 *To:* Mathieu Bouchard ma...@artengine.ca
 *Cc:* pd-list@iem.at
 *Sent:* Thursday, October 13, 2011 1:46 AM
 *Subject:* Re: [PD] very compressed chip sounds

 the sound of om

 http://www.planetware.de/octave/earthyear.html



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Re: [PD] very compressed chip sounds

2011-10-12 Thread Richie Cyngler
silly me, thanks, I guess I'm tired today. This thread is still awesome =)

On Wed, Oct 12, 2011 at 6:59 PM, hardoff goes bananas hard@gmail.comwrote:

 the $0-bb is just the name of the delayline.  it could be anything, you
 could call it vampire-monkey-spawn if you wanted.






 On Wed, Oct 12, 2011 at 2:25 PM, hardoff goes bananas hard@gmail.com
  wrote:

  brassy bass mixture of martin and tim's patches:

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Re: [PD] very compressed chip sounds

2011-10-11 Thread Richie Cyngler
This thread is awesome!

here is my noodle with your remix =)

Hardoff, what does the -bb in your first patches if I may ask?

shiny

On Wed, Oct 12, 2011 at 2:25 PM, hardoff goes bananas hard@gmail.comwrote:

 brassy bass mixture of martin and tim's patches:

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Re: [PD] Keyboard shortcuts for nudge, done editing

2011-09-25 Thread Richie Cyngler
Hey Marvin,

If you drag select an object or group of objects you can use the nudge
functionality with cursor keys, you can also hold shift for block moves. So
that functionality is already there.

In regards to a key, like enter, to complete an object I think that's a
great idea. I was just thinking the same thing actually.



On Sun, Sep 25, 2011 at 4:56 AM, Marvin Humphrey mar...@rectangular.comwrote:

 Greetings,

 A couple questions from a PD noob:

 First, is there any keyboard shortcut to signal I'm done editing text?
  When
 entering text into an object, a message, etc, it seems that the only way to
 signal that you are finished is a mouse click outside of the item being
 edited.  I'd like to press a key -- ESC, TAB, ENTER, whatever -- and
 have the focus leave the text box.

 Second, is there any keyboard shortcut to nudge an element?  It would be
 great to select an object (or a group of objects), then press LEFT_ARROW
 to
 move it one pixel, or CONTROL/COMMANDLEFT_ARROW to move it 10 pixels
 (or N
 pixels).

 If such things are not possible, I'm curious what other mechanisms people
 have
 come up with to streamline the editing process, because it feels like I'm
 having to touch the mouse waaay too often and it's slowing me down.  It
 seems I'm not the only person to have made such observations:

http://artengine.ca/~catalogue-pd/18-Lee-Bouchard.pdf

One obvious shortcoming is that users are required to constantly switch
between keyboard and mouse to operate the program. This becomes
 especially
problematic in the context where patches are developed rapidly.

 I'm using PD Vanilla, built from the latest sources.  I'm an experienced
 open
 source developer, fluent in C and learning Tcl, so suggestings that involve
 hacking the source are welcome.

 Cheers,

 Marvin Humphrey


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Re: [PD] Keyboard shortcuts for nudge, done editing

2011-09-25 Thread Richie Cyngler
Oh wow, command+enter works for me! Thanks Jonathan my workflow just got a
whole lot smoother! Marvin I'm on OSX 10.6.8 running Pd-extended. Drag
select and cursors keys are also working for me. Maybe give Pd-extended a
try?

On Mon, Sep 26, 2011 at 4:26 AM, Marvin Humphrey mar...@rectangular.comwrote:

 On Sun, Sep 25, 2011 at 10:51:56AM -0700, Jonathan Wilkes wrote:
  I'm using Pd-l2ork, and control-Enter toggles between creating the object
  and editing the text in the box.
 
  I thought Pd-extended had this same key binding, but Pd as installed from
  the debian package in Wheezy does not.

 None of these combinations provide that behavior on Pd Vanilla built from
 latest git on OS X 10.6:

control-Enter
command-Enter
option-Enter
shift-Enter

 I could live with control-Enter instead of ESC (especially since I've
 rewired my caps lock key to control at the OS level using the Keyboard
 system
 prefs) -- though ESC works so well for switching modes in Vim. :)

 Marvin Humphrey




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Re: [PD] PD-Launch videos + Miller Puckette's 20-lecture puredata video course??

2011-09-24 Thread Richie Cyngler
As far as I can tell that link is for the lectures on a usb stick available
if you're in LA. For those of us further away they were going to go up
online. I think Theron was working on this. Any updates? I'd be very
interested in viewing these lectures too.

Thanks heaps

On Sun, Sep 25, 2011 at 6:37 AM, TAD BISAHA tadbis...@gmail.com wrote:

 Bonjour João,
 Take a look at this address: 
 http://pd-la.info/2011/04/pd-**la-usb-stick/http://pd-la.info/2011/04/pd-la-usb-stick/
 I took this link to acquire a USB.  contents: videos + patchs  Videos ok,
 some patchs of examples are missing, but it's of your level, I believe ;-)
 Au plaisir, Tad

 Ps: about PdCon last night in Berlin, did you find some cables (4)? jack
 6.35
 For the time being, there is only my head which I do not forget...




 João Pais a écrit :

  I would also be looking for that (and still waiting since the last time it
 was asked in the list).

 João

  Hi,

 I know the documentation of pd-Launch was quite iffy. But perhaps someone
 could let me know if it's been uploaded anywhere yet and, if so, where to
 find it. Also, I remember some usb sticks where for sale at some point
 with
 a supposed 20 lecture course on pd by Miller. Any way I can find that
 somewhere too?




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Re: [PD] kinect external

2011-09-08 Thread Richie Cyngler
I have libfreenect installed with Homebrew on OSX 10.6.8. Any ideas how to
get this external working with Homebrew please?

thanks

On Fri, Jun 24, 2011 at 2:35 PM, Hans-Christoph Steiner h...@at.or.atwrote:


 Also, I just packaged libfreenect for fink, its not in Fink yet, so you
 need to manually install it.  Put the attached libfreenect.info file into
 /sw/fink/dists/local/main/**finkinfo/libfreenect.info  then run:

 fink scanpackages
 fink index
 fink install libfreenect




 .hc

 On Jun 22, 2011, at 1:50 AM, Budi Prakosa wrote:

  could you send me the script? thanks

 On Tue, Jun 21, 2011 at 11:53 PM, Hans-Christoph Steiner h...@at.or.at
 wrote:


 I just fixed the linking.  Budi, its pretty easy to do, if you use Fink
 for
 libfreenect and libusb, then I can give you a script with makes the
 /Library/pd/fux_kinect package.  Its the same as the one for readanysf~

 .hc

 On Jun 21, 2011, at 5:34 AM, Budi Prakosa wrote:

  i think ftgl and libfreetype should be removed from the binary

 On 6/21/11, IOhannes m zmoelnig zmoel...@iem.at wrote:


 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 On 2011-06-20 23:53, Hans-Christoph Steiner wrote:


 Ah, yes, I have fink installed and use it for Pd builds.  I included
 FTGL here:


 i cannot test this object, but i guess that it won't do any font
 rendering.
 so why is FTGL linked to/included at all?

 fgmar
 IOhannes
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.11 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

 iEYEARECAAYFAk4ASmgACgkQkX2Xpv**6ydvQnmACff+**1zV8kfsYdF28QkrUFxApPe
 kOwAn2BBe7R6U/**OpoB7dRyZiffpmdO59
 =vggs
 -END PGP SIGNATURE-




 --
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 wora wari A80/6 baciro yogyakarta indonesia
 http://www.natural-fiber.com

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Re: [PD] OSC Confusion

2011-09-07 Thread Richie Cyngler
Have you tried
[O]
|
[import mrpeach]

then

[udprecieve ]  (the  is whatever port your are using),
|
[routeOSC]

etc?

On Thu, Sep 8, 2011 at 2:00 PM, Jim Aikin midigur...@sbcglobal.net wrote:

 I've been using Pd 0.41.4-extended in Windows 7 64-bit. Attempting to open
 up OSCroute-help.pd consistently crashes Pd.

 So I do the sensible thing and upgrade to 0.42.5. However, I now see
 messages telling me that sendOSC, dumpOSC, and OSCroute, which 0.41.4 seemed
 to have no trouble with, are now deprecated. I'm advised (by the messages in
 the Pd window) to Consider switching to mrpeach's [routeOSC].

 I'd be happy to do so. But for some reason these objects don't seem to be
 included in 0.42.5-extended. So I go to a page on puredata.info that has a
 link to Get OSC for all platforms. Sweet -- except, not.

 To start with, it appears that I may need to compile the stuff I
 downloaded, as it includes .c files. Not being a Linux person, I don't even
 have a C compiler, nor do I feel inclined to work out how to use one.

 The README does not explain whether I need to compile the code, much less
 how I would do it. The readme does, however, tell me that I will also need a
 separate set of objects that implement the transport (OSI-Layer 4), for
 instance [udpsend]/[udpreceive]. And of course, the README doesn't say
 where I'll find those, or how to install them when I've found them. They're
 not on the puredata.info OSC page, as far as I can see.

 This leads me to a concatenation of questions.

 (1) Does the fact that OSCroute, sendOSC, and dumpOSC are deprecated mean
 that they actually don't work, or do they still work?

 (2) Where can I get a version of Pd-extended that includes the new,
 preferred OSC objects?

 (3) If there is no such version, how exactly would I go about incorporating
 them in 0.42.5?

 (4) What sort of patching will I need to do in order to connect the mrpeach
 objects with the [udp] objects after I've installed them, and where is this
 patching documented?

 Sorry to be a pest about this. Right at the moment I'm trying to document
 the usage of OSC to let Pd communicate with Csound. Andres Cabrera's very
 nice tutorial video (on YouTube) uses the old Pd objects. I'd like to use
 the new objects in the tutorial I'm writing, but I can hardly do so when I
 don't understand where the objects are or how to install them.

 Can anyone clear up the mysteries for me? Thanks!

 --Jim Aikin



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Re: [PD] DIlib issues on OSX 10.6.x

2011-09-05 Thread Richie Cyngler
Hi William,

Thanks for replying! A friend helped me me through it. You are right,
something hadn't installed right the first time for some reason. After doing
the port installs and all the other steps again it works! Thanks for those
Pd patches, a great place to start from.

I'm thinking about trying Homebrew and libfreenect on my other machine (also
OSX)... Do you think there are any advantages/disadvantages between that way
and your DIlib?

Anyone on the list tried both? libfreenect claims to offer some other
functionality, but I don't know how accessible it will be via Pd.

thanks



On Tue, Sep 6, 2011 at 1:22 AM, William Brent william.br...@gmail.comwrote:

 Hi Richie,

 I just ran through this again with the latest versions of everything,
 and it still worked for me on OSX 10.6.8.  You're right that there is
 no libusb 2.0...  The first thing I'd want to double check is that you
 installed libtool  libusb-devel via macports, and that you did the
 +universal for libusb:

 $ sudo port install libtool
 $ sudo port install libusb-devel +universal

 If that doesn't help and you want to shoot a few emails back and forth
 to get this going, contact me off list.  We can post back here if we
 have some more info that's useful for others.




 On Sat, Sep 3, 2011 at 9:13 AM, Richie Cyngler glitch...@gmail.com
 wrote:
  Hey list,
  I'm trying to get my shiny new kinect setup for Pd play. I'm following
  WIlliam Brent's DIlib install instructions here, all was smooth sailing
 but
  I've hit a road block.
  I'm up to installing NITE. The directory name format seems a little
  different from the older version in the install instructions but I
  persevered and this is what I got:
  ...Nite-Bin-MacOSX-v1.4.1.2 thebeast$ sudo ./install.sh
  dyld: Library not loaded: /opt/local/lib/libusb-1.0.0.dylib
Referenced from: /usr/lib/libOpenNI.dylib
Reason: Incompatible library version: libOpenNI.dylib requires version
  2.0.0 or later, but libusb-1.0.0.dylib provides version 1.0.0
  ./install.sh: line 23: 98348 Trace/BPT trap  niReg /usr/lib/$base
  /usr/etc/primesense/$fdir
 
  If I'm reading it right (and I'm probably not, because I'm not used to
 this
  command line bizzo). It's not installing because it wants libusb 2.0+. I
  couldn't find a version of libusb that high, plus the libusb site seems
 to
  be down.
  Any advice would be much appreciated. Has anyone else tried this install?
  Got it working?
  I've also read about libfreenect, would that be a better way to go
 (keeping
  in mind that the less sudoing I do the better).
  thanks heaps
  --
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[PD] DIlib issues on OSX 10.6.x

2011-09-03 Thread Richie Cyngler
Hey list,

I'm trying to get my shiny new kinect setup for Pd play. I'm following
WIlliam Brent's DIlib install instructions
herehttp://williambrent.conflations.com/pages/research.html,
all was smooth sailing but I've hit a road block.

I'm up to installing NITE. The directory name format seems a little
different from the older version in the install instructions but I
persevered and this is what I got:

...Nite-Bin-MacOSX-v1.4.1.2 thebeast$ sudo ./install.sh
dyld: Library not loaded: /opt/local/lib/libusb-1.0.0.dylib
  Referenced from: /usr/lib/libOpenNI.dylib
  Reason: Incompatible library version: libOpenNI.dylib requires version
2.0.0 or later, but libusb-1.0.0.dylib provides version 1.0.0
./install.sh: line 23: 98348 Trace/BPT trap  niReg /usr/lib/$base
/usr/etc/primesense/$fdir


If I'm reading it right (and I'm probably not, because I'm not used to this
command line bizzo). It's not installing because it wants libusb 2.0+. I
couldn't find a version of libusb that high, plus the libusb site seems to
be down.

Any advice would be much appreciated. Has anyone else tried this install?
Got it working?

I've also read about libfreenect, would that be a better way to go (keeping
in mind that the less sudoing I do the better).

thanks heaps

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Re: [PD] Balloon Project

2011-08-31 Thread Richie Cyngler
I'm a fan! But perhaps you need a bigger fan?

On Thu, Sep 1, 2011 at 6:45 AM, Thomas Mayer tho...@residuum.org wrote:

 On 31.08.2011 17:59, Dan Wilcox wrote:
  Here's documentation of a small project using balloons, a kinect, and PD:
 
  http://danomatika.com/blog/balloon-project/

 Great! Although ... I have some personal problems listening to Nena. Too
 many bad memories associated with the woman.

 Best regards,
 Thomas
 --
 [D]ie Kunst flieht, wenn ihr eure Thaten sofort mit dem historischen
 Zeltdach überspannt. (Friedrich Nietzsche - Vom Nutzen und Nachtheil
 der Historie für das Leben)
 http://www.residuum.org/

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Re: [PD] [PD-announce] gem 0.93.0

2011-08-26 Thread Richie Cyngler
Another big ups! Thanks for all the hard work =)

On Sat, Aug 27, 2011 at 9:25 AM, Olivier B lamouraupeu...@gmail.com wrote:

 Thanks a lot...

 01ivier

 2011/8/26 IOhannes zmölnig zmoel...@iem.at

 after long years of waiting (foir you) and hard labour (for me), Gem
 0.93 has been released today.

 large parts of the underlying engine have been re-written to give you a
 better experience!


 binaries are available for w32 (installer  zip), for the brave and
 adventurous there is the source code.
 binaries for OSX and not available yet, but we hope to get them online
 soonish.

 grab it while it's hot: http://gem.iem.at/releases/0.93.0

 alternatively you can get the files from
 https://sourceforge.net/projects/pd-gem


 highlights
 ==

 Objects
 ---
 frei0r video plugins support

 - [mesh], [surface3d],...
 - [separator] now takes arguments to define which stacks to push/pop

 documentation
 -
 - numerous bigfixes and improvements

 extra
 -
 - [pix_fiducialtrack] is no more part of Gem (but comes bundled with Gem)
 - [pix_artoolkit] fiducial tracking using ARToolKit
 - [pix_drum], [pix_mano]: Jaime Olivier's analysis objects!


 plugins
 ---
 image acquisition is now factored out into plugins
 this means that you can e.g. easily add new image acquisition methods to
 the existing [pix_video], [pix_film] and [pix_image] objects

 - still image loading/saving now uses plugins on all platforms
 on w32 you can now use ImageMagick and/or QuickTime for loading/saving
 images, which greatly increases the number of supported formats.
 you now get programmatic feedback on image loading success...

 - video acquisition now uses plugins on all platforms
 uniform way to get or set properties/attributes/controls, like hue,
 saturation, shutter-speed, pan,...
  working DV support (on linux)
  V4L also works with newer kernels (that dropped v4l)
  support for IIDC
  support for industrial grade GigE cameras using 3rd party libraries
 such as PYLON, Halcon or AVT's PvAPI
  experimental UNICAP support

 - film acquisition now uses plugins on all platforms (you could use
 gmerlin on w32 or osx...)

 - recording (film output) now uses plugins on all platforms
  support for V4L2 (and V4L) loopback devices, in order to generate a
 fake live video from your Gem window - use itfor recording, streaming,...

 settings
 
 global  local settings files to modify the overall behaviour of Gem
 you don't like Gem's default framerate, windowsize, font, texture
 mode,...? change it once and for all

 internals
 -
 - API: this is the first Gem with a public API: a selection of headers
 that you can use to write your own Gem-plugins
 build-system

 - build system: completely switched to a proper autotools

 - openGL: updated bundled GLEW

 - source organization: re-organized the entire source tree for hopefully
 better maintainability


 lowlights
 =
 i need an OSX developer willing to spend some time in getting image
 acquisition and windowing to work on OSX=10.6 (x86_64)


 mfga,dsra
 IOhannes


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Re: [PD] multichannel instalation

2011-08-26 Thread Richie Cyngler
64 channels I am drooling with the possibilities.

2011/8/26 IOhannes zmölnig zmoel...@iem.at

 On 08/25/2011 09:14 PM, mark edward grimm wrote:
  just curious...
 
  channels; in the meantime, we regularily use Pd with 64 channels output;
  this is of course with some super soundcard,
 
 
  whats the hardware for this?
 

 RME hdsp madi [1]

 mfgasdr
 IOhannes


 [1] http://www.rme-audio.de/en_products_hdsp_madi.php


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[PD] Hmm... Handmade Music Fest, Melbourne Australia

2011-08-25 Thread Richie Cyngler
Hey all,

I don't know if anyone on this list is in the vicinity of Melbourne
Australia. But if you are you might be interested in this

http://handmademusic.me/program

Main focus is hardware hacking this year.

I will be showing/ talking about what I have been doing with Arduino and Pd
on Sunday.

Thanks


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Re: [PD] Gem VJ Tutorial patches

2011-08-24 Thread Richie Cyngler
Hey Ant,

I checked out your patch but I couldn't get it to open any video files. I
tried .avi, .mov and .mpg on osX.

thanks

On Thu, Aug 25, 2011 at 6:25 AM, Antonio Roberts
anto...@hellocatfood.comwrote:

 Hey,

 I use PD/GEM a lot for VJing using a version of this patch
 http://puredata.hurleur.com/viewtopic.php?pid=25492 It's definitely
 not a beginner's patch...

 One note about this patch: It only really plays videos, it doesn't do
 anything generative.

 Ant

 On 24 August 2011 21:07, Pagano, Patrick p...@digitalworlds.ufl.edu
 wrote:
  Hey
 
  I am soliciting examples for entry level GEM patches that work on
  linux/windows and OSX that show how to mix a video or react to sound. I
  recall a set of them called Begenswelder? That had a real good example
 for
  a sound reactive GEM patch but I cannot find it in my files, Please
  refresh my memory and as I asked anyone who has a simple patch(s) for
  understanding GEM or Vjing that works cross platform would be greatly
  appreciated. I have a few but I am trying to expand my cross platform
  examples.
 
  Thanks in advance
 
  pp
 
 
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Re: [PD] Sing like the stars

2011-08-23 Thread Richie Cyngler
I really like this. I wish I understood better what it is actually doing.

On Tue, Aug 23, 2011 at 6:28 PM, Olivier B lamouraupeu...@gmail.com wrote:

 Oh, I've missed this post...

 How to sing like a star until 10h25 instead of starting working at 10h00...
 :-p
 Thanks a lot. :-))

 01ivier



 2011/8/18 Jonathan Wilkes jancs...@yahoo.com

 (attached)

 -Jonathan

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Re: [PD] making puredata headphone-safe

2011-08-23 Thread Richie Cyngler
(whatever kind of sound gen you like)
|
[*~ 0.2]
|   \
[dac~]

Is quite quiet. You could go to [*~ 0.1] if you need it quieter. I usually
add an hslider going from 0-1 into the right inlet to add more control. So:

   [   |  ]
   /
  [*~ 0.2]





On Wed, Aug 24, 2011 at 7:15 AM, Stephen Lavelle analy...@gmail.com wrote:

 interesting.  going with noise - dac directly,

 when my headphones aren't plugged in, it's pretty loud even at the lowest
 volume setting

 when they're plugged in, it's REALLY loud at all volume settings.

 like, it sounds exactly the same loudness whatever the volume, so long as
 it's not 0 (my headphones are sitting beside the laptop - they're going
 nowhere near my head)


 On Tue, Aug 23, 2011 at 10:05 PM, Jonathan Wilkes jancs...@yahoo.comwrote:

 Hm... I'm not sure I understand the danger.

 Isn't this:
 [noise~]
 |
 [*~ 99]
 |
 [dac~]

 an implicit version of:
 [noise~]
 |
 [*~ 99]
 |
 [clip~ -1 1]
 |
 [dac~]

 ?

 Doesn't the signal generated by either of these create the greatest
 perceived volume-- something approaching a bunch of square waves at maximum
 amplitude at every frequency?  If so you couldn't one just make sure that
 this output doesn't hurt one's ears with the headphones on?

 -Jonathan

 *To:* Stephen Lavelle analy...@gmail.com
 *Cc:* pd-list@iem.at
 *Sent:* Tuesday, August 23, 2011 3:46 PM
 *Subject:* Re: [PD] making puredata headphone-safe

 That's the danger of low level manipulation :D

 [adc~]
 |
 [* 1000]
 |
 [dac~]

 not the best idea :)

 Put the volume low always, and be extremely careful.
 OR: compressor? peak limiter? (after the headphones...) Because if you are
 suggesting to be code careful that might mess up all the fun.

 Best,
 Pedro

 On Tue, Aug 23, 2011 at 8:29 PM, Stephen Lavelle analy...@gmail.comwrote:

 I've managed to hurt my ears twice over the past two days when using PD w/
 headphones.  Even at lowest system volumes, it seems that Terrible Things
 can happen.  Are there any precautions that I can take to make it feel less
 like I'm taking my life into my hands when I have to use headphones?

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 contact: pedro.lo...@ist.utl.pt
 website: http://web.ist.utl.pt/Pedro.Lopes /
 http://pedrolopesresearch.wordpress.com/ |
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Re: [PD] making puredata headphone-safe

2011-08-23 Thread Richie Cyngler
I don't get why no one is talking about reducing the signal level before
dac~?

On Wed, Aug 24, 2011 at 3:14 PM, Martin Peach martin.pe...@sympatico.cawrote:

 On 2011-08-23 15:45, patrick wrote:

 use a limiter~ (from zexy) before your dac~


 No. You have to decide what is the level that you can live with and work
 with that. You need to blast the loudest sound you can make and adjust your
 phones that level.



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Re: [PD] PS/2 mouse+Arduino+Pd=awesome?

2011-08-17 Thread Richie Cyngler
Thanks for all the responses, I'm going to give it a try.

*On GNU/Linux, [hid] will work with PS/2 because the Linux input event
system is a single unified system for almost all techniques of HID devices,
including: PS/2, AT, USB HID, ADB, etc.*

What about OSX?

On Wed, Aug 17, 2011 at 2:09 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 On Aug 16, 2011, at 8:48 AM, Simon Wise wrote:

  On 16/08/11 18:53, Richie Cyngler wrote:

 That's a good idea but my computer doesn't have a PS/2 input.


 [hid] is for usb, maybe [comport] would work with PS/2 if you used a PS/2
 to usb connector??? or one of the older mouse objects? not sure, maybe the
 PS/2 to usb connector means that the trackball becomes a usb mouse?

 If it does appear as a usb mouse then [hid] can certainly connect to it
 directly, which will probably be what you want.

 You will need to do a few settings to your X setup, or your system, to
 make sure that the trackball does not become a mouse for the whole system.



 On GNU/Linux, [hid] will work with PS/2 because the Linux input event
 system is a single unified system for almost all techniques of HID devices,
 including: PS/2, AT, USB HID, ADB, etc.

 With the Arduino, if the data is simple, then it'd probably be easiest to
 just send it and then receive it with [comport].  It would also be not too
 hard to make a custom Firmata firmware using the PS/2 lib and Firmata lib in
 an Arduino sketch.  Check the Firmata examples.

 .hc



 --**--**
 

 Free software means you control what your computer does. Non-free software
 means someone else controls that, and to some extent controls you. -
 Richard M. Stallman




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Re: [PD] PS/2 mouse+Arduino+Pd=awesome?

2011-08-16 Thread Richie Cyngler
That's a good idea but my computer doesn't have a PS/2 input.

On Tue, Aug 16, 2011 at 6:43 PM, Charles Goyard c...@fsck.fr wrote:

 Hi,

 Richie Cyngler wrote:
 
  Now I'm thinking of hacking a PS/2 mouse/trackball into my Uno and I'd
 like
  to use it to control Pd data. I'm wondering if I'm going to be able to
 get
  the data from the PS/2 trackball into Pd?

 Try attaching the mouse to the computer and use [hid]. I know some
 people that do like that (with , not pd) with 5 mice on the PC.

 Cheers,
 Charlot

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Re: [PD] Pd performance at TED

2011-06-20 Thread Richie Cyngler
Patrice Colet to pd-list, Pedro
show details 12:07 PM (1 hour ago)


* In TED performance we see how interfaces would be used to interpret
electronic music, unfortunately the player doesn't seem to have a lot of
culture in electronic music, but maybe someone else with a lot more
experience and knowledge would show a performance like great improvisators
we know, I'd love to see how squarepusher would play with this ^^*
Very well said!

I think a lot of interesting points have been made in this discussion. It's
complicated to critique creative expression/ music/ performance without
seeming to be elitist and cruel, but without this discourse we would not be
able to differentiate between true ingenuity and derivative mediocrity.

Mainstream platforms for innovation like TED invariably showcase thinly
not deeply because they are all about wow-factor and soundbites, speaking
to the most general of audiences. We could look at TED as a kind of media
iceberg. The ideas showcased may often be interesting but the substance of
their presentation is often lacking, like the proverbial tip of the iceberg.
So we should use these iceberg tips as a jumping off points to look deeper
into the idea presented with our own research. Then we may (hopefully) find
more interesting applications of similar ideas, for e.g. as in this case:
gestural sound control.
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Re: [PD] Arduino, any feedback to help me choose the model?

2011-04-27 Thread Richie Cyngler
Exciting isn't it =)

My understanding is that Arduinos in general are pretty robust (which is
good because my electronics knowledge is extremely minimal.) I've been using
1K pots with no problems at all. LEDs are another good place to start
because they are cheap and easy to see when they are working. Good luck!

On Wed, Apr 27, 2011 at 5:28 AM, Pierre Massat pimas...@gmail.com wrote:

 Hi,
 I just got my Uno in the mail today. It's so cool! I'm all excited.
 I've been searching their website for some basic info regarding he
 components i should use, but haven't found anything.
 Do you know if i could use just any pot? Or is there a specific value i
 should use? Also, can i use a battery for power?
 It seems like their tutorials are mainly about programming the boards, and
 not so much about interfacing them with the real world. And as of 2011 Tron
 is still just pure fiction, and guess what, i'm still plain real.

 Thank you all very much for your advice!

 Pierre


 2011/4/16 Martin Peach martin.pe...@sympatico.ca

 On 2011-04-16 07:09, Pierre Massat wrote:

 Hi,
 I just ordered a Uno, i think it will suffice.

 Martin, I'd like to replace my pot with an optical sensor if it's
 quieter. Only i've never used one. How does it work? How do i put this
 in the pedal?


 I got a reflective sensor which consists of an IR LED and a photo
 transistor in one package, with both components facing in one direction like
 the Vishay TCRT5000L:

 http://search.digikey.com/scripts/DkSearch/dksus.dll?Detailname=751-1034-5-ND

 You put a 10 kOhm or so resistor to 5V on the collector of the transistor
 (bigger resistor = more sensitivity but adds noise) and a 330 Ohm resistor
 from 5V to the anode of the LED (smaller resistor = more sensitivity but
 don't burn out the LED), the other two pins to ground. Then connect the
 transistor collector to an arduino analog in.

 Mechanically, mount the device so it's looking up at the underside of the
 pedal and adjust things until you get a good range of values. It may help to
 stick some reflective material on the pedal, for greater sensing range.

 These kinds of sensors are used a lot in printers to detect paper, so if
 you pull apart old printers that's one thing to look for, besides the
 motors.

 Martin



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Re: [PD] Music made with PD

2011-04-14 Thread Richie Cyngler
Beautiful twang. Loved both pieces. Thanks for sharing.

On Fri, Apr 15, 2011 at 10:45 AM, tim vets timv...@gmail.com wrote:

 Hi,
 two excerpts form impro sessions I did with drummer Eric Thielemans, during
 my residency at netwerk-art.be.
 http://dl.dropbox.com/u/19070857/eric-tim-wiel.flv
 http://dl.dropbox.com/u/19070857/eric-tim-ifamanspeakshismindinaforest.flv
 hope you enjoy,
 Tim


 2011/3/4 Eduardo Patricio epatri...@yahoo.com


 I suspected, Caio.

 No Gem, I just used |image|.


 um abraço


 Eduardo


 *De:* Caio Barros caio.bar...@gmail.com
 *Para:* Eduardo Patricio epatri...@yahoo.com
 *Cc:* Richie Cyngler glitch...@gmail.com; pd-list pd-list@iem.at
 *Enviadas:* Sexta-feira, 4 de Março de 2011 14:16

 *Assunto:* Re: [PD] Music made with PD

 Plese send me the instructions. I'm brazilian too, speak portuguese.
 What I want to know about the drawings is how can I put those images in
 the Pd patch? Did you use Gem or another library?


 2011/3/4 Eduardo Patricio epatri...@yahoo.com


 Hi, Caio!

 Here's the graphic 
 scorehttp://eduardopatricio.files.wordpress.com/2011/03/screen-shot-2011-03-04-at-13-41-27.png.

 The étude has an improvisational character. So the score doesn't indicate
 the expected sound results or the performer actions, but a set of
 possibilities in a given time.

 I could send you a pdf file that includes the performance guidelines (in
 portuguese).

 I drew the symbols with corel draw to send to the acrylic factory.



 Eduardo


 _
 Eduardo Patrício
 http://www.eduardopatricio.com.br
 +55 41 8434-0480

 *De:* Caio Barros caio.bar...@gmail.com

 *Para:* Eduardo Patricio epatri...@yahoo.com
 *Cc:* Richie Cyngler glitch...@gmail.com; pd-list pd-list@iem.at
 *Enviadas:* Sexta-feira, 4 de Março de 2011 12:52

 *Assunto:* Re: [PD] Music made with PD

 Hey Eduardo, can you show us the Score of that Zin Etude?
 And how did you draw those symbols of the sensors in the GUI?

 Caio Barros

 2011/3/4 Eduardo Patricio epatri...@yahoo.com


 Thank you for your feedback, Richie!

 I hope to see more of your project in the future.
 Sure, I'll send you the complete specifications later, but right now I can
 tell that there's no mystery about the hardware.

 I have 6 
 GP2D12http://www.parallax.com/dl/docs/prod/acc/SharpGP2D12Snrs.pdfsensors 
 and two of
 'these'http://www.seeedstudio.com/depot/electronic-brick-diffuse-reflection-ir-switch-sensor-analog-p-595.html?cPath=144_149zenid=41aa3e29dc1329011858d142c30061badirectly
  plugged to the arduino. That's it.


 Eduardo


 _
 Eduardo Patrício
 http://www.eduardopatricio.com.br
 +55 41 8434-0480

 *De:* Richie Cyngler glitch...@gmail.com
 *Para:* Eduardo Patricio epatri...@yahoo.com
 *Cc:* Phil Stone pkst...@ucdavis.edu; pd-list pd-list@iem.at
 *Enviadas:* Terça-feira, 1 de Março de 2011 18:30
 *Assunto:* Re: [PD] Music made with PD

 Great stuff Eduardo! I love that Zin, what a wonderful thing. We are doing
 similar work, although you are far ahead of me with Arduino. I should post
 some of my wii videos.

 Here is my first attempt at Arduino http://vimeo.com/20355024 it's now
 fully veroboarded. Now I have to work on the patch.

 I would be really interested in the exact specifications of you Zin, I am
 intending to make my own gestural HID with Arduino. If you would be willing
 to share your circuit designs or sensor specs I'd very much appreciate it.

 thanks

 Richie Cyngler

 On Wed, Mar 2, 2011 at 5:18 AM, Eduardo Patricio epatri...@yahoo.comwrote:


 Thanks, Phil!

 I believe not. It's very simple.

 Hardware: six infrared distance sensors (to directly control several
 parameters), and two proximity sensors.

 Software: a simple granular synthesis implementation, a reverb and two
 delay modules (one for each output of the stereo)

 Basically you control directly some synthesis parameters, reverb and delay
 levels.

 There's a score system to make some pre-programed changes (it changes
 the samples used during the performance and some delay parameters)

 The proximity sensors turns on and off a second synthesis layer (a kind of
 automated buffered granular synthesis) which is created while you're
 playing.

 Also, you can control how quick the sensors respond to the gestures.
 GUIhttp://eduardopatricio.files.wordpress.com/2011/03/screen-shot-2011-03-01-at-14-55-05.png

 I guess that's all.
 *
 Eduardo
 *

 *De:* Phil Stone pkst...@ucdavis.edu
 *Para:* Eduardo Patricio epatri...@yahoo.com
 *Cc:* pd-list pd-list@iem.at
 *Enviadas:* Terça-feira, 1 de Março de 2011 13:43
 *Assunto:* Re: [PD] Music made with PD

  Very nice! Have you discussed the Zin here before? If not, what is going
 on there?


 Phil Stone
 www.pkstonemusic.com

 On 3/1/11 8:15 AM, Eduardo Patricio wrote:


 Hello, list!

 Two more videos:

 http://vimeo.com/20464262 - Wii stuff + Pd

 http://vimeo.com/20464964 - Zin (arduino based) + Pd

 Cheers

 Eduardo

Re: [PD] intro to Gridflow and...

2011-04-13 Thread Richie Cyngler
Maybe, but I want to try and get me head around it first.

On Tue, Apr 12, 2011 at 12:18 AM, Mathieu Bouchard ma...@artengine.cawrote:

 On Fri, 8 Apr 2011, Richie Cyngler wrote:

  Also why isn't Gridflow part of Pd_extended?


 Do you want to work on it ?


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Re: [PD] Controlling an Arduino from PD

2011-04-13 Thread Richie Cyngler
Yes, the interface takes a little bit of getting used but as long as you
have the right com port set (the pd window will give you feedback on this)
you just use the radio button grid to set the different pins to whatever you
want them to be. That is you have to switch on for example analog inout
for the analog pins, or digital in (or out), or pwm for digital pins -
individually.

I love Pduino, I can make Arduino stuff without any sketches!

On Thu, Apr 14, 2011 at 1:31 AM, Roman Haefeli reduz...@gmail.com wrote:

 On Wed, 2011-04-13 at 16:04 +0100, Antonio Roberts wrote:
   Definitely.  The easiest way is probably to use Pduino:
  I thought you could only use Pduino to recieve data from an Arduino,
  not to send to. Maybe I'm mistaken?

 Pduino lets your Pd talk with your Arduino in both ways. Also it enables
 you to configure the digitalPins as Inputs or Outputs.

 Roman


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Re: [PD] Arduino, any feedback to help me choose the model?

2011-04-11 Thread Richie Cyngler
I've been using the Uno with pduino recently and I couldn't be happier. They
are cheap and really reliable, 6 analogue pins and somehting like 12
digital. So not huge, but still pretty versatile.

Just upload the pduino firmata to the Uno, and in a flash (hehe) you have
signal, and you can spend your time patching in Pd.

I like the noise, on one of my devices I soldered switches in between the
signal on a couple of the pots just to get noise! =)

On Mon, Apr 11, 2011 at 1:28 AM, Martin Peach martin.pe...@sympatico.cawrote:

 Probably the thing will read quieter if the pots are lower resistance. The
 data sheet for the atmega microcontroller used in the arduino says hat the
 impedance of the analog source should be less than 10kOhm. Also putting a
 .1uF capacitor from the analog pin to ground will smooth out glitchy noise.
 (And averaging a few values in software helps too.)

 The arduino can send its data as MIDI by using two 220 Ohm resistors (one
 from 5V to MIDI pin 4, the other from TX to MIDI pin 5, ground to pin 3) and
 a baud rate of 31250. That can eliminate noise caused by the USB connection,
 but you have to program the MIDI messages yourself instead of using pduino,
 as well as powering the arduino from a battery (quiet) or AC adapter
 (noisy).

 I have built a MIDI pedal that uses an optical sensor to detect the pedal
 position. It is much quieter than a potentiometer.

 Martin


 On 2011-04-10 10:56, Pedro Lopes wrote:

 You can filter out some noise if that happens. I have done several
 arduino projects (namely public installations or sculptures with
 sensors), one thing I learned is that you can always filter the (some)
 noise, by ignoring some values and so forth.
 Another fun aspect is that in public installations whenever I connected
 the arduino to the AC power outlets (instead of battery) the noise was
 much higher. (which makes sense, since AC powers of houses, steet, etc..
 are actually noisy (have you ever noticed that AC induces noise on most
 laptop on-board sound-cards - due to ground loop and so forth) )

  use i wanted to use a pot to control a delay length (you can hear
 gliches if the delay length jumps from one value to another rapidly).
 But don't panic about it, its workable. You can defined thresholds, and
 if it varies withing a certain range you will not consider as the pot
 has moved, if you do not have noise: even better. But electricity is not
 perfect, components are definitely not perfect either :)

 Best,
 Pedro

 On Sun, Apr 10, 2011 at 3:50 PM, Pierre Massat pimas...@gmail.com
 mailto:pimas...@gmail.com wrote:

uctuate a little? This could be anoying if they fluctuate too much,
because i wanted to use a pot to control a delay length (you can
hear gliches if the delay length jumps from one value to another
rapidly).




 --
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 contact: pedro.lo...@ist.utl.pt mailto:pedro.lo...@ist.utl.pt

 website: http://web.ist.utl.pt/Pedro.Lopes /
 http://pedrolopesresearch.wordpress.com/ |
 http://twitter.com/plopesresearch



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[PD] intro to Gridflow and...

2011-04-08 Thread Richie Cyngler
Hi all,

Pretty general question. I'm wondering if there is a beginners
introduction, a primer, to Gridflow around somewhere? I've looked at the
site, but it seems to assume a lot of knowledge I don't have.

Also why isn't Gridflow part of Pd_extended?

Thanks

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Re: [PD] [PD-announce] workshop: Pd as your embeddable audio engine

2011-04-07 Thread Richie Cyngler
This sounds like an amazing workshop. Any chance some form of it will end up
online, to reach a broader audience?


On Fri, Apr 8, 2011 at 1:10 AM, Hans-Christoph Steiner h...@at.or.atwrote:



 http://www.nycresistor.com/2011/04/07/class-pd-as-your-embeddable-audio-engine/

 Pd as your embedded audio engine will teach all about embedding libpd as
 the sound engine for your app, whether its iPhone, Android, Java,
 OpenFrameworks, Processing, etc.  This workshop provides a broad spectrum of
 different ways of connecting Pd to other things. Having hardware isn't a
 requirement either. The workshop will cover ways of interfacing with Pd from
 computer to computer.  Bring your laptop and devices that you want to
 install libpd on (Android, iPhone, etc.)

 HTML and/or programming knowledge will certainly help. The aim of this
 workshop is to give a broad spectrum of different ways to interface to Pd.
 So it will be dipping very slightly into Python, C, Java, Javascript, but
 this is usually glue code and all of the code will be fully provided. You
 do not need to be proficient in these languages at all, the workshop will
 also cover methods that also just use Pd with no code at all.

 Here is an outline of topics:

 * Introduction
 * History of Pd as an engine
 * Ways to interface with a Pd process
* Midi  OSC
* FUDI
* stdout
* Python + sockets
* pdsend/pdreceive
 * Parsing patches in three languages
 * libpd on Android and iOS
 * PdWebKitDroid
 * RjDj and ScenePlayer
 * WebPd

 Purchase a ticket here: http://www.eventbrite.com/event/1491957485

 Workshop: Pd as your embedded audio engine
 Taught by: Chris McCormick, http://mccormick.cx/chrism
 When: Saturday, April 23, 2011 from 1:00 PM - 5:00 PM (EDT)
 Where: NYCResistor, 87 3rd Ave, Brooklyn, http://nycresistor.com

 Register now!
 http://www.eventbrite.com/event/1491957485


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Re: [PD] [PD-announce] new Pd music release on GOSUB10

2011-04-06 Thread Richie Cyngler
I didn't DL audio files, I loaded your patches. Amazing, you are the [expr~]
master! I really like the sound too.

Thanks for sharing.

On Thu, Apr 7, 2011 at 7:33 AM, Hans-Christoph Steiner h...@at.or.atwrote:


 Great music.  Plus I've never seen so many [expr~]s in one patch ;)

 .hc


 On Apr 4, 2011, at 4:12 PM, Chun Lee wrote:


 Hi there:

 Thanks for the comments and am glad that you enjoyed it. It was a lot of
 fun making them:)

 Cheers

 Chun

 J bz said :

 Yes indeed,

 Lovely, like this a lot.

 Jb

 On 4 April 2011 10:23, Philip Cunningham pcunningham...@googlemail.com
 wrote:

  Chun,

 This is awesome. I've never heard PD used in this way. Sounds like PD
 micro/chipmusic. Very enjoyable.

 Philip

 On Sun, Apr 3, 2011 at 9:32 PM, Chun Lee c...@goto10.org wrote:

 Dear all:

 Its been a long time since I last wrote on the list, and I am happy to

 use this opportunity to annouce the new music release on GOSUB10 by 0xA.
 More details below.


 Release link: http://gosub10.org/GOSUB10-004.html

 Compute audio and enjoy:)

 Chun

 === GOSUB10-004 - expr~ ===

 expr~ from 0xA is GOSUB10's fourth release.

 0xA is a band made not out of people, but objects and patches.
  Snippets
 of codes that bleep and blink are added and modified in the online
 repository, where it all began.  As the repository grows, 0xA evolves
 with it.  Aymeric Mansoux, Chun Lee and Olivier Laruelle are the
 current
 active contributors.  They have performed 0xA across Europe, North
 America and Asia in galleries, clubs and festivals.

 expr~ is the first music release of 0xA, consists of retro sounding
 tracks made almost entirely with the [expr~] object in Pure Data.  No
 tweaking of number boxes and sliders, no clever generative algorithms,
 just switch the audio on and listen.

 The source code for this release (implemented in Pure-data) is free
 software distributable under the terms of the GNU General Public
 License
 (version 3 or greater). For repository, see:  http://gitorious.org/0xa

 Copyleft: This is a free work, you can copy, distribute, and modify it
 under the terms of the Free Art License.

 Released on 3rd April 2011.

 == TRACKLISTING ==

 01 0xA - Winter_Solstice
 02 0xA - 0903-4
 03 0xA - Nandsynth
 04 0xA - Moving_Souf
 05 0xA - Cafe_Kuroshio
 06 0xA - Family_Mart

 == WHATIS GOSUB10 ==

 Dedicated to innovative music and audio/visuals, the GOSUB10 label
 will feature an eclectic group of musicians drawn together by their
 shared use of Free/Libre/Open Source Software (FLOSS).
 Freely distributed by stream, download and special DVD releases, and
 made available through an open license, GOSUB10 is run by the GOTO10
 collective – an international group of artists, musicians and

 programmers,

 dedicated to FLOSS and digital arts. Brought to life in a intensive
 four
 day work sprint but years in the making, the GOSUB10 netlabel is a
 natural extension of GOTO10's activities supporting and promoting
 digital
 art alongside FLOSS tools through workshops, festivals, exhibitions,
 writing, and more.

 == URL ==

 http://gosub10.org

 :*
 readme (END)


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Re: [PD] [PD-announce] new Pd music release on GOSUB10

2011-04-06 Thread Richie Cyngler
*Billy Stiltner** **to **pd-list*
*show details** **10:08 AM (1 hour ago)***
*It is amazing.

Any chance you could explain how it was done*?
Yeh this thread made me go and look up help on all the arguments the [expr]
objects can take. Here is the link from help:
http://www.crca.ucsd.edu/~yadegari/expr.html

But I would be interested in a detailed description too.

On Thu, Apr 7, 2011 at 10:08 AM, Billy Stiltner billy.stilt...@gmail.comwrote:

 It is amazing.

 Any chance you could explain how it was done? When it boils down to it
 all the digital music can be reduced to  math and logic but just doing
 that math and logic with audio signals in pd is something amazing.

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Re: [PD] [PD-announce] patch_dans_patch 31..42

2011-04-05 Thread Richie Cyngler
Very pretty! (and I thought my patches were a drag to edit!)

On Wed, Apr 6, 2011 at 1:27 PM, Billy Stiltner billy.stilt...@gmail.comwrote:

 if only the microprocessors and memory could scale time and space like
 that.

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[PD] [part_source]

2011-03-23 Thread Richie Cyngler
Hi All,

[part_source]'s third inlet should take a domain according to help. I can't
get any of the listed domains to work, that is, render a geo as a particle.
Is this a bug?

Ending the part_... chain with a [part_render] then a geo object, e.g
[cube], does work, but doing it this way not all the options listed as
domains, in [part_source] help, are possible because they are not all
objects.

Just hoping for some feedback or a solution if I'm missing something.

thanks in advance

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Re: [PD] [part_source]

2011-03-23 Thread Richie Cyngler
Thank you IOhannes,

So how does the shape/form of the domain effect the source? What do
the source/interactor
fields do?


2011/3/24 IOhannes m zmölnig zmoel...@iem.at

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 On 03/23/2011 08:25 PM, Richie Cyngler wrote:
  Hi All,
 
  [part_source]'s third inlet should take a domain according to help. I
 can't
  get any of the listed domains to work, that is, render a geo as a
 particle.
  Is this a bug?

 the domains have nothing to do with the particle shape, but rather
 with the shape of the source/interactor fields.

 if you don't want to use [part_render], you basically have the choice
 between dots and lines as particle shapes.


 fgmasdr
 IOhannes
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.11 (GNU/Linux)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

 iEYEARECAAYFAk2KZCMACgkQkX2Xpv6ydvS0xwCbBwHYjXIQI/H7xD7z32OdSK8R
 GtUAn3hFdD4RYQJvhNYWzQZ/YS+lIsvn
 =iuJp
 -END PGP SIGNATURE-

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Re: [PD] Generative Pure Data based internet radio

2011-03-22 Thread Richie Cyngler
Sorry what I meant was a patch isn't like a song, at least mine aren't. So
does the random chooser just choose an end point. Or does the submitter
have to include some kind of duration element in the patch?

And thanks I'll use VLC instead.

On Tue, Mar 22, 2011 at 11:06 AM, Jean-Michel Dumas jm.du...@gmail.comwrote:

 The stream plays fine in VLC indeed, but the streams on the site just keep
 on buffering for me too (FF4.0/OSX10.5.8).

 Great work btw!
 jm


 On Mon, Mar 21, 2011 at 7:01 PM, David Guy John 
 d.guyj...@googlemail.comwrote:

 The stream has been running fine as far as i can tell. I've had a go at
 adding a flash player to the site but it doesn't seem to work so well.
 generally I listen to it using VLC which works fine.

 The patches are just randomly chosen by the python script. so not really
 truly random, but random enough. it won't play the same patch twice in a row
 but otherwise it could be any of the ones that are in the pool. just added
 numbers 27, 28 and 29 that other people have contributed so there's now
 about five hours of audio there without repeating patches.


 On 20 March 2011 22:17, Richie Cyngler glitch...@gmail.com wrote:

 Hi all,

 The play seems to be down at the moment (it looks like the browser is
 DLing the stream, never ending).

 I was wondering how you determine when to end a playing patch and start
 the next one?

 thanks

 On Mon, Mar 21, 2011 at 8:40 AM, David Guy John 
 d.guyj...@googlemail.com wrote:

 aahhh i see, Indeed it is just a matter of having the meta data updated
 every time a new patch is loaded, this used to happen but i found i was
 having issues with the python control script dieing when it was updated. i
 turned it off and have meant to come back and look at it but just not 
 gotten
 round to it. Currently the front page shows the current and previous 
 patches
 in the sidebar but it's not dynamic so less than ideal.


 On 20 March 2011 21:09, Mathieu Bouchard ma...@artengine.ca wrote:

 On Sun, 20 Mar 2011, David Guy John wrote:

  There's a page for contributors on the site and also one with a list
 of all the patches, how many plays for each, who made it and also a 
 download
 for a tar file that contains the patches in a stand alone format here's a
 link to the latter


 What I mean is to specifically know the name of each patch as it is
 playing, so that when someone listens to something, they can look it up 
 and
 find the patch without having to go through all of them.



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 jm.du...@umontreal.ca

 jm.du...@umontreal.catél. 514-343-2172 | téléc. 514-343-5727

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Re: [PD] Generative Pure Data based internet radio

2011-03-20 Thread Richie Cyngler
Hi all,

The play seems to be down at the moment (it looks like the browser is DLing
the stream, never ending).

I was wondering how you determine when to end a playing patch and start the
next one?

thanks

On Mon, Mar 21, 2011 at 8:40 AM, David Guy John d.guyj...@googlemail.comwrote:

 aahhh i see, Indeed it is just a matter of having the meta data updated
 every time a new patch is loaded, this used to happen but i found i was
 having issues with the python control script dieing when it was updated. i
 turned it off and have meant to come back and look at it but just not gotten
 round to it. Currently the front page shows the current and previous patches
 in the sidebar but it's not dynamic so less than ideal.


 On 20 March 2011 21:09, Mathieu Bouchard ma...@artengine.ca wrote:

 On Sun, 20 Mar 2011, David Guy John wrote:

  There's a page for contributors on the site and also one with a list of
 all the patches, how many plays for each, who made it and also a download
 for a tar file that contains the patches in a stand alone format here's a
 link to the latter


 What I mean is to specifically know the name of each patch as it is
 playing, so that when someone listens to something, they can look it up and
 find the patch without having to go through all of them.


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Re: [PD] Dynamic patching with audio - review

2011-03-19 Thread Richie Cyngler
I am just a lowly Pd user, not a dev. How would I use libpd? Does it work
just like Pd, but embeddable in other devices? or are we talking lines of
code?

thanks

On Sun, Mar 20, 2011 at 2:04 PM, Rich E reakina...@gmail.com wrote:


 Oh, cool, I wasn't aware of that. Can you tell a bit more about the
 performance
 of this approach and how it compares to dynamic patching for dynamic
 instantiation
 of objects/patches?

  Ciao

 --
  Frank BarknechtDo You RjDj.me?  _ __footils.org__


 Initial performance is a little faster, as it doesn't take about 1,000 pd
 objects to open the patch, just a call to glob_evalfile (through whatever
 wrapper you are using to interface libpd), but that wasn't the main concern.
  The biggest bonus for me is that you can instantiate the patches in an
 object-orientated manner (and in an object orientate language like python,
 java, obj-c, c++, etc), on the fly.  Doing this with dynamic patching
 involved using workarounds (like deleting to contents of a subpatch in order
 to just delete an embedded patch) which seemed awkward and bug prone.
  Lastly, the $0 value that libpd recovers lets you send signals or messages
 to a unique patch, without the need of [namecanvas] - a method that causes a
 bag full of problems in itself when it comes to dynamic patch
 loading/unloading.

 Dynamic patch loading/unloading (not dynamic patching) could also be done
 directly in a pd external, provided the following small patch is accepted (:

 http://sourceforge.net/tracker/?func=detailaid=3189135group_id=55736atid=478072

 Cheers,
 Rich

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Re: [PD] New video - muscle sounds and DIY biosensing wearable technology

2011-03-17 Thread Richie Cyngler
I love it Marco, Are you granulating the muscle sounds? I hear reverb and
delay... Just wondering about your DSP techniques.

Beautiful and novel work. Thank you.

On Fri, Mar 18, 2011 at 4:11 AM, Charles Goyard c...@fsck.fr wrote:

 Hi,


 Marco Donnarumma wrote:
  The project include a low cost (wearable biophysical sensors), Open
 Source
  based (Linux + Pure Data) framework for the application of muscle sounds
 to
  biophysical generation and control of music.

 Sounds interresting, but do you have some raw microphone output? So we
 can appreciate the relationship between the muscle *sound* and the
 output you give through pd.

 Cheers,

 --
 Charlot

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Re: [PD] Sound design forums?

2011-03-16 Thread Richie Cyngler

 *

 - geared toward synthesis of leftfield sound elements
 - probably using traditional synthesis methods e.g subtractive, FM etc.*
 - not necessarily tied to any platform/software/hardware just general
 * - perhaps somewhere I could post a short audio clip of a sound and
 people could chime in about how they would synthesize that type of sound*



http://puredata.hurleur.com/ Pd forum, covers all the *bold *points very
well, very helpful community as is this list.

I like http://createdigitalmusic.com/ for general news rather then specific
advice, kind of a well of ideas.

If you find a really good general synth community I'd love to hear about it
too.

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Re: [PD] Workshop for beginners in Bordeaux, France.

2011-03-11 Thread Richie Cyngler
Beautiful work 01livier,

Thanks for sharing. I couldn't read it, so I looked at the pictures =)

On Sat, Mar 12, 2011 at 9:21 AM, Olivier Baudu lamouraupeu...@gmail.comwrote:

 Hi list,

 A short auto-promotional message...

 As Labomedia's member, I'm going to animate during 3 days a workshop for
 beginners with Pd-extended, in Bordeaux, France, on the invitation of
 Media-Cité.
 It will be march 21th, 22th and 23th 2011.
 More informations here (in french) :
 http://www.medias-cite.org/operation/workshops/prochains-workshops/426-workshop-puredata-mars-2011.html

 For curious, you can see my works with Pd-extended on my website :
 http://yamatierea.org/papatchs/

 Cheers.

 01ivier

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Re: [PD] Workshop for beginners in Bordeaux, France.

2011-03-11 Thread Richie Cyngler
Oh and I love that fox in the turntable video (probably my favourite vid all
round)

2011/3/12 Mathieu Bouchard ma...@artengine.ca

 On Fri, 11 Mar 2011, Olivier Baudu wrote:

  For curious, you can see my works with Pd-extended on my website :
 http://yamatierea.org/papatchs/


 « Lignes » me fait penser au genre de trucs que les gens faisaient avec les
 ordis dans les années 80, comme par exemple cette spirale qui vient d'un
 bouquin d'introduction au BASIC paru en 1981 :

  http://artengine.ca/matju/coco/spirale_basic_1981.jpg

 Peut-être que c'était aussi à cause des moirés qu'on voit au bas de
 http://yamatierea.org/papatchs/lignes/lignes.png , qui étaient très
 courants à l'époque. Par exemple, une autre image du même livre :

  http://artengine.ca/matju/coco/le_grand_bang_1981.jpg

 :)

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Re: [PD] pd_LAunch: A Week of exhibits/workshops/performance events in LA April 25 -30

2011-03-09 Thread Richie Cyngler
Sounds awesome! Please keep us updated. If the stars align I may actually be
in the area at this time (I'm normally in the southern hemisphere).

On Thu, Mar 10, 2011 at 1:57 PM, Joe Deken jde...@ucsd.edu wrote:


 ==
 During the week of April 25-30 in Los Angeles, CrashSpace LA and New
 Blankets Inc
 will be hosting pd_LAunch -- a gala-grassroots festival of events to
 celebrate the
 launch of a puredata/Max patching circle in LA. This new LA patching circle
 will be hosted
 by CrashSpace LA.

 ==


 We will be providing regular updates about pd_LAunch on pd list and
 elsewhere -- many
 arrangements are still in-progress.  But please spread the word to those
 you know who may
 be interested -- whether they live in LA and may become patching-circle
 regulars -- or
 if they live anywhere in the world and just want to be part of the
 pd_LAunch launch-fest.

 The main purpose of this preliminary/early announcement is to help you
 in making
 travel plans, etc. if you need to.  We especially welcome members of other
 patching
 circles (from other cities, other countries) to join us in LA and share
 your experience
 and inspiration. At the moment, we have set up an an e-mail address:
 lau...@pd-la.info
 where you can express your interest, support, plans-to-attend and other
 helpful ideas.

 Because the physical facilities at CrashSpace are fairly small and
 other venues are
 still being negotiated, it's VERY IMPORTANT that you RSVP yes right away
 if you plan to
 join us April 25 - 30 in LA.(Kindly make your RSVP via the email address:
 lau...@pd-la.info)

 We request that you also use the launch e-mail address especially to
 express interest in
 topics for workshops and/or demonstrations that you would be interested in
 attending. (See
 suggestions below.) Or you can use the e-mail to ask particular questions,
 to request
 travel and lodging advice and assistance etc.)

 All pd_LAunch events will be free and open to everyone, as much as
 space and
 facilities permit.  For some events that will be limited by space, we will
 be providing
 some signup lists -- details forthcoming.

 We would also request that when you RSVP yes you would consider
 making a
 contribution to secure some of the spaces and amenities we will need.  A
 suggested
 contribution is $50 USD.  We welcome your contribution to this effort, with
 money or ideas
 or other help, even if you cannot get to LA in person.  We can all support
 the new
 patching-circle there. (Money contributions, of whatever amount, should be
 made to New
 Blankets Inc. which is a U.S. 501(c)(3) tax-exempt organization; so your
 contributions are
 tax deductible if/as those laws apply to you.)

 Some events and highlights already planned:

 - VIP guests: Miller Puckette, Hans-Christoph Steiner, Chris
 McCormick, Natacha Diehls
 ... more invitations are in the hopper as well.

 - Opening reception/build/video-slam at UCSD with Miller Puckette
 Monday April 25
   (San Diego)

 - puredata gym-full Family Night at the Long Beach Boys and Girls
 Club
Wednesday Apr 27

 - panel discussion with Miller Puckette and puredata developers
 Saturday
   afternoon Apr 30

 - concert/party/reception Music with Miller Puckette and Friends
 Saturday
   evening Apr 30 (Miller Puckette, Natacha Diehls, Chris McCormick
 and more ...)

 - workshops and demonstrations by Hans Steiner, Chris McCormick,
 Miller Puckette
   and others are being arranged ...  These will be based on what
 the interest/registrations
   indicate and depending on what spaces/venues in LA can be
 arranged. (Some spaces larger
   than the CrashSpace location may be required.)

 - A goody bag and other items available for pd_LAunch
   sponsors/RSVP'rs/contributors to include a 20-lecture puredata
 video course by
   Miller Puckette, pd_LAunch souvenirs made on the CrashSpace
 Makerbots, live-USB
   sticks ready to boot-up and run Linux/pd on any computer etc etc.

 - Store-front music a transformation of the street-front of
 CrashSpace into an
  interactive puredata experience, following up on the CrashSpace
 smash-hit effort for
  VIMBY. (Get your patch out on the street ...)


 Mark your calendars.  Plan to join us in LA.  All your efforts to help
 start a successful
 patching circle in LA are welcome.  Let us know if we can help with travel,
 lodging or
 other arrangements if you are coming to LA from afar.

 Workshops/demos being planned (Please suggest others if you like; all
 involve pd/Max patching):

   - pd for beginners tutorials
   - homemade-computer instruments petting zoo at the Boys and Girls
 Club
   - 

Re: [PD] The economics of Open source

2011-03-08 Thread Richie Cyngler
Great question. I'm really interested in this as well. Should be interesting
to see how it plays out in the list =P...

I've always presumed that all the devs are overflowing with academic funding
and are bug tracking while sipping cocktails by the pool.

On Tue, Mar 8, 2011 at 7:21 PM, Pierre Massat pimas...@gmail.com wrote:

 Dear List,

 I was trying to get Ardour to work last night and i came accross the forum
 on their website. I must say i was quite shocked to see how many posts were
 about money. I was equally surprized to see that the latest full version of
 Ardour isn't free (although you can name your price).
 Now don't get me wrong : I think i can imagine the amount of work that was
 necessary to write a software like Ardour from scratch, and i totally
 understand that the team who wrote it may decide that they should be payed
 for it.
 This leads me to ask two questions :
 1) What are the economics of open source software, and how sustainable is
 the model? How does it work for Pd?
 2) I get the feeling that open source developpers used to think that the
 idea of free (free beer...) software was cool, but 10 to 15 years down the
 line (that is, now) they're beginning to realize that they can't keep on
 doing this forever. Am I wrong here?

 I have been considering making a donation since i've been using Pd
 extensively for a few years now. But could someone tell me exactly how it
 works? Who gets the money? How is it split between the different
 developpers? For instance, i'm assuming that Miller Puckette should get a
 fair share of the donations since we're all using Pd vanilla at least, but i
 use HID a lot in my patches, so Hans should get his share too. And i never
 use GEM or Gridflow (cause i have no need for it at the moment), so i don't
 see why part of my donation should go to Mathieu or GEM's author(s). Yet i m
 sure that thousands of people use GEM, and these developpers should be
 supported as well. In short, how does it work, and how do we make this
 sustainable?

 Pierre

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Re: [PD] TouchOSC and Pure Data on OS X

2011-03-08 Thread Richie Cyngler
My problem with TouchOSC was getting it to see my laptop. I haven't been
able to set up a network with just the laptop and TouchOSC (though I haven't
tried for a while) this is supposed to work though.

As far as using OSC in Pd check out the mrpeach library. It is awesome.

I'm sure it's possible to get the OSC data to come straight into Pd but in
regards to getting those messages all nice and neat and easy I recommend
OSCulator (I have no connection to guy making it, I just like it). It's
third party software. Very easy to use and works very well. It's OSX only.
I've used OSCulator for wiimotes and wacom tablets... I'm not really using
OSC at the moment, so I haven't had a chance to give TouchOSC a good going
over yet, but OSCulator does support TouchOSC.

Hope that helps.


On Wed, Mar 9, 2011 at 12:28 PM, Wilfred de Zoete
pured...@klankontwerp.nlwrote:

  I have recently purchased TouchOSC on the iPhone and have succesfully
 controlled Ableton Live with LiveControl and iTunes and other programs with
 OSCulator (AppleScript).

 When I try the PD-examples from http://hexler.net/software/touchosc I have
 no succes. When I want to open the .pd file with the most recent version of
 PD extended (0.42.5) I get the old watch and nothing happpens. This is also
 the case with older PD's I use.

 I got the 'basic.pd' up and running before I installed one of the other
 programs (LiveControl or OSCulator or TouchOSC Editor) but cannot remember
 which one.

 I know that the .pd files have a prefilled [OSCreceive] (don't remember the
 correct syntax) with port 8000. OSCulator has a default port of 8000 as
 well. So I tried a cold boot and did not start up any other program than PD.
 Even this did not help.

 Could this be the problem?

 Are there more people working with TouchOSC and PD? Can someone help me
 trying to make a new OSCreceive from scratch with the correct syntax?

 System specs: iOS4.2.1 on iPhone 3G - OS X 10.6.6 on late 2008 15 MBP. All
 software is up to date.

 Thanks in advance!

 Greets,

 Wilfred

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[PD] thanks for Pduino!

2011-03-01 Thread Richie Cyngler
Hi all,

Just wanted to say thanks to Hans and everyone involved in putting Pduino
together.

I am having a ball with it!

So, thanks!

-- 
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Re: [PD] Music made with PD

2011-03-01 Thread Richie Cyngler
Great stuff Eduardo! I love that Zin, what a wonderful thing. We are doing
similar work, although you are far ahead of me with Arduino. I should post
some of my wii videos.

Here is my first attempt at Arduino http://vimeo.com/20355024 it's now fully
veroboarded. Now I have to work on the patch.

I would be really interested in the exact specifications of you Zin, I am
intending to make my own gestural HID with Arduino. If you would be willing
to share your circuit designs or sensor specs I'd very much appreciate it.

thanks

Richie Cyngler

On Wed, Mar 2, 2011 at 5:18 AM, Eduardo Patricio epatri...@yahoo.comwrote:


 Thanks, Phil!

 I believe not. It's very simple.

 Hardware: six infrared distance sensors (to directly control several
 parameters), and two proximity sensors.

 Software: a simple granular synthesis implementation, a reverb and two
 delay modules (one for each output of the stereo)

 Basically you control directly some synthesis parameters, reverb and delay
 levels.

 There's a score system to make some pre-programed changes (it changes the
 samples used during the performance and some delay parameters)

 The proximity sensors turns on and off a second synthesis layer (a kind of
 automated buffered granular synthesis) which is created while you're
 playing.

 Also, you can control how quick the sensors respond to the gestures.
 GUIhttp://eduardopatricio.files.wordpress.com/2011/03/screen-shot-2011-03-01-at-14-55-05.png

 I guess that's all.
 *
 Eduardo
 *

 *De:* Phil Stone pkst...@ucdavis.edu
 *Para:* Eduardo Patricio epatri...@yahoo.com
 *Cc:* pd-list pd-list@iem.at
 *Enviadas:* Terça-feira, 1 de Março de 2011 13:43
 *Assunto:* Re: [PD] Music made with PD

  Very nice! Have you discussed the Zin here before? If not, what is going
 on there?


 Phil Stone
 www.pkstonemusic.com

 On 3/1/11 8:15 AM, Eduardo Patricio wrote:


 Hello, list!

 Two more videos:

 http://vimeo.com/20464262 - Wii stuff + Pd

 http://vimeo.com/20464964 - Zin (arduino based) + Pd

 Cheers

 Eduardo


 _
 Eduardo Patrício
 http://www.eduardopatricio.com.br
 +55 41 8434-0480




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[PD] pd geek shirts

2011-02-23 Thread Richie Cyngler
Hi all,

I'm designing a couple of Pd geek shirts, pretty much just to merge my love
of Pd and shirts. I've attached a .pd version of both designs.

Since I'm not a screen printer I'm considering uploading the designs to
redbubble.com and listing them at cost. That way anyone who wants to order
them can, and only redbubble makes money out of it.

I chose redbubble because they have good postage rates for me and the
quality of the final product is good. If anyone is not cool with this please
say so.

I'm very happy to send out the high rez files to anyone who wants to print
them themselves too, just let me know.



-cheers
Richard


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Re: [PD] DIY Biosensing wearable device and PureData

2011-02-22 Thread Richie Cyngler
Wow, Marco. Amazing. Love to see more of this and get a look at the hardware
and the patch. This is right up my alley. Thank you very much fro sharing.


cheers
Richard
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Re: [PD] in an abstraction or subpatch, what determines the order of inlets/outlets?

2011-02-14 Thread Richie Cyngler
Correct me if I'm wrong but this doesn't work for me. They stay in order of
creation, the abstraction object doesn't change when I move the horizontal
alignment of the inlets in the subpatch.

As seen here:

On Tue, Feb 15, 2011 at 9:01 AM, Jonathan Wilkes jancs...@yahoo.com wrote:

 doc/2.control.examples/12.PART2.subpatch.pd (inside [pd eager-adder])

 Also in:
 http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s7

 Trivia:
 If you put a bunch of [inlet] objects at the exact same x position in a
 canvas, the order in
 which they were created (from most recent to least recent) corresponds to
 the left-to-right
 order of the subpatch's inlets on the parent patch.  In other words: if you
 have:
 [inlet]
 [inlet]

 There's no way to tell by looking what the ordering is.  So, obviously,
 don't do that, but
 also keep in mind that it's a good idea in general to keep all [inlet]
 objects in a horizontal row so one can quickly grasp their left-to-right
 order merely by looking at the patch:

 [inlet] [inlet]

 is much clearer than:

 [inlet] [inlet]
  [inlet]

 (Same for [outlet].)

 -Jonathan

 --- On *Mon, 2/14/11, Morgan Packard mor...@morganpackard.com* wrote:


 From: Morgan Packard mor...@morganpackard.com
 Subject: [PD] in an abstraction or subpatch, what determines the order of
 inlets/outlets?
 To: pd list pd-list@iem.at
 Date: Monday, February 14, 2011, 10:32 PM


 In other words, when I edit my subpatch, how can I tell which
 inlets/outlets in the subpatch correspond to which in box in the main patch
 representing the subpatch?

 I'm sure this is a common question, but a quick glance through the docs and
 on google didn't turn anything up.

 thanks,

 -Morgan

 --
 
 Web:
 http://www.morganpackard.com

 Music/Art:
 Latest album: Moment Again 
 Elsewherehttp://www.anticipaterecordings.com/releases/ANT_011/index.php
 iOS app Thicket 
 http://itunes.apple.com/us/app/thicket/id364824621?mt=8available on iTunes 
 store
 .
 


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Re: [PD] noob question: trying to repurpose the G08.reverb.pd example

2011-02-14 Thread Richie Cyngler
I don't entirely follow what is happening with your files. But in order to
access abstractions they need to  have a file path, which you can setup via
the preferences menuPath. I don't know if you are aware of this or not.

I put all mine in a folder called abstractions which I have set up a path
to.



On Tue, Feb 15, 2011 at 1:33 PM, Morgan Packard mor...@morganpackard.comwrote:

 I'm trying to add that reverb in to my own patch. I simply copied and
 pasted the pd reverb subpatch in to my own. The reverb-echo abstraction
 isn't being found by my own patch (it shows up with a red outline, and an
 error in the console: reverb-echo ... couldn't create.

 The example patch works fine, loads that abstraction no problem. But it
 doesn't work in my own patch.

 I tried loading a different abstraction in to my own patch, and it loads
 just fine.

 Any ideas what's going on here? How can I get better debugging information
 than couldn't create?

 thanks!

 -Morgan

 --
 
 Web:
 http://www.morganpackard.com

 Music/Art:
 Latest album: Moment Again 
 Elsewherehttp://www.anticipaterecordings.com/releases/ANT_011/index.php
 iOS app Thicket 
 http://itunes.apple.com/us/app/thicket/id364824621?mt=8available on iTunes 
 store
 .
 


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[PD] pd font?

2011-02-09 Thread Richie Cyngler
Hi all,

What/ where is the Pd font?

I'm on Mac

Can I get it into font book?

__
thanks very much

Richie Cyngler
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Re: [PD] Fwd: Re: wiimote crashes with moderate cpu load and/or heavy USB transfer

2011-01-28 Thread Richie Cyngler
I'm not using a Pd object for this. I'm using third party software to read
the bluetooth signal from the wiimote. Then I use the mrpeach lib. in Pd.

I was running a usb soundcard and getting dropouts all the time. In fact the
bluetooth was failing and I had to hard reset to restore the bluetooth,
normal restarts wouldn't even fix it.

I couldn't figure it out for a long time. Then I found out that the
bluetooth in my macbook is powered by the USB bus, so the USB was
interfering with the Bluetooth.

I changed to a firewire soundcard and the dropouts went away. So it seems I
can't use USB devices and bluetooth at the same time.

Hope this is of some use to you.

cheers

Richie

On Fri, Jan 28, 2011 at 7:12 PM, Roman Haefeli reduz...@gmail.com wrote:

 On Thu, 2011-01-27 at 11:00 -0500, Ivica Ico Bukvic wrote:
  It should be included with the actual external.

 I'm afraid the archive from:
 http://l2ork.music.vt.edu/data/pd/disis_wiimote-0.6.5.tar.gz
 doesn't contain a help patch.

 Roman


  Roman Haefeli reduz...@gmail.com wrote:
 
  On Wed, 2011-01-26 at 20:21 -0500, Ivica Ico Bukvic wrote:
   Forgot to copy pd-list...
  
    Original Message 
   Subject: Re: [PD] wiimote crashes with moderate cpu load and/or heavy
 USB  transfer
   From: Ivica Ico Bukvic i...@vt.edu
   To: John Harrison johnharrison...@gmail.com
   CC:
  
   Try disis_wiimote from the L2ork software page which uses threaded
 implementation and is dsp-safe even when sending cues back to wiimote (which
 otherwise cause consistent xruns). We use it regularly even at heavy cpu
 loads and it is rock solid (Linux only).
  
   Cheers!
  
  Is there also help-file / help-patch available for [disis_wiimote]? Or
  is it supposed to work the same as the [wiimote] it is based on (can't
  test right now).
  
  Roman
  



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Re: [PD] kinect object?

2010-12-25 Thread Richie Cyngler
Hi,

Check out these threads on the forum.

http://puredata.hurleur.com/sujet-4901-kinect

http://puredata.hurleur.com/sujet-4890-open-kinect

shiny

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Re: [PD] Tip of the Day

2010-12-06 Thread Richie Cyngler
Cute and has a very proprietary feel like Pdad standing behind me with a
reassuring hand on my shoulder. Great tips. Love it.



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