Re: [Pingus-Devel] Explicit walk action to reset blockers?

2011-10-13 Thread Carsten Milkau
Am 13.10.2011 00:26, schrieb Javier Fernández-Sanguino Peña:
> On Wed, Oct 12, 2011 at 08:27:53PM +0200, Gabriel Rota wrote:
>> 2011/10/12 Ingo Ruhnke :
>>> Another alternative would be to unlock a blocker by clicking on it
>>> again with another blocker action, that would allow reactivating them
>>> without having side effects for diggers, miners and other actions.
>> I like more this one.
> I agree, this feels more intuitive to me.
OTOH, a walker action would be a nice way to stop diggers from digging
too deep, bridgers from bridging too high, and possibly more. It'd open
a way to more versatile play.

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Re: [Pingus-Devel] Explicit walk action to reset blockers?

2011-10-12 Thread Javier Fernández-Sanguino Peña
On Wed, Oct 12, 2011 at 08:27:53PM +0200, Gabriel Rota wrote:
> 2011/10/12 Ingo Ruhnke :
> > Another alternative would be to unlock a blocker by clicking on it
> > again with another blocker action, that would allow reactivating them
> > without having side effects for diggers, miners and other actions.
> 
> I like more this one.

I agree, this feels more intuitive to me.

Regards

Javier


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Re: [Pingus-Devel] Explicit walk action to reset blockers?

2011-10-12 Thread Gabriel Rota
2011/10/12 Ingo Ruhnke :
> Another alternative would be to unlock a blocker by clicking on it
> again with another blocker action, that would allow reactivating them
> without having side effects for diggers, miners and other actions.

I like more this one.

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[Pingus-Devel] Explicit walk action to reset blockers?

2011-10-12 Thread Ingo Ruhnke
Pingus already allows resetting blocker penguins with any other
actions, such as bridgers or jumpers to reactivate them. What about a
walker action that resets them explicitly without wasting a regular
action? That action might also be used to cancel other actions such as
diggers and miners.

Another alternative would be to unlock a blocker by clicking on it
again with another blocker action, that would allow reactivating them
without having side effects for diggers, miners and other actions.

Thoughts?

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