Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Roman Haefeli
On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
 
 
 
 
 
 From: tim vets timv...@gmail.com
 To: Pierre Massat pimas...@gmail.com; James Dunn ja...@4thharmonic.com; 
 pd-list pd-list@iem.at
 Sent: Monday, September 19, 2011 4:08 PM
 Subject: Re: [PD] stop sample playback when phasor~ reset?
 
 
 When you use phasor~, you normally already know how long it will take for 
 the sound to be finished playing (because you set its frequency to play it 
 back at the proper speed)
 Store the information about the sound loaded (or recorded) and use that to 
 stop the playback after one play duration.
 
 
 [del time]
 |
 [t  b  b]
 ||
 [0( [0(
 [|
 [phasor]
 
 What's the benefit of this over a line~ based approach?
 

[line~] is inferior to [phasor~] in that it only starts a ramp on block
boundaries. Using [vline~] seems to me most flexible in terms of sample
playback as it can start a ramp even in-between samples. 

Using [threshold~] or any other method to detect the reset of [phasor~]
is not feasible, because of two reasons: 
 * [threshold] (but also [snapshot~]) output the bang only at block
bounaries, so the detection is not very precise
 * Whenever the the audio domain (a signal) causes an event in the
message domain (that's what [threshold~] and [snapshot~] are for), the
event is at least one block late. 

There is still one advantage of [phasor~] over [vline~]: The speed of
the [phasor~] can be changed at signal rate, so one can create
continuous pitch changes when playing the sample. That's not possible
with [vline~].

Roman
 


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Pierre Massat
I m curious to know which object you would recommend instead of threshold~
(the delay way is obviously not feasible as soon as you need to change the
speed of phasor~ during palyback).

Pierre

2011/9/20 Roman Haefeli reduz...@gmail.com

 On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
 
 
 
 
  
  From: tim vets timv...@gmail.com
  To: Pierre Massat pimas...@gmail.com; James Dunn 
 ja...@4thharmonic.com; pd-list pd-list@iem.at
  Sent: Monday, September 19, 2011 4:08 PM
  Subject: Re: [PD] stop sample playback when phasor~ reset?
  
  
  When you use phasor~, you normally already know how long it will take
 for the sound to be finished playing (because you set its frequency to play
 it back at the proper speed)
  Store the information about the sound loaded (or recorded) and use that
 to stop the playback after one play duration.
  
  
  [del time]
  |
  [t  b  b]
  ||
  [0( [0(
  [|
  [phasor]
 
  What's the benefit of this over a line~ based approach?
 

 [line~] is inferior to [phasor~] in that it only starts a ramp on block
 boundaries. Using [vline~] seems to me most flexible in terms of sample
 playback as it can start a ramp even in-between samples.

 Using [threshold~] or any other method to detect the reset of [phasor~]
 is not feasible, because of two reasons:
  * [threshold] (but also [snapshot~]) output the bang only at block
 bounaries, so the detection is not very precise
  * Whenever the the audio domain (a signal) causes an event in the
 message domain (that's what [threshold~] and [snapshot~] are for), the
 event is at least one block late.

 There is still one advantage of [phasor~] over [vline~]: The speed of
 the [phasor~] can be changed at signal rate, so one can create
 continuous pitch changes when playing the sample. That's not possible
 with [vline~].

 Roman



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Roman Haefeli
On Tue, 2011-09-20 at 09:43 +0200, Pierre Massat wrote:
 I m curious to know which object you would recommend instead of
 threshold~ (the delay way is obviously not feasible as soon as you
 need to change the speed of phasor~ during palyback).

Yeah, [threshold~] seems feasible, but this approach suffers from a few
issues. As I said before, the bang comes only on block boundaries and is
at least one block late, so it's not very precise. Also, a [phasor~]
probably never reaches exactly 1 (or 0) and it is less likely the higher
the frequency is. So you would need values like 0.001 or 0.999 for the
[threshold~] which again makes it a bit more imprecise. 

You can also use the [vline~] approach and change the speed in the
middle of the playback, though it needs a bit of patching to accomplish
that. You need a delay, that is triggered at the time of the speed
change. The delay value can be used to calculate the current position of
the play head. Then you can use that value as a start point for a new
message to [vline~]. 

Roman


 2011/9/20 Roman Haefeli reduz...@gmail.com
 On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
 
 
 
 
  
  From: tim vets timv...@gmail.com
  To: Pierre Massat pimas...@gmail.com; James Dunn
 ja...@4thharmonic.com; pd-list pd-list@iem.at
  Sent: Monday, September 19, 2011 4:08 PM
  Subject: Re: [PD] stop sample playback when phasor~ reset?
  
  
  When you use phasor~, you normally already know how long it
 will take for the sound to be finished playing (because you
 set its frequency to play it back at the proper speed)
  Store the information about the sound loaded (or recorded)
 and use that to stop the playback after one play duration.
  
  
  [del time]
  |
  [t  b  b]
  ||
  [0( [0(
  [|
  [phasor]
 
  What's the benefit of this over a line~ based approach?
 
 
 [line~] is inferior to [phasor~] in that it only starts a ramp
 on block
 boundaries. Using [vline~] seems to me most flexible in terms
 of sample
 playback as it can start a ramp even in-between samples.
 
 Using [threshold~] or any other method to detect the reset of
 [phasor~]
 is not feasible, because of two reasons:
  * [threshold] (but also [snapshot~]) output the bang only at
 block
 bounaries, so the detection is not very precise
  * Whenever the the audio domain (a signal) causes an event in
 the
 message domain (that's what [threshold~] and [snapshot~] are
 for), the
 event is at least one block late.
 
 There is still one advantage of [phasor~] over [vline~]: The
 speed of
 the [phasor~] can be changed at signal rate, so one can create
 continuous pitch changes when playing the sample. That's not
 possible
 with [vline~].
 
 Roman
 
 
 



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Pierre Massat
Yeah, a threshold~ set to 1 is never triggered (or very rarely).
So there's no perfect answer to the question it seems...

Pierre

2011/9/20 Roman Haefeli reduz...@gmail.com

 On Tue, 2011-09-20 at 09:43 +0200, Pierre Massat wrote:
  I m curious to know which object you would recommend instead of
  threshold~ (the delay way is obviously not feasible as soon as you
  need to change the speed of phasor~ during palyback).

 Yeah, [threshold~] seems feasible, but this approach suffers from a few
 issues. As I said before, the bang comes only on block boundaries and is
 at least one block late, so it's not very precise. Also, a [phasor~]
 probably never reaches exactly 1 (or 0) and it is less likely the higher
 the frequency is. So you would need values like 0.001 or 0.999 for the
 [threshold~] which again makes it a bit more imprecise.

 You can also use the [vline~] approach and change the speed in the
 middle of the playback, though it needs a bit of patching to accomplish
 that. You need a delay, that is triggered at the time of the speed
 change. The delay value can be used to calculate the current position of
 the play head. Then you can use that value as a start point for a new
 message to [vline~].

 Roman


  2011/9/20 Roman Haefeli reduz...@gmail.com
  On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
  
  
  
  
   
   From: tim vets timv...@gmail.com
   To: Pierre Massat pimas...@gmail.com; James Dunn
  ja...@4thharmonic.com; pd-list pd-list@iem.at
   Sent: Monday, September 19, 2011 4:08 PM
   Subject: Re: [PD] stop sample playback when phasor~ reset?
   
   
   When you use phasor~, you normally already know how long it
  will take for the sound to be finished playing (because you
  set its frequency to play it back at the proper speed)
   Store the information about the sound loaded (or recorded)
  and use that to stop the playback after one play duration.
   
   
   [del time]
   |
   [t  b  b]
   ||
   [0( [0(
   [|
   [phasor]
  
   What's the benefit of this over a line~ based approach?
  
 
  [line~] is inferior to [phasor~] in that it only starts a ramp
  on block
  boundaries. Using [vline~] seems to me most flexible in terms
  of sample
  playback as it can start a ramp even in-between samples.
 
  Using [threshold~] or any other method to detect the reset of
  [phasor~]
  is not feasible, because of two reasons:
   * [threshold] (but also [snapshot~]) output the bang only at
  block
  bounaries, so the detection is not very precise
   * Whenever the the audio domain (a signal) causes an event in
  the
  message domain (that's what [threshold~] and [snapshot~] are
  for), the
  event is at least one block late.
 
  There is still one advantage of [phasor~] over [vline~]: The
  speed of
  the [phasor~] can be changed at signal rate, so one can create
  continuous pitch changes when playing the sample. That's not
  possible
  with [vline~].
 
  Roman
 
 
 



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On 2011-09-19 20:33, James Dunn wrote:
 backwards). I've looked at edge~ and samphold~ triggered by a bang~ but

what's wrong with [samphold~]? (though i don't understand what you need
[bang~] for...)

see attached patch.

fmgadr
IOhannes

-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.11 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

iEYEARECAAYFAk54SYUACgkQkX2Xpv6ydvSkeQCfYgTYoTKDt/ZFAKfjAeCRj/5y
JOUAoPFXfrh5RD8qZbLQJl25PojONc8v
=c4bd
-END PGP SIGNATURE-
#N canvas 375 261 772 469 10;
#X obj 129 272 samphold~;
#X obj 90 295 *~;
#X floatatom 91 180 5 0 0 0 - - -;
#X obj 89 366 tabwrite~ sample;
#X obj 391 294 table sample 4410;
#X msg 46 57 bang;
#X obj 46 77 t b b;
#X obj 225 69 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 225 89 select 1 0;
#X obj 284 200 sig~ 1;
#X obj 270 220 *~;
#X msg 225 180 1;
#X obj 225 200 t f f;
#X msg 225 220 set \$1;
#X msg 270 181 0;
#X msg 128 345 bang;
#X msg 109 94 1;
#X msg 141 113 0;
#X obj 109 114 t f;
#X obj 112 70 t b b;
#X obj 141 93 del 50;
#X obj 91 201 phasor~ 50;
#X text 320 53 1...pass phasor;
#X text 319 71 0...stop phasor~ at end of next phase cycle;
#X connect 0 0 1 1;
#X connect 1 0 3 0;
#X connect 2 0 21 0;
#X connect 5 0 6 0;
#X connect 6 0 3 0;
#X connect 6 1 19 0;
#X connect 7 0 8 0;
#X connect 8 0 11 0;
#X connect 8 1 14 0;
#X connect 9 0 10 1;
#X connect 10 0 0 0;
#X connect 11 0 12 0;
#X connect 12 0 13 0;
#X connect 12 1 10 0;
#X connect 13 0 0 0;
#X connect 14 0 10 0;
#X connect 15 0 3 0;
#X connect 16 0 18 0;
#X connect 17 0 18 0;
#X connect 18 0 7 0;
#X connect 19 0 16 0;
#X connect 19 1 20 0;
#X connect 20 0 17 0;
#X connect 21 0 1 0;
#X connect 21 0 0 1;


smime.p7s
Description: S/MIME Cryptographic Signature
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Roman Haefeli
On Tue, 2011-09-20 at 10:06 +0200, Pierre Massat wrote:
 Yeah, a threshold~ set to 1 is never triggered (or very rarely). 
 So there's no perfect answer to the question it seems...

Hm... What do you expect the perfect answer to be? The [vline~] approach
works pretty well. What do you miss?

Roman


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Lorenzo Sutton

Hi James,

On 19/09/2011 20:33, James Dunn wrote:

Hi list,

I'm controlling tabread4~ with a phasor~ but don't want my samples to
loop (most of the time). What's the best way to detect a phasor~'s
reset? ( in both directions - I'm playing the samples forwards and
backwards). I've looked at edge~ and samphold~ triggered by a bang~ but
it seems quite tricky.


After all the debate... I think it would help if you gave a little 
background on what you are trying to achieve and some further info :-) 
For example: time magnitude of the samples' playback (seconds, 100-1000 
ms, 0-20 ms?)... What's your foreseen CPU-resources budget?


The best way much depends on what your final goal is. E.g. as someone 
suggested might get away with [(v)line~], but that has its shortcomings, 
same goes with the other suggestions.


Lorenzo.



thanks

James

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread James Dunn
Thanks for all the replies. What I'm trying to do is make an abstraction 
in which I can load a soundfile (mono, 44100) which are all between 
about 2-6 mins in length. I have been using phasor~ because I want to 
play the files forwards and backwards and change slowly between the two. 
I also want to be able to pause and seek within the file using a slider. 
The main issue I'm having is catching the end of the phasor~ - either 
when it's going forwards or backwards. I've attached my patch.


thanks

James

Quoth Lorenzo Sutton, on 20/09/2011 10:56:

Hi James,

On 19/09/2011 20:33, James Dunn wrote:

Hi list,

I'm controlling tabread4~ with a phasor~ but don't want my samples to
loop (most of the time). What's the best way to detect a phasor~'s
reset? ( in both directions - I'm playing the samples forwards and
backwards). I've looked at edge~ and samphold~ triggered by a bang~ but
it seems quite tricky.


After all the debate... I think it would help if you gave a little 
background on what you are trying to achieve and some further info :-) 
For example: time magnitude of the samples' playback (seconds, 
100-1000 ms, 0-20 ms?)... What's your foreseen CPU-resources budget?


The best way much depends on what your final goal is. E.g. as 
someone suggested might get away with [(v)line~], but that has its 
shortcomings, same goes with the other suggestions.


Lorenzo.



thanks

James

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list




#N canvas 653 259 450 300 10;
#X obj 163 83 % 60;
#X obj 232 83 / 60;
#X obj 232 103 i;
#X obj 163 123 makefilename %02d;
#X obj 163 163 l2s :;
#X obj 163 143 list prepend;
#X obj 163 183 outlet;
#X obj 163 41 inlet;
#X obj 163 61 trigger f f;
#X connect 0 0 3 0;
#X connect 1 0 2 0;
#X connect 2 0 5 1;
#X connect 3 0 5 0;
#X connect 4 0 6 0;
#X connect 5 0 4 0;
#X connect 7 0 8 0;
#X connect 8 0 0 0;
#X connect 8 1 1 0;
#N canvas 342 45 762 615 10;
#X obj 425 207 soundfiler;
#N canvas 0 22 450 300 array 0;
#N canvas 0 22 450 300 (subpatch) 0;
#X array \$0-track 9.52933e+06 float 2;
#X coords 0 1 9.52933e+06 -1 200 140 1;
#X restore 100 20 graph;
#X restore 17 454 pd array;
#X obj 214 10 loadbang;
#X msg 214 31 \; pd dsp 1;
#X obj 425 47 openpanel;
#X obj 463 147 splitfilename /;
#X obj 410 290 phasor~;
#X obj 410 361 tabread4~ \$0-track;
#X obj 410 341 *~;
#X obj 425 250 expr 44100/$f1;
#X obj 425 167 pack s \$0;
#X obj 410 381 hip~ 5;
#X obj 534 321 snapshot~;
#X obj 534 296 bang~;
#X obj 425 7 r \$0-open;
#X obj 425 321 r \$0-sample-size;
#X obj 433 229 s \$0-sample-size;
#X msg 425 27 symbol /Users/james/Indifference/Final/Music;
#X obj 449 270 r \$0-pos;
#X obj 410 447 *~;
#X obj 440 401 r \$0-vol-snd;
#X obj 425 427 *;
#X obj 410 487 *~;
#X obj 425 467 r \$0-state;
#X obj 583 429 s \$0-pos-rcv;
#X obj 644 287 / 44100;
#X obj 652 329 s \$0-pos-rcv;
#X msg 652 309 range 0 \$1;
#X obj 534 361 *;
#X obj 575 409 change;
#X obj 664 429 mins-secs;
#X obj 664 517 l2s /;
#X msg 664 537 label \$1;
#X obj 664 557 s \$0-pos-rcv;
#X obj 664 497 list append;
#X obj 664 449 trigger b s;
#X obj 664 469 init 0:00;
#X msg 425 187 read -resize -maxsize 1e+09 \$1 \$2-track;
#X obj 550 167 splitfilename .;
#X obj 410 531 dac~;
#X obj 418 511 s~ \$0-track;
#X obj 410 270 *;
#X obj 644 351 s \$0-secs;
#X obj 664 409 r \$0-secs;
#X obj 549 341 r \$0-secs;
#X obj 644 267 r \$0-sample-size;
#X obj 1 1 cnv 15 198 248 \$0-cnv-snd \$0-cnv-rcv Makarena 75 14 0
12 -233017 -62784 0;
#X obj 9 9 bng 15 250 50 0 \$0-open empty Open 20 7 0 10 -262144 -1
-1;
#X obj 9 71 bng 15 250 50 0 \$0-play-snd \$0-play-rcv Play 20 7 0 10
-262144 -1 -1;
#X obj 12 46 hsl 175 15 0 216.085 0 0 \$0-pos-snd \$0-pos-rcv 0:00/3:36
-2 -8 0 10 -262144 -1 -1 0 1;
#X obj 9 91 bng 15 250 50 0 \$0-stop-snd \$0-stop-rcv Stop 20 7 0 10
-262144 -1 -1;
#X obj 9 151 bng 15 250 50 0 \$0-back-snd \$0-back-rcv Backwards 20
7 0 10 -262144 -1 -1;
#X obj 9 171 bng 15 250 50 0 \$0-half-snd \$0-half-rcv Half 20 7 0
10 -262144 -1 -1;
#X obj 12 128 hsl 175 15 -2 2 0 0 \$0-speed-snd \$0-speed-rcv Speed
-2 -8 0 10 -262144 -1 -1 13050 1;
#X obj 578 87 s \$0-stop-snd;
#X obj 214 83 r \$0-play-snd;
#X msg 214 170 1;
#X obj 214 214 s \$0-state;
#X obj 280 170 1;
#X obj 214 123 demux;
#X obj 241 103 r \$0-state;
#X obj 256 123 r \$0-stop-snd;
#X msg 241 170 0;
#X obj 295 143 r \$0-speed-snd;
#X obj 313 187 spigot;
#X obj 346 167 r \$0-state;
#X msg 501 107 1;
#X obj 501 127 s \$0-speed-rcv;
#X obj 361 201  0;
#X obj 361 221 s \$0-dir;
#X msg 539 87 0;
#X obj 534 439 -;
#X obj 534 409 t f f;
#X obj 534 459 abs;
#X obj 534 521  1;
#X obj 534 541 change;
#X obj 549 501 - 1;
#X obj 549 481 r \$0-secs;
#X obj 534 561 sel 1;
#X obj 256 143 t b b;
#X obj 256 319 s \$0-pos;
#X msg 256 294 0;
#X 

Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread hardoff goes bananas
check this thread:

http://puredata.hurleur.com/sujet-6194-sample-played-automated-varying-speed-detect-completion

On Tue, Sep 20, 2011 at 7:38 PM, James Dunn ja...@4thharmonic.com wrote:

 Thanks for all the replies. What I'm trying to do is make an abstraction in
 which I can load a soundfile (mono, 44100) which are all between about 2-6
 mins in length. I have been using phasor~ because I want to play the files
 forwards and backwards and change slowly between the two. I also want to be
 able to pause and seek within the file using a slider. The main issue I'm
 having is catching the end of the phasor~ - either when it's going forwards
 or backwards. I've attached my patch.

 thanks

 James

 Quoth Lorenzo Sutton, on 20/09/2011 10:56:

  Hi James,

 On 19/09/2011 20:33, James Dunn wrote:

 Hi list,

 I'm controlling tabread4~ with a phasor~ but don't want my samples to
 loop (most of the time). What's the best way to detect a phasor~'s
 reset? ( in both directions - I'm playing the samples forwards and
 backwards). I've looked at edge~ and samphold~ triggered by a bang~ but
 it seems quite tricky.


 After all the debate... I think it would help if you gave a little
 background on what you are trying to achieve and some further info :-) For
 example: time magnitude of the samples' playback (seconds, 100-1000 ms, 0-20
 ms?)... What's your foreseen CPU-resources budget?

 The best way much depends on what your final goal is. E.g. as someone
 suggested might get away with [(v)line~], but that has its shortcomings,
 same goes with the other suggestions.

 Lorenzo.


 thanks

 James

 __**_
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/**listinfo/pd-listhttp://lists.puredata.info/listinfo/pd-list



 __**_
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - http://lists.puredata.info/**
 listinfo/pd-list http://lists.puredata.info/listinfo/pd-list



 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Jonathan Wilkes




- Original Message -
 From: Roman Haefeli reduz...@gmail.com
 To: Jonathan Wilkes jancs...@yahoo.com
 Cc: tim vets timv...@gmail.com; Pierre Massat pimas...@gmail.com; James 
 Dunn ja...@4thharmonic.com; pd-list pd-list@iem.at
 Sent: Tuesday, September 20, 2011 3:35 AM
 Subject: Re: [PD] stop sample playback when phasor~ reset?
 
 On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
 
 
 
 
  
  From: tim vets timv...@gmail.com
  To: Pierre Massat pimas...@gmail.com; James Dunn 
 ja...@4thharmonic.com; pd-list pd-list@iem.at
  Sent: Monday, September 19, 2011 4:08 PM
  Subject: Re: [PD] stop sample playback when phasor~ reset?
  
  
  When you use phasor~, you normally already know how long it will take 
 for the sound to be finished playing (because you set its frequency to play 
 it 
 back at the proper speed)
  Store the information about the sound loaded (or recorded) and use that 
 to stop the playback after one play duration.
  
  
  [del time]
  |
  [t  b  b]
  |        |
  [0(     [0(
  [        |
  [phasor]
 
  What's the benefit of this over a line~ based approach?
 
 
 [line~] is inferior to [phasor~] in that it only starts a ramp on block
 boundaries. Using [vline~] seems to me most flexible in terms of sample
 playback as it can start a ramp even in-between samples.

That depends on how one uses [phasor~].  In the example above the initial 
ramp must start on a block boundary-- whatever is triggering [del time] must 
also send the relevent frequency to [phasor~] for playing the sound stored in 
the 
array.  Those actions must happen with control objects, which means they will 
affect the signal objects at the beginning of the next block.

However, for the ramp at the end of playback [phasor~] as used above can 
produce a ramp that begins/ends in the middle of a block ( [vline~] too), 
whereas [line~] cannot.  Of course I'm just talking about situations implied 
by the example above, where the user is just triggering events sporadically 
using control objects.  Neither [line~] nor [vline~] will trigger a ramp in the 
middle of the current block, so if you're rule is IF sample playback THEN 
[vline~]  [line~] there are probably times you're wasting cpu.

The first paragraph of 
3.audio.examples/C04.control.to.signal.pd
spells it out pretty well.

-Jonathan

 
 Using [threshold~] or any other method to detect the reset of [phasor~]
 is not feasible, because of two reasons: 
 * [threshold] (but also [snapshot~]) output the bang only at block
 bounaries, so the detection is not very precise
 * Whenever the the audio domain (a signal) causes an event in the
 message domain (that's what [threshold~] and [snapshot~] are for), the
 event is at least one block late. 
 
 There is still one advantage of [phasor~] over [vline~]: The speed of
 the [phasor~] can be changed at signal rate, so one can create
 continuous pitch changes when playing the sample. That's not possible
 with [vline~].
 
 Roman


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Roman Haefeli
On Tue, 2011-09-20 at 11:59 -0700, Jonathan Wilkes wrote:
 
 
 
 - Original Message -
  From: Roman Haefeli reduz...@gmail.com
  To: Jonathan Wilkes jancs...@yahoo.com
  Cc: tim vets timv...@gmail.com; Pierre Massat pimas...@gmail.com; James 
  Dunn ja...@4thharmonic.com; pd-list pd-list@iem.at
  Sent: Tuesday, September 20, 2011 3:35 AM
  Subject: Re: [PD] stop sample playback when phasor~ reset?
  
  On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
  
  
  
  
   
   From: tim vets timv...@gmail.com
   To: Pierre Massat pimas...@gmail.com; James Dunn 
  ja...@4thharmonic.com; pd-list pd-list@iem.at
   Sent: Monday, September 19, 2011 4:08 PM
   Subject: Re: [PD] stop sample playback when phasor~ reset?
   
   
   When you use phasor~, you normally already know how long it will take 
  for the sound to be finished playing (because you set its frequency to play 
  it 
  back at the proper speed)
   Store the information about the sound loaded (or recorded) and use that 
  to stop the playback after one play duration.
   
   
   [del time]
   |
   [t  b  b]
   ||
   [0( [0(
   [|
   [phasor]
  
   What's the benefit of this over a line~ based approach?
  
  
  [line~] is inferior to [phasor~] in that it only starts a ramp on block
  boundaries. Using [vline~] seems to me most flexible in terms of sample
  playback as it can start a ramp even in-between samples.
 
 That depends on how one uses [phasor~].  In the example above the initial 
 ramp must start on a block boundary-- whatever is triggering [del time] 
 must 
 also send the relevent frequency to [phasor~] for playing the sound stored in 
 the 
 array.  Those actions must happen with control objects, which means they will 
 affect the signal objects at the beginning of the next block.
 
 However, for the ramp at the end of playback [phasor~] as used above can 
 produce a ramp that begins/ends in the middle of a block ( [vline~] too), 
 whereas [line~] cannot.  Of course I'm just talking about situations implied 
 by the example above, where the user is just triggering events sporadically 
 using control objects. 

What do you mean by 'triggering events sporadically using control
objects'? Aren't [delay] and [metro] also control objects? If those are
generating the event, you have more precise timing than only block
boundaries. We actually don't know what would be triggering the [del] in
the above patch (or probably I missed it?). 

Either way, the above patch would convert the precise timing to only
block boundaries timing because the frequency inlet of [phasor~] only
evaluates control messages on block boundaries. 

Using [vline~ ], however, would actually use the precise timing of the
event.
 

  Neither [line~] nor [vline~] will trigger a ramp in the 
 middle of the current block, so if you're rule is IF sample playback THEN 
 [vline~]  [line~] there are probably times you're wasting cpu.

Sorry, if I am missing your point, but how do you know that [vline~ ]
wouldn't trigger a ramp in the middle of block in this case?

Roman


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Jonathan Wilkes




- Original Message -
 From: Roman Haefeli reduz...@gmail.com
 To: Jonathan Wilkes jancs...@yahoo.com
 Cc: pd-list pd-list@iem.at
 Sent: Tuesday, September 20, 2011 6:05 PM
 Subject: Re: [PD] stop sample playback when phasor~ reset?
 
 On Tue, 2011-09-20 at 11:59 -0700, Jonathan Wilkes wrote:
 
 
 
  - Original Message -
   From: Roman Haefeli reduz...@gmail.com
   To: Jonathan Wilkes jancs...@yahoo.com
   Cc: tim vets timv...@gmail.com; Pierre Massat 
 pimas...@gmail.com; James Dunn ja...@4thharmonic.com; pd-list 
 pd-list@iem.at
   Sent: Tuesday, September 20, 2011 3:35 AM
   Subject: Re: [PD] stop sample playback when phasor~ reset?
   
   On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
   
   
   
   
    
    From: tim vets timv...@gmail.com
    To: Pierre Massat pimas...@gmail.com; James Dunn 
   ja...@4thharmonic.com; pd-list pd-list@iem.at
    Sent: Monday, September 19, 2011 4:08 PM
    Subject: Re: [PD] stop sample playback when phasor~ reset?
    
    
    When you use phasor~, you normally already know how long it 
 will take 
   for the sound to be finished playing (because you set its frequency to 
 play it 
   back at the proper speed)
    Store the information about the sound loaded (or recorded) 
 and use that 
   to stop the playback after one play duration.
    
    
    [del time]
    |
    [t  b  b]
    |        |
    [0(     [0(
    [        |
    [phasor]
   
    What's the benefit of this over a line~ based approach?
   
   
   [line~] is inferior to [phasor~] in that it only starts a ramp on 
 block
   boundaries. Using [vline~] seems to me most flexible in terms of 
 sample
   playback as it can start a ramp even in-between samples.
 
  That depends on how one uses [phasor~].  In the example above the initial 
  ramp must start on a block boundary-- whatever is triggering [del 
 time] must 
  also send the relevent frequency to [phasor~] for playing the sound stored 
 in the 
  array.  Those actions must happen with control objects, which means they 
 will 
  affect the signal objects at the beginning of the next block.
 
  However, for the ramp at the end of playback [phasor~] as used above can 
  produce a ramp that begins/ends in the middle of a block ( [vline~] too), 
  whereas [line~] cannot.  Of course I'm just talking about situations 
 implied 
  by the example above, where the user is just triggering events sporadically 
 
  using control objects. 
 
 What do you mean by 'triggering events sporadically using control
 objects'? Aren't [delay] and [metro] also control objects? If those are
 generating the event, you have more precise timing than only block
 boundaries. We actually don't know what would be triggering the [del] in
 the above patch (or probably I missed it?). 
 
 Either way, the above patch would convert the precise timing to only
 block boundaries timing because the frequency inlet of [phasor~] only
 evaluates control messages on block boundaries. 
 
 Using [vline~ ], however, would actually use the precise timing of the
 event.
 
 
   Neither [line~] nor [vline~] will trigger a ramp in the 
  middle of the current block, so if you're rule is IF sample 
 playback THEN 
  [vline~]  [line~] there are probably times you're wasting 
 cpu.
 
 Sorry, if I am missing your point, but how do you know that [vline~ ]
 wouldn't trigger a ramp in the middle of block in this case?

I didn't write that [vline~] cannot trigger a ramp in the middle of a block-- 
it 
obviously can.  I wrote that neither object can start a ramp in the middle of 
the current block.  In fact, [line~] will almost always trigger sooner than 
[vline~], because [line~] starts the ramp immediately at the next block, and 
[vline~] at minimum will be delayed exactly one block.

I have an example patch that shows this but for some reason I can't attach 
it in Yahoo mail.  But just make a simple amplitude envelop inside a 
subpatch with a large blocksize (greater than one second will do), then 
try triggering your envelope using [vline~].

-Jonathan

 
 Roman


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread hardoff goes bananas
that sounds like a re-blocking delay, rather than anything to do with vline~



On Wed, Sep 21, 2011 at 8:42 AM, Jonathan Wilkes jancs...@yahoo.com wrote:





 - Original Message -
  From: Roman Haefeli reduz...@gmail.com
  To: Jonathan Wilkes jancs...@yahoo.com
  Cc: pd-list pd-list@iem.at
  Sent: Tuesday, September 20, 2011 6:05 PM
  Subject: Re: [PD] stop sample playback when phasor~ reset?
 
  On Tue, 2011-09-20 at 11:59 -0700, Jonathan Wilkes wrote:
 
 
 
   - Original Message -
From: Roman Haefeli reduz...@gmail.com
To: Jonathan Wilkes jancs...@yahoo.com
Cc: tim vets timv...@gmail.com; Pierre Massat
  pimas...@gmail.com; James Dunn ja...@4thharmonic.com; pd-list
  pd-list@iem.at
Sent: Tuesday, September 20, 2011 3:35 AM
Subject: Re: [PD] stop sample playback when phasor~ reset?
   
On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
   
   
   
   
 
 From: tim vets timv...@gmail.com
 To: Pierre Massat pimas...@gmail.com; James Dunn
ja...@4thharmonic.com; pd-list pd-list@iem.at
 Sent: Monday, September 19, 2011 4:08 PM
 Subject: Re: [PD] stop sample playback when phasor~ reset?
 
 
 When you use phasor~, you normally already know how long it
  will take
for the sound to be finished playing (because you set its frequency
 to
  play it
back at the proper speed)
 Store the information about the sound loaded (or recorded)
  and use that
to stop the playback after one play duration.
 
 
 [del time]
 |
 [t  b  b]
 ||
 [0( [0(
 [|
 [phasor]
   
 What's the benefit of this over a line~ based approach?
   
   
[line~] is inferior to [phasor~] in that it only starts a ramp on
  block
boundaries. Using [vline~] seems to me most flexible in terms of
  sample
playback as it can start a ramp even in-between samples.
 
   That depends on how one uses [phasor~].  In the example above the
 initial
   ramp must start on a block boundary-- whatever is triggering [del
  time] must
   also send the relevent frequency to [phasor~] for playing the sound
 stored
  in the
   array.  Those actions must happen with control objects, which means
 they
  will
   affect the signal objects at the beginning of the next block.
 
   However, for the ramp at the end of playback [phasor~] as used above
 can
   produce a ramp that begins/ends in the middle of a block ( [vline~]
 too),
   whereas [line~] cannot.  Of course I'm just talking about situations
  implied
   by the example above, where the user is just triggering events
 sporadically
 
   using control objects.
 
  What do you mean by 'triggering events sporadically using control
  objects'? Aren't [delay] and [metro] also control objects? If those are
  generating the event, you have more precise timing than only block
  boundaries. We actually don't know what would be triggering the [del] in
  the above patch (or probably I missed it?).
 
  Either way, the above patch would convert the precise timing to only
  block boundaries timing because the frequency inlet of [phasor~] only
  evaluates control messages on block boundaries.
 
  Using [vline~ ], however, would actually use the precise timing of the
  event.
 
 
Neither [line~] nor [vline~] will trigger a ramp in the
   middle of the current block, so if you're rule is IF sample
  playback THEN
   [vline~]  [line~] there are probably times you're wasting
  cpu.
 
  Sorry, if I am missing your point, but how do you know that [vline~ ]
  wouldn't trigger a ramp in the middle of block in this case?

 I didn't write that [vline~] cannot trigger a ramp in the middle of a
 block-- it
 obviously can.  I wrote that neither object can start a ramp in the middle
 of
 the current block.  In fact, [line~] will almost always trigger sooner than
 [vline~], because [line~] starts the ramp immediately at the next block,
 and
 [vline~] at minimum will be delayed exactly one block.

 I have an example patch that shows this but for some reason I can't attach
 it in Yahoo mail.  But just make a simple amplitude envelop inside a
 subpatch with a large blocksize (greater than one second will do), then
 try triggering your envelope using [vline~].

 -Jonathan

 
  Roman
 

 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-20 Thread Jonathan Wilkes

From: hardoff goes bananas hard@gmail.com
To: Jonathan Wilkes jancs...@yahoo.com
Cc: Roman Haefeli reduz...@gmail.com; pd-list pd-list@iem.at
Sent: Tuesday, September 20, 2011 9:45 PM
Subject: Re: [PD] stop sample playback when phasor~ reset?


that sounds like a re-blocking delay, rather than anything to do with vline~


I'm not sure how to measure it without changing the blocksize to make 

the response time obvious.  If anyone has a better idea for an example, 

please post it.


See:

http://crca.ucsd.edu/~msp/techniques/latest/book-html/node43.html#fig03.04

Notice that for all three examples of the conversion, the first time value for 
the 

control event is 2, but the earliesttime this event is reflected in the 

audio signal is at time value 4, which corresponds with signal index 0-- 

that's in part A, the fast as possible method.  This corresponds to the way 

[line~] works, and that's as fast as you can possibly go-- updating the value 

at the very beginning of the next block.

Parts B and C describe the type of sample accuracy you can get with [vline~], 

but notice that both examples actually start at time 6-- signal indexes 0 and 1 

correspond to the values at time 0 and 1, and so signal index 2 coincides with 

the value from the previous block at time 2.  That's why the 1st method is 

called fast as possible.


That's why if you build a simple attack/release envelope in a subpatch with a 

large blocksize (greater than 1 sec), if you use [line~] you'll notice that the 

envelope starts/stops at various intervals after you trigger it (depending on 

how close the triggering is to the end of the current block being heard).  With 

[vline~], you get a constant time interval between triggering and hearing the 

event.  As in the table above, that constant time interval corresponds exactly 
to however long it takes to output one block of audio.


Hopefully that's how it really works, I get kind of confused when dealing with 

this aspect of Pd. :)


-Jonathan






On Wed, Sep 21, 2011 at 8:42 AM, Jonathan Wilkes jancs...@yahoo.com wrote:





- Original Message -
 From: Roman Haefeli reduz...@gmail.com
 To: Jonathan Wilkes jancs...@yahoo.com

 Cc: pd-list pd-list@iem.at
 Sent: Tuesday, September 20, 2011 6:05 PM
 Subject: Re: [PD] stop sample playback when phasor~ reset?

 On Tue, 2011-09-20 at 11:59 -0700, Jonathan Wilkes wrote:



  - Original Message -
   From: Roman Haefeli reduz...@gmail.com
   To: Jonathan Wilkes jancs...@yahoo.com
   Cc: tim vets timv...@gmail.com; Pierre Massat
 pimas...@gmail.com; James Dunn ja...@4thharmonic.com; pd-list
 pd-list@iem.at
   Sent: Tuesday, September 20, 2011 3:35 AM
   Subject: Re: [PD] stop sample playback when phasor~ reset?
  
   On Mon, 2011-09-19 at 14:00 -0700, Jonathan Wilkes wrote:
  
  
  
  
    
    From: tim vets timv...@gmail.com
    To: Pierre Massat pimas...@gmail.com; James Dunn
   ja...@4thharmonic.com; pd-list pd-list@iem.at
    Sent: Monday, September 19, 2011 4:08 PM
    Subject: Re: [PD] stop sample playback when phasor~ reset?
    
    
    When you use phasor~, you normally already know how long it
 will take
   for the sound to be finished playing (because you set its frequency to
 play it
   back at the proper speed)
    Store the information about the sound loaded (or recorded)
 and use that
   to stop the playback after one play duration.
    
    
    [del time]
    |
    [t  b  b]
    |        |
    [0(     [0(
    [        |
    [phasor]
  
    What's the benefit of this over a line~ based approach?
  
  
   [line~] is inferior to [phasor~] in that it only starts a ramp on
 block
   boundaries. Using [vline~] seems to me most flexible in terms of
 sample
   playback as it can start a ramp even in-between samples.

  That depends on how one uses [phasor~].  In the example above the initial
  ramp must start on a block boundary-- whatever is triggering [del
 time] must
  also send the relevent frequency to [phasor~] for playing the sound stored
 in the
  array.  Those actions must happen with control objects, which means they
 will
  affect the signal objects at the beginning of the next block.

  However, for the ramp at the end of playback [phasor~] as used above can
  produce a ramp that begins/ends in the middle of a block ( [vline~] too),
  whereas [line~] cannot.  Of course I'm just talking about situations
 implied
  by the example above, where the user is just triggering events 
 sporadically

  using control objects.

 What do you mean by 'triggering events sporadically using control
 objects'? Aren't [delay] and [metro] also control objects? If those are
 generating the event, you have more precise timing than only block
 boundaries. We actually don't know what would be triggering the [del] in
 the above patch (or probably I missed it?).

 Either way, the above patch would convert the precise timing to only
 block boundaries

Re: [PD] stop sample playback when phasor~ reset?

2011-09-19 Thread Pierre Massat
I generally use threshold~, though it's quite tricky too...

Pierre

2011/9/19 James Dunn ja...@4thharmonic.com

 Hi list,

 I'm controlling tabread4~ with a phasor~ but don't want my samples to loop
 (most of the time). What's the best way to detect a phasor~'s reset? ( in
 both directions - I'm playing the samples forwards and backwards). I've
 looked at edge~ and samphold~ triggered by a bang~ but it seems quite
 tricky.

 thanks

 James

 __**_
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - http://lists.puredata.info/**
 listinfo/pd-list http://lists.puredata.info/listinfo/pd-list

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-19 Thread tim vets
When you use phasor~, you normally already know how long it will take for
the sound to be finished playing (because you set its frequency to play it
back at the proper speed)
Store the information about the sound loaded (or recorded) and use that to
stop the playback after one play duration.

[del time]
|
[t  b  b]
||
[0( [0(
[|
[phasor]

You get time ms is from [soundfiler]--[/ 44.1], or the length of your
table times 44.1. (assuming your sound runs at 44.1 kHz)
Probably best to put a [hip~ 5] after that, in case the first sample of your
table is not 0.

Tim


2011/9/19 Pierre Massat pimas...@gmail.com

 I generally use threshold~, though it's quite tricky too...

 Pierre


 2011/9/19 James Dunn ja...@4thharmonic.com

 Hi list,

 I'm controlling tabread4~ with a phasor~ but don't want my samples to loop
 (most of the time). What's the best way to detect a phasor~'s reset? ( in
 both directions - I'm playing the samples forwards and backwards). I've
 looked at edge~ and samphold~ triggered by a bang~ but it seems quite
 tricky.

 thanks

 James

 __**_
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - http://lists.puredata.info/**
 listinfo/pd-list http://lists.puredata.info/listinfo/pd-list



 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-19 Thread Jonathan Wilkes






From: tim vets timv...@gmail.com
To: Pierre Massat pimas...@gmail.com; James Dunn ja...@4thharmonic.com; 
pd-list pd-list@iem.at
Sent: Monday, September 19, 2011 4:08 PM
Subject: Re: [PD] stop sample playback when phasor~ reset?


When you use phasor~, you normally already know how long it will take for the 
sound to be finished playing (because you set its frequency to play it back at 
the proper speed)
Store the information about the sound loaded (or recorded) and use that to 
stop the playback after one play duration.


[del time]
|
[t  b  b]
|        |
[0(     [0(
[        |
[phasor]

What's the benefit of this over a line~ based approach?

-Jonathan




You get time ms is from [soundfiler]--[/ 44.1], or the length of your table 
times 44.1. (assuming your sound runs at 44.1 kHz)
Probably best to put a [hip~ 5] after that, in case the first sample of your 
table is not 0.

Tim




2011/9/19 Pierre Massat pimas...@gmail.com

I generally use threshold~, though it's quite tricky too...

Pierre



2011/9/19 James Dunn ja...@4thharmonic.com

Hi list,

I'm controlling tabread4~ with a phasor~ but don't want my samples to loop 
(most of the time). What's the best way to detect a phasor~'s reset? ( in 
both directions - I'm playing the samples forwards and backwards). I've 
looked at edge~ and samphold~ triggered by a bang~ but it seems quite tricky.

thanks

James

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] stop sample playback when phasor~ reset?

2011-09-19 Thread tim vets
2011/9/19 Jonathan Wilkes jancs...@yahoo.com






 
 From: tim vets timv...@gmail.com
 To: Pierre Massat pimas...@gmail.com; James Dunn ja...@4thharmonic.com;
 pd-list pd-list@iem.at
 Sent: Monday, September 19, 2011 4:08 PM
 Subject: Re: [PD] stop sample playback when phasor~ reset?
 
 
 When you use phasor~, you normally already know how long it will take for
 the sound to be finished playing (because you set its frequency to play it
 back at the proper speed)
 Store the information about the sound loaded (or recorded) and use that to
 stop the playback after one play duration.
 
 
 [del time]
 |
 [t  b  b]
 ||
 [0( [0(
 [|
 [phasor]

 What's the benefit of this over a line~ based approach?


It depends what you want to do, i guess, for doing granular synthesis and
the like, I'd use phasor~ rather than line~. The benefit being that fast
repetition is easier ( try [metro 0.5] ...).
Tim

-Jonathan


 
 
 You get time ms is from [soundfiler]--[/ 44.1], or the length of your
 table times 44.1. (assuming your sound runs at 44.1 kHz)
 Probably best to put a [hip~ 5] after that, in case the first sample of
 your table is not 0.
 
 Tim
 
 
 
 
 2011/9/19 Pierre Massat pimas...@gmail.com
 
 I generally use threshold~, though it's quite tricky too...
 
 Pierre
 
 
 
 2011/9/19 James Dunn ja...@4thharmonic.com
 
 Hi list,
 
 I'm controlling tabread4~ with a phasor~ but don't want my samples to
 loop (most of the time). What's the best way to detect a phasor~'s reset? (
 in both directions - I'm playing the samples forwards and backwards). I've
 looked at edge~ and samphold~ triggered by a bang~ but it seems quite
 tricky.
 
 thanks
 
 James
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list
 
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list
 
 
 

___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management - 
http://lists.puredata.info/listinfo/pd-list