Re: [PD] Keeping Number box's
On 04/14/2014 07:47 PM, kate sweeney wrote: Is there a way to save the number box's as they are so they stay the same everytime the project is closed and re-opened? see other's replies for this. anyhow, all objects that you want to send numbers to, accept creation arguments. so instead of sending three numbers (e.g. 2, 3.1 and -7) to [translateXYZ] you could just use [translateXYZ 2 3.1 -7]. the same for the other objects. fgmdsar IOhannes signature.asc Description: OpenPGP digital signature ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
If you know exactly what you want the values to be before you open the patch you can replace the number atoms with messages, ie [32( instead of an atom. And then just send them a [loadbang] to initialize whatever they're going into... On Mon, Apr 14, 2014 at 1:47 PM, kate sweeney m.k.swee...@hotmail.comwrote: Hello, I am using GEM to create a graphical design video. I have completed a lot of it and have all my patches set up with the desired numbers etc. Yet everytime i close and re-open the project, all the numbers return to 0 which messes up my project big time. Is there a way to save the number box's as they are so they stay the same everytime the project is closed and re-opened? I have included a screenshot of before and after the project is closed and re-opened. Many thanks. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
Hello,You need to initialise the value.You can use the [loadbang] object to have a «bang» when your open your patch.And after use message box to set the different value.To have something better and to avoid problems it’s better to use a trigger to sequentialize the initialization.There is an example.Best,PierrickLe 14 avr. 2014 à 19:47, kate sweeney m.k.swee...@hotmail.com a écrit :re a___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
Or use the Number2 number box, and set its init attribute in properties. It will then init itself with the last value that was in the box at the time the parent patch was saved. On 4/14/14, 10:59 AM, AP Vague wrote: If you know exactly what you want the values to be before you open the patch you can replace the number atoms with messages, ie [32( instead of an atom. And then just send them a [loadbang] to initialize whatever they're going into... On Mon, Apr 14, 2014 at 1:47 PM, kate sweeney m.k.swee...@hotmail.com mailto:m.k.swee...@hotmail.com wrote: Hello, I am using GEM to create a graphical design video. I have completed a lot of it and have all my patches set up with the desired numbers etc. Yet everytime i close and re-open the project, all the numbers return to 0 which messes up my project big time. Is there a way to save the number box's as they are so they stay the same everytime the project is closed and re-opened? I have included a screenshot of before and after the project is closed and re-opened. Many thanks. ___ Pd-list@iem.at mailto:Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
Also [metro] will default to the creation argument, so you can just have it be [metro 32] with nothing going into the right inlet and it'll use that value. On Mon, Apr 14, 2014 at 1:59 PM, AP Vague apva...@gmail.com wrote: If you know exactly what you want the values to be before you open the patch you can replace the number atoms with messages, ie [32( instead of an atom. And then just send them a [loadbang] to initialize whatever they're going into... On Mon, Apr 14, 2014 at 1:47 PM, kate sweeney m.k.swee...@hotmail.comwrote: Hello, I am using GEM to create a graphical design video. I have completed a lot of it and have all my patches set up with the desired numbers etc. Yet everytime i close and re-open the project, all the numbers return to 0 which messes up my project big time. Is there a way to save the number box's as they are so they stay the same everytime the project is closed and re-opened? I have included a screenshot of before and after the project is closed and re-opened. Many thanks. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
On 04/14/2014 02:03 PM, Phil Stone wrote: Or use the Number2 number box, and set its init attribute in properties. It will then init itself with the last value that was in the box at the time the parent patch was saved. I try to avoid the iemgui init method because it isn't represented in the Pd diagram. I'd rather do this: [loadbang] [42( | [numbox] Then you can see if you made a mistake. For example, I forgot to connect [loadbang] to [42(. I can quickly scan all other places where I use [loadbang] to see if I made a similar error. But if you use the init method, you must right-click and choose Properties on every single numbox to do error checking. The time wasted isn't worth whatever it is you think you save by using init. Digression-- consider a Properties dialog with the following button: [don't fire nukes] Do you press it or not? -Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
If you are using pd-l2ork, there is also universal preset system built into it using preset_hub and preset_node objects. From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of Phil Stone Sent: Monday, April 14, 2014 2:04 PM To: AP Vague; pd-list@iem.at Subject: Re: [PD] Keeping Number box's Or use the Number2 number box, and set its init attribute in properties. It will then init itself with the last value that was in the box at the time the parent patch was saved. On 4/14/14, 10:59 AM, AP Vague wrote: If you know exactly what you want the values to be before you open the patch you can replace the number atoms with messages, ie [32( instead of an atom. And then just send them a [loadbang] to initialize whatever they're going into... On Mon, Apr 14, 2014 at 1:47 PM, kate sweeney m.k.swee...@hotmail.com wrote: Hello, I am using GEM to create a graphical design video. I have completed a lot of it and have all my patches set up with the desired numbers etc. Yet everytime i close and re-open the project, all the numbers return to 0 which messes up my project big time. Is there a way to save the number box's as they are so they stay the same everytime the project is closed and re-opened? I have included a screenshot of before and after the project is closed and re-opened. Many thanks. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
Also, FWIW, in pd-l2ork trigger can use static values, e.g. [trigger 1 b 0 blue] would output symbol blue from the rightmost outlet, then a zero, then a bang, and then a 1. From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of Pierrick Saillant Sent: Monday, April 14, 2014 2:02 PM To: pd-list@iem.at Subject: Re: [PD] Keeping Number box's Hello, You need to initialise the value. You can use the [loadbang] object to have a « bang » when your open your patch. And after use message box to set the different value. To have something better and to avoid problems its better to use a trigger to sequentialize the initialization. There is an example. Best, Pierrick Le 14 avr. 2014 à 19:47, kate sweeney m.k.swee...@hotmail.com a écrit : re a image001.png___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Keeping Number box's
oops, meant to send this to the list, sorry Jonathan. On 4/14/14, 1:11 PM, Phil Stone wrote: You have a point, if you are init'ing to zero; otherwise, it's easy to see that a Number2 box is init'd when you open the patch, because it has a non-zero value in it. But yeah, it's a little kludgey (especially the init/no init button: is it status, or what *will* happen when you press it -- hint, it's the latter, like most buttons). I wouldn't recommend it for use with all those Pd nuclear weapon-control patches that are out there. Phil On 4/14/14, 12:56 PM, Jonathan Wilkes wrote: On 04/14/2014 02:03 PM, Phil Stone wrote: Or use the Number2 number box, and set its init attribute in properties. It will then init itself with the last value that was in the box at the time the parent patch was saved. I try to avoid the iemgui init method because it isn't represented in the Pd diagram. I'd rather do this: [loadbang] [42( | [numbox] Then you can see if you made a mistake. For example, I forgot to connect [loadbang] to [42(. I can quickly scan all other places where I use [loadbang] to see if I made a similar error. But if you use the init method, you must right-click and choose Properties on every single numbox to do error checking. The time wasted isn't worth whatever it is you think you save by using init. Digression-- consider a Properties dialog with the following button: [don't fire nukes] Do you press it or not? -Jonathan ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list