Re: [pulseaudio-tickets] [PulseAudio] #139: HAL module only adds the first ALSA device of each card

2008-08-25 Thread PulseAudio
#139: HAL module only adds the first ALSA device of each card
+---
  Reporter:  juergbi|   Owner:  lennart 
  Type:  enhancement|  Status:  reopened
  Priority:  normal |   Milestone:  
 Component:  module-alsa-*  |Severity:  normal  
Resolution: |Keywords:  
+---
Comment (by markfal):

 Thanks for the quick reply. I suspected that there might have been some
 issue having to do with how alsa presents sound card info

 But anyway, is there any hope that this issue will be resolved anytime in
 the next few years?

-- 
Ticket URL: http://www.pulseaudio.org/ticket/139#comment:17
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[pulseaudio-tickets] [PulseAudio] #341: alsa_error_handler should note source of errors

2008-08-25 Thread PulseAudio
#341: alsa_error_handler should note source of errors
-+--
 Reporter:  [EMAIL PROTECTED]  |   Owner:  lennart
 Type:  defect   |  Status:  new
 Priority:  normal   |   Milestone:  0.9.12 
Component:  module-alsa-*|Severity:  minor  
 Keywords:   |  
-+--
 When an error gets passed up from alsa-lib via alsa_error_handler, it's
 unclear the source of the error.  alsa_error_handler should note that the
 error came from alsa-lib.

-- 
Ticket URL: http://www.pulseaudio.org/ticket/341
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[pulseaudio-tickets] [PulseAudio] #342: bsnes does not play well with pulseaudio

2008-08-25 Thread PulseAudio
#342: bsnes does not play well with pulseaudio
--+-
 Reporter:  belegdol  |   Owner:  lennart
 Type:  defect|  Status:  new
 Priority:  normal|   Milestone: 
Component:  daemon|Severity:  normal 
 Keywords:|  
--+-
 Hi, this is most probably a bsnes issue, but I'm posting here so that
 experts in the field could express their opinion on the problem. Anyway,
 bsnes is a super nintendo emulator which focuses on accuracy. It has a few
 sound drivers (alsa, openal, oss and libao). Most of these do not work
 well with pulseaudio, neither through compat layers (alsa plugin, padsp)
 nor natively (libao pulse driver). I was able to capture the output of
 pulseaudio -vvv (attached, multiple occurrences of D: memblock.c: Pool
 full removed).
 My bet is that bsnes abuses PA in some way, but I have no idea how.
 Hopefully these issues can be somehow resolved. This is on PA 0.9.10 on
 Fedora 9, x86_64 using the default configuration.

-- 
Ticket URL: http://www.pulseaudio.org/ticket/342
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[pulseaudio-tickets] [PulseAudio] #343: bsnes does not play well with pulseaudio

2008-08-25 Thread PulseAudio
#343: bsnes does not play well with pulseaudio
--+-
 Reporter:  belegdol  |   Owner:  lennart
 Type:  defect|  Status:  new
 Priority:  normal|   Milestone: 
Component:  daemon|Severity:  normal 
 Keywords:|  
--+-
 Hi, this is most probably a bsnes issue, but I'm posting here so that
 experts in the field could express their opinion on the problem. Anyway,
 bsnes is a super nintendo emulator which focuses on accuracy. It has a few
 sound drivers (alsa, openal, oss and libao). Most of these do not work
 well with pulseaudio, neither through compat layers (alsa plugin, padsp)
 nor natively (libao pulse driver). I was able to capture the output of
 pulseaudio -vvv (attached, multiple occurrences of D: memblock.c: Pool
 full removed).
 My bet is that bsnes abuses PA in some way, but I have no idea how.
 Hopefully these issues can be somehow resolved. This is on PA 0.9.10 on
 Fedora 9, x86_64 using the default configuration.

-- 
Ticket URL: http://www.pulseaudio.org/ticket/343
PulseAudio http://pulseaudio.org/
The PulseAudio Sound Server
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Re: [pulseaudio-tickets] [PulseAudio] #342: bsnes does not play well with pulseaudio

2008-08-25 Thread PulseAudio
#342: bsnes does not play well with pulseaudio
+---
  Reporter:  belegdol   |   Owner:  lennart
  Type:  defect |  Status:  closed 
  Priority:  normal |   Milestone: 
 Component:  daemon |Severity:  normal 
Resolution:  duplicate  |Keywords: 
+---
Changes (by belegdol):

  * status:  new = closed
  * resolution:  = duplicate

-- 
Ticket URL: http://www.pulseaudio.org/ticket/342#comment:1
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Re: [pulseaudio-tickets] [PulseAudio] #337: /usr/lib/libpulse.so.0 causes applications to leak memory

2008-08-25 Thread PulseAudio
#337: /usr/lib/libpulse.so.0 causes applications to leak memory
---+
  Reporter:  anstedt   |   Owner:  lennart
  Type:  defect|  Status:  closed 
  Priority:  normal|   Milestone:  0.9.11 
 Component:  libpulse  |Severity:  normal 
Resolution:  fixed |Keywords:  memory,leak,application
---+
Comment (by anstedt):

 Thanks, I see the basic idea of your change, and the function that really
 caused the problem, extend_array() is gone. If we move up to 0.9.11 I will
 test out your fix.

-- 
Ticket URL: http://www.pulseaudio.org/ticket/337#comment:4
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